TGI 684 - Ye Olde Disc Box - podcast episode cover

TGI 684 - Ye Olde Disc Box

Mar 25, 20261 hr 11 minEp. 684
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Summary

This episode delves into Jocelyn's unexpected acquisition of a Nintendo Switch 2, prompting a discussion on console portability and Nintendo's frustrating online systems. Ryan shares his completion of Resident Evil Requiem and initial impressions of Prince of Persia: The Lost Crown. The hosts also tackle major news, including NVIDIA's controversial DLSS 5 technology, Capcom's stance on AI in game development, an FBI investigation into Steam malware, Epic Games' significant layoffs, and casting news for the upcoming Sonic the Hedgehog 4 movie.

Episode description

Jocelyn emerges from her cubicle bubble with a brand new Nintendo Switch 2! Ryan on the other hand has finally put down Resident Evil Requiem and moves on to Prince of Persia: The Lost Crown. Over in the news, we have some DLSS 5 updates to get to and an AI statement from Capcom, the FBI is looking for more information from those impacted by Steam games that contained malware, Epic is laying off 1000 employees, and the Sonic the Hedgehog 4 teaser brings confirmation of returning and new cast members.

Discussion

00:00:00 - Nintendo Switch 2

00:16:37 - Resident Evil Requiem

00:21:49 - Prince of Persia: The Lost Crown

00:31:07 - News

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Transcript

Nintendo Switch 2

Welcome to the Gamers Inn. Come on in, pull up a chair next to the fire. It looks like you've had a long journey. I'm your host Jocelyn and joining me as always is my co-host Ryan. Hello, Ryan! Hello, Jocelyn. How's it going? It's going, I'm existing. I know you're tired. Yay, video games. I'm exhausted. I know. And okay, it's gonna be okay. I'm here! It's gonna be great. We're we're gonna talk about video games and there's no bad news in the industry and

Oh god, I think this is all bad news if if you were to ask Jocelyn. I know. I know. I see one story that's trying to get through. I think it's good news. But no, I know you don't think it's good news. Oh man, yeah, it's uh it's been a week, it's gonna be a week, it's m gonna be a month and yeah, by the time we hit like May two four, I should probably be back to normal. But it has been

a r exhausting roller coaster ride over the last few uh last few weeks. So we're getting there. I'm pushing through. Everything's fine. I got a switch too! Yeah. And do you have time and energy to enjoy that switch too? Or is it just not even a little bit. Matt's enjoying it.

Oh, well that's good. I'm I'm glad I'm glad he's he's getting his uh his switch two now what was the'cause you just said like, Oh, if I guess we gotta switch two and I'm like Okay, what was the sort of driving force for that? Oh my god. Like honestly, like I don't even know. It was basically I I had a conversation and I mean, okay, I should probably start off by saying my husband is wonderful.

He is very thoughtful, kind, and generous. And I had a conversation with him and cause I we had uh borrowed the Steam Deck from my brother in law. He wasn't really using it. I was like, Okay, I've been thinking about getting in one anyways. Like, do you mind if we borrow it and I'll just like try it out and see?

Uh so I tried it out at everything that I went to play on it, with the exception of uh Slay the Spire 2. I have still been obsessed with that. I've been playing it on the Steam Deck and it's been great. Um, but other than Slay the Spire 2, I haven't been able to find something on the Steam Deck that I felt really fit, that I enjoyed the experience of, that I liked the portability, because basically I was looking to have a portable system to take with me to work.

I Don't like the internet right now? I am trying to like pare down the amount of time I spend on social media. And one of my big social media times is my lunch hour work. I Eat at my desk. I stay away from people. I've been trying really hard not to get sick. So I've been in my little cubicle bubble. And in that little cubicle bubble, Is TikTok and Blue Sky. And I'm and I just it's it's too much. So I've been trying to stay away from the internet.

So um yeah, I was like I've I've been playing Sleeve the Spire too and this is great, but I'm like everything else that I want to play doesn't really feel like it lends itself to that portable experience. Like you guys know me, I like a lot of like City builders and simulations, and and I'm back into Warcraft. If I could do my Warcraft housing. on the Steam Deck, then I think that would really like unlock my Zen because Warcraft Housing is like a little cozy game in and of itself.

But um yeah, I was just like, you know what? I the Steam Deck's not doing it. And I was like, I think really what would probably what I probably should do is like take the switch because all the games on the Switch are built with portability in mind because the system is built with portability in mind. And I'm like, I think that's gonna make a big difference. It's like the UI design. It's, you know,

how you interact with the game, it's the games themselves. Like I really think the Switch is probably the thing. And then Matt was like, Well they have a bundle at Costco. And so I feel like it married his love of new consoles with his love of Costco and was just like, I have a solution to your problems. So yeah, I like

literally before I knew it, he was like, Yeah, so the switch two is gonna be here tomorrow. I was like, What? We're getting a switch two. Okay. So yeah, we got the the Mario Kart World bundle. of uh switch two with um a uh little code pass thing that is for the expansion pass. Is that right, Ryan? For the I know all of the the online, the Nintendo online thing. Yeah.

Yes, Nintendo Switch Online. Nintendo Online stuff. I know we've talked about this before. It's just so frustrating. Like just the way that they like interact with consumers, the way they build systems around the internet is just It just doesn't work. It's like they they're like, okay, we need to do the thing. What is the most ass backwards way we can possibly do the thing? Implement it.

So yeah, I have to let my current because I currently have a a Nintendo online family pass, not the expansion pass, just the normal base you can go on the internet thing. And I have to wait for that to expire in order to apply the code because there is no way go from a annual family pass to an annual individual pass. You can go from an annual individual to a family. Like you can like upgrade, but they don't give you a pathway to like downgrade. Anyways, yeah.

Even if I were to like upgrade to the like family expansion pass, then I wouldn't be able to use my code. So yeah, it's it's really dumb. But my Luckily, we're right in and around the time when I got the original switch. So my renewal period actually is like my annual renewal period is the end of March. So I've canceled my auto renewal. I just have to let it run out and then I should be able to become an individual.

And then once I apply the individual code, and I'm doing all of this for the sake of like 50 bucks or whatever, but then I can put the individual code on. And then if we find we need it. I can upgrade to the family expansion pass once the individual code is applied. And no one from customer service can help do this today. Like there's no back workaround back office anything. I'm just like, oh. Nintendo, why are you so Nintendo? Yeah. They won't even let you like

Eat the cost of losing seven days on your current plans. No, and I'm like, this is the thing. I'm telling them, I'm like, I don't need Nintendo online for the next week. Like it's expiring like the thirty-first. I'm like, I just Let me go to an individual now. You already have my money. Like I don't care about the loss of a week. But apparently someone somewhere who designed their systems.

cares about it on Nintendo's side. Maybe Nintendo just doesn't want to feel like they owe me anything. I don't know. They don't want me holding a week of Nintendo online over their heads for the rest of eternity. I don't know. Yeah. Well, so for that reason and also I was sick last week, we had to postpone our uh Nintendo Switch Online uh game night. So we're we'll sort that out. We're gonna sort it out. So it'll be all good.

We yes, so we we are still planning um a game night for March. We just don't know when it's actually gonna fall. And then we're also planning our game night for April. So we will still have our two game nights over these two months. We just might end up doubling up in April. We'll have to figure it out. But we want to make sure that anyone, because Nintendo is so niche.

And we don't usually do online um Nintendo stuff. We want to make sure that everyone who is planning to attend our game night that we had to cancel uh last week on the 20th can actually make it to game night. whenever we reschedule the nine the Nintendo night. So

Yeah, we will still deliver our two game nights. We're just not sure where Nintendo's gonna fall, but we'll work that out with the patrons. So uh yeah, thank you guys for supporting us again. Patreon.com slash the gamers in. But uh yeah, it's Oh man, it's been a month. So yeah, now I've got a switch too. Haven't really been playing too much. And the thing is, like, they're still other than Pokemon. And even then it's like

Animal crossing Pokemon, not Pokemon Pokemon. But there isn't all that much new on the Switch too. We literally we got uh Donkey Kong and we got um because that was oh that was the other thing is there was a um I I think a ninety nine dollar. Nintendo card. It's so random. But um, anyways, there was a ninety-nine dollar Nintendo card as well. And so I got uh Mario Kart World came with the bundle and then there was this like balance. So we bought Donkey Kong with it. So we have

basically the two switch two launch titles and it's almost a year in and there's nothing else yet. So I haven't played Donkey Kong yet, but it is definitely on my list to get to like this weekend. But uh Ryan's already talked about them, so the one thing we have been playing is Mario Kart World and it's Mario Kart in the world and it's great, but it's sh it's just Mario Kart. Well I think even when I

talked about it, it w it was a similar reaction. It's like it's great. Yeah. But it's yeah. It's Mario Kart and the open world aspect of it is interesting and you know, but it's not like the it's not the evolution that, you know, Forza Horizon was to to racing games. It's it's It's still very Mario Kart and um

Yeah. I just I don't think like we haven't really done much free roam stuff, but we have been doing the knockouts and the knockouts are a lot of fun. I do really like that, where it's like it's basically one long continuous course and there are like moments that break it up usually into like between the different courses and biomes and whatever. Um, and at every like checkpoint, it cuts four people off the bottom. So like you have to be top twenty and then top sixteen, top twelve, top eight.

And that has been really, really fun. That I find very, very exciting. Um, there's a couple times where like I've been in first and then someone will hit me with something right before the cutoff and then I'll get like fifth and then I like Matt'll continue and then I can which I say someone hit me and like we all know it was Matt.

Um, and I'll get fifth and get knocked out and he'll continue. And I just sit there and rage for two minutes. And yeah, it's uh it's been a lot of fun. Yeah. It sounds like you're having fun.

It's more Mario yeah, it's more Mario Kart, that's what it is. So yeah. If you liked Mario Kart, then but the other big thing about the Switch 2 that's been really nice is that like all of my cartridges from the Switch work with the Switch 2 and there's some that have like upgrades and stuff, but like As soon as I

um, transferred over my profile from the switch to the switch to it was like, Hey, do you wanna download all of these games from your library? And I was like, Okay, cool. That's actually really great. So it's been like it's the upgrade of the system. that I was thinking of doing anyway years ago with the OLED um stuff and didn't end up upgrading my switch because my switch is still the launch switch. Um

So yeah, I think it was just nice to to upgrade the hardware and and get that bit of a bigger screen and yeah. So I'm very, very happy with it. I will not be getting a seam deck. I might just keep David's until uh he asks. Or back, but Yeah, um won't won't be buying anything else and Matt needs to be told. Same Yeah. Don't don't muse about, you know, a steam machine would be pretty great. Yeah, no, I apparently I cannot say things out loud'cause then

bad spending decisions get made. It cost me a hundred dollars to fill my car with gas today. Uh yeah. So yeah. There really there is not a whole lot of room for

console spending. So this will be our last big purchase for a while, I think. Yeah, I I the switch to last year was it was sort of that understanding of like, okay, like nobody else is allowed to announce any additional hardware and um I had said like, Man, I really hope they don't announce a steam machine at the same time as a Switch Two, because there had been rumors

Uh about about a steam machine and and now now obviously the steam machine is pushed into this year, so I guess it's fair game. Uh but still looking I I still wanna wait for that price, but um and I assume it'll be too it'll be too expensive. You have a much older PC than I do. So I think you have a much uh bigger argument for a sea machine. I it's not really on my radar, is something I'll be picking up. Like

I can see it potentially being my next console down the road. But especially when we know that our mainline consoles, our our Xboxes and Playstations are probably gonna be, you know, like twenty twenty eight at the earliest. Um It feels a little bit more justifiable because I don't see another big console purchase on the horizon for us. So

Yeah, I d Matt didn't get in any trouble or anything, but yeah, it was definitely a surprise. Yeah. I don't know. It's I think the buying a switch two, if you have any interest in purchasing a switch two Uh between now and and and really any time of the lifespan of it. uh and you don't care about um, you know, revisions or uh collector's editions or whatever, it makes sense to lock that price in. I I still think that was the right

Call just with everything going on. Yeah, that's true too. Like the it no longer seems to be that things are gonna go down in price over time. Yeah. It seems like they're Either staying the same or going up. So yeah, I think uh it was probably a a good decision. And like I say, we got a really good bundle. So Yeah. Yeah. Yeah.

Now I burn that excuse with the whole tariffs thing at at the launch of the Switch too, so I don't know if I'll be able to do the same with the steam machine when I go to, you know, make my case to the board, but But uh we'll see. Is because you know, you have to get it now because the chips are only getting more expensive. There you go.

I mean but it it's also really scary when like Valve is making jokes in their post of like, Hey, if anybody knows a RAM supplier, let us know and I'm like, Oh my god, this is not gonna like

I I feel so bad because I just feel like the Steam Machine is either gonna launch at a ridiculous price and a ridiculous low stock and no one's gonna get one. So even if you want one you won't be able to get one and it's just gonna be such a poor launch that is it's gonna impact'cause I think Valve had a a really

interesting run with the Steam Deck. They made it work, even though people were questioning, like, you know, can Valve do hardware? And now they just have like a a a really bad hand being dealt. at a time that they and they had no control over it. Like when they were probably pitching the steam machine and they weren't worrying about RAM shortages and storage shortages and AI and tariffs. It's like, ugh. Yeah, I feel so bad.

Not enough to buy a a you know, uh a a thousand dollar machine for two thousand dollars. I don't feel that bad, but um I'm I'm I'm rooting for you. You can you have that empathy, you can appreciate the situation that they're in and how much it Pretty much sucks. I have empathy, but not a big enough bank account. Not a wallet. Yeah. Not wallet empathy, I guess, or whatever you wanna call it.

Resident Evil Requiem

Well, what have you been up to? Are are you still Resident Eviling or have you finally moved on? I have officially graduated from Resident Evil Requiem. Uh I have completed my fifth playthrough. Uh, to get the platinum trophy. Weren't you weren't you on your fourth playthrough last week? I was. So you finished your fourth playthrough and did another playthrough since the last time we talked. Yeah. Now Brian, I think. We if you if you had told me you were gonna do a sixth playthrough this week.

We would have to have an intervention. You in this game, it's getting too weird, it's getting too close. We kinda cut ties. This is a bad influence. Well, you know, it was that DLSS five image you put in there that really convinced me to go back. I don't think we ever I was thinking back on the episode, I'm like, I don't think we ever even like explained to the audio listeners like that. You can use their imagination. Yeah.

Uh and I believe my comment was like, Oh, that might be not safe for work. Yeah. Uh no. So um it's weird because th the thing is like I we talked a bit about it last week and and you know, games are expensive and this was full price at launch. While my first playthrough I still very much enjoyed it. I had a great time and I didn't feel obligated to go back. But there are these like little challenges you can unlock, not just for trophies, but to get like um infinite ammo.

And uh rocket launcher and then infinite ammo for the rocket launcher and then kind of go through the campaign as this like rocket launcher guy. So it was um and then eventually just like, well if I beat it like one more time, I I can get the platinum and and call it a day. I will admit on my fifth playthrough it was certainly getting stale. Um and I think I even made it worse by like, oh, on my final playthrough I'm gonna watch the cutscenes, you know. And the cutscenes are really good, but

This is my fifth playthrough and I've uh in the span of two a month, I guess, because the game came out about a month ago. So I have been living this game for the last month. It's all I've been playing. That's more than one playthrough a week. Yeah. Like a playthrough and a bit every week. Yeah. Yeah. Well this is all I've been doing. Um I mean I'm trying to think. Like we did

We did the one episode when it came right after it came out and I talked about Resident Evil. And then John came on and we talked about Resident Evil. And then last week I talked a I talked We talked about Resident Evil. Talked about something else. though I can't remember Uh Rain, the Witcher. That l the little mobile experience that you tried to pass off is like I'm definitely playing something that isn't just Resident Evil. Yeah.

Just during the cutscenes I'm playing Reigns on my on my Steam Deck. Uh no, so and now and and and I do have another game. We're gonna move on from Resident Evil and we'll be done until, you know, D L C or what have you, and even then if it's the minigame, I won't talk about it. We'll wait for the proper DLC. But no, I um I I did finish it again. I'm uh it's complete.

I uh think it's a great game. You do not need to play it five times to enjoy it. Uh that is not something I recommend to everybody. And and I remember when I said to I was talking to Whirlwind who's like a platinum trophy guy. I'm I'm I'm saying this like folks don't know this. He's a p he's the platinum trophy guy in the Discord.

And he's like, Well, you know, you could do that in like two or three playthroughs. And I'm like, look, I was by no means like trying min maxing. Yeah, I was not min-maxing. Uh I was I was sort of just like, I think I think I said it, I I missed the Play in under four hours. That's the thing. That's the reason I've been able to play it so many times is like I know the critical path and it takes four hours to beat it. Right.

With infinite ammo, I'm sure. Yeah. Oh, and and that's the other thing too. Like you get the Requiem Gun, which is basically like the super powerful gun. You get that in your first playthrough, but you have limited ammo, so you only should use it when you absolutely need to. And of course, like a JRPG, you just never use it because like, well, I have limited ammo. I might need it.

Yeah. How do I know when I need it? Exactly. But with infinite ammo, you just use it on everybody and it makes Grace's segment kind of Uh n it's not the same. You're just walking around with this giant gun and you're just taking everybody, you know, all the zombies out. So it uh it it makes it very different and and then, you know, by that extent like it shifts the gameplay from a horror experience to um action similar to Leon's and and it makes the game more fun quicker and quicker. So

But I am done. I've I've put it aside. Uh it is it is uh I I will actually probably be talking about it one more time, not on this show, but we're gonna do a special on Zamp uh with it and we're gonna go into spoilers and all that. Um and uh but I have been playing another game. I started it, wasn't sure how far I would get before this show, uh, and so I'll just quickly touch on it and then likely talk more about it next week.

Prince of Persia: The Lost Crown

And I've uh you know, I finished a game that I bought, so now I'm trying to do a backlog game and this is uh Prince of Persia The Lost Crown, which came out uh two years ago actually, uh in twenty twenty four. So Does playing this make you feel sad that the Prince of Persia project is cancelled? Yes, because uh I love Santa Time. It's one of my favorite sort of games of that era, like the GameCube. I played it on GameCube.

Um, I love that whole trilogy, to be honest. I I I think like when we when we talk about Ubisoft games, like those are the games that were my favorite. Like Assassin's Creed was great, but Prince of Persia, that trilogy there. Um it was also weird because the like the first one stands a time and then like the second one was like this edgy um uh you know heavy metal uh version of Prince of Persia, Warrior Within, I think it was called. Uh it was like a phase, you know, and then and then

And then the third one through warrior phase, just give him a year. He a well, actually I think that's what happened because the third game kinda was snapped back or maybe was a combination and I don't know. Um i it I I was really looking forward to Sans of Time. I think Ubisoft was in a period of like trying to bring back the franchise to have another sort of

franchise in their sort of rotation rather than just relying on like Ghost Recon and and uh Assassin's Creed and all that. So but that's no longer happening. And Prince of Persia the Lost Crown is sort of a return to the 2D version of Prince of Persia, whereas Sands of Time is more of a 3D action game. Prince of Persia The Lost Crown is a side-scrolling Metroidvania.

And I remember when it came out, people were saying, like, this is the best Metroidvania that you can play right now. It's amazing. And it's Prince of Persia and it's it's great. Prince of Persia is back. Of course that didn't last. I think Ubisoft shut down the studio. later that year, or or at least moved them on to other projects. And then as we know, they canceled the Sands of Time remake, uh, just just a couple months ago. So, yeah, it's a bit um

It's a bit sad playing through it, although I am enjoying like my time with it. It's a really fun game. I'm I'm playing on guided mode, so essentially I uh w it it sounds like more easy mode than it actually is, but it r what it is, I think, is more like Nintendo mode. It's like Metroid the way I expect to play Metroid games where it's like it it shows you where the objective is. It shows you the door you can't get through because you don't have the ability yet.

Like guided mode kind of gives you these icons. Yeah, I was gonna say it sounds like more mapping than Like, you fell off the cliff, we're gonna put you in a bubble and put you up on the next cliff. Yeah. Yeah. You know not that guided. No, no. Showing you the way. Exactly. And and you can play without guided mode and you can switch it at any time. And I think when you take off guided mode, it just it

it encourages you to explore more. And and that's fine. And I th I thought about it. It's like, you know what? Like I'm not necessarily gonna just do the critical path. I like exploration. I like

You know, I I almost like to know, okay, where do you need me to go? All right, I'm gonna go in the opposite direction. I'm gonna go everywhere else. Yeah. Yeah, exactly. So I'm I'm treating it as and also it's a way where They they had this really interesting system when it launched where you could like drop these pins And the pins were sort of visual

previews of what you what you were marking. So for example, when you bring up a minimap, you just kind of see the general architecture of the rooms, but if you leave a marker and you mouse over that marker, you see the room and clearly what you snapshotted like a treasure chest out of sight because you couldn't

quite reach it or something. Oh, okay. That's interesting. Yeah. And that's sort of that system is there to sort of allow you as the player to be like, hey, I can't progress past this because I clearly don't have an ability unlocked. I'll drop a marker. You can still do that in guided mode, but I think guided mode kinda like takes that

Sort of It almost sounds like it does it for you. Like instead of you having to go there and be there, like, hey, we're just gonna m like map points of interest. Yeah. So now I just use it to like mark treasure chests and other stuff I can't access and um And yeah, like let the game sort of tell me like, nah, you need the the you know, the w um I'm trying to think of an early power like

An early power allows you to dash in the air. Double jump is probably one of them. Haven't got that yet, but uh there's a dash move which is there's always a double jump. There's always a double jump. Let's be honest. It's not a spoiler. Like There's a double jump in there somewhere. There is a couple of locations where I clearly do need to double jump. So you know, uh it's it's coming. It's it's down the line.

But no, I'm I'm I'm really enjoying it. It's I it's funny'cause I had started it last year this time and kind of got distracted and played something else. So then when I tried to go back last, maybe like earlier the maybe in the summer, I couldn't quite 'Cause there's that muscle memory of the gameplay'cause it's a very um action based combat. Like you have combos, like w uh weapon combos, but then you also have to like parry and dodge and there's a whole system there. It's very forgiving, but

It's about building up that muscle memory and I had lost it. So I was like, Okay, if I'm gonna try this again, I'm gonna start over. Uh, and I think I maybe lost like three and a half hours of progress or whatever, but Um, I think I've gotten back to in a little bit further than where I was last time and I'm feeling pretty good about my momentum. The story is interesting, it's not really why you're there because like it's not like if you think of the Prince of Persia story, this is separate.

And and I mean if you ask me what's the Prince of Persia story is like, I don't know. There's a prince. But it's not this. This is actually more accurate because there is a Prince of Persia and you know He's in the game, but he's And uh I don't know, maybe there's a lost crown, I haven't quite got that far yet. But uh there there is

The story isn't why you're playing. The story has been has been interesting, but it's it's more about the Metroidvania style of it, the combat, the exploration, and I do love being able to like work my way through a map and discover secrets and solve puzzles and and the momentum of the character as you're moving around and um, you know, wall jumping and swinging off of uh Uh I wouldn't say branches but Like poles, I guess, that are sticking out of walls. Uh it's it's it's very cool.

Yeah. Always feeling satisfying. Like whatever iteration of the game it is, like they always have really satisfying traversal. Yeah. They nail it here. This is uh is very good. It the momentum is very good. You can like run, so you hold down the right trigger and you can run and then if you wanna like turn around and you can turn around. It it it's it's very freeing your ability to control your character and uh you never feel like you're battling

the momentum of the character. I always feel in control. I remember one of the darksiders being very Prince of Persia movementy. I can't remember which one it was. I think it was two, yeah. Yeah,'cause it was more open world and had more traversal. Um but yeah, this is another one that uh that I've got the disc. So when I'm done with it I can I can lend it to you guys and you can check it out. It's um it's good. So

Uh I I do recommend it. I'll I'll I'll keep playing. I I should be able it's a shorter game. I should be able to finish it by next week and we can and we can wrap it up then. But uh I also have the DLC for it too, so Um I'll have to play that too. I think it's just a sort of tact on extra content near the end of the game, so Yep, that's what I'm currently doing. No more Resident Evil. It's back in in the uh the old Disc box. Back in the case. Yeah. The di the ye old disc box.

Okay, Ryan. I don't know why I went there. Case. It was right there and I lost. I know. I'm supposed to be the exhausted one who can't talk this week, man. What's up with you? Disc box. Write that down. That's the show title right there. Well, while Ryan is writing that down, I will remind everybody to head on to head on over to patreon.com flash the gamers in if you like what we're doing here.

News

Uh we do have the monthly host special for March is up now. You can go and listen to it. Uh a lot of people seem to be really happy with it. It is the uh basically history of Battle Royale. And I had a lot of fun doing it this month. So um I'm glad to see that everyone has enjoyed it so far. If you want access to that right now, again head on over head on over to patreon.com slash the gamers in.

Uh we already talked about game night, so I'm not gonna go into all of that. But if you do want to join the conversation, head on over to tiny.cc slash tgi discord. That brings us to the news this week. And as promised last week, we have a follow-up because the Nvidia DLSS5 story just keeps going. And as we kind of thought, um, it's total garbage.

So that has been confirmed. Um I think last week we kind of um reported on what Nvidia had told us, but I didn't really understand how that worked exactly, or at least the picture of how it worked in my head. was basically exactly how they've now admitted it actually works, which is basically They are not really interacting with the three D stuff at all. Um, they are putting an AI filter over the two D image, which I'm like

I kind of thought that's how it would work, and you told me that wasn't how it worked, but in my head I was like, I don't see the difference. Apparently it's because That's not actually how it works. And they're just literally taking the 2D image, the the frame that they would display to you, and then AI filtering over top. And because it's AI generated, like there have been a lot of fears online, which I think are completely founded.

That are like Hey, um, if I interact with an NPC in one scene and then go away and do something and come back and like talk to that NPC again. W is it even gonna look the same? Like cause it's AI, it's generative. So like at what point, do you say, like, you're not even gonna be giving me the same NPC faces anymore? Like it's just it's a whole heaping pile of

garbage and wasted resources. Like, I don't know who thinks this is a good idea, but Nvidia just keeps doubling down and doubling down and doubling down and telling us that we're wrong and we just don't understand. Everyone understands it's a shitty Instagram filter. Get over your steel NVIDIA. Yeah. I I I think that It's been really wild to see the sort of showcase of the technology and then the doubling down from NVIDIA.

And and then it and it turned out to be exactly what we thought it was, which is just like a 2D layered over top of a two D image and using like some vector input or whatever to to make it smooth or whatever. But it's also, as we said last week, it it it seems like a You wouldn't know it from the way they're pushing it, but this is essentially a proof of concept. It's it they're calling it DLSS 5. It will launch they're aiming to launch it this fall with newer cards.

However, like the demo required two 5090s, this is not something that a consumer is going to be able to utilize. I I was listening to some other podcasts where they were talking about how DLSS technology gets introduced. And when it is first showcased, it usually runs poorly on the existing cards and then they refine it and optimize it for the next card. But I I really do think like this specific instance, it

It's not it's not doing what DLSS has done previously, which is improve the game. This is changing the game and is kind of closer to a mod than like a a a performance enhancement. It's like it's like an AI mod to change the look of your characters, which then kind of brings me back to the relationship between Nvidia and the creators of the games, right? Because

If you have like AI generation, they keep talking about it as if the like devs are gonna have all of this creative control. And I just don't see how that's going to work. with like generative AI being run on individual systems. Like it's not like There's some NVIDIA cloud somewhere that is feeding a like predetermined pre-AI generated frame to every single player that's playing, right? Like this isn't an update.

to graphics. So if you're gonna have generative AI running on a whole bunch of individual systems. Like there's no guarantee even that if you and I play the same chapter of the same game, that our games are gonna look the same. And that to me is just bonkers. It completely takes creative control out of the hands of the developers and makes it look

Shitty. Like, uh yeah. If there's like an opt out like a way for the developers to just fully opt out, like I would a hundred percent be doing that because oh man. It just completely strips any creative vision out of it and everything starts to look so similar. I don't know. This seems like a terrible, terrible idea. And I am shocked at the response from NVIDIA, just like Full speed ahead.

Screw your opinions. We don't care if you buy it. If you don't buy it, it's just because you're too dumb to understand it. Like buy in or get out. It's such a weird weird attitude towards consumers, especially in like the situation that we're currently in, the economy that we're currently in, how picky a lot of us have to be with our disposable income now.

It's like NVIDIA's like, Oh, you'll totally pay for two of these cards because this technology is it everyone's gonna want it and uh we're saying no, we don't want it and they're like, Yes, you do, or you're too dumb. Like Man, they're just this is not the time to be alienating your like target audience, like alienating consumers. Uh, you want people to want the thing that you're putting out. to justify buying two fifty nineties.

Yeah, I I think when this thing actually is out there it's It's not gonna land Look, the preview of how it's gonna land is what we've seen this last couple of weeks, which is it's it's gonna get torn apart and Uh I don't I don't think it's gonna be received well. I it's not something I'm I'm interested in in having in my video games and I mean I not that I was in the market to buy an NVIDIA card, but you know, I'm

Look, d they're gonna these companies that are have got their feet in the AI sort of pond, NVIDIA is like very much there, they're front and center. I I can I can sort of understand like where their heads at of like, oh we gotta we gotta put this in everything. We're so invested, we've got to, yeah. Yeah, they're doing the Microsoft thing. Microsoft's doing the same thing, putting AI in Xbox, AI in this, AI and that, like It is not sub this was not surprising uh that NVIDIA did this.

But they should they should have called it something else. Like they should not have called it DLSS five. Look, I'm not saying that calling it something else would have made it better. I'm just saying that at least it wouldn't have like It wouldn't have totally killed that brand and tech. Exactly. Yeah. I think that was a hidden I agree. Huge, huge, huge mistake. Mm-hmm. I just hope that this goes the way of like NFTs.

where so many companies seemed to be diving into the NFT pool and everybody was like, hey, if This is how we're gonna incorporate this tech into our games. And gamers were like, No, no one wants that. And like, and anytime any company would post about NFTs coming into their game or being used somehow in their game. The all the replies are just we don't want this. This is terrible. We'll not buy changing to you know, insert competitors game here.

Um, and NFTs just kind of went away. Like they're not really part of the gaming landscape. And I'm really hoping the AI is similar, is that like when people talk about using AI tools or incorporating this NVIDIA bullshit or whatever that they're just gonna say, you know what? There's too much pushback. People are too loud about this. It's really just not worth it. I know there's a whole lot more money behind AI than there really was behind NFTs.

But I'm hoping that the pushback will at least keep it out of gaming until the technology is better. And I mean better not just in the product it produces, but the back end effects as well, the data centers, the energy use. The water use, all the rest of it. I wanna see those problems solved before we bring AI into more and more places, right? So the more we can push back, I think, in the gaming industry right now, then the better.

It's it's still optional and I wanna keep it like optional or non existent until it's better is my pipe dream. Yeah. Yeah, exactly. And I and I think we are I think we're in the phase with AI where we're starting to see some of it recede while still having Companies recognize that maybe there's there's some some use cases here, like specifically Capcom got.

you know, pulled in with with the whole Grace and uh Leon segments in Resident Evil Requiem being showcased with DLSS five and they had a shale shareholders meeting and someone had asked, like, hey, what's your plans for using generative AI in game development and and they did say we will not implement assets generated by AI into our games. And we've seen in the news countless times where stuff slips through because a lot of companies are using generative AI in these sort of

ideation and, you know, improving efficiency and product like all the buzzwords and proof of concept and and all that kind of stuff. Yeah. And and like I I'm on the fence about that. Like they are tools. And again, like this goes back to how destructive AI is to the real world. Um, less so than the fact that like, you know, the output just isn't that good.

And I feel like, you know, we had this whole conversation. D uh might have actually just been a Discord conversation. Um, but when Expedition Thirty Three had their um award taken away. because there was they it was confirmed that they had used generative AI in the development of the game. Where and like my point was I think there's a really big difference between a game you know, use the tools when it was the new hotness a few years ago to get their their concept off the ground.

versus everything we now know about AI, about its impacts, about like the things it's doing to our brains when we use like chat GPT too much. Like The longer these technologies are around, the more that we learn about them and when we should use them and when we shouldn't use them, and we have a whole lot inf a whole lot more information now. So if you are a game dev and You are starting in the year 2026.

And saying generative AI, rah, rah, rah. That's a totally different landscape and a totally different decision than let's try the new hotness in 2021, 2022 when these tools were just becoming available. So like I think it's it's a different conversation. I don't think it should be like immediately disqualifying, immediately you're a terrible company, Gen I gen AI, blah, blah, blah, whatever.

I think there's some nuance there, but in general, like we shouldn't be implementing more of it now with everything that we know, right? Not to mention all of the like the IP concerns and and everything. Again, like we know so much more now about how it works, what it pulls from, what it costs. Um, and I don't think it should just be like we shouldn't treat companies the same like

there should be some nuance as to like when they adopted it, when they used it and how they treat it today. Yeah. And it will continue to evolve. And I think there will be companies that

Uh, stay away from it. Look it look, if there's ever the Nintendo approach is probably the best approach, is is right now with AI. Like Nintendo is going to be probably a decade behind in terms of using these tools for whether it's ideation or uh uh even content generation, I I think that's the right call, definitely.

Yeah, for once Nintendo being like way behind or old school, depending on your view of their strategy, might be the the winning strategy right now. Yeah. I really I really think that's that's the solid approach with this type of stuff. I mean, you know, we're we're still seeing A lot of the AI generated content that we're seeing games pop up

there's always this response from the developers like, Oh, that just slipped through what we you know, we we've we it's f left over. We had it with the altars. Yeah. We had it with Crimson Desert just this past week. Um it happened with uh Expedition thirty three, although that was discovered later on when they said they had used it like I it's it's I think Blue Prince did it too.

Yeah, I think that's why it's it's so weird is that like so many of these companies a few years back were like, Yes, let's use the new hotness, like let's use these tools. What's this all about? And then yeah, like you say, assets. slip through and and miss QA or whatever and you know, it's unfortunate, but it happens and yeah. Then they fix it. But I think that is totally different. And like I also think there's like

a difference in scale too. If you're like a couple of dudes in a basement trying to build a game and you're like, hey, we need to, you know, some concept art or whatever To show people our vision so we can get funding to hire a real artist. Like I feel like that is still somewhat of a defensible path. Whether it's what I would do or not doesn't matter. It's I think that's a more defensible path than like some of the like some of these companies that are just like,

Gen AI Everything! We are huge and have tons of money and are integrating AI because We need profit margins. Like those are two totally different conversations. So I don't think AI should be immediately like disqualifying, but there needs to be conversations about how it's used, how often it's used and

I think that's it. I think that's the whole AI. I don't have anything else to say about that. Yeah, no more AI. Instead we're gonna talk about the FBI. Uh because they are investigating malware that's been hidden inside uh games that are hosted on Steam. So I thought that this was like that this had happened like a while, a while ago. Um, but it's kind of like picking back up now. And so essentially what what happened is that there I think there's a list of Is it like six or seven games?

Yeah. Yeah, there's six or seven here. Yeah, so they are, I mean, like legitimate air quotes, legitimate games in that like they are on or were on the Steam platform, available to play, quite simplistic, but you know, like especially with the cozy game boom in the last like

twelve to eighteen months. I feel like, you know, like there's just there's we always talk about it. There's a ton of games coming out. And I think that there are there's definitely an audience for like smaller experiences, like I just want to fish. This is the game. Like, I just wanna, you know, do the we talked about it with hat too, with those, oh, now I can't even remember the genre. But it was like

Not quite the like set it and forget it games, but just very close to that. Those like idle games. Idle games. Yes, thank you. Yeah.

Um, though yeah, those kind of games. Like there's there are audiences for those experiences and someone has taken advantage of them basically. So they're they've built very simplistic experiences that are interesting enough and have enough of a target audience to get downloads and then they have been releasing malware into those games and then therefore onto those systems. Through like software updates, which is like, oh my God.

Yeah, it's a it's a really this is a this is a really uh um Crazy scenario because in in our minds like we kind of think of like Steam and these other, you know, stores to be sort of the uh a protector, like, oh, if I can install this or pay for it. It should be free of malware. Somebody has checked it at some point and said, yes, you can exist in the Steam marketplace, but I don't know if it's just like again.

size volume share holder value. Like I mean the fact that there are seven or eight games in this list. on Steam out of the helmet. Like they probably release 25 to 30 games a day on Steam. Like this is definitely a drop in the bucket for their overall Store offerings. And it's essentially just like Trojan horse, right? Like here is your, here's your game. It's simple. It's the kind of thing that you might like.

Download and try and forget that it's even there. And if you have like auto downloads enabled, like I do, like I just like, yeah, automatically keep my everything up to date. Thank you very much. Then Later on, after they've got a bunch of downloads and people have this software just sitting on their systems, they're pushing an update, which is the malware. So the initial game has nothing in it.

The initial game doesn't throw any flags. It's the update pushed later that then is what infects your computer. It is diabolical. And uh yeah, like again, like I say, a very much a drop in the bucket. Like this is not a stop using steam, but uh definitely a new kind of like vector to be aware of. Yeah. Well it's something it's I think that's where this is going to impact

Like if this does become I don't think this is gonna be widespread. This is an isolated incident. It's it's important to know that's happened. to be aware, to protect yourself, but if it were to get out of hand, it's probably gonna impact indies more than it's gonna impact Triple A games because while triple A games are not um uh completely I think there was a immune to hacking. Like No, there was a Call of Duty recently and I think Microsoft had put an old version out on Game Pass which was um

uh people had installed it and it was vulnerable, had some security exploits that that had been patched, but not in this older version that they had put online. So like nothing's Nothing's immune to this type of stuff. Yeah, yeah. Um I j I guess it's just if anything, this is one of those reminders of like You know, Steam is like a lot of other these other like app stores, like there are processes in place to try to catch this stuff.

But stuff slips through. Well again, like the exactly. And I don't know how rigorous the process is for updates versus the process for, you know, getting your game on the store. originally, which I think is is kind of what this is

showing everyone is that like when you if you if your original game is fine, then it seems like there's no issues getting approvals on Steam and maybe not the same amount of oversight for updates as, you know, initial offerings. So Basically the FBI just kind of put it like the a lot of these games the all of the games are off the platform now.

But they're essentially looking for anyone who may have been affected. So, um If you do if you did buy any of these games or if you think that your system might have been compromised by these or any other games on Steam, then it's very much like a hey Please let us know. So uh the games are block blasters, uh, chemia dash verse slash dash fps. Lampy, Lunara, uh, pirate pirate Phi and Tokenova.

So if any of those sound familiar, you might want to just uh check your systems, take a look, see what you've got. Yeah. Yeah. That is our our FBI PSA. Our one and only. I don't think we've ever had to do an FBI PSA before. No, no. Although I think the the recent The recent news uh down south is they banned all uh all uh non domestic routers, so

Um, not that that's gaming related, but yeah. Some some weird stuff. Weird and wild stuff. See, this is I stay off the internet and I don't know these things. Yeah, well Thank you, Nintendo. I feel like this has been like the super pro Nintendo um episode. Yeah. We just need uh are are you thinking of getting Pokepedia? Like that seems like it might be fun.

Kind of on the fan I would have if it was a mainline Pokemon game, I would have gotten it. But um yeah, where it's Animal Crossing, I'm kind of like meh although a lot of people seem really super into it. But uh yeah, I'm just kind of like I'm a little on the fence about it, but

Maybe we'll see. We'll see what else comes out. Like if nothing else comes out for the next little while and I'm done with Mario Kart and Donkey Kong, then I probably will pick it up. But again, with so much backwards compatibility, then there's a lot of stuff That I bought on the Switch that I never actually finished. So I I have a lot of stuff to play on it. That's really not so much a uh not as much of an issue as I as I thought it was gonna be, but

Uh yeah, I mean uh we're gonna be pro Nintendo and pretty much down on everybody else this week, I think. Um Fortnite, this is this is like breaking breaking news, I think, as of today. Um is it today? Yes. I saw it today and I'm just realizing that that doesn't mean that it okay, it was this morning. I was like, just'cause I saw it today doesn't mean it happened today. Uh Epic is laying off over a thousand people. Uh, blaming a downturn in engagement. And uh yeah, basically this is just like

This is like all the other layoffs. There is nothing special about this. You can blame downturns in engagement all you want. But what we know is that it's all about your shareholders and your numbers, and it's not about the amount of profit you're making, it's about the comparison to last year or last quarter or whatever the fuck.

And if you're not constantly positive, you gotta fire people. So yeah, don't let them work on making your game more engaging. Just, you know, change your bottom line. It makes me so mad. But yeah, now Epic is firing a thousand people because of course they are. Yeah. This is wild. And and this is two weeks after they increased the price of V Bucks and kind of moved some stuff around there.

Um and changed it's the leg Manny uh Manny, True Villain Manny, uh host of Faz was actually telling me because we were talking about getting back into Fortnite and uh but he was saying there were changes and everything else, and they also changed. It used to be that you could, there were enough V-Bucks in the battle pass that you could pay the battle pass and but just by pay just by playing all the way to the end of the month.

Or the end of the season, sorry, you could then pay for your next battle pass. So you can still do that, but If you played more, like there were like basically a whole bunch of extra levels at the end of the battle pass. So if you kept playing more, you could accumulate some, not a ton, but some extra V-bucks. And then so over time, if you bought a few battle passes and played a lot.

You could afford some cosmetics off of those battle passes. And they've totally gotten away with that. You can now only get enough V-Bucks to buy the next battle pass and that's it. There's no more V-Bucks in the pass after that. And I'm like, It's like it's all these little things, right? Like If you were a dedicated, engaged player, you could get a real monetary, if small, reward.

And they've just they've taken that away and then they wonder why they have no engagement. It's because now people get the hundred levels of the battle pass and they don't have any reason to stick around. Like it's not rocket science epic. Yeah, I I mean they're a company that are making I think someone was throwing numbers around of like they're making

like five billion in profit last year or something. I was gonna say they make billions. They are a billion dollar company. They are not a million dollar company. They are a billion dollar company. Like Come on. And that's profit. That's not like that is after your expenses. Profit is after. Yeah. And they're being paid. Like they've got the they've got the Happy Meal deal where like you know, Disney is paying them to put Star Wars in their game, right? Like

I I I get it. You know, maybe they have too much staff, but at the end of the day, it's like I really feel like you shouldn't be putting this on your staff that that you hi you decided to hire. Like just if even if you just overstaffed, like that's that's not their problem. That's your problem. Like find Mm something else make another make a different Fortnite. Make something else. And part of this is they're also like sunsetting specific modes.

So it's it's impacting the developers, but it's gonna also impact players, like where you're you're gonna lose uh I think specifically they said it was the rocket racing one of the music things and uh the tactical game, uh, ballistics. So This news is is impacting everybody but Tim Sweeney. Uh he's gonna be fine.

Uh, and and I think they even specifically say, like, hey, we took a lot of bullets in battles where, you know, we're still in the early days of paying off. Like alluding to their f fight with Apple and Google and they're saying they're just coming back onto mobile platforms and they kind of they find so many ways to blame this on

somebody else it but really it's it's their fault. They're they're basically saying, Well, you know, we did that we did this fight. It cost us a lot of money. It's like, well that's a fight. You chose to punish. You chose, yeah. Yeah. And now you're punishing your staff that have worked probably crazy hours to build this wild amount of content for Fortnite'cause they always have new stuff. That's the whole reason they have thousands of employees. So I don't have

Like the post read as if I should have sympathy for Epic Games. I do not at all. Same thing with the V Bucks thing. Yeah, the messaging here is wild. The downturn in Fortnite engagement that started in 2025 means we're spending significantly more than we're making, and we have to make c major cuts to keep the company funded. I call so much bullshit on that. So much bullshit. Like

I oh again, when you're making billions of dollars in profit, spending more than you're making to keep the company funded? No. No, you don't need to make major cuts to keep the company funded. You need to make major cuts to make sure that your shareholders are happy. That is two totally different things. It's not like if you hadn't cut these thousand jobs that Epic was gonna disappear. I call so much bullshit on that statement. Like, oh man, it makes me, it just is infuriating.

And then they talk about how the layoffs are there's also five hundred million dollars of cost savings in other contracts and marketing and stuff. And I'm like Again, you make billions and you're worried about like half a billion. I just well like, yeah.

They're dealing in numbers that are so large that you can't tell me that a thousand employees is gonna make that big of a difference. Like you could have made different decisions. Yeah. It it I again I I have no I have sympathy for the folks that were were laid off because I know that Probably a lot of those uh people cared deeply about Fortnite. and uh making sure that the Repo bots looked just right.

in Fortnite. And looks amazing doing their little dances. Sure. Yeah. Like there's a lot of work that goes into that dance. Those were ridiculous. Yeah. And that's the thing. Like there there is so much joy built into Fortnite. And the devs aren't the ones that made all the decisions to try to capitalize on every little stupid trend. And to grow Fortnite into a platform instead of just a Battle Royale game. Like it was making hand over fist as a Battle Royale game. And then they were like,

Well we should add concerts and we should add this thing and we should add that platform and maybe what if we did tactics? Like J why? It's because you were trying to capitalize and make the most money you possibly could in that moment. And now the moment is over and you're like, okay, thank you very much for giving us that billions of dollars, employees. We're done with you now. Goodbye. Like Should be illegal. Should be illegal. I mean, uh yeah. Yeah seen as like, well, this is what happens.

I everybody's doing it, so now we are too. Like I and and the the l the where it kinda where I kinda end on all this is like This does not bode well for Fortnite. If you had asked me a month ago how's Fortnite doing, it's like, yeah, it's doing great. Great. Yeah. But like this has been good. Like partnerships have been good. And and I see every single time I play, this is probably another thing that pisses me off.

Every single time I play, almost the first day, I'm immediately in lobbies with people who have like most of the battle pass skins, which means they bought the battle pass and they're playing enough that they've already unlocked the first like 50 levels. And every single time there is a new content drop and a new partnership and a new skin.

The first lobby I'm in, multiple people are wearing them. So you cannot tell me, you cannot tell me that they are not making money from battle passes and skins. They are making so much money. And yeah, again, like it's just, it's infuriating. Like the messaging just does not match what I as a player see every single time I log into Fortnite. Yeah. So I I don't I don't know

Like i they they talk about, you know, Epic has had to pivot before with other sort of upheavals in the industry. And I guess I just didn't really see

like this as an issue for Fort like Fortnite's been around for a while. I f I feel like it will survive this too, but Epic seems to Yeah it feels as though they're seeing the writing on the wall or maybe they're using it as like they they're using the doom and gloom to kinda like allow themselves to kind of like make these drastic cuts, but Um, they also address AI and say like, Hey, these these layoffs aren't related to AI and you know

To the extent it improves productivity, we want as many awesome developers developing great content as we so it's kind of like, okay, well if it's not about AI and you want as many awesome developers as you can. maybe don't fire a thousand of them. I don't know. Seems a bit like the statement's all over the place and and honestly this is this is the epic that we've kind of had for the last, you know, five or six years. Ever since they started that battle with Apple, I feel like they've kind of

They've been trying to play the industry like good guy. Yeah, but they really It kinda started I guess with the Epic Game Store, really. Like uh it was that it was around the same time. Where they're like, Oh, but we're and and that's likely to gonna be the next thing. Like, honestly, like, you know, probably by this time next year, they're gonna be like, Well, we're shutting down the Epic Game Store and we tried and

You know, it just cost so much money and we gave away so many free games and Steam's the worst. Wow, wow and I'm like, ugh Man, I don't know. But yeah, this it's if this is sad. A lot of people have lost their jobs here and it's It's uh well, another reason why Nintendo Nintendo hasn't posted that they've laid off a bunch of people, so there's another bonus. Yeah, there's another Nintendo win for the week. Yep. Yep, yep, yep. Oh man. Yeah.

And then on a on a on a better note, if you're anyone but me, we have Sonic News. Yay. We did it. Yes, Sonic the Hedgehog Four had a teaser trailer and confirmed that uh Jim Carrey is coming back as robotnik because he is not allowed to retire.

Apparently. He is allowed to be accused of being a clone. I don't know if you saw that in in TikTok, I guess. It was big on TikTok. He was at an award show and he looked different, so people thought that he was cloned and and now he's all happy to be back in Hollywood or whatever, but To be fair, um, that is a very popular uh conspiracy theory going around right now, mostly about women.

So I'm actually surprised that it's being applied to Jim Carrey. But yeah, mostly about women who all of a sudden have totally different or like look ten, twenty

years younger and they're like, oh, obviously it's clones. So it's really funny that that TikTok conspiracy has made its way to Jim Carrey. He was at some French award show and I look, I'm not a I I don't claim to know uh anything about makeup, really, but to me it looked like he just had like the the makeup that they put on you when you when you do a TV show and it kind of just like

May i it's like it just smooths everything out. I don't know. Like it it just it didn't yeah, it it looked off, but it honestly looked like okay, maybe, you know, he just Okay, so I I just have to read this cause it's ridiculous and it's it's fucking AI cause it's Google. Of course it is. There's no evidence that Jim Carrey has been cloned. Conspiracy theories suggesting a clone appeared at a French award show were debunked by his representatives. Yeah.

Like it treats it like it's a legitimate question. I mean just to AI is so stupid. It's all it's all legitimate. Oh god, yeah. Debunked. You're even debunking it. There's not a full grown Jim Carrey clone for fuck's sakes. What has happened to us? Yeah. We're definitely in the weirdest timeline. Um for sure. But uh Jim Carrey's back is Robotnik, so we can all be happy about that.

Uh and uh also I think Keanu Rees they said he's gonna be back as Shadow, so Shadow's back. Basically, look, spoilers for the end of Shadow the Hedgehog Three, um Yeah, they're not dead. So you don't have to worry about that. Or maybe they're flashbacks. I don't know. Uh and then they also confirmed that um no roles given, but Ben Kingsley, Nick Offerman, Matt Barry, and Richard Iote are gonna be uh joining the cast.

Four fantastic uh folks. I I can't wait to see what they they do. Uh the rumor or the hope is that Nick Offerman will voice Big the Cat. So that's the big hope and dream out there, Johnson. No. Some of this might mean something. um world. I have no idea who the cat is. I didn't know there was a cat in Sonic, so okay. Here, let me out. You're still reeling from the fact that Jim Carrey uh might uh might be a clone.

A hundred percent I'm going down a rabbit hole as soon as we stop recording. So that's Big the Cat. Oh wow. Okay. That is a that's a big purple cat. You know, and he likes to fish, so it fits. You know, you can kind of picture it now, right? So anyways, uh it's out next March um twenty twenty seven and start the clock.

Uh likely won't be able to talk about this for another quarter, but uh that's fine because honestly uh at this point we're just waiting for a f a a real trailer. So this is it was really just a little teaser with some Some uh I think some reused voiceover from the previous movies and then just confirming cast. So they're this is just the beginning. Oh I promise it will not be a weekly event. We will spread it out. We will talk about it whenever there's news. I promise.

And if you'd like to talk about it right now, you can head on over to tiny.cc slash TGI Discord to join the conversation or visit us on the web at gamersinpodcast.com. You can also follow us over on Blue Sky. You can find me joceln at josplays.com and Ryan is at RyanMurphy.ca. Also be sure to check out our TGI Community Starter Pack at tiny.cc slash TGI Starter Pack. Thanks for staying at the Gamers Inn and remember, tune in next week. Bye everybody.

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