Archive: The Bungie Podcast – March 2010 (2)
Mar 30, 2010•1 hr 17 min
Episode description
Multiplayer designer Chris Carney settles into our studio to cough up all the details about Reach’s multiplayer direction and Sandbox Lead Sage Merrill has a sit in our hot seat to tackle twenty questions designed to dig into Reach's deadly upgrades. Mature audiences only.
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