Indie Bants | July 11th, 2025 | OpenFront, Hellfire Poncho, and Couch Coop Parties
Some interesting choices for you with this pod: minimalist online strategy games, isometric shooters, and the joys of just playing games IRL with your mates.

Some interesting choices for you with this pod: minimalist online strategy games, isometric shooters, and the joys of just playing games IRL with your mates.
The bandits are back, and we're talking cars, indie games, and some of the great-looking indies sent to us from the community.
This one took a while to get uploaded, but we chatted back at the start of the month about a load of indie games that we're pretty addicted to, as well as the excellent game that is Train Simulator.
We've been chatting about posting your game on social media, some of the great indie games we've seen, and billionaire fights that never seem to happen.
In this episode, we discuss a nationwide power cut and some of the great indies that we've been playing or that have caught our attention.
In this episode, we talk about the Oblivion remaster, where to draw the line when taking inspiration from something, and some of the indie games we've been playing.
Sorry for the sound on this one, guys; both our mics have broken. Jimmy soldiered on with his while Joe had to resort to the built-in webcam mic. The audio isn't great, but the indies we talk about are.
We had a catchup and chatted about the games we've been playing, some indies from our community, and that time Jimmy considered pretending he didn't exist just to mess with Joe.
We caught up on a podcast stream (which you can join live) and chatted about the indie games we've been playing, as well as the status of our taxes and roofers working on Durham Cathedral.
We got together in sunny Spain, hung out in real life, met some indie devs, and played awesome games.
Well, it's been a while, but here's some Indie Bandits content for your ears. In this impromptu episode (hopefully, the podcast will be back in a more regular format very soon!) Jimmy and Joe are looking at some of the findings from our surveys on the state of independent game development from last year.
In the final session of the Indie Bandits Marketing Clinic mini-series, we look at some of the free and not-so-free tools that indie devs should be using to help them market their indie games effectively.
In this episode of the Indie Bandits Marketing Clinic, we're talking about how to put together a budget for your indie game and why budgets are so important, especially when you're working with very limited budgets.
A lot of devs say they don't have time to market their indie game. In this episode, we talk about creating sustainable content schedules so you can regularly market your game.
In this episode of the Indie Bandits podcast, we're chatting about everything you'll need to start marketing your indie game.
In this episode of the Indie Bandits podcast, we discuss purchase funnels, marketing content, and how it all applies to indie games and the way you market them.
Our podcast is back, but it's a little different! In our first new episode of The Indie Bandits Podcast, we're looking at The State of Independent Game Development report that we've put together to work out where the community is at and how we can help them move forward with making their independent games a … Continue reading The State of Independent Game Development | 2022 Report
On this month's podcast episode, we chat about the future of Google Stadia, the UK government's ideas for regulating console scalpers, how to effectively market indie games, and NUTS, the stylised squirrel-watching indie game. Games Discussed: NUTS
In this episode, we chat about the games we've been playing over the holidays, how Cyberpunk 2077 set a new standard for controversial game releases, and Supergiant Games' excellent indie rogue-lite Hades. Games Discussed: Don't Starve Together, Tom Clancy's Rainbow Six Siege, Cyberpunk 2077, Hades.
In this podcast episode, we're discussing how we like to play indie games and which platform we think is the best for enjoying independent games on.
Pay-to-win mechanics have become rather commonplace in gaming but should we expect to see more or less of them? In this episode, we discuss the good, the bad, and the ugly of pay-to-win, whether publishers should include them, and how we can put an end to them.
Despite not being our favourite genre, we've been playing a few fighting games and decided to have a chat about them and how crap at them we are. Games Discussed: Skullgirls, Pocket Rumble, Nidhogg
In this month's bonus episode, we try to come up with a working definition for sports, discuss if esports fit in that definition, and wonder why some people so desperately want them to be classified as sports.
In this episode, we pull no punches as we chat about some classic fighting games series and what we think of them. Games and Series Discussed: Street Fighter, Mortal Kombat, Tekken, Virtua Fighter, Marvel vs. Capcom, Soul Calibur, Super Smash Bros., Dragonball Z: Budokai Tenkaichi.
We've each been playing a few games we think are action-adventures for this month's podcast and discussing how much you can modernise indie games when they're a homage to an old game. Games Discussed: Hellblade: Senua's Sacrifice, Owlboy, Axiom Verge.
In this month's bonus podcast episode, we're chatting about single-player experiences versus multiplayer experiences, the pros and cons of each, and which we prefer.
In this episode, we discuss the games that fall through the cracks between other more clearly defined genres, action-adventure games. Games and Series Discussed: Legend of Zelda, Tomb Raider, Legacy of Kain, God of War, Uncharted, Ico, Shadow of the Colossus.
In this episode, we discuss KFC's Double Down sandwich, explain sports to Archie, and talk about the indie RPGs that we've been playing recently. Games Discussed: Costume Quest, Pyre, Moonlighter.
In this month's bonus episode, we've been chatting about grinding in games and RPGs, in particular, what grinding is, whether we like it, and whether it's always possible to avoid it during development.
In this month's retro episode, we discuss some of our favourite RPGs from the 90s and 00s. Expect high-fantasy, spiky hair, overdesigned character outfits, and grinding. Games Discussed: Final Fantasy, Diablo, Pokémon, Summoner, Divine Divinity, World of Warcraft, Dragon Age: Origins, Kingdom Hearts.