We're rounding up our week delving into a controversial topic in the gaming world. A group of Steam users has launched an anti woke list, categorizing games based on their perceived woke content. With about sixteen hundred members, this group aims to steer gamers away from titles they believe push political agendas, often focusing on tags like LGBTQ plus representation or strong female characters. While some celebrate this initiative as a consumer's right to know, others criticize it as overly
broad and reductive, potentially stifling creativity in game design. What does the divide say about the intersection of gaming culture and identity. Join us as we unpack the complexities on this issue from a skeptical humanist perspective. The story is from Dual Shockers by Abdullah to care to Cretty, I'm so sorry, I'm going to do that again, Thanks Glenn.
This story. This story is from Dual Shockers by Abdullah out to Kreti on September ninth, twenty twenty four, and my first question, I'm coming to you Aja, as the other resident strong female character on this particular broadcast. How can gamers balance the desire for a transparency with the need for inclusive storytelling.
You know, some of the group's critics were stating that it is a consumer's right to know exactly what they're by, and as you said earlier, right, everybody deserves to know. And as this turf as I am by some of the wording in these reviews, I have to play devil's advocate here and admit that I kind of agree. I think the article states that ultimately games are media with messages to convey, and no company should be shy about its messages, right, but users should also be free to
analyze and interact critically with narratives and mechanics. But that was the quote that they said about that, And I am a firm believer in freedom of speech, even when I disagree with someone's statements or ideas that might be hateful or harmful. Although we can clearly draw a line on what is simply hateful and what can lead to,
you know, physical or real tangible harm. I don't think that censorship is dissolution to preventing people from having hateful beliefs, but rather using our own communication skills to engage people in discussions and encourage them to use critical thinking in order to learn to grow and to adjust the world years to the society that we live in today. We can remove hate by helping people understand why it's wrong,
not by forcing them to hide it through censorship. That would just be sweeping it under the world, and it is not helpful in destroying hate from its root.
You know, I was just thinking about why you were talking, especially when we are talking about free speech, right, and one of the things that we've also talked about a lot on nonprofits is pervasive book banning, especially if the content happens to be like these gamers are talking about two woke and all right, and actually they find it like questionable content that should be in school libraries, right, And it seems like that we're almost getting to the
point where we're pushing this same idea on other media like games, right. And and even if like games happen to seem to be too woke, strong female characters that they were saying previously, or even if they could be kind of hateful, I don't necessarily believe they should be banned or censored. I think that, you know, people should
be able to make the decisions themselves. I think that they should actually have like a familiarity with the content itself, but that's only so that you can be informed on if you want to buy it or not. But as far as like trying to slap some type of label that this is something that you shouldn't be able to get because it's dis orces that I don't really agree
with that. But you know, Scott, I want to know, you know, going back to this whole thing about woke, like how do you define woke in context of media? And should that? You know?
I mean, like it's how much you got right?
Right? What do you mean by that?
You know what I'm saying?
Like, you know, I mean like because like I have, I like my own idea, like you know, what is woke, especially since like that's a term that I've used, like for a very long time. But you know, it's it's it's turned and morphed into this whole different thing that has been completely politicized and I think is stupid. But how do we define it in context of media? And should that definition be open to interpretation?
Well, I mean I don't see how it could not be open to interpretation. I mean all languages like that, I mean, people use words different ways and so but yeah, I mean, it's it's it can be it can be tricky navigating this woke, you know, movement, or the anti woke movement. I mean, I would just describe it as just what it says, if you're woke, you're aware of things. You're aware of the impact of your actions and your beliefs and and what you say on other people and
that kind of thing. And perhaps it's going the extra step in assuming that maybe you care about how other people you know, the results of things that you do or say or be or that kind of thing. And so, I mean, to me, it seems obvious that's what woke mean. That's why it seems odd to me when people, uh proudly proclaim that they're anti woke. I mean, are you're so you're asleep? Is it? What is that is that?
Are you bragging about that to me that you're that you're Yes, I am ignorant, and I don't give a ship how anybody feels, and and it's it's it seems odd. But just when we were reading through the story, you know, they were talking about thinking you know, you already mentioned strong female protagonists. That was one of the tags that they use to label games. That was I mean, really,
that's something you should be warning about. They also had things like includes pronouns, oh really okay, and to these pronouns or character with modern features. I mean, it's it's I don't it almost seem and I don't think this is what's happening, but it almost seems like it's a bunch of people, like like if they were aliens or something and they saw human beings acting this way and they're like, oh, this is the way that we act
to be human. Hello, humans, we are anti woke, and watch out for those pronouns, and hey, watch out for those modern features. They're gonna come and get you. So it's uh, but it's tough to it's tough to keep up with. And so I was saying that it almost seems funny that like they're just trying to pretend like like they maybe they see their parents or somebody acting, you know, protesting against you know, gay marriage or something like that, and they're like, oh, what should we protest about? Oh,
strong female protagonists. Okay, there there's something that we need to worry about. But I think what this shows is that people are going to people right. People are going to be are gonna have things to disagree about. And I agree with AJ. I'm kind of two minds of this. I think that, you know, shutting them down and saying no, no, no, you can't say that is I don't. I don't think that's the way to do it. I think that, you know, in this particular case, and I don't want to cast
gamers as being immature. And I'm a gamer myself, and and I'm well into my fifties and so well that I suppose that doesn't mean I'm not immature, but that doesn't mean I'm not young, and so so it's not like we're just talking about kids here, and so it's we don't want to cast them as being immature, although it does it does have some aspects to that. It's hard not to because it's it's immature behavior. It's immature behavior. It's it's lumping people together, it's lumping these games together.
It's saying that if a game uses pronouns, then something there's something bad about that. They're trying to get us to believe a certain way. They're trying to get us to think a certain way, which I don't know. There might be some truth to that. I generally don't think that that's that's really we're going to change the world
by using pronouns in this video game. It's it seems kind of silly to me, but you know, but at the same time, it's it's these gaming communities are a way that a significant portion of the population lived their lives, and there are people that that's really their whole life
is their gaming community. And so as somebody who's basically a casual gamer like myself, it's easy to see this as, oh, it's just the gamers acting up again, But you know, we have to take it seriously because it's a reflection of the people that are playing those games, many of whom are just like you know, just like us, And so I don't see this as really being something surprising or different from the rest of society. But you know,
there it is. It makes the headlines. Game games make money, and so money makes headlines, and so it's on the headline. So we're talking about it today.
I guess, Yeah, I think it would be interesting to see the demographic behind the people in the group.
It would be yeah, it would I would loved I wish that the you know, the article probably would have had, like, you know, maybe some demographic information about like, you know, who are the ones who are you know, forming these communities who want to label games? Where are their political leanings? You know what? What are you know some other aspects that could be a you know, could also be involved with them wanting to even lend their voice to something
like this in the first place. But you know, I'm wondering what ways can the gaming community because like we have these people, right, that's like coming up with ways for you to basically censor or telling other people, you know,
not to buy certain games because they're too woken. This is what you can use to have your WOCO meter on, so it would determine what you will and want not buy, right, you know, But I wanted to, like, what's the opposite side of it, in ag I kind of want you to start on this when it comes to like fostering a more nuanced conversation about representation without resorting to divisive labels, What would you think that would actually look like?
I think everyone, all of us, has a responsibility to shape this type of conversation. Unfortunately, as usual, it seems that women or people of color and LGBTQ people are the target here, and I apologize to Scott, the only man in the panel of today, but I'm going to go out on a limb here and guess that these reviews, as we were mentioning earlier, the demograph, the demographic is more than likely not made up of women, or not many women, at least from what I will be guessing.
And the reason that I'm saying this is because there were just so many reviews talking about, you know, these strong female characters. There was one one specific review of the Indiana Jones and the Great Circle game that said they forced a girl boss character into the game in order to push agendas, and several other games were labeled as informational or meaning that they weren't neither recommended, but
they were also you know, not recommended. They were simply review to inform people of what had been updated or other to the game, but included in this category where several games were having forced diversity or an extremely ugly strong female protagonist, and complains about games adding pronouns as a Scott mentioned earlier and replacing gender female and male with body types which they will being labeled sort of like body type A or body type B rather than
you know, as we said, the typical male and female. And it seems like the pushback against equal representation is just a reminder of how misogyny and homophobia are so deeply embedded in all aspects of a modern society, including video games, and sadly, children grow up playing and all of these video games, and they see all these reviews and they see this type of vocabulary being used, and ultimately they are exposed to all these hateful ideologies and
they take that into adulthood. So we all have to be responsible for shaping this type of conversation and bringing awareness to it and bringing it up and continue talking about it and making sure that people realize how harmful they are.
Yeah, misogyny, sexism, homophobia, transphobia, and alcil racist all of those, unfortunately have leaked into different aspects of our society, even something that should be fun, like gaming. What's the harm? I want to let me bring bring the camera closer, let me talk to you anti world gamers. What is the harm of representing other people who are not cis
head white men? Do you know that there are other people in the world that are not sis head, turbo sexual quite men, Are you familiar with other people were right here?
That's a good question, question of color.
Woman, we exist, we're here.
We do this as the cis head white man on the Yes.
Yes, you're right, right, Scott, you speak for all of these people.
What's what's wrong?
What's going on?
As I said, I'm also a gamer, and I'm careful not to cast this as a them issue. I'm I'm embracing my uh my acknowledging my not embracing I'm acknowledging my, my privilege and my position here. And I would like to talk about this problem as a wee problem. Okay, And it's you know the question that you just asked Asa. You said you used the phrase nuanced and online community in the same sentence. I thought that it was hilarious.
I mean, online communities are not known for their nuance, and this is an online community, but it's our online community, and so I think we do have responsibility not only to acknowledge what we see here, but also to tow we can we can you can promote positive thoughts, positive approaches to to these issues. Like you said, what does it matter if you have an option?
Right?
Because that's what they're complaining about they're not complaining about being forced to play a particular character, although in some games they might. You know, it forces you down a particular path. As gamers, we love having different choices available to us and so but but but I think as as an adult gamer, it's my responsibility to make sure that my gaming community is not promoting hateful thoughts. And I don't. I don't think there's anything wrong with that.
I think I support somebody else's right to promote whatever whatever they want to. I mean, I don't think that this is something that should be shut down, as we said before, but I think there are ways that that the community can kind of take it by the reins and kind of promote the kind of morph this into something good. I think discussion, at the very least can be helpful as long as long as ideas can be brought in, and that's in this fight against these options.
Can take those away, can take those those types of discussions off the table, and that that I think is the real damage that's being done here. It's not necessarily specifically particular ideas, but it's that it's it's taking those it's taking the option of discussion off the table. Which can be frustrating and makes it difficult to to deal with.
Yeah, I think Scott, this is the perfect example of what we can do. Like you be in here and taking everything networking at you, and you're still here standing up for it and speaking up against it. And I think that that is what a lot more people could do, you know, like realize your privilege and use that for good.
Yeah. What do you all think that developers play in navigating you know, consumer feedback on perceived political messaging in their games.
Well, they're the targets here. They're the targets. I mean this. This group is not intent on affecting what players do. Their intent on affecting developers because they know that it's going to boil down to money. Okay, if people stop buying their games, then they're going to need to adjust. And so this is a marketplace of ideas, it's a literal marketplace of video games, and so developers are kind
of caught right. They want to sell their games, but you know, maybe some of them don't care about the messages that they put up. Certainly there's video games with bad messages and mixed messages and good messages, and so they are kind of caught between a rock and a hard place. They need to react to the marketplace, but they also need to react to their consciences. And so you know, I actually we have there's a former nonprofit
that now works at a huge video game company. I'm not going to say who, but those of you long time viewers of the nonprofits know exactly who I'm talking about. But anyway, in any case, but yeah, I think that if we can promote discussion, promote conversation, I think that the good ideas have the opportunity to bubble to the top.
What's the u ager?
I mean, I think that you know, Steam has sixty nine million early users, is huge, and the group in question is only made up of about sixteen hundred users that are actively wide reviews. But they do have nine thousand followers, so people that support that, And well, I am happy to see that the amount of people doing this is just a tiny infraction of the overall newser base.
Is in that they have had the power to shut down certain games, and although the reason why these games were truly shut down seems to be in question and not necessarily directly related to the reviews, I think that we can all agree that consumer reviews often do s way people's decisions on whether they're going to buy a
product or not. And you can see that an Amazon or any other type of product when you buy and sell something, right, So the action of these few people can certainly have a negative effect on the game sales, and it contained the game developers' reputations for themselves as well.
Well, I'm about to put both of you on the spot, and I know that you are not prepared for this, but I'm so curious to see what your brains come up with. You are both developers of a new anti woke game. What is the name? Yes, an anti woke game, you.
Know, anti anti woke game.
Yes, so, Scott, what is the name of your game?
Is the purpose of the game to be anti woke? Is that the goal of the game.
Yes, it is. The goal of the game is to be as anti woke as possible. No, and and all the things that these these consumer you know, feedback people are saying, Hey, these are the aspects of woke games right now, and your game has none of it. So what's the name of your game?
The name of my game is fuck you. That's the name.
That's video.
You might notice that when I said that, When I said that word, I pronounced it as f asterisk c k. So you know, so the sensors can't buzz me on that, right, I didn't. I didn't say I said it with you. Sorry, But the first time I said it had a star on it, so that was okay. That makes it, That makes it okay.
That makes it okay.
Just like you say that in a good place and they say fork for.
You. What's the name of your anti woke game.
I'm thinking I'm gonna call it Sick Masculinity.
Ride, Toxic Masculinity Ride.
Okay, now that it open for a lot of imagination. Yeah, imagination.
Now you put toxic masculine and they're going to be like, no, that's that's the that's the woke game.
Our director director chimed in here, our director chimed in he he would name his game Christian Love. It's a dating sim for only Christians and actively proselytizes Christian love. I'm gonna change my answer to that.
That's doing it.
Right, yes, yes, And I will add to Christian Love and with a subtitle Christian Love. Your pronouns, I
