Motion Warp Tracking - Part 3 - Tweaking Motion Warp Distortions - Flame 2018.3 Update - podcast episode cover

Motion Warp Tracking - Part 3 - Tweaking Motion Warp Distortions - Flame 2018.3 Update

Nov 10, 20178 min
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Episode description

In part 3, you’ll carry on with the same example from part 2 and you’ll use a series of techniques to refine the accuracy of the motion warp distortions even further.

This includes the Motion Vectors Softness as well as projecting onto an invisible extended bicubic surface for localised tweaking.

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