Matchbox Texture Grids - HUD Graphics with a Custom Grid - podcast episode cover

Matchbox Texture Grids - HUD Graphics with a Custom Grid

May 20, 201612 min
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Episode description

This video picks up from the previous video covering the Matchbox Texture Grid Shaders.

In this video you learn how to create some easy HUD graphics by cusotmizing the GLSL code and XML files of the Matchbox Texture Grid shader. The changes are required in order to accommodate grids and tiles that are a different resolutions as well as increase the number tiles available in a grid image.

The grid and tiles can be any resolution you want and filled with anything from graphic elements to text, titles or logos. Just remember to update the GLSL code and XML to be aware of the changes.

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