Why a Publisher Might Reject Your Game and How to Handle It with Dan Peterson - podcast episode cover

Why a Publisher Might Reject Your Game and How to Handle It with Dan Peterson

Mar 08, 201752 min
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Episode description

Dan Peterson, chief developer and head of new acquisitions at Mayday Games, discusses why a publisher might reject your game and how to handle it. Dan looks at close to 200 unpublished games a year and has years of experience in finding new games to publish. This episode is packed with great wisdom for anyone wanting to...

The post Why a Publisher Might Reject Your Game and How to Handle It with Dan Peterson appeared first on Board Game Design Lab.

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