How to Design Games that Tell Stories with Ignacy Trzewiczek - podcast episode cover

How to Design Games that Tell Stories with Ignacy Trzewiczek

Feb 11, 20241 hr 3 minEp. 330
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Episode description

In this BGDL rewind from April of 2020, Ignacy Trzewiczek, founder of Portal Games and designer of Robinson Crusoe, discusses his company’s motto: Games that tell stories. We go in-depth into Ignacy’s design process, talk about his most popular games, and get to the heart of what it looks like to create games that have players leaving...

The post How to Design Games that Tell Stories with Ignacy Trzewiczek appeared first on Board Game Design Lab.

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How to Design Games that Tell Stories with Ignacy Trzewiczek | The Board Game Design Lab podcast - Listen or read transcript on Metacast