¶ Episode Introduction and Topics
How do you think about Python ecosystem today, the Rust ecosystem and the Go ecosystem? The Python ecosystem is a lot of infrastructure, a lot of provisioning machines. Rust, I think if you work with binary data, if you build a load balancer, you build a database. Go in particular, I think it's just a good language for building web services and really kind of only web services. Speaking about AI agentic coding, how are you using them?
I had Claude build me my perfect control system to get my logs and visualize what's going on in production. And I would never have done this before just because it wouldn't have worked. Why have you become so much more positive about these AI coding tools? So the biggest thing... is that Armin Rolich is a widely known open source contributor and the creator of Flask, a popular Python web framework.
He was also engineer number one at Century and is now building his own startup, making heavy use of AI tools. Today with Armin, we cover why AI coding tools are making the choice of programming languages more important and not less. Python vs. Go vs. Rust vs. TypeScript, and which languages to use for startups and why. What Armin learned about error handling after 10 years of Sentry, and why type-safe languages like TypeScript don't seem to reduce errors, and many more.
If you're interested in understanding more about the strengths and weaknesses of programming languages, how LLMs are changing how startups are built, or want to know more about error handling, This episode is for you. This podcast episode is presented by Statsik, the unified platform for flags, analytics, experiments, and more. Check out the show notes to learn more about them and our other season sponsor. Let's jump in. So Armin, welcome to the podcast.
Hi, happy to be here. So let's talk a bit about programming languages. You've been very deep into Python for many, many years, well over a decade, and now you've touched on other languages.
¶ Python 2 to 3 Migration Challenges
With Python, how have you seen the Python itself change? And can you give us, for those of us who are not as in-depth in Python, give us a bit more detail about the two to three migration drama, which... I think if you work with anyone who works with Python, you've heard them moaning. I was at Uber when this happened and there was a lot of back and forth, a lot of delaying. It seemed very rare.
for across any languages to see what happened from python 2 to python 3 which seemed like breaking changes lots of disagreements some people just wanting some a lot of very competent and good engineers wanting to stay on the kind of two, which is lower than three. So what happened there? Yeah. So fun fact, this year was the Python documentary. which Guido invited me to be part of, which was very nice. And I had...
That documentary had a segment on it, on that Python 2.2.3 migration, and that basically made me go back in time just to remember all of it. Because in many ways, my memory was also incredibly fuzzy and hazy. I also remember certain parts more than others. So if you really want to go into the deeps of Python 3, look at the Python documentary. It has a whole segment on it. But I think... In retrospective, I think you can't do it anymore. It was just at this moment in time, it didn't kill Python.
But I think it could have, right? If people didn't put a lot of energy in to actually make that migration work, it could have been quite problematic for the language. Because if you go back to Python 3.0 and 3.1 and 3.2, there were so many missteps in the original library designs and decision to be made. And so as someone who maybe hasn't...
participated in this originally. You have to consider that Python started out with just basic byte strings like C. Eventually it gained Unicode strings as an option. So you get a U in front of the string and it became a Unicode string. And Python 3's biggest motivation of existence was to be a lot more strict about strings and move everything to Unicode.
What wasn't quite anticipated is that migration was a little bit more nuanced in practice than designed. There was a very simplistic view of what Unicode looks in the real world. And it didn't look like that. And I actually think that Python's messy Python 3 migration also had a really positive impact on other ecosystems. Ubuntu, for instance, because there were two things happening simultaneously.
Python 3 got a little bit more lenient to working with non-Unicode data. But also, a bunch of the situations where Python made it very hard to work with Unicode was actually all kinds of configuration issues. So like... I remember not every Linux had UTF-8 everywhere. It was still very common for you to connect to university network and not find a UTF-8 Linux, which had all kinds of really funny things on a file system, right?
sort of these things converged a little bit, so the Unicode story got better. But you had millions of lines of Python 2 code that couldn't work on Python 3, and the initial assumption was you can just... You just migrate once and then you're Python 3 and you're good. And that's not what happened. We had to maintain libraries simultaneously for Python 2 and Python 3 for many years. And I, for instance, I remember meeting at the...
Python language summit in Florence, where I proposed to bring back the U prefix on Unicode strings so you can have them optionally. because I noticed that if they were there, I could write code that supports both Python 2 and Python 3. And I still remember there was a huge pushback. It's like, why would you even want to maintain a library for both 2 and 3? You should just move to Python 3 and then make everybody move like that.
But that just doesn't work like that. So what really made the Python 3 migration ultimately work was a lot of effort put in by a lot of people and just a more realistic look into that you have to. It took 10 years, right? Or more even. You have to just support both versions in one form or another. That is what made it work. But I think...
the Python screen migration also left a pretty important data point for future languages to approach this better. And I remember Rust early on specifically pointed at the Python screen migration to... demonstrate why it wants something like an addition system or I forgot what it's called originally but basically a very targeted opting into new features or opting out of all features so that you can have code bases even within the same project from different versions nice and speaking of
¶ Python, Go, Rust: Startup Fit
The differences in programming languages, you mentioned Python was your favorite language for a very, very long time. Later, you helped introduce Rust into Sentry, partially for performance reasons as well. And now you're also playing with Go. How would you compare these languages? And when you think of a language, what is your mental model of what is this language good for, not good for, what would I use it for?
I wrote a bunch of blog posts that are not quite about languages, but they are sort of about my... general split brain in a way, because I have two programmers in myself. One is I like building cool open source software that hopefully thousands of people use. put a lot of handcrafted efforts into it. It's like the Swiss watchmaking of source code writing. And there is like, I care a lot about the language. I care about a lot of the API and everything. But then when you build...
a company, when you build a product, none of that matters. It's a write-once-run-many-times code, but not a write-once-write-many-times-against-the-quote code. And so... What makes Rust amazing, I think, for crafting really cool open source code also makes it a suboptimal programming language for a startup because...
there's much more friction in it, right? It's a much more precise language. It's a great lift up compared to C++, which is in many ways what the alternative would have looked at at Century for binary file processing. But it's a much... less capable language for a startup when it comes to rapid iteration. Can you give examples of this friction? Compile times. Rust compiles so incredibly slow.
Speaking about tool choices at startups and scale-ups, here's a friction point that hits most growing teams. You're running feature flags in one tool, analytics in another, and trying to debug user behavior in a third. When you want to know if a feature actually improved conversion or if something that you shipped is causing a bug, you need to manually shift together data from these different dashboards and then hope that the user segmentation matches up. Most things end up in this situation.
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Statsik has a generous free tier to get started and pro pricing for Teams starts at $150 per month. To learn more and get a 30-day enterprise trial, go to statsik.com slash pragmatic. That's a huge factor. You write a lot more code compared to Python. You spend a lot of time thinking about types. I love types. I think they're great.
But certain things are incredibly hard to express with types, and I don't even have to think about it in Python, right? And I think one thing to consider here is like... Dynamic and static languages have aligned a little bit more over the years. I remember the dynamic keyword learning in C-sharp was a great thing because it showed people they can have a statically compiled language with opt-in dynamic runtime typing, for instance.
And TypeScript took that entire idea and sort of applied it to JavaScript. So you can have both worlds in a way. But Rust is very straightforward. There's just static types. And if your problem is a dynamic type problem, then you're basically going to create your own dynamic type wrapper left and right. It is also that the Boreal Checker, as great as it is, is a huge problem.
because it doesn't allow to express certain things that other programmers expect there to be, like adjacent borers. So you cannot have a structure that borers into itself. Coming from C++, there's like, why the hell? Why does it do that? Here's my problem. I want to solve it. And the compiler says no. It's like, no, you're wrong. It should work. So that is like you can run yourself. You can program yourself in the corner where it's incredibly hard to come out.
So I think from that perspective, there are a lot of problems which are not Rust-shaped. There are a lot of problems which are in fact Rust-shaped, but a lot of them are not. And so one of the reasons I'm using Gov right now for the new company I'm working on is because... It is a very pragmatic language. And if pragmatism is what you're after, then...
Why not? And you can expect it to hang around and it's not super sexy. And like worst case, even if Google stopped maintaining it, you can imagine there will be dozens of other people who want to keep it alive. Even modern Java is actually an awesome language. It has virtual threads. It makes me happy.
happy like i don't have to deal with promises all the time um so i have i think a much more pragmatic view when it comes to what a company should build its stuff with because the focus is not so much The code, it is the product that you're building. So you're now doing a startup. Is it a few people? Is it yourself? So at the moment, it's me and a co-founder, but we just started hiring.
¶ Pragmatic Language Choices for Startups
And also, it's me and a co-founder and a bunch of clots and a bunch of codexes and everything. So the world has definitely changed in the sense that there's an army of interns that also now writes code. And that has also changed the way I'm looking at things.
you and your co-founder with the startup you've got an army of clods and and codexes and you're expecting to to grow the team to hire as as you've settled on on the this is knowledge you use you said in this case this is a lot of it will be go but What does a programming language need to give you? And for example, like why was, Python is very flexible. Okay, it's a bit slow, but you said it was a good choice. What made you?
What would you say, like, yeah, Go is this good middle ground between Python and Rust and so on? Yeah. So right now, I think... If you build any company at all, you're going to end up with Python in there if you want it or not. It will be impossible for you to build a company that doesn't have Python code in it.
Do you want to build your main service with it? Probably not. But if you do anything with ML, if you do anything with data processing, Python is going to be in there. And you can write nice code in Python too, right? So it's like, that's going to be there.
Good luck not having JavaScript in a company. And if you have JavaScript, you have TypeScript. So those languages are going to be there. Another question is like, how much of that code that you write overall is in those languages? And I actually felt that... I don't want to build backend services in either one of those languages. And not even for performance reasons, but just for ecosystem, like what the ecosystems are good at.
In my particular case right now, a big part of what I'm doing at the company is parsing emails. And that's just not something JavaScript is amazing at. It's something actually Python is quite good at, but I think at scale...
Is Python a good choice here? And I looked at it and I made the decision that I wouldn't. And from the experience of doing... rust in that space at century i felt that like i can totally imagine it's at scale like rust will make its way back in but at the moment i don't think that that's the right trade-off and when you say at scale this is just thinking about when you will have to
process, huge amounts of data, lots of processes running, and so on. We're talking specifically about the performance capabilities of the language. I think it's at scale of a company, and that is not necessarily measured by... how much data goes through it. If you scale a company either by the number of people working on it or the complexity of problem or the complexity of like how much data goes through it, you have to make trade-offs. And sometimes that means introducing a new language.
Either because of performance reasons or because you integrate into some ecosystem that's particularly strong in some certain environment and then all of a sudden the language is here. Why did Rust exist? Well, it didn't just exist because I wanted to write Rust. It also was like, well, now we have a problem with performance. How are we going to solve it? And on the one hand, it was like, well, we could probably write a Go service here.
but it didn't want to maintain another service, so Rust was a pragmatic choice of embedding it in Python. And then later on, when we did native symbol processing, the alternative to Rust basically would have been C++. And from my experience of working with C++, we used C++ on that project first. We just did a lot of crashes. And I just didn't feel like I want to maintain that.
And so then there was no choice of using Go because there was no Go ecosystem. So unless I would have built everything from zero, it wouldn't have worked. But Rust was growing and Rust had the same problem in the compiler. So the Rust ecosystem for debug files was really good. And there was another company also working on it, which was Mozilla at the time. So there was already two shared interests in this. And that was a really pragmatic choice, even though the language was Rust.
Then maybe we overdid it a little bit by putting rust into places where it wasn't the most optimal choice, like the ingestion system. I think at this point probably wouldn't make that decision again.
But it would have been non-pragmatic at that moment to say like, you know what we're going to do? We're going to go into Corner for like nine months and we're going to build this all in this now. Because for the size of the team at the time, the problem was too big, right? And so we had to reuse something. So that's one of the reasons I think why.
I can imagine that my company is going to, again, end up with adopting a language further down the line that it kind of initially said no to just because the situation makes it necessary. And it doesn't necessarily have to mean that. Performance is the reason. It cannot just be ecosystem stability or anything like that. And speaking about ecosystem stability or ecosystems, how do you think about Python ecosystem today, the Rust ecosystem, and the Go ecosystem? Python ecosystem is...
a lot of infrastructure, a lot of, like, provisioning machines. So that's what I'm using it for right now, using Pulumi with Python to get the infrastructure up. It is... really well entrenched in machine learning. So I have a little data pipeline going on that uses Python. It is also pretty good still at bringing...
services, web services to some of the things Python is good at. Would I necessarily write then like the main application logic in it? Maybe, right? Because like if I'm doing a whole AI first company and all it does is inference. I'm just waiting on a network layer anyway, so maybe putting some things together with Python is great. Particularly also if you start to do authentic things where you want to have code execution on demand, maybe that's a good choice.
So I think Python has a great future in it. I just don't think it's the most natural language to pick for a service where you think it's going to be a lot of that higher throughput. I think at this point, Go... is an easier language to write than Python for a bunch of engineers because Python has increased in complexity and Go didn't quite as much. So I find it...
to just be a better trade-off for complexity too. So Rust, I think like if you have, if you work with binary data, if you maybe, if you have a... You build a load balancer, you build a database. Well, maybe databases now people talk about SIG and stuff. But if you build like a Rust-shaped problem, which I think is largely defined as single binary to distribute for some reason or another.
You can't deal with the garbage collector. You want very predictable performance. You really care what data layout, although the SSEC also is good. The rest is the benefit that if you also then work in something that requires concurrency and where you're afraid of mismanaging memory and crashes, like... modules that they might load into some other high security environment like a browser seems like a pretty good choice working with again like dwarf files like working with
just data in general, I love Rust. And I think it's such a pragmatic language also for if you extend Python. So if you already have a Python problem and now you have a performance problem or you have... an ecosystem integration problem and rust happens to fit good into that writing extension modules in python for python in rust
Beats everything else out there, right? It's a really good choice for that. Go in particular, I think it's just a good language for building web services and really kind of only web services, maybe some command line tools. One of the other reasons why Rust I think is impossible to get rid of. is WebAssembly never really took off, but the use cases of WebAssembly are impossible to get rid of at this point. There's so many things you actually have to bring into the browser, and Rust can do that.
I tried it with Go. It's not a great experience because of the garbage collector and some of the complications that come with running Go in the browser. So you wouldn't do that. But with Rust, you can, right? So I think you kind of have to... approaches from a perspective of like what am i doing here like what's the problem that i have and then you said like i want to have not more than three four technologies in the beginning
what they use it for. And then finally, I guess, the one that we didn't talk about, which is Bob, the JavaScript slash TypeScript ecosystem. Well, in the browser, you can't get rid of it. On the server, I think there's... I'm very conflicted on this because I actually think that it's a pretty good language environment at this point. Particularly, hypothetically, if someone were to make the JavaScript 2, like the Python 3 of it, and get rid of some of the naughty stuff.
I don't think anyone should be doing this because I've seen a migration, but there's a lot of good stuff in the language now. There's just also some really old, dumb stuff. Why am I not building backend services with TypeScript right now? Actually, it's because of the NPM ecosystem. Like that ruins it for me. I'm a low dependency kind of guy. I want to control my shit. And it's just, I feel like it's impossible for me to build productive in the JavaScript ecosystem.
with under 500 dependencies. And that makes me uneasy. On the browser, I can live with it because I don't have much choice. But on the server, they really have to do it. They have to deal with the fear of all of it and managing it. So it's like... That honestly ruins it for me more than anything else. And so maybe that will change as that ecosystem matures in other ways. But that really, I think, is the biggest reason.
And it doesn't have enough benefits for me on the server that I wouldn't just say. There's this idea that you have a unified code base. And every time I'm trying to make a unified code base work, I just realized that the browser and the server are actually sufficiently different. It's very hard to actually have the unified code base. And so then it just be explicit, like do some open API shenanigans, some code generation, and it actually feels much better. Yeah, the biggest argument I...
¶ AI Impact on Codebases and Tools
I keep hearing from developers for TypeScript, is the unified code base that you can have a React in TypeScript and then on, let's say, Node. because that's Express or whatever, on the back end. And now you have the same language and people can contribute, which I think was very, very compelling.
especially before we had AI tools, because now you didn't have to learn a new language. Now it might change. I said this recently in a sort of talk I gave at a meetup, which is I think right now the floor is racing, the ceiling not really.
in the sense that the expectations that everybody has in everything is much higher than it was before, but also because the expectations are higher and more tooling to enable it. And so code generation, for instance, right now is in a much better state than it was... even just two to three years ago. You can even buy off-the-shelf OpenAPI to SDK generators now.
I don't even know what the companies are called, but Stainless, for instance, is one of them, which just generates all the APIs for all the AI cloud providers right now. Yeah, for SDKs, yeah, they're one of them, yeah. That was a huge cost of doing anything at Century. how do you keep these SDKs around? Now it's like, well, I have an open API shenanigan. Somehow magically on GitHub an SDK appears.
Is it really so important for me to have a unified code base if the code generation is so damn good? All of a sudden, it doesn't matter quite as much anymore. So I think that there is definitely some value to it, but you also have to imagine that if you have the unified code base, then the boundaries are sort of accidentally very undefined. Particularly with RSC, I notice this a lot, where it's very hard to actually...
reason your head around what's on the server, what's not. So actually having this extra boundary for me is almost like a feature. Speaking about... uh ai agentic coding one thing that was very interesting that you mentioned is there's two of you in the startup right now And you have just a lot of kind of, you know, like these AI interns running around, Cloud Code, Codex. How are you using them? What are you seeing for them? And by the way, can you also share what you're building with them?
Speaking of how Armin and his co-founder use an army of AI interns shows just how much software engineering is changing. Our work as a software engineer is no longer sequentially doing one thing after the other, but we can kick off parallel work with AI agents. This is one of the biggest changes in the software industry in a long time. A leading example of this change comes from our season sponsor, Linear.
Their cursor integration lets you add cursor as an agent to your workspace. This agent that works alongside you and your team to make code changes and answer questions. Say you have an issue in linear, like a bug fix or a small feature request. You just mention cursor and ask to take a look at it.
Or you can simply assign the cursor agent to a ticket and follow along its progress. This delegates the issue and off cursor goes. Cursor then runs in the background, writes the necessary code, opens a pull request, and once you root the changes, you can merge it.
It might not always one-shot tasks, but it's pretty good. Mostly because the agent had access to context that's already in linear. Project plans, backlogs, issue descriptions, discussions. It's so useful. You can now delegate bug fixes, trivial work, or tedious tasks to the agent. then come back when it finishes. Linear sort of feels like ground zero. You've got to try it out. Head to linear.app slash pragmatic. Yeah, so we scoped out the email to be a fascinating space to work in.
And so you can kind of imagine what the kind of problems are that you have when you work with emails in one form or another. And maybe a little bit of why we went into email is because one of the things that... that is very evident now of the biggest shift in at least my lifetime what's capable of computers is that natural language processing is now available at scale in many languages um for for a reasonable amount of money
And that is a good reason to go into email because email is all about natural language and there's a lot of good data in it, but it has been very hard to work with the data in the past. If you read my blog, you know that my opinion on AI stuff for programming was incredibly negative up until...
february march where it slowly moved around and then in may i was like holy shit nothing is going to be the same anymore and one big reason why i'm actually so bullish on this is because when you think into you And actually, it doesn't really work as well for teams today.
I think. Maybe there are ways, and I'm going to see as I'm scaling out this company how this is going to work at scale. But one of the reasons why I think it will actually be really good is because if I look over the years of all the stuff that I wish I would have been able to do... I just didn't have the time for it. And I had to make this explicit decision not to do it. I have too many cases of this, right? I remember we were reworking the grouping algorithm at Sentry.
The grooving algorithm? What is that? It's like making sure that two errors, which are very, very similar, are grouped into the same group. It's a data problem at scale, but it's also one of very specific data. We spent like three weeks building just a basic visualizer for ourselves to figure out if the new algorithm works better than the old one. I know for a fact that I get this tool.
in 30 minutes on the site from Claude. It's around 5,000 lines of code and it looks better and has pretty UI and everything. So these sort of... There are many projects that didn't go anywhere because the legwork needed to build yourself this bespoke tooling to even be able to pull this project off, like a migration system or something like this. It's just too much, right? And so...
That's, I think, one of the big changes that I'm noticing for myself is that I have so many better tools around now that just make it much better to work with. I moved from Terraform to Pulumi for one of the services just to see how that goes. And I had Claude build me my perfect control system.
get my logs and visualize what's going on in production. And I would never have done this before just because it wouldn't have worked. Another big question is like, how well does it work on the main code base, right? My co-founder is not a technical co-founder. But... that doesn't stop him from using Claude or Codex now. And it's actually great because it means that even someone who maybe you normally, like in certain stages of the company.
There's a bunch of stuff where you wish you could do something, but it actually requires maybe more coding skills than otherwise. And so there's an entire code base where I basically don't look at. which actually validates a core part of the feature that we're working on. And it's just vibes. And it works. It's not pretty, but it's not necessary because the whole point of it is figure out, is this the experience that we want?
And this is great. And then the thing is, how much of the code that I'm writing, which I feel like this is going to be a foundation of what we're doing, is at this point authentic. And I guarantee you it's more than 80%. And it's like there's very delivered code which is not written this way or where we put a lot of effort into it. But most of the code that exists in this code base is not so important. It's a bunch of API endpoints. It's a bunch of...
OpenAPI specifications is a bunch of run-of-the-mill pieces of code. They should look nice. They should pass all the tests. follow exactly the architecture that they want. But if you were to compress them down and say like, what's the actual information contained within them is very little, right? And so with the right approach, you're actually very productive with this.
What made you so negative or just pretty negative up to around February or so, the things that you were just really skeptical about?
¶ Embracing AI: Debugging & Repro Cases
And then why have you become so much more positive about these AI coding tools or agentic coding, right? The biggest thing is that it actually now starts doing work that I hated doing, but I know I had to do. So that is like, as an example, yesterday, I really had to figure out why one of like the endpoints that I have work running there in production. didn't work quite as it should. And it was not a problem of the error in the code. It was a problem of AWS permissioning.
There was a chain of three things that I did wrong that all resulted in it couldn't do what it was supposed to be doing, right? First, there was an IAM permissioning error, and then there was... a white listing error in a different system and then the final fuck up was I forgot what it was I think but the final fuck up was also something with
Maybe that was actually a logic bug. But the point is, it was one error and one error and another error. And you couldn't see them all at once. And I was also busy doing something else. And I was looking at it like, I know I need to debug this. But if I'm going to do this now, it's going to take me at least two hours.
But it didn't matter because Claude was doing a lot of it. I still had to copy-paste a bunch of things from the logs, but it knows so much because it has world knowledge access. It can combine a bunch of things together. And I could make progress on the thing I was doing while it was also fixing and debugging this production issue. And that is a significant improvement.
The same thing with one of the things I hated the most was creating repro cases. But I know that every time I got a good repro case, I enjoyed it. It's so much more. And now I can say, Claude, make me the repo case for this. This is roughly what it looks like. Let's not try to fix it. How do we get this one function that I can keep calling in a loop? That is what we're trying to figure out here.
I was not able to get that experience out of Cursor, even with the authentic mode, prior to May, April. But that was really what... changed my opinion on it. And then as I started going deeper and deeper into, okay, now that I know that I can do this and I can do this and I can do this, I also got incredibly adventurous in giving it more things to do.
And now I have a new sense of where it could go just by giving it the things I don't want to do, but staying in control of the things I do want to do.
And that was the big shift for me, was recognizing that it can do that in a way. And so far, what are you seeing and what... these agentic tools change about software engineering and what are the things that don't change especially you know you've been writing code for like what 20 years or so so so system architecture and like overall complexity and like how you build things in a way that
Something stays maintainable as it scales into a larger and larger company. There is a lot of experience in it. And I also didn't have all of that experience at any point in time. So I felt like... This is one of the things where I really, as time went on, I learned a lot more, which gives me a benefit over my prior self that didn't have that.
That is going to continue to be true. Now, there's an argument to be made that maybe Claude is like, systems like this will help you and maybe can even bootstrap these sort of things around it. If you fully delegate everything that you're doing to a machine... then the person that doesn't do that has a match on you. Because there's going to be some innovation that is not in these things yet. Right now, what these systems spit out is our best understanding of how stuff works up to this point.
And so having something that maybe at scale is not in these corpuses yet is where some of the edge comes from. It also creates a better culture in a company if you're not completely delegating everything to a machine. Because what's the point if it's just a bunch of like this? This is one of the reasons I want to hire more people now. It's just because Claude is not a human. And it's just...
There's an energy to a well-running company and to motivated people that just a computer can't replace. So I think that is a big part that sticks with you as an engineer, is understanding how to create your systems. Understanding when the code that it produces is more right versus more wrong. So I don't think much of this has changed. I feel the same programming with Claude, even if I physically write less code.
It's just that, I don't know, the physical act of punching the keyboard is not quite the same anymore. What is different though? What has changed with it? I think the cost of building your custom tools went down. The ability to make better decisions now for me is heavily improved. In parts, it is because it Googles very well.
It searches the internet very well, right? It's like, if I now have a problem of a type that I didn't have before, it can teach me this problem. This is one of the things I use it a lot with. It's like, I don't actually want to get the answer. I just want to...
I also want the answer, but I also want to understand why that's the answer. And it can do that and it can put it into the perspective of it. I'm not very good with a lot of very complex math. And I found that every once in a while, I need to do that. And having... ChatGPT dumb it down for me helps me a lot. If a problem is presented in a certain way, it works very well for me. If the problem is presented in a different way, particularly in a very abstract paper.
way in which you have it, like in many papers. I'm not nearly as good as I should be, I think, for what I'm trying to do. But ChatGPT helps me grasp it quicker, right? So I think that's a huge change. The other thing that definitely has changed, and I even wrote about this recently, is that it brings a whole bunch of people into programming that didn't do this before.
I wrote about this before, but I had a four-hour conversation with an air traffic controller on a train who talks about how he uses ChatGPT and how he can even do some programming with it. That's the programmer now. He has a very specific problem. He wouldn't have programmed before, but because there's codecs in the ChatGPD subscription, he's able to solve some problems that he wasn't able to solve before.
That is a huge unlock, right? We are going to have many more programmers just because as a byproduct of asking a question, ChatGPT is programming. and a human is going to keep running that code and maybe wants to do some changes to it. One of the side effects of Flask being so popular is that it has been in university courses.
It has been in onboarding for new programmers in boot camps and things like that. So I've been exposed in one way or another through how long it takes for someone to learn programming. That's not a thing that you do in a day.
So for you to be a productive programmer that's capable of spitting out the program, that's a couple of months of work. And now someone can press a button and get something. And then maybe they enjoy programming for that, right? Maybe there's like, well, now I see the effect of having...
produced something like maybe you didn't do all the things but like but it's still the same gratification you get from it and then maybe that's a way for you to for people that wouldn't have gone into programming to actually go into programming because the the onboarding has and so much easier we talked a lot about programming languages and you have very specific you know you have your opinions on them but with
¶ Programming Languages Still Matter
AI and cloud code codecs and all these more and more capable agents being here. How important, how do you think the importance of programming languages will change? Do you think it'll be limited to a few people or just fewer and fewer people like yourself and others who actually have?
spent a lot of time understanding the pros and cons of programming languages thinking well beyond because it sounds like you know you can just tell ai to like solve it and whatever give it an existing code base it'll just do it right so there is an argument to be made that programming languages might not be that important
anymore what is your take well i think i am i will be consistent with the prior thing that i said which is i think i have a lot of respect for programming languages because of the trade-offs that are in there And with AI now, I think you might have to start looking into different kind of trade-offs. Another reason why I ended up with Goal in my startup is because I just noticed how good...
Go code scales for AI because the abstractions are very thin. It understands the code better. So clearly there's some, I did the measurement, right? It's like I made it. write a certain type of program in different languages 10 times and see like how often did it pass? And I just noticed that it did so much better on Go than it did on Python.
and much better than at Rust. Clearly, languages matter because the quality of what the agent is going to do will matter. And then is any of the languages they have right now, is that the perfect language for both a human and a computer combined?
work environment? I don't know. Maybe we found the painting of programming languages, but maybe that's also exactly the moment in time where someone will come and say, like, hey, I actually have a brilliant idea of what the better trade-off is here, because...
The cost of doing this kind of stuff is going down with AI, but the cost of this and this stuff is going up because of AI. So let me rebalance this in a different way. So actually, I think that program life will continue to matter a lot, particularly...
the trade-offs that the programming language implies on the runtime environment matters a lot more. So I don't think that's going to change. I think it's just going to, everything accelerates. Everything is going so much quicker right now, or it feels to go so much quicker.
because the fundamentals are shifting around. And this is not just with, now everybody wants to build all the new things. It's also like, you feel like if you're not working all the time now, you're missing out on some of the changes.
And I don't think that's just on the product side. I think it's on the tech side too. I'm pretty sure that a bunch of people who are feeling like, I want to be the first person to build the programming language that works really well for agents and humans. But it's not just one person. Probably a lot of them.
who are looking into this at the moment. It just feels so... Like there is, in fact, a moment right now to build the perfect language or a better language that works in that environment because... We are probably not going to get rid of authentic coding. What is the likelihood that all of the languages that we have right now are the best ones? Probably not that high, right? So it will be the same and different in many ways. And one thing not to be underestimated is that...
The likelihood that computers are just going to program and no human is going to be in a loop, I don't think is very high. I think the human will stay in the loop longer than we want and in many more cases than we want.
And so you cannot go down to say like, well, the optimal output is write a bunch of assembly code because then nobody can review this anymore, right? And so if anything... the trade-off will have to be like maybe higher level so that reviewing gets easier also don't forget that the thing with assembly right like one of the reasons we have higher language languages is assembly needs to be different for every architecture type or every cpu type which is why Java was so popular.
In the early 90s, it ran on both Macs. But if I can't just have the AI ported to my auto-operating system, they could make the argument that maybe that is not needed anymore. I don't think that's the opinion that I hold. it changes the cost of some of those things right yeah but you mentioned an interesting thing which is how everyone seems to just be working all the time which is this interesting contraction how ai or these agents you can kick off and and you could
¶ Agentic Coding and Work Culture
you could in theory go to sleep and have it just run in loops for you and so you could work less but in fact we're seeing working more and you and we now have this this thing which is very amusing to observe that ai startups in particular are increasingly demanding.
or advertising this 996 from 9 a.m. to 9 p.m. six days a week, especially in NSF. They're putting it in the job adverse. They're posting it probably online that in the office at midnight or after midnight, people are still there and working hard. You share some thoughts on this as well on your blog. It caused quite a bit of stir.
what is your take on on this because you did say you know like there is a lot of energy right now there's a feeling of like not wanting to miss out clearly that's why why these people are doing it yeah so a handful of thoughts one of which is I actually have to credit Peter Steinberger quite a lot of pushing me into authentic coding because he worked in a company called PSPDF Kit, which is sold. And then...
And I don't want to tell his story, but long story short, at one point he kind of stopped programming and then he fell in and said like, hey, I found this computer which programs for me. And he said like... he doesn't sleep anymore he's like i'm so addicted to it you should try this in a way like he didn't quite say it like this but like i'm skeptical right but the computer that does your work you cannot sleep because of the that's kind of so amusing
Yeah, it's like I realized like it does something with your brain if you do it as a chain decoding thing. Because like in the beginning, I felt like any minute I'm not having it running and doing something. I'm just wasting time right now. It's like it was a huge part about it. It's like it's almost like a drug. It has this instant gratification of something happened. And you can kick it off again and kick it off again. It is a slot machine. And so I think I attribute some of it to that.
And it took me a while actually to come out of this way of thinking because it's not very sustainable. Like there were a bunch of nights where I just, I did through the night with Chandy coding, not because I felt like I'm incredibly productive when something using from a startup. Just like, this is blowing my mind. I just, just one more, just one more prompt, one more prompt. So I think like to some degree, because if you're so AI close, that probably also contributes.
The other one is I think everybody sees the change and wants to do as much as possible. I think the tricky bit with the 9 and 6 thing is that 9 and 6 defines a very, very specific kind of work regimen, which is you work 12 hours a day and you basically don't have a weekend. I never did something like that, even though I probably worked sometimes 80-hour weeks. And the reason for this is that I know that I cannot be productive all the time.
If I work late at night, I will be shit in the morning. I have three kids. I have a wife. I... Family is very important for me. It's the most important thing. So I will always arrange my work around that. You can work with intensity, but you can still do it in a way that is not... crazy hours at crazy times, which shows that you're optimizing to the optimal output that you can produce somehow. And I also want to say there's a huge difference between if you are the founder.
Or if you're a very, very early engineer with a really good compensation system where equity means something to you from most of the people who join a company later on, or... where the company has no realistic path of their equity being worth something. There's absolutely no point in putting a ton of effort into something where only one person benefits from.
There's a lot of subtlety to all of this. And what annoys me about the 996 part in particular is that they picked that word, which if you go back to why that naming even exists... is because of basically there is no subtlety to it. It's like you work 12 hours a day, six days a week, and you give up what is otherwise in your life.
And I don't think it's a trade-off that anyone should make at any point in time because there's more to life than working in a company. And that is not the thing that you should be putting on your flag. which has such a negative connotation because of exactly what it did, where people literally killed themselves over it, right? And if you want to be a high-intensity work environment, then say that.
but be more because in practical terms you cannot be a company that runs like that you can only be a company where high energy people work and they build themselves up but there's a limit to which you can do it And you have to be transparent about what the cost of this is. And I've been in the industry long enough that I've seen many, many, many bad outcomes. And particularly through my community, a lot of people even went down.
psychosis and schizophrenia and a bunch of things where your likelihood of going down that also increases during certain years with unhealthy behavior. Now, having worked at Accenture, which is all about error handling or at core, you've probably seen tons of stats on most common errors that are coming up in different servers.
¶ Error Handling: Lessons from Sentry
What have you learned about error handling and how to build better software with fewer errors from a developer's perspective? So the biggest thing that I learned and ironically hasn't really... dramatically shifted despite the existence of tools like Sentry and their popularity is that many of the ways in which errors are worked with
just doesn't carry enough information or only carries useful information for debugging in debug builds. And that's problematic because the most interesting errors don't happen in debug, right? Now, maybe this is changing a little bit with AI because the cost of producing a reproducer from not perfect information might go down. So maybe there's a counter move to that.
I really felt that as a language designer, as a VM creator, you should put a lot more emphasis on making sure that the errors can carry really useful information. rather cheaply even in release and in production runs and so not a lot of ecosystems don't do that which is which is very sad. And I think that the fact that Python had such great introspectability without further, like Python is a slow language.
So if you already, for all your debugging tools, edit, it doesn't get significantly slower. That actually was the reason Sentry existed. because essentially it was able to show local variables for Python. It had all this rich, powerful data that for many languages, even today, we're not able to do because the runtime doesn't support it or the runtime.
effect of doing that is too high and so that's the thing that I learned the most is like your experience of debugging issues is so much better if you have rich which information errors. And unfortunately, both language, languages, language creators, runtimes often neglect errors. So they don't carry the right information. And the application and library developers often...
don't think about errors at all or they capture them down in the wrong places and then the useful stack trace is gone, all that sort of stuff. Because you think they're exceptional. They're not happening all that often. But unfortunately, every time... did it happen you know you didn't have enough data um so like just in general like the design of errors is completely uh it's not where it should be given how important they are so that's one thing but
¶ Language Choice and Error Impact
The Sentry works across a bunch of different languages, almost all languages write these days, or at least the ones that are widely used. Have you seen interesting patterns between the types of errors or the frequency of errors of... of using languages basically i'm trying to get to like how important is it to choose your language in terms of you know like having more correct programs
Well, different languages crash in different ways and not just because of the language, but also what you built with it. And so, for instance, JavaScript at scale, like if you look at a lot of websites. errors all the time the percentage of errors in javascript that actually are like meaningful is very very low yeah like i whenever i open up my my
developer tools and then it shows you the errors and warnings and like every single website or almost every. And that makes sense because very few errors that you can actually cause in JavaScript can crash your browser tab, for instance. right so it's like you're it's like on error resume next you're hobbling along like something is broken but doesn't really like
But the existence of an error in a console log doesn't imply that the website is broken. But for instance, now the event listener might not fire anymore. So the click is a dead click, which is something that essentially needed a session replay product to find.
the actual error that you would find essentially was insufficiently linked to user not being advanced on the page. On the other hand, if you have a computer game, it's written C++ and it crashes, your session is over, right? And so... there are comparative fewer crashes in computer games compared to all the nonsense going in JavaScript.
But when they do happen, they're much more meaningful. And so it's very hard to say like error rates in different languages and so forth because like the impact that these errors have is very, very different. So C++ code crashes.
in computer games shockingly little like the the amount of traffic that century gets from these is very very low but the usefulness of each individual crash report in c++ is so much higher so it's just it's a very complex topic at scale to say like how does something error because it really depends on like what does it take down um obviously there are certain types of errors that you if you see them long enough you feel like they really shouldn't happen
To some degree, there was a large-scale realization in a JavaScript ecosystem that type checkers could get rid of a whole bunch of class of errors because at the very least you have to explicitly check if this thing is nullable or not. But I also didn't ever get the feeling that the adoption of TypeScript would dramatically change anything about like sentries JavaScript error rates, if anything.
None of that adoption had any meaningful impact on how crashy, yeah. Well, because what I would have expected, right? Like we know and I think it's pretty... commonly assumed, I'm not sure if it's proven, that type safe languages will reduce certain kind of more obvious errors typescript does this with javascript i mean it has a compiler but but in the end you do get a a check before it all gets compiled to javascript
So we should have fewer. That's what I think. So you're saying that you didn't really see too much change. No, I think if there was an impact, it's unmeasurable. And of course, you have other sort of frequency functions that might happen that offset. Maybe whatever improvement that you have on catching...
Like some of those, maybe that sort of makes you just more adventurous to build more complex code in comparison, right? A lot of the time of Sentry was the Zerb era of crazy complexity. And so then... like many of the errors were related to not like...
Was this nullable or not? But now all of a sudden it's a microservice that I'm talking to and they have misaligned versions and my type check actually didn't help me at all because someone decided that on a network layer it's now... null anyways right so the the increased complexity of many of the software that's actually dealt with over the years i think you could have probably measured that especially i remember the adoption of of more and more complex things in a React ecosystem.
just dramatically increased the types of errors. Like hydration errors were not a thing for many years. And then all of a sudden there's a whole class of new errors coming in because now all of a sudden the view stability between initial server render and...
the JavaScript dynamically loaded on time does. It's like that was a whole class of errors that didn't exist before and all of a sudden does exist, right? So it's very hard to measure these things just because of how we change and how much more complex our apps are.
yeah so so so like you're saying that's true like before react and you know like hydration errors are specific to react but those that whole error category just didn't exist and then as react spread they're kind of pretty common in react so So now technically you get more errors. It turns out to be a very safe business to be in errors because they're not really going down. Yeah, well, and then I think we can extrapolate it, obviously, with AI tools typically using the most popular framework.
or the ones that has the most training data, which is the most popular one. And we'll likely see an explosion of code and deployments. So yeah, it's probably a good business. But having been in the errors business...
¶ SDLC and Language Design for Errors
How did you change your approach to building software with errors in mind? Were you more aware of it? Did anything change at all? Because it's interesting, you know, you've had such good insight into like all the...
I'm going to say mistakes. They might not be mistakes, but we can say, you know, error is generally not a positive thing, but you've seen all these things come through. So did you change how we develop software? You would think that working in an observability company makes it great at building observable. And the reality is that there is a reason errors are an afterthought, right? It's like you almost have to force yourself to take care of this 5% case or 1% case, right?
And that's a continued problem. Like every pull request in a way, you are not like, okay, now it passes. So we have dealt with this. Like, are you going to put the extra time in to also make sure that even if it like now fails, that it reports the error correctly? I don't think that sentries code is more correct for error reporting than any random other code out there is because the act of taking care of good error reporting is a deliberate act.
The act of like good logging is a deliberate act. The act of good metric supporting is a deliberate act. And you will train that muscle a little bit over time. But I think like... you maybe get 50% better, 100% better at it, which is still very, very low. We should get like 1,000% better. That's where we would see the improvements. If 90% of errors are really, like error cases are really well.
reported like like that would be really good but like that's a really massive lift and you would only really get this lift if you stop programming like we are and maybe the languages themselves have like pulling this into every stack frame, into every sort of corner case. So I think that the real lift would come if a bunch of people that now build these observability companies.
So like, okay, now that we know what our problem is, which is data collection in the first place, how do we build a programming environment that makes this native, right? For many, many years, the biggest challenge for just...
bringing awareness of what we're doing was Context Local. What is Context Local? There's an excellent talk by Ron Pressler who wrote the... I think the original implementation of virtual threats for Java, who later worked on the Loom project to bring virtual threats straight into Java.
basically made a strong argument for the stacked frame. Like what's so great about stack frames? Like stack frames are amazing because they carry information basically implicitly with it. And he sort of demonstrated what you give up. if you move to async await, where you basically chain together a bunch of promises to each other. And the immediate problem that we have, if you start moving towards promises, is that...
Now it's very hard to carry through information through all of the potential paths that this promise chain would take you. So for instance, if you want to say like I have a correlation ID, which should be attached to every single log event, it should be attached to every single error event.
That might happen as a result of this original thing I'm doing. With stack frames, super trivial. It's sitting somewhere in a stack. I will not lose it. I can walk up the stack and find it again. But with promises, now I need to have this chain together. And so context locals is...
is what is called in some languages. In .NET, it's called the execution context. It's basically a hidden piece of almost like a thread local, but a much more narrow sculpt one, which flows with the logical flow of execution. And why is this necessary? Because if you do something like open telemetry, if you do tracing, if you do things like you want to have a correlation ID, you want to have it show up everywhere, right? And for many years, a century, it was like just talking to people like, hey.
You know, it would be really great to have context locals everywhere. And JavaScript, I think in a browser, still doesn't have them.
In the backend, it eventually got domains initially, then it got async hooks, and nowadays it's called async local storage. It sounds like to me, as you said, as an engineering team, let's say even at Sentry, you kind of... your focus is to get the thing done you know you test that it works correctly and then when it comes to like errors as you said it's kind of usually afterthought either when it blows up or
if you've got a lot of time or you really need to make sure that it's going to work correctly. But with languages... programming languages it almost sounds ironically that it in many languages it's an afterthought because as you said if you thought it through better saying hey at some point the program will crash or there will be an error what can i do and you know there's a context local thing that you talked about
I don't think it's an afterthought. I think it's deliberately not done because you have to imagine like there are different kind of forces in a programming language that say like, what should the language do? And some of them are very clearly at odds with each other. What's the problem with context-low calls? They make every call slower, right? So now it's like all the people that want a faster language, they're like, well...
Now you've got to make a really strong argument why you should be doing this. I remember one of the biggest fights over the years that was hidden behind the scenes was on native platforms. compilers at one point made the decision that we can get one extra register by basically using the, it's called the stack register. You would basically, you would give up the last register to recover the stack frame for one extra.
register for other users and then you would have to use a very complex dwarf unwinding system to recover this. So you basically say we're moving some of the complexity of being able to just at runtime walk through the stack to doing it delayed through a very complicated binary program. which is embedded in this debug information file. But what do you lose for this? Well, you lose runtime profiling capabilities because that's too slow to do at scale. So I can't do an in-process.
profiler, which turns out to be incredibly useful because you will find information you wouldn't find through tracing, right? You can do like, basically, you can run a sampling profiler. It also made it incredibly hard for Sentry to do proper stack reports for native code because I might not be able to recover the debug symbol because it's a...
It's a binary driver from someone and nobody ever gave me the DLLs. You don't have a source code or the mappings. I know like Facebook, for instance, Facebook's app secretly uploaded Android system symbols all the time.
your device were randomly assigned if it should upload it or not. And they were harvesting all the system symbols to increase the quality of the error reporting. Like if your Facebook scale can do that, like Sentry couldn't do that. Like we can't just magically have every Sentry SDK just upload a bunch of files. That would just destroy user trust. But eventually, I think that only took place two years ago, someone at, I think it was Debian or Red Hat, was like, well, this is nonsense.
We're going to change this now. We're going to bring the stack pointer back. And it was a fight. It was a fight to do it. And it was like, well, we bench dunked all of it. We're just losing 5%, except for Python, where the Python interpreter, for whatever reason, got like 20% slower. So they didn't do it for Python.
But it was one flag, right? It's one flag. But what matters is that flag is set by default to everything, right? So it should be on by default. But this 5% of performance difference, which was assumed to be more than that. There was a year-long pressuring, right? So I think it's hard to do because you have these different interests in it. And some people want the performance and some people want the debuggability.
And they might live in completely different worlds. Like maybe this one person that really cares about performance just never has to look at any crashes because... That's not the area of responsibility. And then you have someone who maintains a fleet of complex services and every one of them has a small percentage of crashing.
and often doesn't run the code that they have. And then once they have to crash, they don't have the data that they need. This is so interesting because it just reminds you of how difficult it must be to design a language. Because again, you have so many users and as you say, the person who just had a crash, they actually want ideally the language of support to get that back in a very easy way.
But now it will by default slow it down either through performance or through higher memory usage. Like you cannot have a free lunch, right? Yeah, it looks like the lunch comes with some price. But look, I have a lot more respect now, I think, for language designers, just because of... Especially if you start a program, you have this naive idea of it has to work this way, right? And then you...
And then over time you realize, oh, there are all these trade-offs you have to make. And some of them are really hard to quantify. And you might even have to make some very unpopular decisions. And there is no real right or wrong. There's just a lot of trade-offs. And maybe this is also why we have so many languages to some degree. But it is very fascinating.
to think about what some of these seemingly little defaults have in terms of what you can do with it. And then maybe what kind of people are going to pick your language. I thought Python was the most amazing language ever for building web services because...
I could inspect every process and it didn't make it any slower. But now I know that's also why Python was slow to begin with, right? What are some things that you've learned being an early engineer, almost like a founding engineer at a startup?
¶ Thriving in Early-Stage Startups
What is advice that you would give to an engineer joining a startup, a fast-growing startup right now, early on? Well, I can give the advice from someone who would have joined the company 10 years ago, right? Look, the situation changes all the time. I think. But my life in many ways is a very linear path where it's like there's an opportunity. I make a decision if I take it or not. It's like the secretary problem, but I'm kind of taking...
Not too many attempts of it, right? Which is like, I just want to, like, the passing bar for me is, do I think that this is great? Do I want to work on it? And then maybe I take the opportunity to work on it. And for me in particular, I'm... I'm shaped like a person that is actually not a great employee because I don't necessarily go and fit a particular mold. My titles at Century in many ways over the years were...
I didn't even associate with them in a way. At one point it said, I don't know, software engineer on it, but I was responsible for an office here with people underneath where I sometimes felt like I'm... a payroll provider, right? Like there were so many other things in it because like a small startup has this many, like now someone needs to deal with this stuff too, right?
You need to hire someone to even just bring them things like furniture into the place. If you join a company early, everything is in flux. Nothing is well-defined. And some people like that, some people don't like that. And I think you have to be just willing to experience new things if you start at a scrappy startup that particularly maybe comes from someone who hasn't.
founded a company before hasn't been there when a company sort of grew from small to big because even now for me I just realize again oh I kind of forgot I need to do all of this and this again But there are people that like that and people don't like that. And you just have to be aware of the consequence of this. You have to path the way for yourself somehow, either by being okay with just doing whatever comes up.
or being incredibly ambitious and liberty taking certain paths towards where you want to go, even if that might temporarily set you back in one form or another. And now you're the one who started a startup as a software engineer. You founded your startup with your co-founder.
So far, how is it going and how is it different to what you've expected, especially that you were on the other side, right? You were an early employee inside a startup. You've seen a lot of things. Is it kind of like, you know, exactly as you expected or is it just a different feeling?
In some ways, I postponed the founding of the company many times, right? In my mind, at least, my recollection of early century was like, well, there could have been a path where we didn't do century. We did something else, right? And then after almost like four or five years already, like I remember like when my first, like when all my shares wasted, I was like, hmm.
Is there a path where, because there was also VSL was coming out at one point where they took Next.js and built an entire business. And I was like, hey, is there a path where... You could take actually something like Flask and build a thing around it. So in some ways, there was like a multi-year preparation for me. So now it doesn't feel like, oh, it's actually different. It's just like, okay, that's the next logical step.
I wouldn't call them missteps, but knowing some of the decisions we have made at Century, I can now look at them and sort of look them from a different perspective. I have different opinions now about the equity. about the consequences of equity, how to structure certain things. This time around, basically, I didn't start with, here's an idea for a product I want to build.
The reason I ended up starting this company with a co-founder is we actually sat down and said, hey, what do we want a company to be like? Why are we even in here for it? We already know that we're the kind of people that want to start a company. This is just like, it's not an end on itself. Like something should come out of it, right? And so I didn't do that last time. I just rolled into it. Now you can overthink it, obviously, right? But it's also...
there were many moments over the years, a century where I felt like, well, actually it would have been great for us to think about some of those things. So now I'm thinking about them in the beginning. The experience primarily puts you there. I don't think you can sort of start out and say like, I'm going to do this. Obviously you can...
You can read a bunch of stories of people that started startups and then you're listening to other podcasts and everything and you hopefully get a better sense of it and maybe to some degree overprepared. Having gone through it yourself versus just hearing from someone. I read a lot of stuff about startups, even 2015. I was sort of addicted to that thing. And still it feels very different now doing it versus if I would have done it five years ago.
just because of my own inner, the experience, sort of like how I feel about all of this, like, which when I have a level of urgency versus where I just... sit it out. The experience kind of puts you in a different position than I would have done. Otherwise, I don't know if that's helpful, but that's, I think, mostly how I feel. Well, I mean, it sounds like you can get all the opinions, read about it, listen to stories, but it'll be different when you do it in the end, and it's hard to sell.
what ways until you do it yeah and it works for some people but it wouldn't have worked for me like i know no amount of reading of anything would have sufficiently prepared me Some people it might, right? Like particularly if you're well-educated, like a person grew up with the right values to have this intrinsically sort of put onto you. But that was not my education, right? My education was like just standard schooling.
bunch of university and then there's a whole world that I haven't been exposed to that sort of I had to learn in one form or another. And then just to close with some rapid questions, so I'll just ask and then you tell me what comes up. Of the programming languages, which one is your favorite? And I'm really interested to hear. It's Python and two answers for why.
¶ Rapid Fire: Favorite Language & Tool
One, because it gave me the career that I had. And so there's obviously a lot of emotional attachment to it. But also, it is a bad programming language for many, many aspects of like misdesigned and whatever. but it is incredibly pragmatic. And I just liked it. And I kind of want to point towards many of the things that Cal Henderson did over the years. He was the CTO at Flickr originally and then Slack. PHP guy, right? But...
The pragmatism in which he used PHP was in many ways a pragmatism in which I always liked building product with Python. And it's like, you don't really care if it's... good or bad in that sense, like what you can do with it. And I could do a lot with Python, and I appreciate it for this. And then what's a tool that you love using, and what does it do? I will answer this as an auto-programmer.
A tool I love using is a screwdriver. It screws. But the reason why I just love it so much, and I think it's one of the things that I learned over the years, like I never really had a good electric screwdriver. And then when we bought our apartment, I just bought really good tools, including a screwdriver. And it has increased my willingness to drill holes and assemble furniture and everything.
That by far is probably the most favorite thing that I have now. It's just really, really good, well-manufactured screwdriver. I wonder if there's a metaphor there that will apply to... to development as well. When you have good tools, you're actually a lot more motivated and willing and you're more adventurous as well. Well, thank you for this chat. This was really fun. It was really nice talking about it.
One of the most interesting parts about talking with Armin was how he went from being very negative about AI six months ago, and now he's building a startup with AI agents like Cloud Code and OpenAI Codex. I see Armin is a very pragmatic engineer, and if he went through this much of a change after pushing himself to use these tools more, it tells me that it's worth giving AI coding tools some time and see how they work for you.
For more observations on AI tooling trends, check out Deep Dice in the Pragmatic Engineer, which are linked in the show notes. If you've enjoyed this podcast, please do subscribe on your favorite podcast platform and on YouTube. A special thank you if you also leave a rating for the show. Thanks and see you in the next one.
