#205 Deep Dive - Root: A Game of Woodland Might and Right
Cole and Dirk are joined by Kaitie Aidley and take a deep dive into Cole's game Root.

Cole and Dirk are joined by Kaitie Aidley and take a deep dive into Cole's game Root.
Dirk share results from the recent listener questionnaire. He also shares some exciting changes coming up for the show.
David and Dirk chat with TL Simons of Out of Order Games. They discuss the creation of the game Bloc by Bloc, it's connection to social issues as well as the differences between the first and second editions.
Cole, Dirk and Kathryn take listener questions. They have a great discussion surrounding the topic of accessibility. Additionally they discuss the topic of 'get-back' mechanics.
Tim Burrell-Saward joins The Game Design Roundtable and discusses games that use smart speakers.
On this 200th episode of The Game Design Roundtable, many members of the team share thier thoughts on the show, the industry and people who have inspired them to be where they are today. Enjoy!
In this episode, Dirk and Cole have a conversation with tabletop game designer Scott Almes. The discuss tiny box games as well as Scott's experience with a variety of publishers.
In this episode, Dirk and David have a conversation with Michael Woods. Michael previously worked at 38 Studios as well as Subatomic Studios. He shares his experiences with work on games large and small.
In this episode, Dirk is joined by Ben Kanelos and Leslie Loy about megagames, also known as large scale simulation event with up to hundreds of participants.
In this episode, Cole, Dirk and Kathryn name some admired designers, some unlikely games that they enjoy and answer some listener questions.
In this episode, Dirk and Harrison chat with game designer Alex Roberts. They discuss her recent experience with The Star Crossed Kickstarter as well differences between live action and table top game design.
In this episode, David, Dirk and Rob get together for a discussion recapping a Kickstarter campaign for Restoration Games' Fireball Island. They also take a couple listener questions and discuss the idea of replayability.
In this episode, Dirk has a great conversation with video game designer Kellee Santiago. They discuss the game Cloud, the state of VR games and this history of game design.
In this episode, Dirk and Harrison welcome Aljernon Bolden to the show. They discuss game design from an engineering approach.
In this episode, David, Dirk, and Rob get together to answer some listener questions, which turn into a good discussion and a deep dive into a single question about promotion. Also, Rob announces a Kickstarter for Fireball Island.
In this episode, Cole, David, and Dirk get together to answer some listener questions.
In this episode, Dirk and Cole have a conversation with Jeremiah McCall who uses games in the classroom to help in teaching history.
In this episode, Dirk, Kathryn and Rob get together to answer listener questions around playtesting and professional backgrounds in design.
Description In this episode, David, Dirk and Harrison get together to answer listener questions. Lots of acronyms and great insights in this episode! JRPG, MUD, MMO ... David Heron - @DavidVHeron Dirk Knemeyer - @DKnemeyer, artana.com, dirk@artana.com Harrison Pink - @gilespink, harrisonpink@gmail.com
In this final episode of 2017, David, Dirk and Kathryn get together to review 2017 and look forward to 2018.
In this episode, David and Dirk speak with game designer Cole Wehrle. They discuss Cole's work and how to find balance designing games with deep historical and cultural context.
In this episode, Harrison and Dirk speak with Edwin McRae, a narrative designer. They discuss the importance of the narrative line in game design and how it can keep game players engaged throughout a game with immersive details. --------------------- Edwin McRae - www.edmcrae.com, edwin@edmcrae.com Harrison Pink - @gilespink, harrisonpink@gmail.com Dirk Knemeyer - @DKnemeyer, dirk@artana.com, www.artana.com --------------------- Episode Outline 00:14 Welcome Edwin 00:17 Edwin's background 03:34 ...
In this episode, David, Dirk and Rob finally get back together to catch up on each other's projects and answer listener questions. --------------------- David Heron - @DavidVHeron Dirk Knemeyer - @DKnemeyer, artana.com, dirk@artana.com Rob Daviau - @robdaviau --------------------- Episode Outline 00:11 The group is back together again - it's been a while. David, Dirk and Rob catch up with what they've all been up to. 07:55 Listener Questions 08:12 Opinions on the rise of game engine marketplaces...
In this episode, Dirk and Harrison have a chat with Mike Bithell, designer of games such as Thomas Was Alone, Volume, EarthShape, and Subsurface Circular. They discuss Mike’s path to success and how he’s been able to make such a variety of games. --------------------- Mike Bithell – @mikebithell, mikebithellgames.com Harrison Pink – @GilesPink, harrisonpink.com, harrisonpink@gmail.com Dirk Knemeyer – @DKnemeyer, www.artana.com, dirk@artana.com --------------------- Episode Outline 0:17 Backgroun...
Description David and Dirk answer listener questions surrounding game design, board production, 3d printing and play testing. --------------------- David Heron - @DavidVHeron Dirk Knemeyer - @DKnemeyer, artana.com, dirk@artana.com --------------------- Episode Outline 0:13 Listener Questions 0:33 What are the most common mistakes new designers make with blind playtesting? 6:55 What is the current state in board game printing? 8:44 How does it work with games with lots of mini's? 10:56 Will 3D pr...
In this episode, Dirk is joined by John Schulter, Sarah Graybill and Randy Hoyt to discuss their work on their new game, Spy Club from Foxtrot Games. They describe how their collaboration works and how Foxtrot Games and Black Straw Games fit into this relationship. --------------------- John Schulter & Sarah Graybill - @BlackStrawGames, blackstrawgames.com Randy Hoyt - @Randyhoyt, @foxtrotgames, foxtrotgames.com Dirk Knemeyer - @DKnemeyer, artana.com, dirk@artana.com --------------------- Ep...
Description In this episode, Elizabeth LaPensée joins Kathryn and Dirk and they discuss indigenous self-determination in game development and how a destructive pattern of colonialism is being addressed. --------------------- Elizabeth LaPensée - elizabethlapensee@gmail.com, elizabethlapensee.com Kathryn Hymes - @chicalashaw, thornygames.com Dirk Knemeyer - @DKnemeyer, artana.com, dirk@artana.com --------------------- Episode Outline 0:11 Welcome Elizabeth - Background 1:35 Elizabeth's voice and ...
In this episode, Niki Crisci calls in from Germany and chats with David and Dirk about his recently release game, Will Glow the Wisp. They discuss his inspiration for the game and how he's found the time to work on it. --------------------- Niki Crisci - @KeyboardSamuray , parttimeindie.com, store.steampowered.com/app/640890/Will_Glow_the_Wisp/ David Heron - @DavidVHeron Dirk Knemeyer - @DKnemeyer, artana.com, dirk@artana.com --------------------- Episode Outline 0:16 Welcome Niki- Background 0:...
In this episode, Tomer Perry, political theorists, avid board and table gamer from Harvard University joins David and Dirk. They discuss how games are used to teach ethics and political theory. --------------------- Tomer Perry - @Perrytom6, ethics.harvard.edu, politicalgamer.com David Heron - @DavidVHeron Dirk Knemeyer - @DKnemeyer, artana.com, dirk@artana.com --------------------- Episode Outline 0:14 Welcome Tomer - Background 2:45 What impact, is what you're doing, having for people who are ...
David and Dirk catch up and talk about David's new work. They discuss some of the different ways he's found this new studio operates organizationally and how he thinks it may be a growing trend across the industry. --------------------- David Heron - @DavidVHeron Dirk Knemeyer - @DKnemeyer, artana.com, dirk@artana.com --------------------- Episode Outline 0:38 What is David doing now in terms of job roles and companies? It's not quite what he expected 3:29 What is David's new project? 5:14 David...