MMP#395 – Goodbye Murder Hobos
Phil and Bob welcome back guest host Jerry to discuss how to discourage the murder hobo mindset in your games. Enjoy, tell us about your game’s murder hobos on The Misdirected Mark Forums, and join MORE

Phil and Bob welcome back guest host Jerry to discuss how to discourage the murder hobo mindset in your games. Enjoy, tell us about your game’s murder hobos on The Misdirected Mark Forums, and join MORE
Phil and Bob welcome back guest host Jerry to discuss how to manage urgency in games. Enjoy, tell us about your game’s urgent situations on The Misdirected Mark Forums, and join us live every Tuesday MORE
Phil and Bob welcome back guest host Jerry to discuss productive and non-productive play, and how each can be used at the table. Enjoy, tell us about your table’s productive play on The Misdirected Mark MORE
Phil and Bob welcome back guest host Jerry to discuss the nature and use of the character background and backstory. Enjoy, tell us about your characters on The Misdirected Mark Forums, and join us live MORE
Phil and Bob welcome back guest host Jerry to discuss bringing games that have fallen by the wayside back to your table. Enjoy, let us know how you revive stalled games on The Misdirected Mark MORE
Phil and Bob welcome back guest host Jerry to discuss how to set boundaries at the table, and how setting boundaries helps your game. Enjoy, let us know how you handle boundaries on The Misdirected MORE
Phil and Bob welcome back guest host Jerry to revisit an old show topic: reskinning. The hosts head to the Workshop to talk adapting mechanics, repurposing narrative structures and tropes, and the use of reskinning MORE
Phil and Bob welcome guest host Jerry to discuss the ins and outs of ending your RPG campaigns. Enjoy, let us know how you handle your campaign endings on The Misdirected Mark Forums, and join us MORE
We’re doing something different today on the show. We’re gonna talk about and build mechanics on the show for how to facilitate romance stories in your games. Enjoy and let us know about MORE
So, we’ve adventured to another end once againand, now we get resources we can spendI tell my group to spend their points leave none behindBecause we’re goin’ through a little downtime We’re talking downtime on MORE
Welcome to our New Years Eve show. We have many guests and it’ll be an excellent and awesome time. You can also join us live at twitch.tv/misdirectedmark on Tuesday evenings from 8pm till 10 pm. MORE
We’re going on this journey of life. We might even die along the way because what’s a little life without the end point of death… it’s called immortality. Anyways, we’re talking lifepath mechanics on this MORE
Sometimes you die in a game and you’re left wondering what to do next,. We’ll talk about a number of things surrounding character death this week. Enjoy and rate, comment, follow us on twitter, contribute MORE
We’re back after our November hiatus and we’re back to talk about mechanics that let us get something when something complicates the lives of our characters. Enjoy and rate, comment, follow us on twitter, contribute MORE
It’s Todd Crapper on the MMP to talk about his and Jen Adcock’s newest kickstarter The World’s Greatest Roleplaying Game Zine and how they’ll be hacking and Moding games for 5e. We also have a MORE
Money, a currencyOn an adventure get loot and you’re okayFate Point, economyGrab that cash with both hands and make a stash Invoke, compel yourself and kick some ass Points if you get the musical MORE
It’s getting close in here, So let me share your space Nar-a-tive Space is shared, I wanna share it with you. Points if you get the musical reference. We’re talking about shared narrative space on MORE
Swing on with that great sword. Ok. Keep swinging. Just keep swinging. It’ll get there eventually. While your swinging I’m gonna stab it with my dagger a few times. Now that we’re done with that MORE
It’s all about the position of the fiction in this episode of the Misdirected Mark Podcast. Enjoy this episode as we get our narrative on. Misdirected Mark Productions Patreon Time Stamps 1:52 – One Thing MORE
I make a ruling. You make a ruling. We all make a ruling. That’s how it goes in RPGs. We all make rulings but how can we make rulings while using the rules we already MORE
It’s all about the mechanical and fictional indications, implementations, and interspersion of how things interact in the stories we enjoy creating through play. This week it’s all about trappings. Misdirected Mark Productions Patreon Time Stamps MORE
We’re coming upon the end in this episode of the Misdirected Mark Podcast. No. Not the end of the show but the end of campaigns. We’re finding those finishes and providing some tips, tricks, and MORE
We’re going big…or is it small. Maybe somewhere in the middle? Either way we’re talking about scale on this episode, and that’s narrative scale, not mechanical scale, story and stakes and tiers. Misdirected Mark Productions MORE
Let us begin at the beginning… or at least with the opening scene. I’m guessing that’s probably not at the beginning of our characters lives but is definitely the beginning of our story. Misdirected Mark MORE
Ask me a question and I will tell you no lies. It’s really more about getting the most story you can out of a questions while keeping the game within the bounds you’ve set. That’s MORE
We’re talking about Onbaording in games this week. So we’re going to hit our One Thing about our week, some Announcements, hit the Workshop to talk about onboarding, and finish up with the Conversation Corner. MORE
The land you live in has been at war for as long as any of you have been alive. The Queen has decided to undertake a long and perilous journey to broker an alliance with MORE
The land you live in has been at war for as long as any of you have been alive. The Queen has decided to undertake a long and perilous journey to broker an alliance with MORE
Hey folks. I’m running from a boulder as I talk to text this episode blurb. We’re back from last weeks way back machine episode to hit up this new version of the Arc’s episode which MORE
Hey Folks. This week we revisit arcs and talk about everything surrounding them, what they are, how you can use them, what they mean, and how you can up your games by recognizing things about MORE