Keeping a Design from Getting out of Hand with Gil Hova - podcast episode cover

Keeping a Design from Getting out of Hand with Gil Hova

Jun 07, 20171 hr 8 min
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Episode description

Gil Hova, designer of The Networks, discusses how to manage a game’s scope and not allow it to get out of hand. We also go into a good bit of detail on abstraction and how vital it is for keeping a game’s scope where it needs to be.

The post Keeping a Design from Getting out of Hand with Gil Hova appeared first on Board Game Design Lab.

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Keeping a Design from Getting out of Hand with Gil Hova | The Board Game Design Lab podcast - Listen or read transcript on Metacast