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The Medusa's Cascade

The Medusa’s Cascadethemedusascascade.com
D&D 5E actual-play homebrew podcast featuring a mysterious tavern known only as The Medusa's Cascade, that follows the adventuring parties Collateral Damage and Blood & Booze. Includes: setting lore episodes, character profiles, NPC side stories, and campaign recap episodes.
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Episodes

Collateral Damage - C1E111 Flashbacks and Time Lizards

We pick back up in the midst of the party fighting the blue dragon and storm elementals. Galahad has now attached himself to the dragon who has begun to dive bomb at top speed. Meanwhile, Arguile gets knocked off of the airship and Zechs sends Duo immediately after him. Galahad, being strapped to the dragon, begins to unleash divine punishment, eventually killing the dragon. Arguile and Galahad are met with a giant eagle to their rescue and a very nervously excited Duo giving a playback of event...

May 20, 20232 hr 6 minSeason 5Ep. 111

Collateral Damage - C1E110 Dogfights and Deckhands

The party continues its journey on the skyship. Galahad makes a new friend in the form of a fairy dragon and arranges a new deal with the ship’s captain in regard to Zechs’ new art project. On the horizon, the clouds begin to gather and lightning begins to crack. They are in for a fight with a blue dragon! As they prepare as best as they can, Galahad confirms that this is somehow related to Tiamat, which is not reassuring to the paladin. They brace themselves as the dragon and air elementals see...

May 13, 20232 hr 2 minSeason 5Ep. 110

Divergent Paths - Keeper of the Light

Hey everyone and welcome to the first Divergent Paths cut scene. This particular character has only appeared once in the podcast thus far in Episode 65 Entrapment . We will keep the details sparse, but suffice it to say that they play an important role in the overall story moving forward. We hope you enjoy this and the several other scenes in development. Written and Read by Thomas Lapierre III Check out the show at themedusascascade.com

May 06, 202310 min

Field Reports 9 - Big Trouble in Granz City

The separated party makes each individual move back to the same goal: stopping the Constable. The majority of the party heads to Belrondis where Zechs is debriefed and asks for help with the planes colliding. The guild members tell him to take it up with the old man. Glad has a meaningful vision of her god The Protector regarding beings known as the Daughters of Creation. She also makes the journey to the Feywild to meet with King Oberon. Shanks gains some insight into himself and his past with ...

Apr 29, 202313 min

Collateral Damage - C1E109 Headlong into the Storm

The group makes their final preparations for the next leg of their journey. Shanks and Salix continue tweaking the Elven Speed making the most of their time on this long trek. Hoshino performs the spell “Legend Lore” with the group for Arguile’s “Guardian’s Rapier”. “The Guardian's Rapier is a rose of thorns, once held by Ybo, who plucked it from the heart of her people's betrayal. Gerviss, the Void Dragon, served as her shield and companion on her journey. But the rapier's true potential remain...

Apr 22, 20232 hr 13 minSeason 5Ep. 109

Collateral Damage - C1E108 Sailing the Pale Blue Skies

Last time we saw our heroes finishing their night of relaxation with a show from the bard, Rosco. While the majority of the group talks and drinks with the bard, we find Zechs sitting towards the front of the venue lost in thought. A heartfelt conversation is had between Zechs and Hoshino and afterward, the group splits and sees where the night takes them. That evening Hoshino has a conversation with the Daughter of the Weave and we learn a bit more about the man out of time. He also learns a lo...

Apr 15, 20232 hr 21 minSeason 5Ep. 108

Collateral Damage - C1E107 Travel Preparations

Despite his better judgment, we learn that Argo has gone off to see his old friend and ally Antonius. The group also deals with the ramifications of their seemingly harmless prank with Shanks. It’s revealed that Shanks has been struggling with his mental state for quite some years and it all came to the surface with the party over breakfast. After a long exchange between Shanks, Zechs, Salix, and Glad the party hugs it out and disperses to do some last-minute shopping for tonight’s outing. While...

Apr 08, 20232 hr 6 minSeason 5Ep. 107

Across the Planes - The Rowly Keys, Iwi

In the southern reaches of Iwi, off the coast of Ecra, sits the small chain of islands called the Rowly Keys. Home to the descendants of Dwarves, Halflings, and Gnomes alike, this obscure set of islands has a strange history. In the fifth episode of Across the Planes, Tom, Frim (Hoshino/Bosco), and Ty (Thai/Voyas) discuss and come up with the lore surrounding the Rowly Keys. Over the course of the conversation, they discuss the culture, religion, industry, and overall vibe of the island communit...

Apr 01, 20231 hr 24 minEp. 5

Field Reports 8 - Separation Anxiety

After a hard-fought battle against Strahd von Zarovich and narrowly claiming victory, the party splinters. The majority of the party: Arguile, Cereius, Kyver, Galahad, and Zechs return Argon's skull, fight Baba Lysaga, retrieve Galahad's armor, and head toward Belrondis. They seek the aid of the Shuffle Guild, Zech's found family. Meanwhile, Shanks goes on a journey of discovery, as he meets the enigmatic Mr. Bell instead of Dona Takal. Lessons are learned and breakthroughs are had. All of this ...

Mar 31, 202342 min

Collateral Damage - C1E106 Breakdowns, Booze, and Bards

The party finds their time in Nymora very reminiscent of their time in Granz City just after their defeat of Strahd. There is a lot of planning for the next stages. There are a lot of revelries. Some pranks and lots of drinking that was involved. The party split up and while half go shopping for ways to improve Shanks’ elven speed, the other half looks to acquire an airship for their trip to help their ally, Quon. During this time the group is reminded of just how much Hoshino doesn’t know and a...

Mar 18, 20232 hr 16 minSeason 5Ep. 106

Collateral Damage - C1E105 Shops and Airships

Upon the return to Nymora, the group picks up a tail. A mysterious figure approaches them and relays some pertinent information to the party, a human woman who informs the party that JM is safe and running with a slightly different company. They will reconvene at another time. Galahad and Shanks have a drinking contest that ends with Galahad as the victor and Hoshino with a great tale to tell. Zechs contacts Argo with the help of Glad who tells him that he said “not to worry and everything is fi...

Mar 11, 20232 hr 21 minSeason 5Ep. 105

Across the Planes - Gamsby, Mechfall, Iwi

In the northwestern part of the island cluster of Iwi, sits the Mechfall Enclave. Consisting of eight separate islands, the largest is Mechfall, and sitting on its east coast is the city of Gamsby. Originally settled by Dwarves and Gnomes, they built their forges and workshops within the small row of mountains. Due to constant war on the larger islands, many refugees flocked to the islands to seek sanctuary. The reaction from the existing community was rather utilitarian, “You’re welcome here, w...

Mar 04, 20231 hr 11 minEp. 4

Field Reports 7 - The Curse of Strahd

As they still deal with the aftermath of the “Rig Situation” the party makes the final steps of this arc. They successfully get Kasimir what he needs from the Amber Temples, but there is immense doubt amongst the party as to whether this will help or hinder their overall plan. Kyver reveals that he made a deal with Orcus, and Arguile then reveals that he has been given a gift from someone called Elrin. Tensions are thick in the air and a frustrated Zechs goes to his room to find a mysterious doo...

Feb 25, 202355 min

Collateral Damage - C1E104 Books and Brew

We pick back up with the party returning to Nymora. The signs of the incursion are nowhere to be found and Zechs’ parents unpacking their things as they’ve just returned as well. With a piece of the root of the Heartwood Galahad makes haste as he will be without his armor for some time and needs to make arrangements. Hoshino recalls his time in Nymora several ages ago and tries to gather some information on an old friend of his, Ice on the Lake. Zechs and Salix decide to look up some family hist...

Feb 18, 20232 hr 30 minSeason 5Ep. 104

Collateral Damage - C1E103 Familiar Territory

Last time: we find ourselves with the team giving the Stone of Revival to Amina. In this exchange, she reminds them that she also asked them to help aid Quon and his people in the Glasmeda Isles. It’s also determined that Hoshino is not cursed, not in the sense that can be removed via the Remove Curse spell. While this brings a sense of relief to the party, they have more questions for their new ally. Salix is told that their hut is still intact, and the party agrees to stop and visit it on thei...

Feb 11, 20232 hr 41 minSeason 5Ep. 103

Across the Planes - Zur Algud, Sloane

In the northern reaches of Sloane’s “The Burned” region is the ancient city of Zur Algud. Built by Dragons before recorded history, it is a long-standing beacon of magic, industry, and power. In the third episode of Across the Planes, Tom, Tone (Galahad), and Frim (Hoshino) discuss and come up with the lore surrounding Zur Algud. Throughout the conversation, they discuss the culture, religion, industry, and overall vibe of the Dragon City. VO: Thomas Lapierre III, Antonio Perez, and Frimmer Star...

Feb 04, 202351 minEp. 3

Field Reports 6 - On the Edge

They say it’s better to have loved and lost than to ever have loved at all. They also say love is blind and can take your breath away. In the case of Shanks, Rig did a lot more than that. A mysterious figure from his past who had her heart set on revenge in exchange for time and power. The party had enough to deal with between their time in the amber temple, Kyver making dark dealings, and their mysterious new ally Kasimir. To say that this left the party divided was an understatement in the aft...

Feb 01, 20231 hr 2 min

Across the Planes - Nymora, Sloane

Nestled in the northeast of Sloane’s massive forest, known as the Heartwood, is the Tabaxi city of Nymora. It was founded by the Nymora siblings, four brothers, and a sister, after the mass exodus of Tabaxi from the surrounding areas of the Elven city of Invenas. In the second episode of Across the Planes, Tom, Law (Zechs), and Sebastian (Kyver) discuss and come up with the lore surrounding Nymora. Throughout the conversation, they discuss the culture, religion, industry, and overall vibe of the...

Jan 21, 20231 hr 25 minEp. 2

Field Reports 5 - The Rig Situation

It’s hard for this group to catch a break it seems. Upon leaving the tavern, the party arrives and finally deals with their task at the winery. It’s a long battle and not everything is tied up in a pretty bow. We find the group concerned with Kyver’s well-being. Thinking that the dagger he received may be the cause they remove it from his possession and give him Arguile’s rapier as a loaner. They arrive back at Krezyk for the evening and return the wine to the town. Faith, power, and dreams seem...

Jan 14, 20231 hr 26 min

Across the Planes - Luxenburough, Granzia

In the northeast of the isolated nation of Granzia sits the Elven city of Luxenburough. Nestled west of Tarren Ridge, south of Dragonborn Valley and the Yiegelf Mountains, and east of the Levias Crossing in the Granzian Sea, the refugees of the first War of the Fey Kings made their home. In the first episode of Across the Planes, Tom, Joe (Arguile), and Hutch (Shanks) discuss and come up with the lore surrounding Luxenburough. Throughout the conversation, they discuss the culture, religion, indu...

Jan 07, 20231 hr 20 minEp. 1

Field Reports 4 - The Task At Hand

We are introduced to someone far worse than Strahd. A being known as The Constable. He has taken JM and imprisoned them for their crimes throughout the planes and time. In a ransacked tavern, Welby gives the party the rundown of the situation, and with the help of an old ally of JM, they begin to make a plan to get them back. The party splits up into two teams, a negotiation team to try to plead for JM’s release, and a stealth team to break out JM if the negotiation goes south. The party meets t...

Dec 31, 20221 hr 23 min

S.L.E.I.G.H. Team One - Christmas One Shot

It's the night of delivery for the man in red, but his sleigh has been taken down. Mission control has lost contact with Kringle and it's up to S.L.E.I.G.H. Team One to get him safely back to delivering joy across the realm. Theme Music is written and performed by The Floating Lighthouse Mixed by Thomas Lapierre III Check out the show at themedusascascade.com

Dec 24, 20222 hr 54 min

Field Reports 3 - The Constable

So with a less than stellar start to their adventure, the party has lost its charge to the enemy they were sent there to defeat. They have managed to get Strahd’s personal journal, the first tarot card. They welcomed a new party member and fought another battle that could have gone better. They have found new weapons, new enemies, and for some, visions and promises of gifts beyond compare. Zechs is elected leader of this rag-tag group and not even a few hours later almost half the party is caugh...

Dec 17, 20221 hr 16 min

Field Reports 2 - Try, Try Again

If you expect the typical band of adventurers turned heroes, you're looking in the wrong place. This group is rough around the edges, each with a motivation that would send most into solitude. The party makes their way out of the Death House, which almost claims the lives of some. They face some complex decisions but show signs of being very skilled. However, they have a long way to go to be a cohesive team. Only time will tell with this party. Stay tuned for the next part of our Arc Recaps… “Tr...

Dec 03, 202241 min

Field Reports 1 - Terms of Service

9 strangers meet in a mysterious tavern called: The Medusa's Cascade. There, they meet The Journeyman who offers them a job in exchange for gold and helps with some of their personal quests. What's the job? Free a demi-plane of its curse, seems easy enough, right? One would think. The group has a hard time coming together and it nearly costs them… on many occasions. The first major location in this journey reveals just how out of their depth this group may be. Haunted manors, a woman being visit...

Nov 19, 202245 min

Collateral Damage - C1E102 The Trap Is Sprung

We come back to the story still in the bowels of the speakeasy “Twisted Antler”. Sage and Thai are putting more cards on the table with their current “situation”. It seems, however, that their information has some interest to more than the people in that room. Sage finds and dispels the orb that seems to hover closely around Thai. On the other side of the room, Bosco informs The Connusier of his current travels, and while the story seems intriguing there is a desire for more than what the rogue ...

Nov 05, 20222 hr 29 minSeason 4Ep. 102

Collateral Damage - C1E101 Market Value

We return to the Iwi with Thai, Bosco, and their new ally Sage Sapien. The group makes their way toward MechFall with Sage as their means of transportation. While on this journey Sage gives them what he knows of the Daughters of Creation and the changes that have happened since last he gazed upon these lands. Thai informs Bosco of their time away, the group that he ran with, the man who took him, and his nefarious plan to pull the planes into each other. It’s a city of a more modern age as they ...

Oct 29, 20222 hr 18 minSeason 4Ep. 101

Collateral Damage - C1E100 Making It in Mechfall

Last time, we found ourselves with the team giving the Stone of Revival to Amina. In this exchange, she reminds them that she also asked them to help aid Quon and his people in the Glasmeda Isles. It’s also determined that Hoshino is not cursed, well not in the sense that can be removed via the Remove Curse spell. While this brings a sense of relief to the party it also results in them having more questions for their new ally. Salix is told that their hut is still intact and the party agrees to ...

Oct 22, 20222 hr 29 minSeason 4Ep. 100

Collateral Damage - C1E99 Transactions

After the defeat of the Web of Fate, Salix brings Duo back from Granzia where he was banished. The stone had taken hold of Duo and he was not willing to give up the stone. He even went so far as to tell Zechs that if the party planned on taking it from him, he would leave the group, forever. An attempt was made to command Duo to drop the stone, but the spell Galahad cast was not strong enough to separate the magic of the stone from Duo. Shanks took a calculated shot, managing to release the ston...

Oct 15, 20222 hr 16 minSeason 4Ep. 99

Collateral Damage - C1E98 Moving Statues

The momentum in the battle was a constant power struggle. With party members falling unconscious and being picked back up it was not a guarantee that they would all make it out alive. The party stayed focused and they were able to come out on top. One by one they took down each member of the Web of Fate and secured their victory. It was hard fought and the events leading up to this very moment took every bit of what the team had in them. A brief moment of silence finally sets in and they get to ...

Oct 08, 20222 hr 27 minSeason 4Ep. 98
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