[BGDL Community Spotlight] Designing an Abstract Dexterity Game with Frank Sarro - podcast episode cover

[BGDL Community Spotlight] Designing an Abstract Dexterity Game with Frank Sarro

Mar 16, 202229 minEp. 284
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Episode description

Frank Sarro, designer of Pathways, talks about abstract dexterity games. We get into component quality, manufacturing challenges, complexity, and more.

The post [BGDL Community Spotlight] Designing an Abstract Dexterity Game with Frank Sarro appeared first on Board Game Design Lab.

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