The Image Toolset - Part 11 - 3D Selective - Using Primitives with 3D AOVs  - Flame 2020.2 - podcast episode cover

The Image Toolset - Part 11 - 3D Selective - Using Primitives with 3D AOVs - Flame 2020.2

Nov 13, 201919 min
--:--
--:--
Download Metacast podcast app
Listen to this episode in Metacast mobile app
Don't just listen to podcasts. Learn from them with transcripts, summaries, and chapters for every episode. Skim, search, and bookmark insights. Learn more

Episode description

In parts 5,6 and 8 of the Image Toolset series, we looked at the 3D AOV capability where you could produce a selective matte for your image based on supplied 3D information.

So you could create isolation mattes based on the z-depth of the image, the normals of a 3D object as well as the movement of an image based on motion vectors.

In part 11 of the series, you’ll learn about a new tool to refine your 3D AOVs known as “Primitives”.

This allows you to constrain the effect of a 3D AOV by placing virtual 3D objects in 3D space.

If you are new to 3D Selectives, please watch part 5, 6 and 8 of the Image Toolset series to explain the basics and fundamentals of 3D AOVs.

For the best experience, listen in Metacast app for iOS or Android