In this episode of The Full Nerd, 9800X3D Details, Nvidia making ARM processors and RDNA 4 at CES 2025 maybe. And welcome to the full nerd podcast PC World podcast about PC building. I am your fill in host Adam Patrick Murray. I'm not alone now. I have two three fine gentlemen here in the room with me. One online, Brad Charkis is online. Hello Brad. Hello, I'm here in spirit. Go vote, y'all. Yeah, go vote. Don't forget. Do your civic duty if you are in the US. Will Smith is here in the US.
I can confirm that. Hello. Welcome to the podcast. Welcome to the podcast. It's an exciting day. I voted yesterday. I took a California we get mail ballots and then you just fill them out at home and then you take them to a jamming other thing. And then you get a text that says, Hey, your vote was counted, which is nice. Also if you already voted and you voted by mail, maybe hit the status thing and make sure your ballot was counted.
You don't need to like send your signature off or something, especially if you're in certain states. Good point. I like that. And controlling the verticals and horizontals is a bearded, a freshly built bearded Willis Lite. Hello, hello everyone. Happy Tuesday. Happy election day. I'm still a little bit of a shrubs and super bubbles. Yeah. So it's not full beard yet. Is that itchies? No, no, no, yeah. Is that supposed to am I anticipating that? That's supposed to come usually.
There was a period of time. But now I just don't feel anything on my face anymore. There we go. And it's all fixed. Super overstimulated all the time. If you want more beard talk, go go back and watch the the pre show. We are here to talk about PC stuff. First up real quick, we need to to give out a PSA. This is not a full topic, but we want to give a PSA. There is a public service announcement. Yes, thank you for for listing that out. That's what that stands for. I just wanted to know.
I didn't know. Yeah, yeah. Nvidia GP, if you have an Nvidia GPU, update your drivers ASAP. Yeah. Will, why should people update to the driver? Because there's a exploit that's a remote code execution in Nvidia drivers that are older than a certain date and time, which I forgot we're going to talk about this. So I didn't actually look. Whoops. Yeah, so which ones they are.
But if you go to the Nvidia GeForce experience or the Nvidia Slice driver's homepage and download the current, I think October. Maybe 24 release drivers. Those are cool, solder ones less. Yeah. It's always a good practice to update drivers, even if you don't want like the day one drivers. Maybe some people get the previous driver, I don't know, but Brad, have you updated your drivers? No, I haven't yet. I've been playing Color Duty on my Xbox like a... What?
Yeah. Wow. And that concludes the show. We're done here. I've been sick, so I've been sitting on my couch and my recliner with my gamepad. Okay. Oh, well, okay. We still love you, Brad. If Brad's going to talk about this nonsense, I put a half of intelligence in my phone this morning. I got the opt-in for that. Oh, so it's that phone's finally intelligent? The phone's finally smart. Yeah, finally. I got the... It took a while. When I turn on Siri, it does a whole glowy thing now.
That's actually pretty cool. I would just update it just for that. It was that's why I did it. But yeah, so PSA, update your drivers, always a good thing to do. But we're here to talk about CPUs. Not just any CPUs. I was digging around doing some things around here and cleaning up some stuff. And I came across some old CPUs that I didn't even know we had. I'm not talking about the CPUs. Those are crazy. Yeah, we got... We got trace here. We have numerous trace here. Check these out.
Say an i5-3470. We got a Celeron. So that G530? That i5-3470 is going to be faster than my i3-13100, right? Because it's a 5. Yes, definitely. That's how it works. We also have a Celeron G440. And then in these trays, we got some hot AMD... Holy cow, these are ancient. Yeah, so we got an AMD phenom. AMD Athalon II. We got a couple of those. AMD Athalon 64, a phenom, too. We got those. We got an A8-5600 series. Oh, that's a 5600. Rise of 5600. Oh, that was good. That was good. Say A8-3800.
Athalon 64. Yeah. 6700? Yeah, we should just build a PC. I don't want to see. We have CPUs here. We should just build a PC. Chad is asking, did you find Gordon's stash? I know. You know, I think... If there's something you got to know about Gordon, he's got a lot of stuff. And sometimes he puts stuff where he didn't know he had stuff. So yeah, I was cleaning out in area. And I was just like, I was like, okay, well, that's funny. At some point, Gordon just slid this tray of CPUs in here.
And I was like, I didn't even know we had these right now. I just want to say I'm really disappointed in the level of cleanliness on the top of these CPUs. It's fine. You can do better getting the thermal boom when you put them in the tray. I'm like, one of the things not working in the space for a long time and then coming back, it's fun when you get the trade CPUs from the vendor because they often come like the current raft of CPUs used to come in these trays.
And they'd be like, two trays stuck together and they'd be rubber banded up. And then they'd just be shoved into like a normal FedEx squishy envelope or something and sent through the mail. You'd get like some unannounced, unreleased hardware that no one in the world had outside of the company. And you just get into like a normal package with like the trays. Anyway, these are my trays. So trays are fun. They were shipping it back then.
If you're just on the shipment list, they would send it to you. So you just get like a bubble pack with the CPU loose. Yeah. Yeah, actually, and I feel like before I started reviewing CPUs, I was like, I was like, uh, the, uh, the, uh, sometimes Intel CPUs would come with just, it would just be Intel confidential. Oh, yeah. Yeah. Yeah. Yeah. Lately, or at least a little black box. Yeah. But like, even like etched into the, into the heat spreader would be Intel confidential.
I don't think, I think the AMD CPUs always, they always sent ones that were retail marked. But, but yeah, Intel confidential. I have an old nail in Intel confidential. Still don't have my thing. Nice. All right. All right. We're not here to talk about phenom. Uh, you know, we're here. It's a bad name, right? It's phenomenal. It's, it's, I mean, it's not a feminine. Yeah. Yeah. Right. But it's actually, it is phenom, stand for phenomenal. Actually, I don't know.
I think it officially didn't stand for anything. I can't remember. It's been a long time since I thought about phenoms. I should have. Uh, anyway, yeah. We're here to talk about the brand new hotness, the 9800 X3D. We talked a little bit about the yesterday because it was teased right alongside the reviews of arrow lake. Like, it was just, it was a perfectly time little, oh, hey, here's, here's reviews for this CPU. Uh, and some people were not happy about it.
So we, uh, you know, we're just going to sprinkle this one a little in here. Just go to leave it there. Twist in the knife after it's gone in. Yeah. Yeah. So, uh, actually, you know, that was two weeks ago, right? And then last week they, they, they, they tea, so they teased it.
And then last week, uh, after we recorded, uh, they, they gave the details because, uh, at the teased, we didn't know what, which processors were, were going to be shown, the details of that, uh, we, there's a link in the description. If you want to follow along to an article by, uh, the fabulous Mark Hawkman, uh, he goes into detail, uh, about what was actually announced. So the, uh, what is coming out this Thursday? So in two days from today, two days from today, uh, is the 9800 X3D.
So the eight core processor, not, not the 9900 X3D or the 9950 X3D, uh, those were not mentioned just the eight core, 120 watt part and is coming in at $400 and $80. So it's a $30 increase over the 7800 X3D, uh, but they're, they're, they're promising some things. It's similar core count, uh, but this time a, uh, a, a higher max turbo, uh, same, uh, same cash, uh, all the goodness that you get from X, uh, X3D, but they're, did they increase the cash actually? Oh, I got you.
I was going to say the second gen, can you just get me off? Yeah, yeah, yeah. So, so that's the big thing is that they're saying, hey, uh, we alluded to it with the, the higher boost clock because this is now, uh, AMD is, is claiming this to be the second generation of, uh, 3D V cash.
So for the Ryzen 5000 series and then the 7000 series, the, the, the V cash was on top of the CCD, uh, along with a, some, some filler on the, on the side's for stability, uh, now for the second generation, they decided to instead of putting the peanut butter on top yeah, of the bread, uh, they decided to put it on the bottom. It's like an inside out, uncrustable, I guess. Yeah, yeah, something like that.
Uh, so this actually, this allows for, for a couple things, there's, there's actually really good video. I'm linked to it. I should put it in, in the description to, uh, Dr. Ian Kutcher, Sytek, Patato actually did a, an interesting breakdown of like the benefits of having the cash on the, on the, on the top of the CCD versus the bottom, uh, the, the major benefit of having the cash on the bottom, as it, you no longer have to worry about thermal, uh, limitations.
Cause, uh, cause like on the, on the older 3D V cash chips, it was basically serving as a thermal insulator between the hot bit and the thing that makes the hot bit cold. Yeah, I mean, the, the more layers you put in it, the harder it is for the, the heat to dissipate and that was always, uh, something that they said, hey, like these, these are clocked lower, usually the X3D parts were clocked lower than the equivalents, um, but that
you'd still get the benefit of the V cash for the games that, that, uh, you know, need that extra, uh, cash, um, this time by putting the cash on the bottom, uh, they also, uh, made it so that it, uh, is spread out equally across the CCD. There's no more, there's no more filler, uh, so that the, that means the hottest part, uh, which is the CCD itself, uh, is now closer to the ILM, which means it's, it's going to be easier to dissipate the heat.
Uh, and so it's allowing for higher boost clock, uh, now it is also, uh, officially allowing for overclocking, um, which you could do PBO, which is, you know, you know, I PBO, technically in overclocked, but now they're saying it is a fully unlocked part, uh, because of this and, uh, I mean, they didn't give any specifications, but, uh, we will have to see with, with reviews, um, how that is, but yeah, so that's the details. That's, uh, it's interesting.
Brad, what, what, what do you, what do you think of this announcement? Are you excited? I'm excited. I can't wait to see the benchmarks. Uh, I like the idea of advancing the V cash technology. And I also think it's a really, really interesting time for this to come out because AMD's rising 9,000 obviously had a very turbulent launch there.
We had them on here to discuss it at one point, uh, in the 285K, the core ultra part, hey, mount, and it's like, eh, you know, it's a little bit slower than what we had before. So it's not exactly the best time. So we'll have to see if the special sauce and the V cash is indeed special sauce, but if AMD can pull off some cool things with this, I mean, seems like they have a good opening to like really no doubt claim the gaming championship here.
Yeah. And I mean, it was perfectly time to be kind of alluded to it, but it was perfectly time because the gaming performance on AeroLake was pretty, um, underwhelming. It's kind of a wet fart. Yeah. There's different ways to describe it, uh, but you know, it's not, uh, it's not where that cheap, those, those chips were excelling. So, uh, AMD already had a lead in most of the benchmarks that I saw. And then now they're throwing this on to just, you know, add insult to injury.
So, you know, if you're looking for gaming stuff, then you're, you're probably looking for, uh, to wait to see how the reviews of this pan out. Well, I was going to say that's, oh, go ahead, Brad.
I was going to say, I hope it does well because, uh, I'm just hoping to be not that I hope it does well, I hope it does well because the initial reaction to rising 9,000 in all those performance claims were so uproarous, like this is their chance to kind of claw back the narrative or just dousing gasoline and set on fire again. So, I think it's going to be a bit either way. Yeah. Well, and, and by, by AMD's own claims, they, they're, are, are claiming in their, their testing suite.
And we, we can kind of talk about that because that's, yeah, you alluded to the rise in 9,000 in the whole testing suite, all that kind of stuff, but they're saying, uh, this chip, the 9800 X3D, uh, is on average, uh, up to 20% faster than the ultra nine 285 case. Is that games or gaming specifically? Okay. I mean, the interesting thing for me is that with the 7800, I'm just to be clear, I have a 700 X3D in my machine at home.
It's what we ended up settling on after my travails with the Raptor Lake. Yeah. You went through all the stock in here and was just like, I want to kill that CPU. Let's get to it. Let me see. I want to over there. Let's try. Um, so like, it was a little, but it was a difficult choice because you were giving up a fair amount of multi-core performance. And, uh, because of the way the throttling worked under high multi-core workloads, specifically on that 7800.
So if this flip chip design fixes that, it's like, it seems like there's a no compromise choice for people who like to play games and also do relatively high threaded workloads potentially. And we'll see on, I guess, Thursday also with gaming as well. So that's the thing is it, you know, and that's something I've always been a little critical of of like, it's hard to tell necessarily what's going to benefit from that V cache. Like in the games that love it, it really makes a difference.
But there's, I feel like that is one kind of bummer from a consumer end is that there's no way to look forward into, you know, the next year of games that are releasing and being like, oh man, I can't wait because this game is going to definitely benefit from the V cache route. I mean, there's certain engines. I'm sure there's certain ways to kind of maybe extrapolate, but you just don't know in that. And, but there are some titles that we know of that prefer higher clocks.
Yeah. So being able to hit those higher clocks kind of give you the best of both worlds and, you know, theoretically in my mind. I will say a AMD is claiming so on average up to 20, 20% faster than the ultra nine, but they're saying on average, eight percent faster than the previous to end, which is a 7800 X3D. So you know, eight percent, what do you, what do you feel about that? Do you feel like eight percent is a good enough uplift, especially considering there is a $30 price increase?
Yeah, well, I have to wait for reviews. I'm obviously always caveat with that, but to me, if you remember back to Ryzen 9000, Steve A hardware box that tons a testing around that. And in all the various configurations, he wound up discovering that, you know, Ryzen 9000 and gaming was three to maybe five percent faster than its equivalents from the 7000 series.
So if AMD is being honest and truthful here, which I suspect they are because they got their hands slapped so hard with all that performance stuff around the Ryzen 9000 launch, to get it up to eight percent over the 7800 X3D, I think that's pretty good because it's to us to work with the underlying Ryzen 9000 architecture, so it has to build on top of that. Yeah. And I mean, there definitely have been updates.
Obviously, the whole kerfuffle with Windows updates and threads scheduling, all that kind of stuff. You know, I'm not quite sure. I didn't look into the details of the eight percent claims that they're claiming. So I don't know if maybe the eight percent is coming from the updates or if it's coming from the higher boost clocks. You know, maybe a mix of both. Front of the show's even the chat says that eight percent is fine for new builders.
I do wonder, you know, how many people are going to be like, you know, what I'm just going to sit on the 7800 X3D. I mean, there's people out there with 5800 X3D systems that are still, you know, sitting pretty as well. That's what I was going to say. To me, a lot of people, I think, skip the 7800 X3D because the 5800 X3D came out, kicked so much ass. 7800 X3D indeed itself still kicked ass, but the leap over the 5800 X wasn't that much. And you had to upgrade to AM5.
You had to get DDR5 like this huge platform calls involved. So to me, the thing I'm really interested in looking at is how the 9800 X compares 3D compares to the 5800 X3D. Because I suspect there's quite a few people who have been waiting for years to try to get off of that. Well, and like just to be clear, like the same time to upgrade your CPU should be a sometimes upgrade, not always upgrade. Right. You definitely.
Like it's a thing that like just because you have the socket and you have the same socket in your motherboard doesn't mean you go out and buy the new one every other year or every 18 months when they release new CPUs. I mean, if there's some people to do, yeah, sure, you know, but like no hate, but like I wouldn't expect a 10% 10% increase generation over generation is what I would expect. When you get more than that, it's a gift, not an expectation. It shouldn't be an expectation.
Yeah. Yeah. Obviously, the, you know, we're two days away from the launch. So there's definitely more details to go over there. But you know, I, I don't know. I'm curious. And I do remember when Ryzen 1000 launched there, there was definitely a lot of people being like, oh man, this is such a whole home launch. It was a bunch of weird stuff going on. What does this actually mean for the X 3D versions of this when it comes out? And yeah, I guess we were waiting with baited breath.
So yeah, no, no official claim about the other part of the stack. I do find that interesting that last year, a lot of people got real, real mad because AMD actually launched with the top end and then worked their way down. Dual CCD. Yeah. So the dual CCD one actually launched first and then the, well, the, the highest end of the stack, the nine, there's 7950 X 3D launch first, then the 7900 X 3D.
And then last was the eight core part and a lot of people yell the AMD because, oh wow, you're just, you're just saying begging because you know, everyone just wants the eight core version. And now they're here to be like, okay, all right, you know what? We're just going to launch with the eight core version first up and not even mention the other ones. I mean, we don't know, you know, maybe this come out before the end of the year. Maybe that's a CES thing. I'm not quite sure.
Well, I'm mad about it. Yeah. The X 3D chips like those eight core single die parts are there. So that's what, and that's also the sweet spot for the vast maturity gamers out there. Even if you stream and stuff like that eight cores 3db cache, like that's what these really should be targeting. So I was actually pleased to see they launched with this.
I mean, if you're, if you're playing games and you care about Perth, the 7800 X 3D, even if you're streaming, the solution if you care about Perth is not to get a giant multicore CPU that's going to be slower in games. You have more threads. It's to have a second computer that does all the streaming stuff that sits next to your gaming computer and, and yeah. So Ruru in the chat, Ruru, sorry, in the chat, had asked why we care about CPU performance at 1080p. Great.
Which is a good question because it comes up a lot. Yeah. I mean, and I would say there's different ways to approach that and everybody does approach it differently, I think the like part of the argument, I'm going to throw out the first part. I think we can go through the different steps. First pitch in the, in the, yeah, if you look, if you look at the steam hardware survey, most people are still gaming at 1080p.
But also in the modern context is extremely difficult to get a benchmark to be not GPU limited at resolutions above 1080p. Like like really hard. And when you benchmark stuff below 1080p, people get really upset in the L.I. You know, so you can't do that because you could chat out. We actually really switched to 1080p, I think maybe five years ago. We're doing 720p before that because the point is to make it as CPU bound as possible.
Yeah. So, so the point is in a, in a modern, in a modern, in a modern, in a modern, in a machine, especially after the 4080, but even as early as like the 1080, 1080, 1080, 1080 by, if you were running it higher than 1080p resolution, you were almost certainly gated by CPU performance in some way, unless you had the very latest, very highest end overclocked to hell CPU.
And so we test, as we test to do CPU benchmarks as CPU bound is possible so that we don't, so that the GPU performance doesn't factor into that benchmark. So the GPU performance factors into that benchmark is a little as possible. But then the other side, a lot of people are like, well, that's not realistic because that's not how people play games. Are you really going to play games that, you know, with 4090 at 1080p high-quality? I do every day. All right. There we go.
Actually, we have somebody in the chat. Pro game. Yeah. J.W. Dickinson said, I'm still playing 1080p, but high refresh. Yeah. But a lot of people have, have moved on to 1440p, high refresh as well. So I don't like that argument. Like, to me, there are two different kind of reviews. Look at like the way that we do it, the way the gamers next to it, a bunch of different folks.
We tested at 1080p previously 720p because what we're really trying to do is identify the strengths and weaknesses of this CPU versus others. If you're looking to see what realistically a configuration like yours might get in a game, you're going to want to go look like Babylon. I forget Babel, Babeltech does like 50 game freaking tests at all different resolutions. That's what you want to go find because that's when you look for a specific advice for your specific configuration.
There's a very different meaning behind both. Yeah. Actually, friend of the shows, if I think puts the best, there's both benchmarking styles are valid, academic versus pragmatic, right? Because the other part of the equation, while it's not completely tied into it, we explicitly test with repeatable in game benchmarks, right? And some people actually use the latest games and try to find their own repeatable way to do it. Yeah. Yeah. Yeah. Kind of things as well.
So there's different ways to slice that as well. So, you know, I've seen many people be like, oh my god, you're still running shadow of the Tomb Raider? Like, who's playing that? Why are you even doing that? But so the point is that theoretically the repeatable games are going to be indicative of performance in more current games. And also, if a game performs well at 1080p on that CPU, it will also perform well at 4K or 1440p. But the bottleneck may shift from the CPU to the GPU.
So those, so you're accentuating the benefits at X game and X resolution so that you can actually see them. Because often, especially in a world where the 4090 exists and is a friggin juggernaut, it's really, really hard to get meaningful performance differences out of CPUs. But like, when you test those CPUs with the higher resolutions and the bigger GPUs, you're still going to see the benefit. Like the benefit will be there.
Your frameways will go up just maybe not as much as they would at the lower resolutions. I hate that this is even a discussion point. Testing at low res used to just be like common knowledge everyone was fine with it. Everyone understood why it was. The reason that has become such a big problem of the last several years was actually because of AMD mud slinging when the first gen rising came out. I don't know if people remember when first gen rising came out.
I actually didn't article that got me a lot of hate mail. I upgraded to it because I wanted all those cores, but it performed in games worse than my 3570K that I my five years old one that I had at the time. So at the time AMD came out and said, why is everyone testing at 720p? That doesn't make sense. Look, if you run all these games on rise and at 4k, it all equals out with Intel and it's the same thing. It was like a slide of hand like trying to drag people and sense then it's been a thing.
Yeah, yeah. Once again, I mean, there I actually think that it's good that there's multiple different approaches because you know, yeah, everyone should go watch or read or you know, different point of view, different testing styles to kind of, you know, try to get into malgamation of the information that you want to get out of it. So yeah, I mean, it's it's not right or wrong.
I think just everyone has a different style and as long as it's explicitly stated how you're testing what you're actually testing for, why you're testing it. You know, I think those things are always good, especially for people who might not have the common knowledge. I mean, I think most of the people who are watching this do. But yeah, and then there was another good point. And I'm sorry that this was a while ago.
I want to, yeah, I can't remember who said it, but another another point is saying, hey, testing at 1080p now, even though you theoretically could run at a 1440p or 4K helps maybe you understand how it's going to hold up years later because the 4K of today might be the 1080p, you know, you, as time goes on, you're going to have to lower settings with with your setup as new technologies come out. So that's that's exactly true. That's a big part of the reason we tested that resolution.
Yeah. So there you go. Yeah. Well, hopefully, you know, we'll have some, some, some testing to, to show off as well. Like I said, the, the CPU is available on Thursday. Thursday. Thursday. Thursday. Yeah, though, the November, November 7th, is that? Yes, it is. I did my math correctly. Yes. November 7th. So, yeah, we'll, we'll see how it shakes up. Do you think it's actually going to be available or is it going to be like the 285K where you can't really find it anywhere? I don't know.
I, I, I, I feel like they're the X3D parts have, have usually been not paper launches, right? I mean, I, I feel like they may want this one pretty quick, though. So we'll see. Yeah. Yeah. We'll see. So not, not, not sure. Yeah. We will see. So let's move on. Because we got a couple of other things to get to.
So also linked in the description is a, is a report written up by, by one Michael Crider on PC World, talking about a, a report put out by, did, did, did, according to a new report by digit times Asia, they report that Nvidia is designing a combined CPU GPU system on a chip, so see specifically for consumer PCs that would compete head to head with Qualcomm's snapdragon X. So that, that obviously means arm.
So and, and man, I don't know, I, I feel like for a while now we've heard rumblings of Nvidia wanting to get into the, the processor game. Did they do this? Is this, is this what, was I mean, it still is. I mean, they still manufacture for the switch, right? So I mean, yeah, it's like, 10 years old at this point. I'll only write like they're, they're dusting off. I mean, as far as I know, there's still manufacturing tegras.
So yeah, I, but, but I think I mean, this is specifically for windows to, to come at windows, right? Oh, to say, hey, get that hot arm laptop game. I, I guess, because I mean, yeah, Brad, I don't know if you edited this article, but what, what do you, what do you take in a way from, from this report? I think it makes a lot of sense. I'm still not fully convinced. I am fully convinced that Nvidia is probably been thinking about this for a while.
One, because they do already make the tegras inside the switch. Two, because they spend a lot of time in money making arm processors for the data center. And they actually just tried buying arm. So all of this makes sense. And there have been rumors, reports leaks, whatever you want to call them, that Qualcomm has had an exclusivity agreement with Microsoft or arm chips that expire at the end of this year.
Uh, of the arm CEO, Renee Haas, even when asked about it, he said, yeah, I believe I've heard something like that. And I think this virus in 2025 is that specifically for like surface and service pro type computers or only seen, we've only seen Qualcomm, Popeye plus, etc. PC got it. Okay. So it makes a lot of sense. I mean, they can make now that Qualcomm's getting a lot of the TV issues out with arm. And video can coast in here a year from now and have a pretty decent chip.
Because again, the arm CPUs, they make for these crazy data center pods that they make are baller and saying like they're really good. Uh, and then you tack on some like integrated form of G force graphics in there. Like, I can see the appeal. I can see what they're thinking, but I mean, building arm processors for data centers is a little bit of a different environment than putting them in a laptop, right? Like, very, yeah, because you're, you're a little less concerned about power consumption.
Or, yeah, I guess your power consumption thresholds are different in a laptop than in a data center part. Um, it's, I mean, I felt like I felt like they had a pretty good run with the tech wrist off for a while. And then the switch came out and then just kind of fell off entirely. Like they had it. And while they were putting tegras and cars and there was all, there was like this whole thing going on. And then the shield, you know, yeah, the shield was a thing.
They still kind of sell shields, but they haven't updated it in about five years. I think at this point, I thought there was actually a recent update, but they've been rumors, I believe. So I mean, maybe, maybe it's, maybe they're just on a five year product cycle for this thing. And this is, yeah, this is, this is where we're at. But, um, yeah, I'm, I don't know. It's also possible that this, you know, the, the arm purchase for Nvidia fell out because regulatory concerns in the UK or the EU.
And it's possible that we're seeing this, that this is the work that was being done in anticipation of that being approved. And they didn't want to throw away the half billion dollars they spent developing these chips. So here we are. Well, I'm, I'm seeing a quick Google search returns at the Nvidia shield TV, according to TechRadar is still a great streaming box and just got its first update in a year. And that was three weeks ago. So what was the update? Is it just an ad to buy the new one?
That's my favorite kind of game. Right. Yeah. Hey, guys, we got it. I was actually, I was trying to get someone who works with us to do an article about how awesome the Nvidia shield box is for, you know, it's the ultimate media streamer, especially if you play PC games and whatnot. But he's like, yeah, man, uh, it got an update a year ago. The last one was a year and a half before that. I'm not recommended this to anybody at this point. It's so expensive still to. Yeah. Yeah, like 300 bucks.
Yeah, it looks like the change log is a bunch of small little things. So it's kind of interesting. Um, I mean, yeah, the daylight savings time change over time. Oh, God. Yeah. So yeah, I'm not quite sure about that. But I mean, I think, I think here's the thing. I think if this, this comes to fruition, the obvious place is a laptop, right? Yeah. That they're, they're interesting. Yeah. And help. I mean, yes, I'm excited for it. I mean, obviously they are, they are in the switch.
Yeah. I would say is the best selling handheld out of all of them all time. Well, that's not like it. Actually, it might be all time. I don't think it's beat. I'm 140 million years. It's not beat 3DS. Yeah, I don't think either way. You know, if you look at it, it's like, okay, well, in video owns the handheld market shares, as much as we love our gaming PCs and handheld PCs and, you know, AMD does amazing work there.
If you look at all gaming handhelds, you know, not just Windows based, uh, they, they do have a video. Yeah. So yeah, I could see them maybe being like, okay, well, we should be able to translate this into, uh, Windows based or, or maybe even Steam OS based. I mean, you know, who knows, but, but, but I do think that is a subset. I don't think that's their main strategy. I think this feels like a play for laptops rather than desktops or handhelds.
I mean, Qualcomm did say that ARM was going to be half of Windows PCs and by 2030. So, yeah, maybe, maybe they, maybe just not theirs. Maybe it's just not theirs. Yeah. Oh, Qualcomm does indeed say things. But, uh, the part that's really interesting to me, we're not really interesting. I, uh, I wonder if this will help Nvidia break into like the co-pilot kind of things too.
Because up until this point, Nvidia has been pretty much locked out of there because AMD has a high end chip, but getting an AMD and Nvidia laptop is pretty hard. These days, there doesn't seem to be a lot of supply of that that has the MP unit lunar lake really isn't built for discrete graphics. Qualcomm isn't working with Nvidia. Like Nvidia, I honestly think like if you want the best AI PC experience today, get a desktop with a GeForce right inside. They can't sell that whatsoever.
Then Microsoft doesn't even let them run co-pilot plus stuff on their desktops with GPUs inside. Which is definitely weird. Because yeah, like, because they vote Microsoft have been like, oh, hey, you, you, the only way to get co-pilot is to have X amount of tops and the GPU, you know, infinity is over here. We're like 500 tops. Yeah. Yeah. We got enough tops. What are you talking about?
Now, imagine if they do manage to come out with a laptop chip that has pretty baller, GeForce graphics installed in there. So it'll have the tensor cores, it'll have support for ray tracing. Like if they do manage to bring this out and put it out there and say, hey, we have all the co-pilot stuff because, you know, we're a co-pilot PC. We have an MPU in there now. We also are going to give you all this and video stuff on top of it.
You can do everything that we already do on the desktop, but it's part of your AI experience. I think they'd have a pretty compelling pitch for people who care about AI. I mean, I think phase one is making that MPU do something on the existing co-pilot plus PCs. Yeah. Phase two. You know, they'll, yeah, it's something to work on. I mean, look, we all have goals. Microsoft squad goals. Let's go. Um, that's pretty funny.
Yeah, like here's the thing, Nvidia was at this whole handheld thing, like 10, 8 years ago at this point because they had that they had the TGRIP powered handheld. You could stream from your G4's equipped PC to it. You could play like 18 games that they ported over to arm. That was nice. I still have the shield tablet. Yeah. That was the good one. Yeah. That thing was great except for the controllers were kind of bad. Yeah. So, I don't know.
Uh, and also friend of the show points out the, uh, Ziv, uh, they think the best use case for Tegror would be an embedded mini PC that they can repurpose that form into a handheld. I mean, it's what, yeah, I mean, you're, you're kind of looking at the mini PCs to control your, your stuff at home. Yeah. I mean, Tegror is known to be low power. You know, that, that switch barely sucks down any power. Yeah. Uh, what, what do you think?
Well, the Nvidia drivers for Linux are incompatible or iffy with the Steam OS front S weird. Uh, what if they figured that out? I mean, what if this came together to confluence, you know, like, hey, we worked with Steam OS, you know, and it just so happened to release around the same time as, uh, you know, it's incredible. Yeah. Incredible. I would like, look, I think there's possibility for two software quences that's happening at once.
One is that Nvidia drive GPUs suddenly magically start working with co-pilot plus apps as an NPU because they're the same basic thing. And the other is, wow, what if Nvidia's drivers for Linux were good enough to run this, uh, you know, fancy 3D UI that Valve has made? Both of those things would be really nice. Interesting. Yeah. I love a $100 box I can plug into my TV stream games across with. That would be delightful.
Yeah. I mean, a magic link like, I mean, and there is plenty of, um, rumors about what the next switch is going to be, uh, but I mean, there's nothing confirmed yet. We, we don't know hard details. How it's going to shake out, uh, but yeah, it's that, it sounds like they are. Or in the next switch and it sounds like the form factor is pretty much going to be this. I think they're going to make it tall instead of wide. That's my, I think it's going to be like TikTok is really hot right now.
It's going to be a portrait mode switch. Wow. Okay. Yeah. You just, you just flip it this way. You just hold it like this and then you, yeah, that's the whole thing. That feels they can always just put out a badass tetra support. Yep. I'm ready. Look, my pack it in, pack it in predictions are there ready to go. I like it. So, uh, yeah, it's, it's an interesting report. If, if you, if you wanted to more about it, like I said, the link is in, in, in the description. Uh, yeah. So we'll see it.
It says, the report says, uh, Nvidia is hoping to launch the SFC product in September of 2025. And by my estimation, that is, uh, you know, a little under a year away. So we, we got some time to see, you know, maybe that's something they'll announce at, uh, Computex next year. That, that timing could, yeah. So, well, I mean, theoretically, the switch is Nintendo said they weren't going to announce the switch in 2024.
Basically, they said they're going to, it's, the switch successor is probably going to be announced early next year. So presumably if there's a teagra chip powering that teagra three or whatever, maybe it's teagra and the E is a three, I don't know. Um, please, uh, uh, freegra, uh, they're, uh, they're going to roll that out, uh, presumably in this, I would, I would assume that they announced that before or around the same time as the Nintendo thing, so they can get that fat stock bump.
Get that? No, yeah. Well, not that they need it. Look, I, a stock B bump and, like, Jason can always use another boat. Yeah, exactly. Uh, yeah, speaking of Computex and other trade shows, uh, let's switch over to, uh, a possible C S 20 25, uh, appearance of RDNA 4. So, uh, I'll be there. I'm not going to see this. Woohoo. Hey, yeah. Hey, I will be too. Yeah, I'll be there too. Oh, that's great. Oh, yeah, we should hang out together. Yeah. Yeah. Hey, guys, are you going to be there?
Am I going to be there? Are you going to be there? I don't know, man. No, we didn't send anything to be. Uh, well, uh, yeah. We'll see you before or after, you know, anyway. Uh, so, uh, in a recent, uh, call, uh, Dr. Lisa, you got on the phone. You know, she was like, Hey, this is, uh, this is Dr. Lisa. She thinks she says she thinks she says get, get, get people on the horn. Uh, I get to talk about, uh, GPUs. Yeah. Uh, not just GPUs.
There was a, a, a, a whole, uh, I think it was an investor call or was it a, uh, I, I don't know what the call was. Uh, yeah. Two analysts. Yeah. Uh, and, uh, yeah, she claimed that, uh, but AMD, uh, has the, the strongest PC portfolio in the company's history. Uh, so. Didn't they earlier this year say they weren't going to compete at the high end?
Yeah. Yeah. Yeah. That, that is, uh, that has been mentioned, uh, but yeah, she, she mentioned a, uh, road map update, uh, during the prepared remarks to analysts describing the company's results during the third quarter of 2024, according to one Mark Hawkman, a PC world, Lincoln in the description, uh, and, uh, roughly half of AMD's revenue comes from its data center products. Uh, and then, uh, the, the other part was the, the gaming business, which not, not just PCs, also console as well.
Uh, but, uh, here's a direct quote, quote, in addition to a strong increasing gaming performance, RDNA 4 delivers significantly higher ray tracing performance and adds new AI capabilities. Hmm. I think, um, we are on track or period, we are on track to launch the first RDNA 4 GPUs in early 2025, end quote from Dr. Lisa Sue. So early 2025, hmm, CES is in early, early 2025. So, you know, the Nvidia, uh, GPU tech conference is also in the early 2025, they could announce it there.
Oh, that would actually be pretty interesting. That would be amazing. Uh, you probably, uh, GTC. Yeah, GTC, yeah. We don't know the details other than that, but RDNA 4 rumor to be the RX 8000 series of GPUs, otherwise known as Navi 48 and Navi 44. We do know they're not aiming at the top of the stack, but they, according to that quote, they're saying, uh, significantly higher ray tracing performance and adding new AI capabilities. Brad, what does that mean?
Uh, hopefully it means they're going to start finally, at least starting to catch up to Nvidia as far as ray tracing and, uh, FSR goes machine learning AI super sampling. Does that mean some, some sort of dedicated cores, kind of like tensor cores and Nvidia GPUs? Yeah. It doesn't necessarily have to mean that. No, uh, AMD has been trying to brute force it mostly through GPU shaders with some less sophisticated ray tracing hardware.
But I think at this point in history, it's, it's clear that Nvidia's dedicated hardware solution is the superior one at least right now. So I wouldn't be surprised to see AMD go down that road. Uh, they've been kind of teasing. You've been seeing leaks about next gen super FSR that in lean heavier on AI in some way. In fact, as I was just talking about, I've been playing Call of Duty a bunch recently.
And they just this week teased that there's going to be some sort of ML based specialty FSR humming to that game sometime in the next couple of months. Hmm. So, yeah, I'm really interested to see it. It could be a radical new redesign at CES.
I mean, it's, it's, it's the right time for them to have good ray tracing hardware because like, we've reached a point where it's not just cyberpunk and then a bunch of games you're probably never going to play like like we've just we're seeing like Alan Wake. We're seeing a lot of little stuff like little ray tracing and stuff. I haven't actually spent enough time with black ops 60 yet to see if there's actual ray tracing in the game or if it's still just in the menu.
It's not even in the menu this time. What? Yeah. Yeah. No, I mean, developers. Yeah. Yeah. But, but like Star Wars outlaws had some cool ray tracing stuff that when you flipped it on, you're like, oh, this looks really nice. It's time for the whole two. Yes, I was. Um, the Alan Wake, um, Lake House stuff is gorgeous when you flip it on. So yeah, good, good for them. Let them soak.
Also this, I mean, this could be a precursor for seeing whatever technology might be integrated in next consoles as well, right? Didn't the last current consoles just come out like a year and a half ago? Mm hmm. I feel like I feel like the PS5 is brand new. 2020, 2021. Oh, man. This is. We got a couple of years. Yeah. Yeah. Yeah. That means they're probably trying to spec out what that looks like now.
And so yeah, like I think that might be a good indication of what's coming out of the PC now might be then integrated into console the future. It'll be this generation or maybe like a hybrid of this generation and stuff, some stuff from next generation. I think it's good. Let's get into the consoles. Well, and we do know, I mean, one of the big selling points of the PS5 professional is better ray tracing capabilities. So ray tracing is definitely on top of mind of all these companies.
AMD wants to be there, but we know they're not going to be at the top end of the stack. They've said that they are not gunning for for the top end of the stack. So that means I mean that that would then have to mean that if they're targeting more entry level or mid range of the stack that they're they're trying to be the leader in ray tracing capabilities there.
So what like like do you think that that alone like if AMD comes out and is like, Hey, you know what our highest end card is still quote unquote mid range. But we have we have way better ray tracing performance compared to last year. Do you think that's enough to really like push people over the edge? I like to see it like I'm glad that they're embracing these modern techniques, but AMD has tried this with the value pick thing like three or four different times over the last 15 years.
Yeah. So I need to see the proof in the pudding before I get too excited. I think I mean, I think here's the thing. The last couple of generations of GPUs AMD has had really price competitive parts for traditional raster and and traditional games, right? It was just hard to get hold of them. I mean, yes.
But also if there was always that caveat that like, Hey, if you want to play cyberpunk and you want to look real dope, you probably want an Nvidia GPU because you're going to need DLSS for ray tracing to be performant enough at any of these mid range prices. If they're going to release a GPU that actually gives you good, good ray tracing perf at 1440 P10 AP and those mid range parts, that's really exciting. That's good. That's that is going to be like that.
That will hurt Nvidia in the fat part of the sales curve, not like, but like you said, this is I think the fourth time I remember them going this route and it never worked out well before. And a lot of it's on their day one driver support and like just fundamentals of of Hey, we're making a video card where you buy a new game the day comes out and you're like, oh man, this is really janky. And then three months later, there's a driver up to the fixes of the game that you're not playing anymore.
So I feel like I am glad to see him finally embraced this. I feel like they got caught flat footed by by the ray tracing. TX 20 series ray tracing DLSS. So I think this is them finally said, right? They've been they've been working towards it, but this stuff doesn't happen. Well, I mean, in fairness, this is this is really like, this is the first time that we've seen more than a handful of ray tracing games a year that you're like that I'm looking forward to playing. I don't know about.
I don't want to speak for everybody. Actually, tangent, but came out I think late last week hardware and box Tim did a really, really excellent video of both performance testing and visual testing of every game that has ray tracing available so far and split them up into subjective like, don't waste your time with this. It's worth the ray tracing in this game because it looks so good and it changes things. And if folks haven't seen that, go check it out. It's an awesome thing.
It was on a hardware unboxed. Yeah. Cool. Well, friend of the show Kyle Wild in the chat said, if AMD is actually good ray tracing performance, I would buy an RD and I card. You need to have good RT for viewport rendering on Blender. Good point. Yep. Yeah. So it's not just play, but work. This is the thing. I feel like over the years that we've had this that we've done this podcast 2016 when we started.
I feel like every once in a while we do talk like, hey, here are the new market share numbers for GPU and yeah, Nvidia still is over 80%. What is AMD? What can AMD do to get in there? And I mean, this is, I mean, to some like Kyle, I mean, this is a part of the equation. I don't, I don't know if it's enough, but it is part of the equation to say, hey, you know, we have now parity with ray tracing performance.
I mean, to tell you the truth in my small form factor gaming rig at home that I've hooked up to my TV, I had started with a 7,900 XTX in there, but I actually switched it out because I wanted to play the Alan week two and I wanted to play the Phantom Liberty DLC with all the ray tracing bells and whistles. And I started with that 7,900 XTX and I mean, it's a great, great card, but between, between the power that that card ate up compared to the 4080 that I replaced it with.
And also the ray tracing performance, I was like, okay, you know, wow, this is, you know, they're not quite there in some ways, but they got so close that XTX, the 7,900 XTX wound up being roughly on par with the 3090, but once the 40 series came out, like that doesn't matter anywhere. And I'm hoping that AMD can kind of get ahead of a curve. I don't think they're necessarily going to beat Blackwell and video Blackwell in ray tracing.
I think Nvidia has a big leg ahead there, but if they can get close enough to it, and I think the biggest thing for AMD, if they really truly want to get market chairs to think about their pricing, I know that graphics cards cost so much more to make these days. TSMC charges way more for waivers, et cetera, et cetera, et cetera. But like the six and 7,000 series were really excellent GPUs, but they lacked the ray tracing and they lacked the AI stuff.
And then Nvidia AMD only priced them 50-ish bucks less than Nvidia. And if you really want to make a dent, you got to be more aggressive. And rest, rest was good, but yeah, there's all those other things to, I mean, FSR has gotten better, but DLSES still outpaces it in a lot of ways. The software suite, there's a lot of people who are like, oh, I love Nvidia broadcasts things like that, but also just the name. I do wonder it's really as hard.
And there's for more professional users, the blender thing that was mentioned a minute ago is one of them. A lot of the Unreal stuff requires Nvidia if you're an Unreal developer, right? You're really going to get the GPU. Requires. The GPU Lightmas is all coup d'abase. Oh, yeah.
And you have to have an Nvidia card for that, which means that for a lot of people in that industry, especially if you want to be able to build a test stuff and all that, you're going to have your studio running on Nvidia rather than anything. So I'm excited about this because I think part of the reason AMD is pushing this one is because they need to get in there, lunge eating over DLSS. But to it also, to the broader AI plays that all these chip companies are trying to do these days.
So I'm hoping they actually dedicated some serious resources to this and they're looking to come in swinging. Yeah. Yeah. Yeah. So interesting. We will see once again, we'll be at CES. So I guess, you know, if we see it there, then we'll see it there and hopefully be able to report live from the show floor. Do you think we'll be lucky enough like you did? Was it Sunday, this year that we'll find an RGNA4 on the plane? Yeah, well, I don't know.
Southwest, I know they're changing the way that they're doing their seeding. So maybe I won't be able to line up the same seed that somebody was else's on, but that would be funny here. Yeah, it's a sign-seeing now on Southwest. So you can't wait. What? Yeah, they changed their policy to a sign-seeing. Yeah, they announced it. No, I'm bummed. I like that. Would you like the bus? Yeah, I like the bus. Yeah. Oh, you're way to the front? Yeah, you.
I would always spend the $15 extra to get priority. Oh, yeah, yeah. Definitely. Yeah. I liked it. It was a crapshoot. You're just like, OK, you know what? This is the Sponemain line. I mean, what do those people look like? They look like aile or they look like window people? I don't know. What am I going to get? You know what I liked was when I was traveling with a small child. And we were like, oh, God, we got to do Southwest for this. It's so much cheaper.
And then you're like, oh, well, our connection was late. So we're just going to be like, I'm just going to put my infant child between two other people. It's their problem because all this left is centers. And then there's always a big scene and somebody complains, and we're angry at you. No, no, thank you. It's a terrible system. Reserve seats, please. Anyway, we're in a society. OK, Adam? Well, you just have seats with us. No, man, I don't have my window. Cool. Have a baby in the middle.
Yeah, yeah, yeah. Join my baby. Yeah, put your kid there. She needs to be fed in about two hours. And if she poops, I'm sorry. Good luck. Good luck. Good luck. Yeah, anyway, so yeah, RDNA 4. Yeah, we'll see. Anyway, let's get to a viewer Q&A. So we can get out of here.
If you have a question and you're watching live right now, get it in the chat at the full nerd podcast or if you are watching or listening this later, there's a link in the description over to our fine folks over on Discord, which there's a channel called Full Nerd Questions that you can drop a question there and might get it read on this here show. So let's start with a question over on the Full Nerd Discord. A friend of the show calls MCS. How far are we from actually seeing Cam in the wild?
This is a good question. Definitely one for Gordon as well. I think I might ask him when he's able to join on another episode. This is double M Cam, not NCXC's cam software. Yes, not cam software. But the cam module for a DRAM. So actually Gordon did do a video on Cam in a released laptop product. It was a Lenovo, I believe. Yeah, yeah. Yes. So we have technically seen it in the wild. I wouldn't say it's common at all yet.
And we did see that big push of motherboard manufacturers testing cam modules on desktop platforms. So I mean, we've seen it. But how abundant is it? Do you get a sense? I mean, obviously we review a lot of laptops on PC world. Have we reviewed any laptops with Cam? We haven't yet, I think we're still in the early infant stages of this. They're starting to show it off. Here's some tests, motherboards. Here's one or two laptops. They're getting the feelers out for it.
If you think back to any memory generation ship, like going from DDR3 to DDR4 or 4 to 5, like it always takes you a couple of years for that to fully populate filter through. And those are still using the same form factor even. So I think we're going to see more of Cam. It seems like a really, really smart idea, like a lot of the aspects of it. But assuming this test does work out, I think it's going to take us a year or two before we start to see it all over the place.
Yeah. And Gordon has done a lot of following this. So he's definitely the expert on that. So I'll wait for some more deeper discussion around that and what his thoughts are. But yeah, it's something he's been excited for since day one. He's followed it even through the whole trade off to to Jettek and making sure the spec is something that it gets widely adopted and not just used for for Dell products.
So yeah, we'd say Gordon's probably been the journalist who's been driving a lot of that attention actually. So if we can ask him when he's on, I think that'd be great. Yeah. Another related Ram question from front of the show, Stain Glass. So with regards to CU dims, which is the clocked driver modules, which I had planned to do some testing around the higher modules. You did some testing. I did. We talked about it. Yeah, we've got some numbers.
Yeah. So in our testing, which was very limited, we kind of used it with a little bit of time that you had. Do you think paying for those CU dims? Oh, hell no. No, no, it was, it was, let me bring up the hard numbers. Yeah, I don't have access to the numbers because they're inside your corporate firewall. They're in here. I have to get invited again and again. They're in the computer. I mean, I think they were on my browser for whatever reason.
Anyway, the point is, yeah, it was a little bit faster. It didn't, it wasn't enough to save error. Yeah, yeah. We were looking at, you're looking around the error like launch because if you try to use these on a AMD motherboard, you get a giant screen that says, hey, man, we don't know what to do with this. Consider updating your bios or putting a different stick in. And I think you did try to slot these in 14th gen. Yeah. And it did post, but it posted it. It really posted.
It posted and was weird. I might not have posted it all. I can't remember. Gordon talked about it a little bit in his, in his video. It's like the second to last bookmark or something. All right. So we got some numbers here. So these were at the time of the review of the 285K. So what we can have a go versus the 14900K versus the 9950X. Maybe two weeks ago, I don't know. It seems like a hundred years. Yeah. So cyberpunk 2077 tested 1080p ultra preset, no upscaling and no RT.
The 285K with the standard DDR5 dims clocked at 6,000 megatransferers per second, turning a score of 161 frames per second. The 285K with the CU dim kit placed in it. Do you remember the speed? I actually don't. 8200, I think, or 8400. 8400 is a Kingston Fury 216 gig for 32 total of 32 gigs, 8400 megatransferers per second. Just to be clear, it was a fairly substantial process to get it to run at that speed.
Like it took me multiple hours of fiddling with stuff in adjusting settings and like the documentation provided did not adequately explain how to make this work. But it's got to be worth it. Let's look at the graphics. Oh yeah, let me tell you, it's worth something. We jumped from 161 frames per second to 168 frames per second. Yeah, seven frames a second. Okay, well, maybe it's just that game. F1, 2023, 1080p high preset, no upscale.
Just to be clear, this is probably the most CPU bound benchmark we do. This is going to kind of show you the biggest improvement in performance blah, blah, blah. 380 frames on the standard kit on the 285K versus 397. 17 frames a second. Just to be clear, the Ryzen 9950X knocked down 450 frames a second in that same benchmark. Okay, the underwhelming Ryzen 9950X. Alright, we got one more here. Total War Warhammer 3, which, yeah, not the best CPU benchmark.
It's an interesting one for a lot of reasons. More multi-threaded. 1080p ultra preset, no upscale or RT on the battle scenario, 256 versus 264. I mean, eight frames a second. Back in the... Hey, bigger bar better. Back in the course. That's what we say here. That's what I call bigger bar better. That's what you say here. I'm a contractor. Not just me, it's Gordon. I can't take credit. I can't take credit.
Look, I think there's a time in my life when I would have gotten really excited about eight or ten frames a second. And it's when Quake III was running at 55 frames a second, right? These days, I don't care. Matt. Yeah. Well, I didn't... I feel like in the news recently that... Oh, yeah, here it is, MSI and Kingston break the DDR5 memory overclocking record, pushing a fury renegade DDR5C dim kit, which I think is the same one we have, to a whopping 12,196 mega transfers per second.
Well, world record. So part of the problem is that you have to put in gear two or whatever. You change the multiplier ratio. So the memory is running at a higher speed, but the number of cycles that runs, something is off by two. It runs two memory clocks for every cycle between the CPU and the memory. The upside is some weird stuff happens. And the performance impact is not as substantial as going from say DDR5300 to DDR5400 or DDR7200, right? There's some shenanigans happening.
And yeah, the number is better, bigger, and the bar is ever so slightly longer. Well, and to be fair, we were two points out. The 1% lows might have been better. We did not test 1% lows. Yeah, we did not test 1% lows. So maybe, but also, I mean, at that point, if you're buying that expensive of a kit of RAM, just to get better 1% lows. And I didn't get more power to you. I didn't get to this point, but this was running dual channel mode.
Yes. Getting it to run in dual channel mode at 8200 and 8400 mega transfers is a little challenging. So one of the recommendations is, hey, it doesn't work, but in single channel mode, which doesn't mean you have like, you're, you're having your bandwidth again to double your clock speed almost kind of like it's, it's, it's a theoretically getting faster clock speeds, but lower lowering the bandwidth. Oh, well bandwidth.
Yeah. Is it, this will be a thing eventually, don't worry about it right now is kind of the TLDR right? I mean, and Gordon's not here. So I can't quote him verbatim. And he was excited about this. Yeah. Like he, he took briefings. He, he's covered it. I mean, he talked about it in the, the preview episode. Like he, he has been following this. He loves, uh, D RAM advancements, even him after we saw those numbers, even he was like, oh, yeah, this is, this is, yeah.
Well, so this isn't, you know, anything anybody should care about. I was going to say the thing we didn't test because it's actually really hard. Like, it's hard to pub G is one of those games. It's really, really memory bandwidth limited. It has been since it launched in 2017. It still is today. I didn't take the time to build a pub G benchmark because they're good for one patch. And like when I was doing the benchmarking, it was on a day that they might do a patch and we didn't know yet.
So I didn't want to get half of my numbers done and then have, like, come in the next day to run the other half and, and like have the, you know, pub G do an update and then have me redo all that work again. So, um, like, there, there are probably games out there where this will show a pretty substantial improvement. It's probably edge case stuff that most normal people aren't playing anymore.
And like in the games that we test, you did the improvement was negligible and definitely not worth the hassle of getting this running versus just putting in a couple of nice sticks of DDR6,000 or 6400 or whatever. No, I actually do have a question that maybe we can figure out a way to make a pull out of this.
But if people in the chat who are watching live right now, I would love to hear what your, your kit is running at because we, we kind of had this internal debate of like, I mean, this is something we always talk about like when a new CPU launches, hey, what, we know, how do we test the RAM kits? Some people test it at, you know, the recommended speeds for each CPU. Some people like us kind of even it out to take that variability out.
Some people run it at jet, there's different ways definitely to test it. So if everybody could spam the chat real quick, I would love to just get a, a small little sample size of what kind of speeds people are running on their system. So yeah, it's this curious. Yeah, good, good question. More, more to come for CUDM. It reminds like 66 or 6200. Yeah, I'm in 64, I think these days. Yeah, maybe six, I can't remember. We tested it 6,000 for this latest round of testing.
But yeah, I think I think my, my sticks are 6400. All right, we got to one from front of the show, Ziv. Are the tech media and enthusiasts, quote unquote, the internet being a little, a little italics overly negative on the aerolike launch. How much do you think sentiment might improve Intel fixes most or all of the bugs and drops pricing a little in a few months like they did with ARC? There's a good question.
This is actually a, a, a week or two ago when we talked about the review, I guess it was last week. But I wanted to hold on to it, at least, at least a week, just to kind of gauge the temperature now, because it has been out a little bit, you know, where we, we got to consume other people's takes and kind of see where the chips part in the pun fell. Brad, what do you think? Do you, do you think everyone's being a little overly negative?
I don't think people are necessarily being overly negative, but this is exactly what I expected off of whenever they switched off of Rocket League. Like the way that Rocket League kept getting such sky high power usage and such sky high clocks, just like juicing the hell out of it that was made for gaming and desktops and everything. We knew they were trying to move to this tile based system. And yes, there are bugs.
There will always be bugs, especially at first when you're introducing all these new kinds of e-cores and stuff like that. Like Windows gets confused. AMD's had the same thing. But I think underneath the hood, like there's a lot of really interesting technological advantages there. I like what they're doing as far as the multi-core and productivity side of things.
Gaming was in fact underwhelming, but again, I've been thinking for three years now that whenever they get off of Rocket League, it's going to be a fall on your face kind of generation for games. But they want to better than I thought they would actually get pretty close to a 14900K, 14700K. I thought it was going to be an even bigger golf with gaming. It's like a reset. This is like the end of the steroid error and baseball, right? You have all these guys with arms the size of your thighs.
These guys are huge. Look at how good they can hit the ball. And then all of a sudden they're like, hey, we're going to test our testing for steroids next year and even growth hormone. And he's like, oh man, I'm retiring. I'm out. This has been a good run. Barry bonds out. Whatever. I mean, this is the same situation. Nvidia has been hooked on that sweet, sweet juice. I mean, Intel has been hooked on that sweet, sweet juice.
And now they're, they're, they got to, they got to deal with the aftermath and you got a bunch of little skinny guys coming out to swing the bat and it just the ball don't go as far. So, you know, it will get there. It'll take a little bit. That's pretty good. I like that. Yeah. And I would say the other end of the equation because I care more about the content creation and productivity side because I'm curious in that end. Yeah, I mean, for gaming, yeah, I mean, we all see the numbers.
But for content creation, there are actually good wins in that arena, even against the latest Ryzen 9000 stuff. So like there were, there were definitely times where I was just like, oh wow, this is better than the 14th gen. This is better than Ryzen 9000 for like, like Premiere Pro, I believe was one of them that if I can go back and look at the numbers, that I was just like, okay, this is actually a good uptick. And handbrake for video encoding actually did pretty good. What is this?
Da Vinci resolve? No, it's about the same. But for anybody who doesn't like their PC to also doubles their space heater, like both of these chips are wins. That's the other thing too. Yeah. Yeah. Like, I feel like it's a, you know, I know we hate this term, mixed bag, right? I don't think it's a complete. Just, you know, no one should ever, ever look at it for anything.
Like there are reasons that it's like, okay, like I mean, if you're, if you're somebody who like just lives and breathes Premiere Pro, then it's like, okay, like why would you not look at this? This is a good option. Not that the AMD option is, is not good. But Intel does have a reason to be in that game. But yeah, if you're a pure gamer, then I can understand people just not being that excited to me.
But I mean, even not just pure gamer to me, like the bugs that we're seeing with Windows and threads, scheduler and stuff like that. Like I consider the core Ultra Series 2 a very promising restart. Would I perhaps go out there and buy it myself? No, I would. I think that Ryzen is a more polished overall package. I think part of the problems when Microsoft needs to figure out how to use these new e-cores.
The fact that when you change the power profiles, performance tanks, but power doesn't what so ever, that's like shocking. And just off of that alone, I probably wouldn't buy these chips because that seems like a pretty profound error. But as a chip itself, it's fine. I think I have said and I still firmly believe I think we're in an era now where there's no such thing as a bad chip man. All these things are fine.
Well, and then the one thing I will say about the coverage is that I'm not going to call anybody out in particular here. Man, don't do arrow linked to the knee jokes, please. I saw so many of those last week. So many of those. To each their own. No, man. No, usually I'm a little bit of a person. Skyrim's like a 20 year old game at this point. Yeah. Yeah. So. Anyway. I do think never we say that I say this over and over again.
Don't buy based off of future promises, but I do think there is a potential, you know, three, six months down the line that maybe we should re-review these and look and be like, okay, you know, what updates have come out since then? Where does it land? I don't think there's probably going to be a magic bullet that all of a sudden is just like, hey, wow, this thing, you know, is getting 100% more frames than it used to be. But I think they will probably continue to work on it.
Well, but also like this is the dawn of a new architecture for Intel, right? They like figuring out the first, the first rev of this is always, hey, can we ship this and make this work, right? I mean, like, meteor, like, kind of like meteor lake and kind of like Ryzen one and, you know, all like it. New architectures are always rough. And there's always weird performance stuff, a lot of it sometimes gets worked on software.
Like I expect the power profile thing to get worked on software and bios updates. Like, like don't buy on future promises, but like that, that looks to me like, hey, we can fix this. Yeah. But the thing that's the thing that's changed in this is there's with the disaggregated architecture, there's so many different knobs and dials for Intel to turn that we're going to see as they figure out what late stage CPUs look like when they come off of this
process, we're going to see the rev two version of this in 12 to 18 months is going to look very different from a performance standpoint because they'll be like, oh, look, if we increase the fabric speed between the between the disaggregated dies, we see a lot more performance in games and like they'll start twisting knobs and dials now that they have a bazillion of these CPUs to pull with. And the next rev will be better. Like that's what always happens.
It happens with Zen one to Zen two to Zen three to Zen four to Zen five and it's going to happen with this as well. So like don't panic. It's like maybe don't buy these. It's fine. You have a you have a Raptor Lake in your machine right now at home. Great. Enjoy it. It's still really freaking fast and probably faster than what you buy today. It also will make your room nice and warm and might catch on fire if you don't install the right bias updates. Yeah. We'll see.
A friend of the show, Liquid Arch is putting a good question. Should Valve give up on Nvidia's drivers for steam OS and just release it into the wild with a asterisk? Is that why they haven't released? Yeah, I that was my first question. Well, there's second part is maybe just give the steam machine another shot only using AMD hardware. Yeah, I don't do we think they're waiting on steam OS just to make sure Nvidia drivers are or can't imagine.
Well because like I think maybe I'm not to speak for liquid or but maybe the the the thing that they're trying to understand is if if they release steam OS into the wild and people start installing these on other laptops or desktops or you know small mini PC things that are that could potentially be equipped with Nvidia and all of a sudden it just runs like crap. Yeah. Like like would that actually hurt Valve?
I don't think I've you know of all the different I like I've tried multiple Intel like errors of Intel GPU both the old pre arc stuff and the XD stuff. I don't think I've actually tried running steam OS steam OS on a on an Nvidia GPU. So I don't know how bad it is. I don't know if it's just crashy or if it's it's weird because like the thing that's impressive about it. We know BZI said explicitly that it doesn't support it right?
It's it's it's it's it's it's it was like a experience may want to vary something like that. Yeah, I think the problem is that it doesn't that the acceleration is I can't remember what I don't remember exactly what the problem is. I apologize. I should know this but it's it's it's not recommended. When you say I'm running a desktop and I have an Nvidia GPU RTX series it says your hardware does not support steam gaming mode at this time the desktop version of BZI is still available.
So that means you get dumped into the KDE version of BZI rather than the than the. Um, rather than this team desktop mode. So yeah, I don't I don't actually know what the I can't imagine. I guess we should test it out. I'm curious. I have a bunch of Nvidia machines set up over there. I could I could put it on one really easy and see. But I guess I mean, it probably doesn't work well. Like if we had to guess. Yeah. I mean, that's an indication that they're giving a big red flag there.
Then the yeah, I guess do do we think the follow up to that is do we think valve is actually holding off on releasing steam OS to fix that situation? Man, I don't I don't know like there's two sides of this right? I don't know why in fact would release steam OS period. Like why are they going to add that support hassle to their that's what I've been saying.
Yeah. Like it seems like if BZI and other people are willing to release like user generated uh, distros that have this team deck UI, this team OS UI which work which are great. Well, yeah, which are really, really good. Why would you incur the potential overhead of doing that yourself?
Well, but I thought they publicly stated it though that they are working on it like an open open version of I think people have inferred that they're yeah, I thought they people inferred because of commits that they're making that support things like arm hardware and things like that. But I don't I honestly. The steam deck rumor slash news scene is so fraught with just crazy stuff. It's hard to keep up.
Yeah. True. I think this points to why one who knows of steam valve is actually going to release this. I think they are working on expanding it because they obviously want other handheld makers to get in on this action. They've said before we want to have. The OS on other handhelds.
I wouldn't be surprised if it gets released in that way, but uh, like right now they're building steam OS around one fixed set of hardware specs like if they're looking to open source it and drop it so you can install it on a PC or something like this would just be the tip of the iceberg. They would also have to account for all the various other PC configurations out there. It's a massive pain in the butt. So like I was saying, I'm not sure that they should release steam OS for download.
If they do, I don't think it's necessarily because of this, but this is an indication of the massive amounts of headaches that would happen if you go really to the OS. And with Linux, there's also multiple ways to release steam OS, right? They can release sources which they do right now and are really good about without making a bundled package distro to install on your normal PC, which makes a lot of sense. Like yeah, I don't know. Okay. Yeah, so I did remember correctly.
There's an article on the verge by one Sean Hollister. The title is Valve confirms it will support the RG ally with its steam deck operating system. Steam OS will support rival handhelds once Valve is happy with it. This is quoted from the article quote, uh, the company's long said it plans to let other companies use steam OS to and that means explicitly supporting the rival ASUS ROG ally gaming handheld valve designer Lawrence Yang now confirms to the verge end quote.
I mean, so, but I think that's different than saying, hey, here it is. It's open to everybody. This could just be, oh, maybe you buy an ally and it just ships default with steam OS. I mean, that technically is opening it up to other people, but that's also different than saying, hey, here, here it is. Anybody can use it. Well, and the thing to remember valve's goal is to sell more PC games because they take 30% of every PC game sold, right? Or the sliding scales you sell certain amount.
So they want to sell more PC games. Handhelds are expensive right now because the handheld vendors are non steam deck handhelds are expensive right now because the steam deck handouts mean the non steam deck handhelds have to pay Microsoft some amount of money for a copy of Windows.
If they can make steam deck OS available for all of these other handhelds, then those prices will go down, which means more people will buy handholds, which means more people will buy games on steam, which means Valve will make more money at the end of the day. So they have strong incentive to get steam deck OS on every other handheld that they can, assuming that the overhead on them is not particularly high.
And since there's a finite number of handhelds and I mean, not counting I and EO, a finite number of handhelds and a finite number of configurations, it makes sense that they would do some work to support things like the RGLI and the Lenovo Legion and like the ones that MSI call all the ones that are selling reasonable numbers. No of those ship within video hardware. Only one of them, two of them ship with Intel hardware even. So yeah, we'll see.
Also yeah, I'm just a quick, quick Google search is not returning anything on steam OS and video. So I don't think there's actual like Nvidia coming out saying anything about, you know, oh yeah, we're looking to support Nvidia hardware either. It has been mostly inferred, yeah, through patches and yeah, and things like that. So I mean, it could be coming, but yeah, that would be interesting. Like would be interesting. So Valve has done a ton of work on AMD GPU drivers.
Like they have contributed a butt load of work to AMD GPU drivers stuff like the Vulcan DirectX wrapper, all of these different technologies that make games work better on the particular hardware that they shift. So they're not afraid like if they want to, if they want to write Nvidia open source drivers that are good, they will do it. They've done it with the AMD drivers.
But there's no incentive for them to because there's no hardware in the market sports that and like putting steam deco S on your desktop PC doesn't make it on a sense where it does make sense is on those small cheap, you know, many PC boxes. But most of those are APUs or Intel machines now. There's hardly anything that has like an Nvidia laptop GPU in it that you can buy. It makes financial sense. I don't know man.
I actually, if it came out and it did support Nvidia hardware, and I could put that on my small form factor gaming box that's connected to my TV, I would totally live. Yeah, but you're one of like 15 people that has those. You're a weirdo. Yeah. That is true as well. Also, Michael Criter, one PC world's own Michael Criter said, yeah, 11, 11, 11 Skyrim is 13 years old will. Don't prematurely age me. It's so old. There's been 82 versions of Skyrim that have come out.
You get on the switch, you know, switching HD, you can bring it a 4K switch version this phone. Yeah, I'm playing it right now on my Xbox game cloud pass. You could have the AI play Skyrim for you. Look, will they? We had a new, I'm not that put a AI companion in the tabs into a cloud or something like that. Oh, really? I want an AI that will generate a podcast about playing Skyrim.
So I can get the stories that were good about my friend Josh who's to collect all the cheese wheels and put them in the buckets. Yeah, that's pretty funny. Yeah, curious. Curious times. Come on, then we will get out of here. We got a $2.79 Canadian. Canadian dollars. Super chat from front of the show coffee. Thank you so much. Is there really a lake named KB Lake G? That is a good question. KB Lake maps. No, but KB Lake G. Well, that's when you're talking about KB Lake to your homies.
Yeah, KB Lake G. There's a cabin. There's a G cabin on KB Lake in Lake on. Oh, no, that's cabin. I can't say that because there's too many syllables. I can't say that as he is. There's too many syllables. Yeah, I don't know. That is a good question. That is a great. That is the eternal question. I'll have to wrap it.
I'm sure in freaking Matthew Lillier and Scrabby, like we're going to KB Lake G. Yeah, that's totally what was what was what was what was the guy who got in trouble when he hosted the Activision Press Conference D3. It's not Seth Green. It's the guy that looks like him is more annoying. Seth Rogan? No, it's not a Seth. He was Malibu's most wanted. You know, I'm not that cultured. Okay, nevermind. Yeah, sorry. We don't have to. Maybe I'll reach out to Intel.
I will say I did reach out to Intel to see if there's an official comment on what happens with KF parts. Does that mean that the IGP tile is just non-functional or do they replace it with a filler tile? I did not get an inter-break. Jamie Kennedy is who I was. Yes, yes, yes. Yes. I see it. Ah, Jamie Kennedy. I've only got about him and just now. He went to the Activision Press Conference and then called all gamers losers and people got real upset with him. I remember it. I remember it.
I was there. It was a weird day. That's funny. Last question from, oh, they changed their name again. It used to be sneaky. Now it's epileptic from the show. What's the gnarliest PC someone you're close to asked you to diagnose? What was wrong with it? Can be anything from hygiene to general safety awareness to something else? This is a good question. I, once upon a time, I used to do IT work, freelance to pay for college.
That's how I paid for college as I would do IT work at night and pull ethernet and stuff for people. People still smoked inside back then. If you had to work on a computer in a room where somebody, the guy, it was probably a 46 or a penny or something, something old, and there was a one intake fan on the front and his ass tray was right in front of it.
When I opened it up, the inside of the whole thing just had sticky in it from where the smoke had stuck to every component inside in the airflow path. And I went in, I opened it up and I touched it and like my, like the video card was tacky when I was pulling the video because I was like, like, something's not right in here. Fans aren't turning, whatever. And it was the worst. That was the worst of the time I almost died.
Yeah. Yeah. Wow. Wow. Somebody I know in love who was not very much into computing. It flies a new computer about every 10 years and they smoke in half cats all in their house. And it's, you know, you get the call every six years or so. It's never like, hey, can you come clear this out once a year? It's, hey, my computer's messed up. It turns out there's seven years worth of cat hair. So laptop or desktop? Desktop. Yeah. The laptop I came up, imagine.
Yeah, laptop, you're like, well, here's the problem that they're supposed to be intake ports here. Yeah. No. They're not there. Well, like he was like, hey, can I do anything to make this not happen? I was like, maybe not put your ass tray right in front of the intake fan on the PC. I didn't, he didn't ask me back for any more stuff after that.
The other one I had is one time I was working IT for the University of Tennessee's biology department and old buildings, like 150 year old buildings in some cases that they like retrofit it, you threw that and stuff into. And I got the, hey, my computer goes offline sporadically. And we were all on 10 base two ethernet at the time. So it's coaxial B and C ethernet. You're supposed to run one cable out to the wall and then plug that into one computer and have a bunch of switches someplace.
Nobody did that because what you do is you're going one cable out and then you connect about 30 computers to that chain and you'd use T connectors to connect one room to the next. So if one person knocked the cable loose, everybody downstream from them and upstream would get knocked off and you had to go eat door to door and check each B and C connector to see where the problem was.
Now what happened, I told the son podcast before I apologize, we've heard this story before but it's good and it's instructive and it's why you should, there's some things you should never do which we'll get to in a minute. So I went in to the woman of hood complaining, she was a really lovely administrative assistant in the department of arts and sciences, it was like 90 years old. And she said, yeah, my computer's not working.
So I crawl down to the desk and I reach back to grab the B and C connector on the back of her computer on plug it and twist it and make sure it's connected. And I get a shock through my hand that I can't like go off. I can't like the B and C connector gets locked into my hand because there's live current on it. Oh, so I'm like, oh, this is bad. I kick the power strip on the desk. Nothing happens because the current's not coming from her computer. It's coming from one of the other computers.
So I rip the thing out and I just, like my arm so works, but my hand is just locked tight. And I yank it and just strip the end out of the B and C and my hand goes loose and it's numb and tingly and all sorts of. So at this point, I'm really, really pissed. Like as angry as I've ever been because like probably wasn't going to die, but this is not a great experience. And I walk around, I go, I started the front of the line and I go door to door and I pull out of these plugs while they're working.
And I got in trouble for this. It was not the right way to handle this situation. But I pull out the plugs and somebody had taken a power strip and because the, I knew exactly what had happened because it was an old building and only had two prongs, no ground. And somebody had taken a normal ass power strip and ripped the bottom prong off and just jammed it in. So there was a floating ground across this entire 25 PC loop.
And when I, when I happened to grab it, I completed the circuit somehow because my head was on the PC or something else, anyway, my, at some point, they had caught my boss and they were like, hey, Will's on a rampage up here. You better come here quick. My boss is like, you should go home. You're fine. Go to the doctor if you need to take tomorrow off, whatever. And he, he solved the problem, but it was a bad day. Oh my goodness. Yeah. So what's super power to have now? It's a super question.
Yeah. Super power origin. Look, I'm going to go and tell you I went and I was like, that was like late 90s. So people were starting to do things like embed magnets in their fingers so they could feel when there's current on stuff. And I was like, maybe I'm going to go to the tattoo place and get them to jam a little encapsulated magnet on there so I can feel the power and the lines. But then I just quit doing that and went to work for our technical instead. So that was easier. Oh, there you go.
Yeah. Stop having to deal with P.A. You're like journalism. That's better. Yeah. Wow. Okay. I don't have any like horrible nasty PC stories, but I, yeah, I, there, there was somebody that I used to work with a long time ago who they had, they had a horrible file management. Like I, I love file management. And they were complaining that their computer was running real slow. I was like, let me check it out.
And it was one of those cases where just like, wow, I didn't know you could actually have that many tab open, tabs open. Okay. That's weird. Let's check the dis space and of course, you know, it's like 0% empty. And then the desktop, every any time they would download a file, any time they would like need to move a file somewhere, they just threw it on the desktop randomly.
And it was one of those things where it filled the desktop so many times that it was just, just every, every space on the desktop was filled up and all the icons were like staggered. So like it, like it filled up the wrote the desktop rows multiple times over and over again. And I was just like, I was like, I think at this point, you probably just need to burn it. I don't, like I don't, I don't know what to do here. This is not my problem. It's really easy.
You fix that when you right click on a blank space, you make a blank space on the desktop and you right click on it and you go to view and you go down to where it says show desktop items and you uncheck that and then the problem solved. What if you couldn't find a blank display? You're just going to keep moving. Make a way, make a hole. Yeah. Oh man, I made fun of that person. That's rough. I made fun of that person a lot. That's rough. Also I, like this is just a nitpick.
This isn't like the worst thing ever, but like my step sister, I remember I'll pick on her. But I, if I see it on other people, I'll pick them as well is that if you, if you see like an embedded image of your keyboard on your laptop on your screen, because you know, like when you close, when you close the lid, it's like stamping down on like nat, nat genus on your keyboard. How can you even see with that screen?
What I literally see the keyboard embedded on the screen just because there's so much gunk. I'll turn away get a microfiber and just put that over the keys when you close it. Like I don't know man. Yeah. Anyway. Yeah. That way I know where the fingers are. Oh, if you're a touch type right? Yeah. Touch, touch screen type right there. Okay. Anyway. Yeah. Yeah. Yeah. Yeah. Yeah.
Yeah. The last thing I've ever done is I commit to the bit sometimes and I was tasked with updating our how to clean your PC, how to clean your keyboard stuff like 10 years ago. I knew I was going to have to do it again the next year. So I'm like, I'm going to get some sweet pictures. I'm not going to clean my keyboard for a whole last year, even though I work 60 hours a week over. I'm going to get some pictures somewhere on PC world and it was file and I threw that thing away. I cleaned it out.
It's article and then I threw it away and just got a little. So I'm looking for really gnarly keycaps. If you know anybody who has gnarly keycaps, send them in because I have something I want to do. I foolishly clean my keyboard. My one of my old keyboards and it works very well and I would like to do another video for that. I have some disgusting friends. So I'll see you with you. When you talked about that with Will on the tech pod, Brad, I'm sorry. Yeah. Oh, hi.
No, it made me think, it made me think that because he was worried about it being rubbed off in your method. And I was like, oh, yeah, I do wonder if there's a different between a PBT and I like double shots. I would be a little bit worried about separation. Yeah, right. But like, I mean, I did double shots. Like if you had like weird put in caps or something, maybe I don't know.
Yeah, it was like, I was like, that would be cool to like know your method, but also just like see the difference of like actually, you know what, if you're only these kind of people can do the method, like which one? Yeah, that's what we should get. We should, I mean, we know some experts on that. Yeah, we can ask. Also, will you the winner? Cause you got electrocuted according to the show. I'm like, look, I'm glad I cheated death almost 30 years ago. Hey, you know what? Same. 25 years ago.
Same. So yeah, with that, let's get out of here. Let me bring up the notes. Check back next week for your fix of PC talk here on the full nerd to listen to us on the go. Subscribe to us on Apple podcast, Spotify, YouTube music, anywhere you can point your RSS feed to, hopefully where we are on that service. And if you are on one of the services, just give us a little review. Just a little review. It doesn't need to be big. It can be a little review. You know, thumbs up. Yeah, thumbs up.
Well, I don't know. Yeah, thumbs up the YouTube. Yeah. Yeah, hard it. Every time you do, I find a new CPU in a tray somewhere in the back corner. And I need more CPUs, you know, around those little CPUs, they're like little babies. I know they are, they're small, right? Small SMOL. Yeah, so cute. Anyway, I, I want to thank everybody. I've, I've, I've been your fill in host Adam Patrick Murray. I want to thank Brad for joining me. Thank you, Brad. My pleasure is always at you, show.
Yeah. And to Will Smith for being alive and not getting elected. It's always nice to be here. Check out my ASMR streams later this week when we talk about Ryzen 9800X3D. And I, I'm looking to think Will Sly controlled the vertical snores on. I'll thank everybody for watching. We will check in on that. We will. All right. All right. Thank you, everyone for tuning in.
I'm actually mad at Will right now because he just posted a, or shared a YouTube video of a giant burrito that's available in Vegas. So now I'm hungry for a burrito, but I have to wait until CS. So why you got to do that to me, Will. Sorry, Will. But I want to hear, I want to, I want the report on that burrito. Yeah, team, team burrito. We'll do, we'll do. All right. Everyone, thank you so much. We'll see you next time. Bye. Bye. Thanks everybody for tuning in. We will see you next time.
Only episode of the Formula One. Bye. Bye. Bye. Bye. Bye. Bye. Bye.