Mage: the Ascension of Babylon - Season 1, Episode 1
In the late summer heat of the Las Vegas day, four souls have been changed forever after a series of dangerous and mind-blowing awakenings. Now that reality has solidified again, what comes next?

In the late summer heat of the Las Vegas day, four souls have been changed forever after a series of dangerous and mind-blowing awakenings. Now that reality has solidified again, what comes next?
Four passengers board an overseas flight without any idea of how memorable the experience will be. Keeper Miranda is joined by : Your Friend Nate, Rosie of Odd Duck Dice, The Tall Tom, and T A Newman of the The Miskatonic Playhouse. We Dream of Flying is written by Jim Phillips
After receiving a vision, Elara is compelled to prepare a feast for the missing children in hopes of drawing them back together. Vargast must secure the meat, Fin the spices, while Lysanna prepares the space.
After a horrifying experience in the bone pit, the agents work to move on and explain the unexplainable before wrapping up their time in Red Hook.
Adam had a hard life before taking a job as the doorman at Life on Mars in North Vegas. When a strange customer arrives for lunch one day, Adam's life is changed forever by the choice he makes.
Join Danielle from Onyx Path and Heather from The Old Ways as they create a character for the upcoming Curseborne Actual Play happening at OP Con 2024!
As the crew makes a mad dash from a fleet of hostile ships, guns blaze against the darkness of space. Now they must work to determine how to survive this brand new threat.
Concern has begun to grow in several steads that there is something more to the disappearances going on, as our heroes dive in to determine what it might be.
Oliver's nights are always filled with fun when he can afford it. When he gets a tip about a private card game in West Vegas, he can't help but test his luck.
A vast underground chamber filled with an array of ancient machinery serves as a backdrop to the crew's investigation. What awaits them in such a place? What secrets could such a place contain?
In the depths of the bone pit something has emerged in front of the agents. What it wants from them is a deal fit for a fiend. A series of horrifying memories are made soon after for all present. CW: Mature scenes and themes, strong sexual content, graphic images
As a performer Dante is always focused on giving his best, not only for himself, but also for his family. When a fellow performer offers him the chance at a new and dangerous act, Dante can't resist.
In the nine months that have passed since the Kindred of San Francisco have darkened our doors, many changes have taken place. Yet the lives of those who survived, and newcomers to the city, are brought together by a strange invitation to a club called Sin.
Fire Season has arrived in the vale, as our Haraborn prepare for the Feast of Sartar under the cloud of Lunar rule. With Lysanna and Elara in the fields collecting festival supplies, a strange sound is heard near the edge of the woods.
As a bail bonds agent, Kayleigh's life in Las Vegas is rarely quiet or easy. When the phone rings one night with a fresh opportunity, it leads Kayleigh into a unexpected situation.
Delving deeper into the underground space, the crew begins to uncover wonders and dangers they hadn't expected while searching for the truth they seek to uncover.
As our tale unfolds, the four Haraborn we've come to see grow must choose a path forward to walk. Goddesses and gods are chosen, with new links formed, and fresh tattoos to mark their journey.
As the battle with the furred being comes to an end, the agents are faced with what to do about their wounds, a traumatized child, and a strange pipe organ found amongst the bones of this place beyond reality. CW - Traumatic situations involving children
In our final installment of the Anger Management series, the reality of these four souls are shattered as truths are told to them. In fitting fashion, they meet these truths with blades, guns, fists, and fire.
With the Periphery landed and the crew prepared to venture out into the sandy scene, Fida decides to stay behind with Rakahm. Captain Kasra and the rest of the crew investigate a mysterious dwelling on the coordinates.
While recounting the events to each other during their therapy session, a series of strange memories are unearthed, as a final point comes into focus for this unlikely group.
The path to maturity in the Vale is tread differently for each soul who passes through the square shaped door. Elara's steps carry her forward as her heart seeks a path of personal, if fiery, truth.
Delving deeper into the underground space, O-Cell is confronted by the terrors it heard creeping through the walls, and a last chance to save the children from a horrific future. CW: Violence and Gore
How did a man like Frank Castle, aka The Punisher, get wrapped up in all this? What led his path to connect with the rest of the circle? A blood and bullet soaked story awaits.
Nearing Menkar, the Periphery receives a strange message that rocks the crew to their core and forces them to ask what they'll do next.
Having come of age in time of great need for the Haraborn, Vargast and Fin are challenged to remember the ancient tales of their ancestors. In the fight against chaos, each will learn to rely on their strengths if they wish to succeed.
Brought together under a series of strange circumstances, our Marvel Knights tangle with beings from an even stranger universe.
Preparing for the jump to Menkar, the crew of the Periphery works to stabilize Fida before hitting their cryogenic pods. All seems normal until time suddenly doesn't work the way the crew expects.
Desperate for answers and better equipped to deal with the creatures which seem to have infected the mansion, the agents return to the construction site to deal with the unnatural.
Horrified at what they've learned, the group tries to extricate itself from the seemingly happy town before they are consumed in its reality warping effects.