Steven Aramini, designer of Animal Kingdoms , discusses how to design an area control game. Animal Kingdoms won the 2018 Cardboard Edison award and is a really clever, card-driven area control game. The post Designing Area Control Games with Steven Aramini appeared first on Board Game Design Lab ....
Jan 09, 2019•50 min
The post [BONUS] Fabian Zimmermann on Roll & Write Games appeared first on Board Game Design Lab .
Jan 04, 2019•5 min
Fabian Zimmermann, designer of Goodcritters , discusses how to design a negotiation game. Goodcritters is the most recent game in the Dice Tower Essentials line, and negotiation is the core of the game. The post Designing a Negotiation Game with Fabian Zimmermann appeared first on Board Game Design Lab ....
Jan 02, 2019•40 min
The post [BONUS] Darwin Kastle on Starting a Board Game Company appeared first on Board Game Design Lab .
Dec 28, 2018•6 min
Darwin Kastle, from White Wizard Games , discusses how to design a deck builder. Darwin is a hall of fame Magic: the Gathering player and has a TON of experience designing card games. His most popular games are Star Realms and Hero Realms. The post Designing a Deck Building Game with Darwin Kastle appeared first on Board Game Design Lab ....
Dec 26, 2018•58 min
The post [BONUS] Rita Orlov on Adding Mystery to a Game appeared first on Board Game Design Lab .
Dec 21, 2018•6 min
Rita Orlov discusses how to design a good puzzle game. Through her company, Post Curious , Rita designs deeply immersive games for people who enjoy a good challenge. The post Designing Puzzle Games with Rita Orlov appeared first on Board Game Design Lab .
Dec 19, 2018•51 min
The post [BONUS] Dan & Connie Kazmaier on In-Game Economy Systems appeared first on Board Game Design Lab .
Dec 14, 2018•12 min
Daniel and Connie Kazmaier discuss how they put together a rather large online playtesting group for their game, Chai. They have nearly 800 playtesters in their group and go into how they’ve nurtured and developed it. The post Creating an Online Playtesting Group with Daniel & Connie Kazmaier appeared first on Board Game Design Lab ....
Dec 12, 2018•40 min
The post [BONUS] The Importance of Narrative in Games with Stephen & Michael Stagliano appeared first on Board Game Design Lab .
Dec 07, 2018•20 min
Stephen and Michael Stagliano discuss designing an RPG system. They’ve been working on their own tabletop RPG game, and they run a podcast, both called Tavern of Heroes . They’ve been playing and designing role playing games for years, and we have a lively discussion on the ins and outs of putting one together. These guys have an incredibly high charisma modifier, haha. The post Designing a Tabletop RPG with Stephen & Michael Stagliano appeared first on Board Game Design Lab ....
Dec 05, 2018•1 hr 17 min
Jamey Stegmaier and I discuss what went wrong with my Kickstarter campaign and what I’m doing differently for the relaunch. Check out the relaunch of The Final Flicktier HERE . The post [BGDL+] My Kickstarter Post Mortem appeared first on Board Game Design Lab ....
Dec 04, 2018•36 min
The post [BONUS] Aron West on Building a Fanbase appeared first on Board Game Design Lab .
Nov 30, 2018•9 min
Aron West, designer of Catacombs , discusses the art and challenges in designing dexterity games with depth. He’s been designing and publishing these types of games for years and has a ton of insight on the topic. And be sure to check out the latest version of Catacombs HERE . The post Designing Dexterity Games with Aron West appeared first on Board Game Design Lab ....
Nov 28, 2018•58 min
The post [BONUS] Jackson Pope on the Ups and Downs of Publishing appeared first on Board Game Design Lab .
Nov 23, 2018•9 min
Jackson Pope, founder of Eurydice Games , talks about designing and putting together hand made games. Jackson has been hand crafting and selling his games for years and has a ton of insight on the topic. You can find the episode HERE . The post Designing Hand Crafted Games with Jackson Pope appeared first on Board Game Design Lab ....
Nov 21, 2018•47 min
The post [BGDL+] When Gatekeepers Say No, Creating Must-Have Components, and Using Video in Design appeared first on Board Game Design Lab .
Nov 16, 2018•31 min
The post [BONUS] David Abelson on Bringing Family into Game Design appeared first on Board Game Design Lab .
Nov 16, 2018•9 min
David Abelson, founder of Fisher Heaton Games , talks about designing abstract games. David’s abstract game, Intelle , is a brain burning 2 player experience with a theme that actually makes sense. And be sure to check out the solo expansion for Intelle on Kickstarter HERE . The post Designing Abstract Games with David Abelson appeared first on Board Game Design Lab ....
Nov 14, 2018•58 min
The post [BONUS] Dustin Staats on Contributing to the Board Gaming Community appeared first on Board Game Design Lab .
Nov 09, 2018•7 min
Dustin Staats, founder of Board Gaming with English , talks about using and designing games in the classroom. Dustin has taught all over the worlds and regularly uses games to reinforce different concepts his students are learning. The post Gaming in the Classroom with Dustin Staats appeared first on Board Game Design Lab ....
Nov 07, 2018•47 min
The post [BONUS] Jamey & Gabe on Designing The Final Flicktier appeared first on Board Game Design Lab .
Nov 02, 2018•11 min
Jamey Stegmaier is guest hosting, and we’re celebrating 100 episodes of the show! We’re talking past, present, and future with lots of interesting things thrown in. The post Celebrating 100 Episodes! appeared first on Board Game Design Lab .
Oct 31, 2018•37 min
The post [BONUS] Calum Taylor on Designing in Isolation appeared first on Board Game Design Lab .
Oct 26, 2018•9 min
Calum Taylor, designer of Motora , talks about balancing luck with player agency. It’s good to have luck to keep a game unpredictable, but if it goes too far, players will feel like the game is playing them. You need to make sure players feel in control while also allowing for cool “plot twist” moments. And be sure to check out Calum’s game on Kickstarter HERE . The post Randomness and Player Agency with Calum Taylor appeared first on Board Game Design Lab ....
Oct 24, 2018•57 min
The post [BONUS] Nick Kopp on Bar Codes and SKUs appeared first on Board Game Design Lab .
Oct 19, 2018•10 min
Carla Kopp, founder of Weird Giraffe Games , talks about designing light (or filler) games. Carla’s company focuses on this type of games, and she’s designed several herself, so she definitely understands the topic well. The post Designing Light Games with Carla Kopp appeared first on Board Game Design Lab ....
Oct 17, 2018•54 min
The post [BONUS] Julio Nazario on Getting Inspired appeared first on Board Game Design Lab .
Oct 12, 2018•9 min
Julio Nazario, winner of the HABA Games design challenge, talks about game components and interesting ways to use them. Julio has been designing some really innovative games using components in really cool ways. The post Innovative Uses of Game Components with Julio Nazario appeared first on Board Game Design Lab .
Oct 10, 2018•59 min
The post [BONUS] Isaac Vega on Working on Games in a Series appeared first on Board Game Design Lab .
Oct 05, 2018•11 min