In the calm before the Switch 2 storm, we discuss having helicopter arms as accessibility. 0:00 - Intro 3:28 - To a T 24:57 - Doom: The Dark Ages 37:20 - IGN Article RE Able Gamers 53:11 - Outro
Jun 04, 2025•56 min
We're back from GA Conf, and we sure have some games to discuss. 00:00 - Intro 02:14 - Oblivion 10:40 - Laura tried the Switch 2 13:09 - Donkey Kong Bannanza 14:35 - Mario Kart World 16:20 - Drag X Drive 28:50 - Metro Prime 4 33:42 - Clair Obscure: Expedition 33 37:15 - 1000xRESIST 40:00 - PS5 audio boosts including voice boost 42:31 - Steam A11Y tags 52:00 - Microsoft increase price of XBOX but not Adaptive controller 52:48 - Godot 4.5 improves accessibility support 54:42 - Days Gone Remastered...
May 08, 2025•1 hr 2 min
Expecting professionals to deliberately subject themselves to illness triggering material in order to protect others down the line from those same harms is not sustainable. We need to take seriously the fight to reduce risks before playtesting with illness impacted players.
May 02, 2025•13 min
Spider-Man PS4 demonstrated in 2020 that PlayStation can backport accessibility settings for free into older versions of titles. Their approach in the years since has placed accessibility upgrades behind a paywall.
Apr 25, 2025•10 min
A pretty promising selection of features available on first boot of the zombie hoard combat adventure game.
Apr 25, 2025•17 min
A huge step toward standardisation of an important feature industry wide, but that annoyingly misses the mark on doing so in the most industry standardised way.
Apr 25, 2025•11 min
This new set of audio boost features on PS5 is a game changer, both for those with hearing loss and for autistic gamers.
Apr 25, 2025•6 min
I spent four hours this past weekend going hands on with the Switch 2 in London. It certainly feels like a premium step up for the hardware, but it's the specifics that stuck with me in the days that followed.
Apr 15, 2025•19 min
An open and honest discussion about the fact I'm probably not going to be reviewing Xbox games for a while, and why that's tricky to do when accessibility coverage is my job.
Apr 11, 2025•12 min
This past week, two more games crossed my radar, where tonal subtext for dialogue subtitles are made explicit, as accessibility.
Apr 04, 2025•11 min
Affordably priced, perhaps to a fault, this new accessibility peripheral undeniably improves the state of accessibility on Xbox, while sacrificing features in the pursuit of price reduction.
Mar 25, 2025•10 min
After four and a half years of making videos advocating for this, a big budget developer finally implemented emotional tone tags in their game!
Mar 21, 2025•11 min
In a huge step forward for video game accessibility tag standardisation multiple publishers are joining forces to help create standardised accessibility tags.
Mar 21, 2025•8 min
Not without its limitations and drawbacks, but a very promising website worth keeping an eye on going forward as a potentially useful tool.
Mar 14, 2025•9 min
A rapid fire exploration of ways video game developers could actively target making their games more accessible for Autistic players.
Mar 07, 2025•22 min
Could not have predicted I'd have this many positive thoughts to share about accessibility in a From Software title, but here we are.
Feb 28, 2025•14 min
Speedrunning video games is great as an outside viewer, but even more fun as a player. Learn how you can get into speedrunning, in ways that accomodate gaming with a disability.
Jan 31, 2025•14 min
A small design tweak, but with the potential to allow accessible play while on the road.
Jan 24, 2025•6 min
Did yesterday's reveal hint at a possible solution for avoiding mandatory motion controls in Nintendo's next gen titles?
Jan 17, 2025•7 min
The Byowave Proteus Controller is finally available to purchase. After several months, a second dongle, and use in a split handed setup, I finally have more formalised thoughts on this expensive but versatile accessibility controller.
Jan 17, 2025•20 min
If nothing else, making sure you correct for colour blindness rather than recreate it is vital for games looking to be more accessible.
Jan 10, 2025•8 min
It's the end of the year. Here's the 18 games from the last 12 months I thought were most interesting. Only a small handful of them are games I have to disclose a conflict of intrest for, which I think is a pretty decent ratio honestly. 00:00 - Intro 01:30 - Indika 04:40 - Another Crab's Treasure 06:51 - Hellblade 2 09:11 - Shadow of the Erdtree 10:49 - Ode to Castlevania 13:42 - Thank Goodness You're Here 14:40 - Balatro 16:18 - Prince of Persia: The Lost Crown 18:35 - Pacific Drive 20:43 - Mou...
Dec 20, 2024•49 min
Another year is over. Let's rattle through all the most important video game accessibility updates of the past 12 months.
Dec 13, 2024•34 min
A bit of insight into what I do for work, when not making videos on the internet.
Nov 22, 2024•14 min
Sometimes, fluctuating disabilities mean you have to pivot plans, and that's okay x 00:00 – Intro 03:52 – Arevya played Super Market Simulator, Botany Manor 05:30 – Steven Spohn and Mark Barlet are leaving AbleGamers 08:40 – FDG 2025 will have the theme "Accessible Worlds, United Through Play" 10:35 – Laura and Arevya have consulted on Sorry, We're Closed 12:05 – Arevya consulted on Life Below 14:43 – Lauras take on the PS5 PRO 19:15 – Laura has played Mario & Luigi Brothership, Super Mario ...
Nov 21, 2024•38 min
Let's try something new for the first time...
Nov 15, 2024•8 min
I am obviously biased about this game, but I still wanted to show off what the accessibility settings are.
Nov 08, 2024•5 min
This is very much not a review, because conflict of interest, but I still wanted to show off what settings are here and how they work.
Oct 24, 2024•6 min
Bloober, you surprised me, not just by having interesting accessibility support, but also by not screwing up sentively handling complex mental health themes.
Oct 18, 2024•10 min
While not as robust an update as I had hoped to see in a paid rerelease, the changes here undeniably make this a more accessible version of a horror game that stands up well to the test of time.
Oct 11, 2024•8 min