Reinforcement Learning For Games - Alessandro Palmas | Podcast #58 - podcast episode cover

Reinforcement Learning For Games - Alessandro Palmas | Podcast #58

Sep 04, 202159 minSeason 2Ep. 58
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Episode description

Alessandro is an enthusiastic Aerospace Engineer, with a great passion for Artificial Intelligence and Machine Learning. He has more than 9 years of proven expertise in Software Development for Advanced Scientific Applications and Complex Software Systems.  

Addicted to the Reinforcement Learning world, in particular to its applications in videogames, Co-Author of Packt’s Book “The Reinforcement Learning Workshop”, and creator of DIAMBRA | Dueling AI Arena (diambra.artificialtwin.com), a place where to watch RL Agents being trained to play videogames, and competing one against the other in Tournaments.  

He is [Co]Founder of innovative initiatives, including one of the first cloud-based platforms to perform Fluid Dynamics and Stress Analysis simulations within a web-browser, and a customized service for Machine Learning, Computational Geometry and Physical Modeling applications.

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