The group, now back onboard the Swift Hummingbird, discussed heading to Yahnkoshi so Hoshino could visit his home, investigate the reappearance of Eldertwine, and see what the town is like all these ages later. Galahad wonders if he could come with him so he is not alone. Still, Hoshino tells him that while Galahad is immune from diseases, this disease is magical, and he does not want to risk his health if he isn’t immune to this particular disease. After expending all ideas, suggestions, and ev...
Jan 18, 2025•2 hr 19 min•Season 6Ep. 158
After a night of revelry, drinking games, fights, and celebration, the team wakes up in various locations, some unsure of how they got there. They plan over breakfast as they gather and prepare for their next destination. Afterward, Galahad seeks out Pakia for answers to his questions about his ancestors, “Those Who Wandered,” and the side of the story he would have not heard unless he was there. She goes on to say that during a time of warfare, there was an Illithid incursion starting in the no...
Jan 11, 2025•2 hr 18 min•Season 6Ep. 153
Hey everyone, welcome to the fourteenth Divergent Paths cut scene. This scene sheds a bit more light on a business opportunity that the party took part in while they were in the city of Nymora after their escapades in the Glasmeda Isles. The party doesn't know this information, but now you do. Written and read by Thomas Lapierre III Check out the show at themedusascascade.com
Jan 04, 2025•6 min
Many characters appear in this campaign and quite a few have joined Collateral Damage for varying lengths. Listen to the Journeyman’s audio logs about these characters to better understand their origins. We continue the series with the steadfast Voyas. Written, read, and recorded by Thomas Lapierre III Check out the show at themedusascascade.com
Jan 04, 2025•8 min•Ep. 5
The party's troubles begin as they breach the Siren’s Song shop, attempting stealth before chaos ensues. Valen's misstep on a creaky floorboard triggers magical darkness, and Thorak uses thaumaturgy to announce their presence. In the basement, lifeless bodies spring to life, emitting poison as they engage the group in battle. While the party fights efficiently, they face Izca, the shop’s owner, armed with deadly abilities and the "Death Lance." Izca wields a deadman’s switch, signaling her resol...
Dec 28, 2024•2 hr 16 min•Season 1Ep. 7
We pick back up with the party’s exhibition matches. While the rogues had matches that went as expected, they were not without their moments of surprise from each of them. The fight that left everyone on the edge of their seats was between The Champion of Bahamut & The Gathakanathi General. While Galahad dominated the first part of this fight, putting all the combat experience he’s had thus far to use, Tharia managed to fight back and overwhelm the paladin. With the match approaching its end...
Dec 21, 2024•2 hr 23 min•Season 6Ep. 156
In what seems to be par for the course with this group… We pick back up as the group enjoys some of Welby’s Special Blend from an Illathid skull. The group takes all the festivities in and absorbs as much of the culture as possible. Galahad is in his element, happy to walk through his ancestral home during this festive time. Arguile, Shanks, and Galahad signed up for some exhibition fights later that evening, but the rogues may have more ulterior motives than our Champion of Bahamut. Arguile and...
Dec 14, 2024•2 hr 32 min•Season 6Ep. 153
Hey everyone, welcome to the thirteenth Divergent Paths cut scene. This scene originally came at the tail end of C1E154 Feast of the Matrons pt 1. It follows the Gathakinathi spymaster Nimia on a yearly visit to a strange tavern in the home territory of the clan. The party doesn't know this information, but now you do. Written and read by Thomas Lapierre III Check out the show at themedusascascade.com
Dec 11, 2024•8 min
The group reconnects with Xoco, enjoying an evening of camaraderie, during which Salix seeks guidance from the void dragon, Gerviss, to deepen their connection with the Daughter of the Void. Meanwhile, Arguile learns the secrets of the Guardian’s Rapier, discovering its history and connection to Fel Mon'ri, a descendant of the soul within the blade, Ibo. Zechs gifts Hoshino the Quill of Desire, and Glad has a tense exchange with her patron, The Protector, leaving her unsettled. As tensions escal...
Dec 07, 2024•25 min•Ep. 23
Hey everyone, welcome to the twelfth Divergent Paths cut scene. This was originally included at the end of C1E115 Down the Rabbit Hole. It took place in the same chamber where Collateral Damage found the machine in Granz City. It follows the other party working with the Journeyman, the Circle of Friends. It details the destruction of part of the machines pulling the planes together. The party doesn't know this information, but now you do. Written and read by Thomas Lapierre III Check out the sho...
Dec 04, 2024•6 min
After catching up, the group walks around Tradeshore, starting with a visit to Roscoe, the bard. They request his help in sending a message to Sloane, providing an update on their recent job and her location. Roscoe agrees on the condition that they share their stories with him, which they find fair. They also offer him steady work at the Witty Glaive, the tavern Thorak and Ursus now own. Grateful, Roscoe accepts. Following his recommendation, they visit The Haberdashery, a shop run by Zaria, a ...
Nov 30, 2024•2 hr 19 min•Season 1Ep. 6
The party makes last-minute preparations for their travel, ensuring they don’t forget anything as they don’t know if and when they’ll be back in Drose. Zechs gives Hoshino a 2nd level Moonbeam scroll that he’s been holding onto for quite some time. Before long, the group is back on the Swift Hummingbird, and we find Hoshino and Arguile creating scrolls out of the spell book the party found ages ago that belonged to the Arcanoloth. The two make a great pair and manage to successfully pull quite a...
Nov 23, 2024•2 hr 4 min•Season 6Ep. 151
We pick back up with the party as they begin planning for the day. Zechs and Galahad go shopping, and Zechs gets the party an item for communication called “The Spies Murmur.” After returning and giving the items to the group, he informs Galahad and Shanks about his current condition in fighting Malar. He asks for their help in training him to be more efficient in what he excels at and not trying to fit the parts of the group where he feels need covering. Afterward, Shanks informs Arguile that h...
Nov 16, 2024•2 hr 20 min•Season 6Ep. 153
Shanks returns triumphant and looks like hell from his battle with the giant purple worm. He and Jrehg share that the tunnels left behind were used in the attempted siege of Drose. After that, they reveal the poison, which they confirm is just as valuable as deadly. After the group begins to disperse, Greyleaf is approached by Arguile regarding helping him with a huge favor. Through a sending stone, Greyleaf sets up a meeting with Arguile and his contact, who is revealed to be Rig. Before they g...
Nov 09, 2024•2 hr 28 min•Season 6Ep. 152
Hey everyone, welcome to the eleventh Divergent Paths cut scene. This month we've gone to the coastal city of Nereas in Granzia. This is a deep cut coming from the backstory of former party member Attros. While his story isn't visible, things are still in play. The party doesn't know this information, but now you do. Written and read by Thomas Lapierre III Check out the show at themedusascascade.com
Nov 02, 2024•7 min
Our scattered heroes met back up in Tradeshore at a tavern called “The Witty Glaive.” Bob and Dona are the first to arrive, with Ursus and Thorak behind them, and Valen, who finally arrives. The group decides to indulge in food, drink, and revelry as they all want to catch each other up on what has been happening to them. They have orders placed with Hebrin Steelebelly, a dwarf who helps run the establishment that Ursus and Thorak now own. We start with Thorak and Ursus in the desert. Having rec...
Oct 26, 2024•2 hr 34 min•Season 1Ep. 5
The party gathers for breakfast, and Galahad shares his recent conversation with Bahamut, where he learns he is now officially his Champion. He reflects on his happiness, primarily from his achievements in battle, and discusses the looming threat from his father, who controls a titan and plans to avenge the Ridge. Arguile offers to help Galahad communicate with Arioch, raising concerns about the approaching confrontation. The conversation shifts to Zechs’ situation with Malar, and Galahad urges ...
Oct 19, 2024•2 hr 12 min•Season 6Ep. 151
We return to Shanks’ training with Jrehg in the Forgotten Quarter. They start by traversing down the tunnels left by the Draegoloths that wreaked havoc in the city. The further they explore, the more they begin to see that those same creatures could not have created these tunnels. Instead, they must have been made by something even larger than them… much larger! Jrehg informs Shanks that this is the work of Purple Worms, fortunately, an adolescent, but that is not to say it worked alone. The pai...
Oct 12, 2024•2 hr 8 min•Season 6Ep. 150
With the help of Galahad, Hoshino, and Arguile, Shanks realizes that connecting with Zechs requires speaking to him rather than at him. They have a heartfelt conversation that brings them closer than ever. Arguile dreams from the perspective of a man named Urich, interacting with his mother, Dorna, in the strange land of Narkorua. Galahad receives a vision guiding him to a Uniluum warrior in Drose. The group then encounters a floating stone face, offering three questions. Through these, they gai...
Oct 05, 2024•16 min•Ep. 22
It’s been three weeks since last we heard from our party. Things went off the rails when some dragons showed up at the Monastery of Perpetuity. Valen dipped out with the Unillum child Soris, Thorak & Ursus went after them, and Dona & Bob jumped the following night. They ended up in vastly different parts of the plane. Luckily Dona and Bob found themselves a tavern (The Second Turtle Inn) and a Bard in Tradeshore, named Roscoe, who could send out a message to their friends. The message bo...
Sep 28, 2024•2 hr 9 min•Season 1Ep. 4
We return to the group as Hoshino begins a Spirit Session. A spattering of different spirits arrives and helps guide him to the knowledge he seeks. With the acquired Legend Lore spell, he begins to gather the group again to perform the ritual. He seeks information on Iolan and gains somewhat cryptic information regarding her after the spell. The group gathers that there is a throughline of connection to Antithesis, Iolan, and Hoshino. After more thought and talk surrounding the Legend Lore, the ...
Sep 21, 2024•2 hr 18 min•Season 6Ep. 149
Finding and investigating the former quarters of Iolan, the party comes across a library with many books that, while not magical, are rich with information on all the various schools of magic. Also, in this library, they come across a map of Sloane that is not the Sloane that they now know but one that is likely from ages gone by. After, with Jrehg's guidance, they wander around the burial site of a large-scale battle. They don’t find much of note other than the appearance of a grave where someo...
Sep 14, 2024•2 hr 19 min•Season 6Ep. 148
In the northern reaches of Granzia sits a region that is often left to its own devices. Rugged mountains, tundra, and a slumbering ancient white dragon are all features of the Coldbring region. In the ninth episode of Across the Planes, Tom, Tone (Galahad), and Floki (Redacted) discuss and come up with the lore surrounding the region of Coldbring. Over the course of the conversation, they discuss the culture, religion, industry, and overall vibe of the northern reaches of Granzia. VO: Antonio Pe...
Sep 07, 2024•1 hr 39 min•Ep. 9
Welcome to Part 3 of the Prologue of our new monthly campaign: Blood & Booze! Over the summer we will set up the events leading into the first adventure: The Scorching Sun. Each prologue will provide context to the adventure as well as 2 character profiles and player profiles from the party. This episode features the profiles of Ursus and Dona, and their players Tone and Cheyenne. Thanks for joining us and we hope to see you next month! Narration written & recorded by Thomas Lapierre III...
Aug 31, 2024•27 min•Season 1Ep. 3
With the siege of Drose reaching its conclusion. Most of the party helps the citizens as best as possible and regroups outside the temple. As the adrenaline leaves Hoshino, he’s shocked and heads to the Inn with Glad. The party, minus Zechs, catches each other up on what they’ve experienced and uses their shared knowledge to inform their next steps. Together, they recount the story Bound to the Void, the conversation that Gerviss had with Salix, Arguile had with Ÿbo, and any other information th...
Aug 24, 2024•2 hr 22 min•Season 6Ep. 147
The siege of Drose is fully underway, and the party is scattered across the city. The Draegloth are sources of fear and shock as they pass through Drose and its citizens. Glad heads back to the inn and lets Arguile and Salix know to send people her way for safety, rest, and healing. Arguile and Salix agree and make their way through the city, taking out many of these creatures along the way. Arguile uses his Guardian’s Rapier and Salix using their Druidic wild shape ability to get the job done. ...
Aug 17, 2024•2 hr 16 min•Season 6Ep. 146
We return to the battle with Xoco, Galahad, and the intruders of Drose. Upon the enemy’s defeat, Xoco makes the call to abandon her trial and realizes that Drose is under siege and needs the champion’s protection. We then pan over to Hoshino and Zechs I'm the Scholar’s Ward and enjoy themselves until a mysterious figure disrupts the history lesson, leaving Hoshino in a state of shock and Zechs uncertain of what to do. We finish with Salix and Gerviss discussing Salix’s disdain and history with D...
Aug 10, 2024•2 hr 20 min•Season 6Ep. 145
In the northwest corner of The Heartwood, nestled between the Shattered Range and the Tempest’s Gauntlet sits the segmented Elven city of Invenas. Settled in the early days of recorded history, this city started as a religious site settled by six clans of Elves. In the eighth episode of Across the Planes, Tom embarks on a solo mission to finish fleshing out the infamous city of Invenas. Over the course of the episode, he discusses the culture, religion, industry, and overall vibe of the Elven ci...
Aug 03, 2024•1 hr 2 min•Ep. 8
Welcome to Part 2 of the Prologue of our new monthly campaign: Blood & Booze! Over the summer we will set up the events leading into the first adventure: The Scorching Sun. Each prologue will provide context to the adventure as well as 2 character profiles and player profiles from the party. This episode features the profiles of Chantico and Bob, and their players Liza and Sebastian. Thanks for joining us and we hope to see you next month! Narration written & recorded by Thomas Lapierre ...
Jul 27, 2024•19 min•Season 1Ep. 2
We pick back up for the conclusion of the heated argument between Glad and The Protector. Afterward, Shanks, with the aid of Hoshino and Galahad, offers her empathy and understanding. She is comforted by this, and Shanks breathes a sigh of relief, seeing as this did not go so well in his similar attempt with Zechs. Arguile breaks off from the group and connects with the Guardian’s Rapier. He is asked to introduce himself and asks what he wishes to know. He gets a history lesson on the origins of...
Jul 20, 2024•2 hr 36 min•Season 6Ep. 144