Episode 83: It’s very Grimstone down here - podcast episode cover

Episode 83: It’s very Grimstone down here

Feb 24, 202148 minSeason 1Ep. 83
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Episode description

In this episode, DuDs and Jimbo discuss snapshot, 21w07a, for Minecraft 1.17, that introduces Grimstone to the deepest parts of the underground, this new block can be made into a range of variants including Polished Grimstone, Grimstone Bricks, Grimstone Tiles and Chiselled Grimstone, with most of these having a slab, stair and wall option. Also, there have been some updates to world generation and ore distribution, the visuals of some ores and stone types have been changed and the Redstone tab in the creative inventory has been reordered. Plus, we have a question from ChiefBigBear about better options for campaigning in the overworld.


Minecraft 1.17 Snapshot 21w07a: https://minecraft.net/en-us/article/minecraft-snapshot-21w07a


Thank you to our Milk level Patrons: aubni, ChiefBigBear, Crock, FragileRock, ohbeep, StoneFigure, TheOfficialCCL, viperoustuna and YDYT.


Discord: https://discord.gg/gqnKyeZ

Patreon: https://patreon.com/thewitheringeffect

Website: http://thewitheringeffect.com/

E-Mail: podcast@thewitheringeffect.com

Voice Message: https://anchor.fm/thewitheringeffect/message

Twitter: https://twitter.com/WitheringEffect

YouTube: https://tinyurl.com/WitheringVideo


Show Hosts

DuDs YouTube: https://youtube.com/DuDs_vs

DuDs Twitter: https://twitter.com/DuDs_vs

DuDs Twitch: https://twitch.tv/DuDs_vs

Jimbo YouTube: https://youtube.com/JimboSlice23Gaming

Jimbo Twitter: https://twitter.com/JimboSlice23_

Jimbo Twitch: https://twitch.tv/JimboSlice23_


Digital Producer

CarlRyds YouTube: https://tinyurl.com/CarlRydsGaming

CarlRyds Twitter: https://twitter.com/CarlRyds

CarlRyds Twitch: https://twitch.tv/CarlRydsGaming


Music Master

DiiKoj YouTube: https://youtube.com/DiiKoj

DiiKoj Twitter: https://twitter.com/DiiKoj

Transcript

Everyone welcome to the weathering effect episode. 83 today's date is February 21st 2021 and I am dead or Duds versus known to the rest of the interwebs and I'm Jim Bell, you may know me as Jimbo slice, 23. And oh, I was going to say the date. You said it's door. I know it's early for me. I woke up a little late. I just finish flossing in the pre-show. That's our early. It is that's how prepared I was, but we'll get into what you've done this week.

You mean other than gripe about shorts and poles. Yeah, other than that people wondering we have a pretty show for patrons, I think it's a dollar a month and you get to listen to the pre and post-show and all that good jazz. And we were disgusting. YouTube shorts and poles and how creative mode makes me sick to my stomach and all that good

jazz. But what I've worked on this week is a new build episode though, it'll be episode 2 and it's going to be an A-frame house because I've done a couple of that the season which is pretty weird, and I really like that style of house. So I was like, if I were to do my spawn town a frame, Over again. How would I do it? That's kind of what I'm doing now. It's looking pretty cool.

The problem is voiceover work. I didn't realize how hard that was going to be. I did the video and I'm like, I'm just going to watch the video. Hit audacity record and talk. While the video is playing and then I can line it up and then we'll be good. Well, the time-lapse is six or so minutes which is fine if you're doing a voiceover. But it's like I found myself just rambling and I'm trying to keep up to a time-lapse. It's At eight speed like, oh my it's going too fast standing.

So what I need to do is I need to read one redo everything because it's horrible to like just pick out the important stuff from the time lapse to talk about and basically shut my mouth, when there's nothing important. And then, obviously, whenever the time last is done, go over the more finer details. I didn't talk about that. Yeah. Other than that, I worked on designing a villager trading halt because I want a villager breeder. Are attached to it.

Hmm, which is a little difficult, but not too bad. The room size is so large though because I wanted a lot of detail and I wanted it to feel Lively and stuff like that. So I'm having to re figure out where to put it in my base because living under the ocean comes with problems as you might guess. Yeah, I've been there. What are you been up to this week? I got a lot of progress on my base, actually, I have the third

Tower built. If I had it built by, the time we did last episode, but it's built all the way now. Actually, in my episode, I started put down the sea lanterns actually finished out last night where the fog effects going to be around the towers that is going to look pretty cool. Still up in the air about the carpet layout below the glass. A lot of times people would do like a solid color with the follow fog effect.

Now, I have Bedrock it's is on the Bed Rock level so the Bedrock and the Sea lanterns are Are you know, on the same same level and I'm carpeting all the ceilings and leaving the Bedrock exposed, hoping for like a different look or different effect. The bedrocks a little sharp. It ends up. I don't know. It's it's a lot clearer than I thought through the fog. I wanted it to be more foggy. Didn't get that complete fog effect but you could still see the fog effect.

So I I think I'm going to go like cyan carpets over top of the bed, rock it still should give it a little Detail in a different kind of look and I can't do everything before I put the glass in, I gotta make sure one sides done, so I don't repeat. If I want to change anything, I don't want to change everything. I'm going to do this little section to. I'm happy with it and then move on to the big sections once it's finalized.

Yeah, definitely suggest that. But yeah, this this base is so massive and next up I have to build a farm in a Dye Farm And I built a wolf arm before with one cheap so I don't know if that count. It was just one sheep is in single player, survival mode type deal. And I've never built a Dye Farm but I've seen a couple tutorials. I'm not going to follow tutorial. It doesn't look too hard so I'm going to see what I can come up with and creative.

Yeah. So stay tuned for that on an episode coming up because that should be pretty entertaining and just no on die Farms. Observers are your Yeah. They're my friends are my friends anyway. We're not enemies. We're friends. Yeah, we're buddies. But yeah, that's about it for miweek. I'm pretty sure. All right, should we go ahead and jump into the news because we do have a bit of snapshot news. Yeah, we got a pretty nice snapshot.

I'm going to let you take the first section this week, okay? Start with the changes tweaks and updates to the world, to World Generation, and ores changes to visuals and some ores and stone types. Reordered, red stone. Tab in Creative, inventory, didn't know about that one World Generation, tweaked, huge caves to be more rare and decrease.

The chances that capes will be filled with water changed or generation to match New World height and add more strategy to mining tweak size and positioning of diorite, and andesite and granite generation. Exception diorite and granite, and dirt no longer generate below. Y0 strongholds are now mostly encased in stone. That's On mine shaft. Corridors are Now supported by log pillars below and chains above when needed. We saw a little bit down the other snapshot, but not the

chains. That's a new thing, right? And I actually mentioned this before the Redstone tab has been reordered to prioritize, High use blocks. That's in the creative menu. So the big thing out of this was the tweaking of or generation. Yeah. They've added a little chart, which honestly Was a little hard to read. Not so much in the way, they formatted it. The format was fine. It was just every time I try to zoom in to read the text. Hmm. It just got blurry.

I could never get a high quality image where I could zoom in to read the text. Yeah, I don't have supervision or anything like that so it was a little hard to read what they're writing but you kind of get the gist of it. The big thing everyone was pointing out was the emerald. Yeah, section cuz the higher up in the world. You All the way up to 256. The emeralds just got more and more and more. It's like one of the biggest blobs on this chart, anyone's making a huge deal out of it.

I'm like this is their first iteration. They haven't included Cliffs and stuff into the game yet. Yeah, I'm going to assume this isn't the way it's going to be the SE. I wouldn't mind it being that abundant pie wheat. We know they spawn in mountains. The emeralds Mountain biomes. It would give you more reason to

go to the mountains. As if there's emeralds and again, emeralds are pretty abundant nowadays with Pillager raid farms and stuff so I don't know, I don't know if he should change it, kind of like it. Like that gives you reason to go there. The other thing is iron was also quite high up in the mountain. That's true. It's all the way up here, of course, coal and coal. And again, we're having to assume this is high up in the mountain because the chart doesn't show any kind of

mountainous. Terrain, it shows a bit of hilly, terrain. My fact, I think it is a Taiga Biome that they're showing. But a lot of people are assuming that because the chart ends at 256, hmm, that that's the height of mountains and cliffs in the new update very well could be but I obviously won't take any of that until I see it. Yeah. I mean, it could just be the the chart that they have, you know. It only goes up to so far.

Yeah. What we do know is that the lower in the world than the more good as you get. Mmm. So the big stuff diamond Ins Redstone at least big stuff for me. The lower you get the more you get like way more. I normally go diamond mining at. Y11. Hmm, I don't know about you. I'll do it looks again. I can't read these numbers because the image is so small trying to up note that just made it disappear. Yeah the closer you get to bedrock.

Now it increases, it looks easily by 10 times, the amount of diamonds and Redstone, you're going to get which is just insane. Still looks like he can go to y11, they're still diamonds there. You can still mine there. If you're nervous about going into the deep dark, if I am early game, you don't want to go down there. It's too dangerous. You can still get. Your diamonds are left. We don't know if that's the deep dark yet.

Yeah. They've not said that, you can only assume we can only assume but we don't we're not too sure. But that's where the diamonds are looks like. I don't want to say anything and then people correct us and they hang in there like you were wrong. Wrong. It's like oh no you understand what we're saying? It's a deep dark shallow. We know the deep dark is going to be there. We just don't know if it's going to be there all over. Hmm we don't have the whole thing will be deep.

Dark Affairs biomes underneath. Yeah. Also it looks like the copper ores the best spot to find. Those are going to be between like why 20 and Y 30 maybe even all the way up to 40 50. Yeah, it did. Kind of generates with the iron, you know, wherever you can find iron most likely you're going to find Copper. Now below y0, I don't see, any doesn't look like you're going to find Copper that low. Now the only stuff you find below. Zero is redstone diamonds lapis

and gold. Yep there's the for gold is mainly right at zero like just a little bit below. Hmm. Like negative 10 seems to be the sweet spot for gold. Yeah, I mean not too often you're going to go mining. In for gold. Anyway, the big thing is Cole Cole, the lower in the world, you go the less like, you likely, you are to find it mmm-hmm, which is strange. And it looks like it's got the same as like the copper. I don't see it below. Y 0. Nope.

Looks like it stops. That's pretty interesting. Yeah but compared to the old setup they have above y 0. It looks like a redstone might be the only thing. It's like similar. Well, no. Red Sun. Looks like it took a hit. Yeah, we're taking a hit if anything? Yeah. Yeah, there's not as much Redstone. It looks like everything's becoming a little more. Abundant Redstone, it either. It's either taking a header. Stay in the same. You're not going to find as much at y11 like you did before.

You'll find a little bit more, maybe twice as much more down at the very bottom. So it's not a huge difference. And I wonder if that has to do with the fact that most people get the Ed Stone from which Farms now. Yeah, that's, that's where I'm getting mine only if the mine it, but that's it for the origin, raishin and all that stuff. Trying to think if there's anything else big. I like the idea of chains holding up mineshafts, that's cool, diorite and granite.

They're doing some tweaking with that which I like because when you if you were to cut the world and look at it diorite and granite just looks so bad and it especially These new cave Generations that are supposed to look extremely pretty. So I like how they're tweaking with that. I wish they were tweaked a little bit more. I watched a video on some on this with simply Stark and he talks about maybe having like a designated Granite mine and it doesn't mated. Diorite cave stuff like that and

I really like that idea. Yeah, it would fit pretty well yeah, kind of similar to like the amethyst geodes. How they have their own. Section. Yeah. But obviously on a much larger scale. Yeah. The and of sight seems to be the only thing generating below. Y 0, doesn't look like the granite or diorite can generate down there. Andesite is more Stone looking but yeah, it seems like andesite is a little more abundant than diorite and granite nowadays and I'm definitely okay with that.

Yeah, once you get below y0, andesite is the only a'ight Down there. There's, there's another new block down there that we're saving for after this. We'll talk about that here in a minute. It's not a date. Yeah, it's not a night. Somebody re textured the stalactites and stalagmites and created an ice cave. What's all that right? Did that? Not look cool. It's like, I hope that's one of the new caves. Yeah. That'd be so cool in you could give it like the same. He's like those ice.

Well, I guess it wouldn't drip lava, in that case, I might drip water, if it was just a nice bike. But yeah, you can give it the same properties as the stalagmites or stalactites. What are they called? Tripp said they're jerks, don't ya? Give us the same properties. It looks. I can't say easy, you know, but it looks very similar to the other ones. Hmm, it you think it would just be like a texture change but yet, ice cave, Sounds great especially in like a snowy biome.

Uh-huh, I think King be dog. Said you know they thought of this isn't like they haven't thought of that. So maybe hopefully they're still thinking about it because I would like to see some Icy caves. Now, we'll have to hang on. They haven't really other than Lush caves. We have not really seen any cave biomes yet. Mmm, a little a little bit of the dripstone but I don't think it was that a generation. Action by him or did someone build those biomes?

Those were hand-built. Yeah. Okay the what we'll have to wait and see. Hmm. Anyways on to the big thing for the snapshot at least for me pretty big. This is what has me excited for 117 finally and it's grimstone. Yeah not to get confused with Brimstone it's grimstone when I first heard it I went Brimstone what? So a Of new blocks and I'm going to run through them as quick as I can and then we can talk about it.

So we have Grim stone slab, grimstone, stairs, Grim, Stonewall polished grimstone, polished green stone. Slabs. Polish grimstone. Stairs polish Grim. Stonewall Grim. Stone bricks, bricks? Grim stone bricks. Slab Grim. Stone brick, stairs. Grim, stone brick wall. Grimstone tiles, grimstone. Tile, slab greens. Don't I'll slap stairs. Grim Stones tile wall. Chiseled grimstone. Don't you did say grimstone, Tau slab stairs or stair, slabs or

something. Like at one time it was funny, doesn't matter, Mojang listened and they know not to put new blocks in the game without giving us every version. If feels like kids because they're gonna hear slabs and stairs the entire time. Hmm. Of course, we don't have chiseled Grim, stone slabs and stairs just saying, yeah, I don't know how you would get slabs and stairs Outlet though. It is a unique looking. Locke. Yeah, it almost looks like a

shocker box in my opinion. I know how you could do the slab and that would be to make the upper and lower look like the side via. So as if you were to take the chiseled block and cut it vertically, instead of

horizontally mmm. You'd have to rotate the texture around and stuff like that, because normally if you were to do two slabs together, it completes the block and I imagine if they were to do that to a chiseled, which chisels chisels don't have stairs in. Slabs in general but you would have to make that texture, just the bottom half of that block. So I could understand why we don't get those. Yeah, I would like them to go back and look at slabs.

So the smooth stone slab. You know how if you stack it on top of it you don't get that smooth full texture that's like the only one I can think of actually, right. I would like all the other slaps, be a lot like that. I've you, okay. It sometimes you want that look right and you can't like you can't put two different slabs in one block. That would be nice. You know, put a smooth Stone in a regular Stone together in one block. Can't do that, right.

But then again, because they come together, you can't do that half. Slab, look where they're on top of each other, unless they're the same block, and in that case, it becomes a full block. That's just something. I'd look at, I know there's Sure, packs that already do this, you know, that on Ripple, most of us prefer to stay as close to vanilla textures as possible because you want everyone you're playing with to see what you're seeing, right?

All the grimstone textures, by the way, I love ya. You have a favorite know. The tiles are really cool. I would say the tiles but regular grimstone is also just really nice. It's a nice change of it feels Sharp. Compared to Cobblestone, which is always a rounded texture, and it feels more black we had black stone. But as Carl likes to say, it's purple and that tone of voice and stuff.

And I agree with them. If you Black Stone, looks really good next to obsidian and crying obsidian because it does have a bit of a purple Hue to it. And it looks like this grimstone does not have any of that. If anything, it has a bit of a more dark gray, Hue. Yeah, which makes Sit a very versatile block, which is what we have, a lot of Gray's in the

game. So the fact that now we have a black that has a ton of variants that actually works with the Grays, a lot better than the black stone did. I'm super excited for that. Yeah, I don't mind the black stone. Actually, like the black stone. Yeah, I do too. This grimstone goes right between the black stone and the stone like you can. What sucks is I Just these huge towers and I didn't have a block to fade from the Blackstone, to the Kabul.

I'm thinking, you know, what, what block goes between that, you know, is there a block between it? Do I have to fade from there to there? You have, what is it Basalt and basalt only comes in Basalt or polish Basalt. You don't have the texture. That I need the bottom and top textures, I guess would work a little bit, but yeah. Yeah, this good. The Crimson is perfect for my towers and I don't have them

yet. Yeah. And I really want to get my hands on them because it'd be so much easier to blend and it would look so much better. Well, I mean it's welcome to the world of building a base just for an update to come. That maybe that would make your base 10 times better. Yeah. I felt that happened. Two or three times. Mmm. It's like, come on now. Give a really like those tiles. It's different Don't see any other tower blocks. Hopefully, we get to see a

little bit more. I really like this attitude. Sorry, getting out of yawn and it is early in the morning. So, for us also, like Blackstone grimstone can be used to craft basic tools furnaces and Brewing stands. I don't know anyone who would want to waste crate, grimstone, basic tools and furnaces and stuff. But hmm, the good news is once you get below zero, it seems like it's all been Basically, grimstone, Stone and andesite. I don't even know if it's really Stone.

I don't think there is, I don't think they have it, but I do know that a note grimstone is a little harder to mine and stone. It doesn't into the mine as of right now. So yeah, can't go down there and just insta, mine it but it is pretty abundant. Yeah. So it's kind of like early game you kind of want to get back down to, you know, why 11, do a little bit of Mining and when you finally get Good pickaxe. You want to enchant to get

Vision C5 on? Mmm, that's when you should go down into the grimstone and do some mining. See, not me, I'll be too curious. I like spelunking. I'll find my way down there, and I probably won't find my way back out. Well, that's one thing with these caves. There are a lot of people are saying, you know, how if you get lost in a cave formation. Now, you just pillar straight up and get out that way. A lot of people are saying now with how far they are how far below ground, you go.

Tillering straight up. Is it much of an option anymore, huh? I don't see why it wouldn't be but if your pill erring up a mountain that goes all the way to 256. Yeah, that might be true. Yeah, into water level, it's what 128 blocks from, water level, all the way to bedrock. So you got a pillar pretty high to get out of those caves Dave, reach the surface that might be why they're saying that, maybe some of the things that have also changed. This update is the Or visual

visuals words. So, or is without unique shapes, have been given new textures for accessibility reasons, so that each or is 2 Sigma shal by shape alone. So people who are colorblind stuff have trouble telling what or is what right now each or is going to get their own shape. I think the only order didn't change was Diamond basically just for the Nostalgia Factor. So there's that also the oars when you get below zero, And you get to the grimstone will no longer have a stone texture with them.

It'll be a Grimm Stone texture with the oars in side of it. So more blending per se. Hmm. Now, I don't think it implemented. The grimstone or is yet not yet. But I've seen pictures. Yeah, they do have pictures. Looks pretty cool. Yeah. Also Black Stone Polish black stone bricks, crack polished. Stone bricks have all had minor texture touch-ups, but nothing crazy. I honestly can't tell Much mean in a way they've been touched up. Think someone says, they don't

look as noisy. Well, that's nice. But it's hard to tell. Yeah, I saw a picture that said, here's the preview version and here's the new version and I basically felt like that office meme where I go there the same picture. Yeah, they look, they look the same to me very hard to tell that if for I know that was probably somebody making fun of how little they changed and really just put two of the same pictures next to each other, just to mess with me. Yeah, maybe It's always a

possibility. Sure, go ahead and jump into listener comments. Yeah, I think that's it for the news. Mmm. So this comment is from Chief Big Bear. They asked, do you guys think Mojang will ever add better options to the Overworld? In terms of campaigning? I would love to see villages with much better loot. Maybe almost that of a Bastion but also much better defended. Maybe they could have a militia or maybe villagers that would

attack player. If the player began to to raid / attack the village, It would also be really cool if or really cool to see hostile Villages may be populated with pillagers. That could be a fun challenge for end game players. Currently the best options for in-game campaigning. / raining, are bastions, and another, and the in cities, and I would love to see better options in the Overworld. Thank you Chief, Big Bear. So what do you think Jimbo two

things? I like our Villages do need a little bit of Defense, you know, usually you think someone in that Village? Llege could help defend against zombies that spawn every single night. I was thinking maybe if anything at least a fence put a fence around the freaking thing they can still spawn inside of there,

you know, I could see that. Yeah I don't it'd be cool to see a villager fight back but I don't think it's going to be implemented but I think a fence or something to help keep out all the riffraff would help end up. I like the idea of Pillager Villages be cool to see Current Villages like an enemy village. Now you do have the Pillager Outpost, it's kind of different. I guess they don't. It's technically not a village. It's one. One thing I do know, I would like to see Pillager Villages.

I think it sounds pretty cool. I'm not not big into the better loot. I feel like it's easy to get to a village. You deserve easy loot. I think you got a little backwards or I did. I don't think they were so much worried about defending Villages now. Even though I agree with you, I would like to see a fence, or at least a partial fence around the village. Hmm. And that could be an easy way to let new players.

Understand that, hey, your job is to protect this place at night or during a ray or something. Okay, he means defended by The Villages villagers. Yeah, he doesn't want to defend the village, he wants to raid the village and attack, and pillage and all that stuff, okay? I don't see Minecraft doing much like that. Mainly because there's other games that do it better. I think Val. Hi. I'm as of right now that's the big game taken off. That looks really cool. Yeah. Has stuff like that.

Like the you said we do have bastions in cities. Those are hostile worlds. Whereas the Overworld is not so much a hostile world even though it has hostile elements. Hmm. So I don't really see much going on. I would like to see Pillager Outpost, maybe get a buff and an upgrade, because right now they just felt man. Yeah, yeah, and I think that's the biggest thing. Is that Minecraft, is such a blank canvas that more seasoned players.

Feel like, everything's just too easy and not fully thought out where I think Mojang is fully thinking out. It's just, they want you to be the one to create the palette, all that stuff. I'm trying to work, my brain is not functioning today, but no, I don't think Mojang will do something like that because In other games, do it better and to the just doesn't feel Minecraft for them to put you in a story-based situation. That's a story that you didn't yourself create if that makes sense.

Yeah. And I I don't think they'll be adding anything like that. I think the Overworld has plenty to loot understand what. Now what he meant about, you know, attacking the village or rating. The village. What would be considered a raid or an attack? Maybe you're just visiting, you know? Yeah. Would it be once you go inside the fence, with the raid bar, pop up against villagers, and then you'd have to kill the villagers. Maybe, you know, that wouldn't

be cool. I guess you're just visiting. You would just want to borrow some sugar and they're coming at you with swords and axes. So yeah, that definitely think about that. And let's not forget about the Iron Golems who early game. Can one shot you. Oh yeah, send you flying. Mmm. Very deadly. Yeah, that would definitely need

ironing out that idea. Better loot is something I have always requested and we will talk about that in a little bit later because that comes up in our mending Minecraft segment, but I agree. It would be fun to have a rating element where you can campaign against Villages and stuff like

that. I don't think you're going to find it from Mojang. I think they're kind of okay with you over world as is doing some upgrades, you do have the deep dark, which is coming, which will Add a whole new aspect of danger and mysteriousness to the game. Which is very cool. So there's that honestly, I would recommend having a server that has that as a thing, I know there's a couple servers where they had Forts and you would have forts attacking each other and stuff trying to steal

valuables, huh? A lot of time it was something stupid like a banner. It's the golden Banner Whoever has it rules area. So Or had the golden Banner was constantly under attack and you'd have to play by certain rules, like you're not allowed to take a pick, axe to the wood walls or stone walls, or something like that. You can't dig your way through. You have to fight your way through. Yeah. That sounds fun. Yeah I'd look for so a server like that and there are plenty of those servers.

Yeah that does sound fun. Thanks for that Chief. Big Bear that comment was from our Discord and I just scored as the only place where you can talk to everyone who works on the show, easily, just take High Hopes word for it. What's going on everybody? I'm high hopes and I'd love for you to come and hang out on our Discord. Whether it's taking part in our weekly vote, mending Minecraft sharing ideas for the game or just chatting with other fans of

the show. The weathering effect Discord has something for everyone joined today by following the link in the show notes. Thanks for the Discord. Had High Hopes. Speaking of the Discord, see, only place you can get involved in The Mending Minecraft vote this week, we asked you to choose between one of three structures for us to discuss and approve, your choices were in City, Woodland mansion and shipwreck structures was the

word. I was thinking of me and I couldn't think of it. So the winner of many Minecraft this week is, Woodland Mansion. I kind of figured that I was kind of rooting for the win. The Mansion I had my money on in city. I lost their yeah well and city had 22. Woodland Mansion had 34 and shipwreck with 10 and I believe if I'm not mistaken, the third option has never won yet. Don't know. Carl was telling me that. And then this week, the third

option has a one yet. Now, that you've said that though - We have a third option, guaranteed to win no matter what it is. Third there's going to get some love. I got a few things here about the Woodland Mansion Woodland Mansion is a massive systematically generated structure found only in Dark Forest and there. He'll variance a mansion is

inhabited by volkers. And been Decatur's Mansions, typically generate far from spawn point often appearing thousands of blocks away they can be located with Woodland explore Maps which are obtained from cartography. Villagers and he would lie Mansion contains many types of rooms but because the layout is randomly generated some rooms, some room types may not be present.

Also may include secret rooms like most randomly generated structures, with the mansion's, can be found more frequently in a world using large biome World types. So, if you want to see more of those, generate your world with large biomes and that's about it. Now, I want to put it out there one. I've never conquered. Mansion by myself before Boo. And I've really no I would never considered myself. Have content conquered a mansion in general, period.

Even with people, I know I've gotten in there and I'm no. I stole a couple Johnny's and that was it. Yeah, never really conquered a mansion, it's exhilarating. Well, there is a couple of reasons. One, let's start with the fact that they are very rare. Yes. And they're not close, not close it. Go far. Yeah. Go for unless you're lucky in your world has one in its pain which does sometimes happen.

Yeah. But if you want to talk about some of the downfalls of the Mansion was most of the time, all I ever hear about Woodland mentioned is people traveling thousands of blocks to find one just to find that the Mansion was sitting on a lava pool and now burned down. Yeah man, that's happened to me a few times. I don't know if that's ever been fixed. But that's an issue that honestly should be fixed

immediately kind of stinks. The second issue I have with Woodland, mentions, other than the Mansion itself and the Johnny's inside I say, Johnny's Vindicator is that you can rename to Johnny, to get to kill, basically anything for you. The Lutz not worth anything in there. Yep, you have the structure itself which is really cool. And you have the indicators, which you can basically turn to do your bidding.

In which is kind of cool. But other than that there's no reason to go there looking for armor weapons or tools or anything like that. I think the best thing I saw in that was a diamond block and because it's a randomly generated structure that doesn't guarantee that's going to spawn there. Hmm and it's like it would probably take you less time to dig down to y11 and fine. Nine Diamond doors. Before I would take you to go to a woodland mansion and find a diamond block in.

Yeah, don't go for the diamonds if you're going to go. Yeah, it can't be for that diamond block. Even like emeralds. You know, stuff that's valuable totems. Yeah. There's rate Farms. Now, you don't have to go there and get those anymore exactly in a raid Farms way easier to build. Hmm, and safer. And a lot safer. So, those were the issues I was coming up with when trying to fix Woodland Mansions. I say fix and this is where I came.

Came to the better loot. I was talking about again, this is something I bring up all the time. I think Minecraft should do because I think it's awesome idea and it would actually work out pretty well here. So in one of the rooms imagine having, you know how above fireplaces, you'll see the two Crossed Swords or whatever. What if like that was a room and that sword had like sharpness 9 on it? Yeah, it's like, well, you can't get that enchantment. You have to And this Sword

whatever. So doing special tools and weapons like that maybe a pickaxe with Fortune six on it. Hmm, extremely overpowered but because you can't do the enchantment in real life, you have to go out and you have to find this thing and it's a randomized generation, so it's not a guarantee. You're going to get something like that but it's definitely worth going there for just that one item. Right? Right, so I think Woodland Mansions would work very well.

And the quote unquote better loot idea. I have also Carl mentioned last night. Maybe have a unique music disc like the bastions do. Yeah. Yeah. That'd be nice. Can we get some Woodland dubstep? Some Vindicator step. Yeah, what is it? Johnny Throwdown? Yeah, another idea I had was since caves are coming in 117. May be wielded. Mansions should have a randomly generated generated. Room that gives an access to a cave, kind of like the Batcave. Whoo. Okay. Dot.

That was kind of cool. Like a superhero live there. Yeah. And it doesn't have to look like the Batcave. It could just be you break this random bookshelf and then there's a drop shaft that leads to a just a regular cave. But like, that's the Easter egg. The fact that they're referencing Batman without referencing Batman. Okay, another idea I had, which I thought was really cool. So you look at all these Caves.

And one of the things a lot of people pointing out now that dungeon spawners just don't fit in this new cave generation they look odd they look super plane everything like that. What if a woodland Mansion came with spawners in it now? Yeah. I we know of the spider spawner and I don't mean just a certain type of spider. I mean, all spawners like any I Blaze spawner. Hey, what's the squishy mob now that has the new sponsor and another Cream or not? Magma Cream.

Magma Cube Magma Cube, that's it. Yeah. What if one of those suppliers was in the Mansion? Granted, I'm now naming to fire mobs in a building that I said she stopped burning down but you get the point. You put something interesting in there, maybe that could be a cool way to get an Overworld spawner and stuff in there. My next thought was a ravager pin who is different? Yeah, they don't have horses.

They got ravagers, hmm. So let's do a ravager pin and my final coup de gras would be the corrupt Iron Golem, mmm. So, it's basically just a normal iron golem accept. It always thinks that you punched it. It's a dirty. He's a dirty goal. Dirty girl, maybe he's made out of grimstone instead of iron or something like that. Hmm. Yeah. It definitely a different look.

Yeah not a lot of changes. To the Woodland, mention exhibit per se, I actually kind of like the design of them because they're playing without being too plain. So it still gives you the ability to build on top of it. If you want to make that your home, the fact that they're so rare is kind of cool. And you can kind of play with that especially if you're wanting to do the loot and

stuff. I talked about and they're unique, they're unique builds and they introduced pillagers to us. So I don't want to take them all the way away from their Origins, but I thought These changes could fit without breaking Woodland. Mansions, the spawners then that might be a little too much, but, you know, I tried. Yeah. There was a, is a comment by Jay, man.

He mentioned. What if there was a significantly smaller would imagine that was spawn more frequently than a larger variance it would just have like, you know, four or five rooms in it instead of the whole mansion. I thought that was a Pretty neat idea. It probably wouldn't have the loot like the big mansion but it would it be more common. You run into him a little bit more.

My only thought would be that it would take away from the Mystique of the Woodland Mansion because you just don't find it with a matching for the most part. You have to be hunting. Yeah, to find one. Get, you're not going to run into one people who are getting ready to tell me why I found one. It's like, yes, you can randomly find them. And I know that's, it's not that, but The majority of players just don't stumble across a woodland Mansion.

Yeah and I was oh I'm always in the more structures. I would like to see more structures and I think a little Woodland Mansions just a random one. Every other dark wood forest would be pretty cool to run into more structures is always a good thing and I know Mojang wants to keep the pallet clean. They want the Blake Blank Slate for you to create your own story. I wouldn't mind a few more structures, I don't know what. A timely Woodland Mansion, I would rather it be a different

structure. The it wouldn't be a mansion. Be a wooden house in that case. Yeah. Maybe a cottage of some sort. Yeah, but then again you got your your point is Pillager outputs. You got your Outpost so that's kind of like their little Mansion right there. Yeah. Actually it's different mobs pillagers. I gets been Decatur's. And smokers are pillagers. I don't know what are those guys? They all look alike. I'd like to see campsites. Be something as a structured to read.

We pop up. Yeah, I think we might see something like that in the archaeology stuff that's going to happen but random campsite structures to me would be awesome. I keep forgetting about the whole archaeology thing is been so many things Mojang's been feeding us stuff that we didn't see in the beginning and we're getting really excited about and here you don't even you don't have this big feature yet. Like they still got give you

this right on top of all that. Hmm, kind of curious a, how deep those will go now because we have so much. Yeah, room underneath of us. I don't think they're going to go very deep. I think it's going to be like 10 blocks at most. Yeah, it looks like it's Dugout already from the what we've seen. Hmm, he's got to dig out the ones that need. What brushed tried to get a give you up. Still got a brush to bring in the game.

Yeah I'm more curious about the The textures of the pots and stuff like that to see what they're going to look like. I'm not too excited about it, but at the same time, we're starting to see more stuff that we had no clue about in the cave update. And I was first one to say it's like, well, the cave update wasn't for me. Deep dark looks cool, but it's kind of it.

Well, now, we're getting grimstone, which is going to be up there for one of my favorite blocks, it might knock lodestone at the way andesite by, oh, Yeah, it's a gorgeous block. I hope they don't tweak it much more. Yeah, I like how it's a little bit darker to wear when you're down there. It's darker. You know, I mean it's actually deep dark, it doesn't feel like a regular cave, your it. Yeah.

Because when you're below the surface, every cave, you don't know what level you're on. But once you get to that level, you know, it's, you know, you're deeper, not necessarily deep dark, we don't know, you know where those biomes are going to be. We can only speculate they'll be at the very bottom Mm, you know, with the name deep dark but yeah, it looks a lot darker, it looks a lot.

I don't know, ominous down there from the pictures I've seen, but what I'm getting at is the fact that I wasn't excited for the cave update. The cave update is now giving me a block I extremely like so I may not have been excited for archaeology. That doesn't mean it might not give me another thing like the pot that you can make I'm kind of excited for that depending on how they're done. I would really love to be able to put plants in.

Side the pot and kind of make a tree or bush out of it. Yeah, I kind of have an idea, my head on, how you don't. Technically have to be able to put something in the pot to get to work, right? As long as the pot itself, is the same height as a full block here. We could do some really fun stuff with it. And so, that's kind of what I'm excited to see ya as of right now, we know is it's decorative, right? You know, you use it for decoration.

It's kind of like a, you know, not like a shrine but like a Found a special Keepsake that you can put on your wall. That's all we know which I am fine with. I love the idea of Mojang putting in decorative pieces. Now, there's a reason everyone uses custom heads in a lot of servers nowadays. Yeah, I wouldn't mind it having a little bit of function, either even if it had like, a function

that we already have. Like, even if it would hold water like a cauldron, I was just thinking the same thing. Yeah. That, that would be okay. Yeah, I know. Merging doesn't like doing the feature across multiple items thing but getting it to hold water that's kind of cool practical. I'd like it, you put water in those things. Usually exactly or play it for the plant. I'd like to see. Maybe the pot is specifically

for to tall plants. Whereas the flower pot is for one tall plants, the single plant, hmm. Or maybe they can actually Actually be functional like you can actually grow sugar cane in those or you can grow wheat. Oh, that'd be so cool to be able to grow like a single sugar cane in it. Like, maybe they can be so cool that would give it a little bit of function. I don't know if it would be worth having for like a farmer whatever now decoration. Or I don't know.

We do there's a lot of redstone whizzes out there. I'm sure they'll figure something out. Yeah, I'm just thinking, like the people like me, who are they? I love little tiny. Terms that don't produce a lot. Especially really saw that my single player world with how I did things. Mmm. So I'd love an idea like that. Yeah. We don't have much of a ending topic. We did have a lot of news but yeah. Anything else on grimstone or the new snapshot other than it's beautiful?

Yeah. I mean it looks great. It's a great-looking block, I'm pretty excited about. Yeah, it was very hard for me. Not to try to build a house in the new Snapshot just so I can play with grimstone, most people do. I'm very much, a, I wait till the release before I try to get into the snapshot very rarely. Do I open SnapChat? I think I did 116 just so I could hear the nether sounds. Yeah, I'm fighting to hold off.

I really want to see grimstone a in person, but I want to wait for the release to get that full effect, right? I have a mess with it. Either. One thing on the notes that we didn't really bring up was If the strongholds or mostly encased in stone, that's a game changer right there. I really, really like that.

A lot of times when you go to a stronghold pretty much every time it's all broken up, you know, you get half rooms everywhere because the caves generate, through them not anymore, no more caves generating through the strongholds. It's just, it's all encased and still amazed. Yeah. Okay. I can see where that would be a nice thing to have. Yeah. Usually in the ocean. When it generates in the oceans,

all encased. Yes, but throughout the caves man, there ain't no have random mobs wandering in because it's is a huge cave opened on the side of it. That do you like it? We had that in the common craft world before you end up joining the stronghold spawned in the ocean above ground. So yeah, it was pretty cool. We had we opened it up so you could see all the way around it and stuff. It was Very cool. I liked it. Hmm. Yeah it does sound pretty cool but I think that's going to do

it for today's show. Hmm. Before I have Jimbo reaches out I want to say a huge thank you to all of our patrons who are supporting the show. Our milk level patrons are Omni Chief. Big Bear Croc Frederick. Oh beep Stone figure the official CCL bye, prestina and yd y t. If you two would like to get access to exclusive benefits and hours of extra content each month.

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