Jayson Smith and Jason Zmuda, from Gold Cauldron Games, discuss the ins and outs of various combat systems. We talk dice, cards, dexterity and more. And we analyze several “must play” games to learn how to design awesome combat. The post Combat Systems with Jayson Smith and Jason Zmuda appeared first on Board Game Design Lab .
Dec 11, 2019•1 hr 10 min
The post [ANNOUNCEMENT] The Board Game Design Calendar appeared first on Board Game Design Lab .
Dec 06, 2019•3 min
Chris Totten, designer of La Mancha, discusses the intersection of the fine arts and modern gaming. Chris is a professor of game design at Kent State University and has written several books on game design. The post Mixing the Fine Arts with Game Design with Chris Totten appeared first on Board Game Design Lab .
Dec 04, 2019•1 hr
Omar Tarancon, designer of Safari Turbo, discusses how to design a racing game. We talk about creating tensions, special abilities, board design and more. The post Designing a Racing Game with Omar Tarancon appeared first on Board Game Design Lab .
Nov 27, 2019•53 min
Tobias Olsson and Samuel Sapire, from Tea Time Productions, discuss how they get the most out of the themes in their games. We talk about starting with a theme in mind and making the mechanisms bring it to life, and we go into how to start with mechanisms and add a theme to the mix. And check out... The post Getting the Most out of a Theme with Tobias Olsson and Samuel Sapire appeared first on Board Game Design Lab ....
Nov 20, 2019•1 hr 5 min
Toby Truman, warehouse owner and product fulfiller, discusses his best advice on shipping, logistics, and saving money. This was honestly one of the most enlightening episodes I’ve done, and Toby has great tips and tricks on how to get your game into the world for the best rates. The post Fulfillment, Shipping, and Logistics with Toby Truman appeared first on Board Game Design Lab ....
Nov 13, 2019•1 hr 4 min
Jason Brooks, designer of Legacies, discusses his best time management tips. We talk about all sorts of different ways to make time for game design, and we get into specific strategies for creating habits that make success inevitable. And be sure to check out Jason’s game, Legacies, which is on Kickstarter HERE. The post Time Management and Getting Things Done with Jason Brooks appeared first on Board Game Design Lab ....
Nov 06, 2019•59 min
David and Jordanna Santiago, the father/daughter team behind the game Jujo, discuss their process for designing games and how other families can do the same. We talk about the importance of games as they relate to the development of children, and Jordanna gives lots of advice on how to design alongside kids. And be sure to check out their game Jujo which... The post Designing Games with Your Kids with David and Jordanna Santiago appeared first on Board Game Design Lab ....
Oct 30, 2019•54 min
For this episode, I’m doing basically a design diary for my latest game, Hunted. I talk about inspiration, playtesting, and development, and I interview the graphic designer and the artist to discuss their creative processes. Hunted has been a blast to design, and in this episode, I go through all the ins and outs of... The post The Making of Hunted with Gabe Barrett, Drew Corkill, and Jorge Velez appeared first on Board Game Design Lab ....
Oct 23, 2019•1 hr 28 min
Shawn Stankewich, founder of Flat Out Games, discusses how he’s building a publishing company that’s built on collaboration. Shawn’s company doesn’t hire out tasks but instead brings on team members who share in both the work and the profits. And be sure to check out Shawn’s game Calico which is on Kickstarter HERE. The post Building a Collaboration Based Publishing Company with Shawn Stankewich appeared first on Board Game Design Lab ....
Oct 16, 2019•55 min
Adam McCrimmon, CEO of XYZ Game Labs, discusses how to design games with non-gamers and new gamers in mind. Adam’s company focuses on gateway games, and they’re constantly trying to get more people into the hobby. And be sure to check out Adam’s game Arch Ravels which is on Kickstarter HERE. The post Designing Games for Non-Gamers with Adam McCrimmon appeared first on Board Game Design Lab ....
Oct 09, 2019•1 hr 20 min
For this episode, it’s just me on the show, and I’m taking some time to look back at where the BGDL has come from, look ahead to where we’re going, and answer your questions. It’s been an amazing three years of episodes, and I’m excited about what’s next! The post Celebrating 150 Episodes! with Gabe Barrett appeared first on Board Game Design Lab .
Oct 02, 2019•55 min
The post [BONUS] Andrew Birkett on Working a Booth at a Convention appeared first on Board Game Design Lab .
Sep 27, 2019•5 min
Andrew Birkett, founder of Atheris Games, discusses what it looks like to be an indie game publisher. Andrew has been running his own game company for four years, and we do a deep dive into the ins and outs of the publishing world. And be sure to check out Andrew’s game Ruins of Mars which is on Kickstarter HERE. The post Running an Indie Game Publishing Company with Andrew Birkett appeared first on Board Game Design Lab ....
Sep 25, 2019•54 min
The post [BONUS] Glenn Ford on Designing Small Skirmish Games appeared first on Board Game Design Lab .
Sep 20, 2019•4 min
Glenn Ford, the lead developer for Gaslands, discusses all the ins and outs of being able to legally place the CE mark on the back of your game box. There are a ton of misconceptions and misinformation about the process, and Glenn goes through everything step-by-step to make sure it’s crystal clear. And for more reading on... The post CE Marking and Board Games with Glenn Ford appeared first on Board Game Design Lab ....
Sep 18, 2019•52 min
The post [BONUS] JB Howell on How to Work on Multiple Designs at the Same Time appeared first on Board Game Design Lab .
Sep 13, 2019•6 min
JB Howell, designer of Flotilla, discusses the three types of creativity and how they relate to game design. JB is an up and coming designer who I believe will be a household name by the end of this year, and we go into a lot of the ins and outs of his own creative process. The post The Three Types of Creativity with JB Howell appeared first on Board Game Design Lab ....
Sep 11, 2019•56 min
The post [BONUS] Jamey Stegmaier on How to Win the Spiel des Jahres appeared first on Board Game Design Lab .
Sep 06, 2019•5 min
Jamey Stegmaier, designer of Tapestry, discusses how to design a civilization game. Creating a civ game is no small task, and we get into all the ins and outs of putting one together. The post Designing a Civilization Game with Jamey Stegmaier appeared first on Board Game Design Lab .
Sep 04, 2019•1 hr 3 min
The post [BONUS] Odin Phong on Creating an Anthology of Games appeared first on Board Game Design Lab .
Aug 30, 2019•7 min
Odin Phong, founder of Inkwell Games, discusses how to design a roll and write game. The roll and write genre has exploded in popularity over the last couple of years, and we get into why people are drawn to them and how to design a good one. And be sure to check out Odin’s roll and... The post Designing a Roll and Write with Odin Phong appeared first on Board Game Design Lab ....
Aug 28, 2019•49 min
The post [BONUS] Ann Losito on Tips for Streaming appeared first on Board Game Design Lab .
Aug 23, 2019•4 min
Ann Losito, Twitch streamer with Twist Gaming, discusses how to engage with media as a game designer. In today’s world, designers and publishers are more and more having to be on top of their media game in order to be successful. Ann and I get into what that looks like. The post Media and Game Design with Ann Losito appeared first on Board Game Design Lab ....
Aug 21, 2019•45 min
The post [BONUS] Dave Schultze on the Intersection of Industrial Design and Game Design appeared first on Board Game Design Lab .
Aug 16, 2019•4 min
Dave Schultze, designer of Gridopolis, discusses how to design a game that not only spreads out on the table but also goes up. Dave has worked for companies like Lego, Hasbro, and Mattel designing toys and games and has a ton of knowledge on how to design three-dimensional games. The post Designing 3D games with Dave Schultze appeared first on Board Game Design Lab ....
Aug 14, 2019•46 min
The post [BONUS] Lizzy Funkouser on Designing with Kids in the House appeared first on Board Game Design Lab .
Aug 09, 2019•7 min
Lizzy Funkhouser, designer of Something to Fear, discusses what it looks like to pay attention to detail when designing a game. Lizzy loves to add Easter egg type details into her games to enhance the gaming experience, and we get into lots of examples and ways to add cool things to a design. The post Paying Attention to Detail with Lizzy Funkhouser appeared first on Board Game Design Lab ....
Aug 07, 2019•45 min
The post [BONUS] John Brieger on Re-Theming a Game appeared first on Board Game Design Lab .
Jul 26, 2019•7 min
John Brieger, professional freelancer, discusses what it looks like to make a living working on board games. John is a designer, developer, editor, and more, and he’s been working on games full-time for about a year. The post Freelancing in the Gaming Industry with John Brieger appeared first on Board Game Design Lab .
Jul 24, 2019•55 min