Human-Centered Behavioral Design with Aarthi Rao - podcast episode cover

Human-Centered Behavioral Design with Aarthi Rao

Nov 29, 202357 minSeason 3Ep. 16
--:--
--:--
Download Metacast podcast app
Listen to this episode in Metacast mobile app
Don't just listen to podcasts. Learn from them with transcripts, summaries, and chapters for every episode. Skim, search, and bookmark insights. Learn more

Episode description

Aarthi Rao leads behavioral insights at Cityblock Health, as their Vice President of Behavioral Insights and Strategic Engagement Innovation. Aarthi also founded the Design and Innovation Lab at CVS Health.

Aarthi has successfully merged human-centered practices, such as design thinking, with behavioral science at Cityblock. She is a strong advocate for merging qualitative and quantitative methods to better design patient experiences. Today we spoke to Aarthi about how to reach hard-to-reach communities, designing the perfect pill bottle that fits into a patient’s healthcare ecosystem, and so much more. Enjoy!

--

Support the podcast by joining ⁠⁠⁠⁠⁠⁠⁠⁠⁠Habit Weekly Pro⁠⁠⁠⁠⁠⁠⁠⁠⁠ 🚀. Members get access to extensive content databases, calls with field leaders, exclusive offers and discounts, and so much more.

Every Monday our ⁠Habit Weekly newsletter⁠ shares the best articles, videos, podcasts, and exclusive premium content from the world of behavioral science and business. 

Get in touch via ⁠⁠⁠⁠⁠⁠⁠⁠podcast@habitweekly.com⁠

The song used is ⁠⁠⁠⁠⁠⁠⁠⁠⁠Murgatroyd by David Pizarro⁠

Transcript

Welcome to the Behavioral Sun Podcast. My name is Samuel Salzer. I'm here with my Co host, Eileen Holsworth. Hey, Lynn. Hi. Hi. Hey. So I thought we could start before getting into the guests of the episode to talk about something that I feel like has been kind of emerging. I don't know when it started, but I started seeing this article basically declaring you know the death of user research, the death of the end of UX, the end of XYZ, end of the sign

thinking. Did you notice these articles as well? Oh yeah, and and of course all of these declarations are coinciding with the massive layoffs in in these fields, right? With with UX being I think maybe the the largest largest. Sort of sub field of of layoffs in the past year, a couple of years and then of course with IDO recently laying off so much of its workforce. Yeah, that does seem to be at least the conclusion of the media that that these fields are

diminished or or disappearing. Yeah. And also this kind of interesting some sort of like introspection as well within the fields because I think going back previously there's been this tendency before in in previous kind of financial downturns where you know, a company looks at kind of like OK, should we fire the sales people or should we fire kind of the the sign, UX sign people or

so on and then they're like. Well, which one more directly contributes to revenue or the programmers or you know, Excellency. So it's kind of an understandable thing to maybe you think about like, OK, do we really use research if we have to cut something, like maybe that's what we should cut. If you're a company that seems to be in some ways a mental model that a company has had, companies has had for a while. But what is happening, you know,

I feel like it's reserved. There's some some interesting questions and potential criticism as well, some limitations and so on. I feel like you you found something there as well that you share with me an article with some some criticism as well. Yeah I think there's there's plenty of of valid criticism and I'd love to get into that.

But I but I also at the same time feel like there is a tendency in hard times to really sacrifice any sort of long term work towards improving products for for short term Really really kind of short sighted means right in in terms of you know, how do we stay afloat in the next. Every month or or or even a year but in the long term you like that's really a not very good way to go.

But you know on the other hand as you pointed out there are plenty of problems with with any of these fields and you know it's it's you can talk about UX, you can talk about design thinking, you can talk about all the other sort of human oriented practices that kind of fall into the same category. But what? No. Yeah. No. I mean, behavioral science has, has been on the chopping block as well. I know it's not that easy for behavioral scientists to get jobs right now.

And I think the large part of that is that people, so, so many people have different definitions of what behavioral science is and people disagree on on on what it is and maybe don't see the value as much. Yeah, unfortunately, yeah, for sure. So I think. I think the the criticism falls into a few different categories. And specifically, if you think about design thinking, one of the major areas of this is is this idea of empathy over

expertise. So this idea that you as a designer can basically from going from nothing, with a beginner's mindset, can approach a problem and say, well, let me let me think. Really hard about this problem.

Maybe talk to a couple people but mostly just just sort of brainstorm on post its and and you know like like let the let the creative genius inside of you figure out how to solve this problem and going into a problem without knowing anything about it and without really really talking to anyone any of any of the the people who are affected by that problem and not really looking into the research that's already been done. And with that, that seems like a something that is just bound to

fail. Yeah. And I guess like in some ways what you illustrate is maybe the straw man. Maybe in some ways I guess you could like even if you based on what you said, like even if you then also had like let's say in this setting like traditionally like a focus group or any user interviews and maybe some type of like ethnography or like kind of following users along or doing something like that to kind of further collect data.

I guess it could still. You can still argue that that data combined with that kind of idea of empathy could still leave you with a lot of missing pieces in terms of, yeah, explaining what causes the behaviour to happen. Yeah, I I think. I think some of these these methods can sometimes get you at what is really just a superficial understanding of users and their behaviour and their context and and really the complex.

Systems that are at play, especially when you think about some of these entrenched norms and and cultural expectations that are have, you know, go back for many, many years. These are not things that you can understand in very quick and simple ways, which I think is the hope and maybe the false promise of some of these methods where you just kind of jump into a problem and understand it, try and understand everything about it, and then throw out some solutions and then you know

you're out, right? Yeah, Also kind of like the lack of experimental tests was it as well? From a behavioral science perspective. A huge gap in in many of these these design design practices is you know, you might see some sort of prototyping and presenting a solution to users and say hey do you like it,

would this be good? But you know, not so much rigorous experimental testing or trying to understand well like what are the what is the actual outcome if we compare version A against version B. But I think even beyond the the lack of experimenting are if we were to to present this idea of empathy to one of our past guests, Paul Bloom. He's actually written extensively on empathy. He has a a book called Against Empathy.

And one of the the main themes of that book is the idea that, like, we're not, we can pretend to empathize with others, but actually as a species, we're not very good at it. Yeah, I guess it's the question then is like Ellen, do you think it is true or do you think that this is this is the end of the same thinking like this is the end of of this or how do you think about this kind of in the current state of things? No, I don't think, I don't think that's the case.

I think that you know, sure you can say there are problems with with any particular approach, but I also think that often in the media you you can, they can take this more sensationalist, almost doomsday perspective, right? Where you know that you try and you try and take down design thinking with with one article and say, well, let's just discard you know that the entire, the entire field.

That doesn't seem fair to me. You know, you see some of the same things having happening with behavioral science. But the answer is certainly not that the world is better without. You know, design thinking without behavioral science and so on. I think the solution, and I feel very strongly about this, the solution is to fix what isn't working right, not to get rid of

it all. And maybe as as our our guest today really makes a case for maybe the solution, partially at least, is combining these approaches, right. So you don't have design thinking on its own, and you don't have behavioral science on its own, but you can actually merge these qualitative and quantitative methods. You know we can we can work on the the problems where there are problems and and try and try and fill those gaps, but really to to better design patient experiences.

For example, Arthy makes a case for really combining, combining these methods and in particular marrying, design thinking and behavioral science together. Yeah. And for me, I think that's such an important take away here is that I I had a presentation, this was a few years ago. But basically trying to compare this like what is a someone coming for more from the behavioral science side of things versus someone from maybe more of the design thinking side

of things. When they do use the research, what do they do similarly or differently? And I use this kind of metaphor of that like whenever we do use the research, we're kind of like stumbling in darkness. There's so much in the context that we're trying to kind of make sense of it. It's like it's kind of a big darkness initially and we're trying to like pick at things to understand like what's going on. And I can't use this like old.

I think the allegory of sort or metaphor or story of this, like blind man walking along a trail and then you know they sum up on something And one person, one of the men says, oh, I I think it's it's a, it's a tree. And then the next person says, oh, I think it's a rope. And then the third person screams like, oh, I think it's a snake. But obviously what they fail to realize is that this is an

elephant. It's they're all touching the same elephant, but one is touching the trunk and one is touching the tail and and so on. And I feel like that's kind of the the big risk we have if we're like too staunch, like too stubborn in in coming from like one of the lenses of sort of trying to understand the problem is that we're we used to become one of the blind Mens where we we think we've found something. We think it's like, oh, it's a, it's a snake, whatever.

Yeah, we're we're deciding for that snake. But actually if we had combined our expertise with kind of in the case of this, you know, combining mixed method approach, understanding the behavioural, attitudinal, qualitative, quantitative types of insights, mixing that likelier we might actually understand what's going on, like what is the thing we're we're kind of approaching this darkness of, of trying to understand user behaviour. Beautiful.

Yeah. So I don't know, this is maybe a primer in terms of thinking about this stuff. But obviously now we're going to jump in to talk with Arthy and so do you want to introduce Arthy? Yeah. Yeah. Let's introduce our our guest Aarti Rao. So Arthy leads Behavioral Insights at City Block Health as their Vice President of Behavioral Insights and Strategic Engagement Innovation. And before that, she founded the Design and Innovation lab at CVS Health.

So as with all of our guests, very impressive. And she's had quite a bit of success at City Block merging human centered practices like design thinking and behavioral science. Yeah, so very much on the topic of what we have kind of started talking about here. And in episode we dive deeper into this. We talk about how to reach hard reach communities. We kind of explore a very interesting product, deep dive and yeah, much, much interesting stuff.

But we also want to hear from you as well, this discussion about the end of various disciplines or how to make sense of the landscape that we're currently in. It's super interesting to hear what you think. So you can always reach us and tell us what you think via podcast at haveaweekly.com. So feel free to reach out there. But now it's time to start episode. So cutie music welcome to another episode of

Behavioral Design podcast. And I'm really excited to say welcome Aarthi Rao. Thanks for having me. I'm excited to talk to you both. Yeah, really great to have you here. Yeah. And we do this thing where we kind of jump in feet first. And given that we're really interested in understanding the applied side of behavioral science.

And the first question is usually what is your most favorite or hated applied or behavioral design in the wild example that you can think of what what sticks out in your mind as kind of a good, a really bad showcase of putting behavioral science to practice. The fun, fun question, maybe I'll start with the good over the bad.

I think for me my favorite examples probably reflecting kind of to your point, my applied sort of business background are things that are addressing the behavior, but also just delightful sort of like customer member patient experiences that give. Value to the actual user that something's targeting and that are also sort of ROI positive and scalable and will last at scale for a while.

And so with that in mind, a couple of the things that I think are particularly good examples that have given me a lot of energy. One is from the financial space.

I think what's been really cool to watch over the past, I think it's been a couple of years now that this has been happening at scale are these sort of robo index funds that make it really easy for people who are not familiar with investing, not familiar with stocks to put a little bit of their money into the stock market and actually see and experience some growth and kind of make that whole process. Less intimidating? Less frightening. Are you talking about Robin Hood?

Not not Robin Hood. I'd say the lower stakes, friendlier ones, but things that just feel like I think like Ally Bank has a great a great interface for this, But you know, they help you understand your own risk preferences like. Introduce you to what are the basics of doing this and then just make it very simple to put in a little bit of money and watch it sort of move over time. But in in very stable sort of like index funds and things that don't have a terrible amount of

risk attached to them. And I think it's great because it's sort of taking friction out of that experience. It's very scalable. It's last. It's the lasting kind of application. And then it lets people have sort of a entry point into that experience. They might go deeper and get into it and sort of learn more about it, or they might just get an extra couple percentage points of interest over what they might otherwise have in a savings account.

But driving a lot, I think of good impact for folks. Then if I'm allowed, can I can I add something to that? Because I think it's a great example. Yeah, quickly I just add, so it's one thing that I think is my favorite part of that. It's also that as this kind of like friction of once you put money into that account for example, it's much harder to kind of move it back usually to

kind of your spending account. So it's it's much also better protected from you kind of like should I buy a new you know express machine or something. So I. Like a camouflaged saving account? Yeah. So it's a great example. Totally. OK. I have I have a question that that pops up as you share this,

as you share this example. I'm wondering if having that access to or having that experience with in a low stakes environment and seeing your money grow could actually have an effect on your risk appetite or your risk tolerance and actually encourage you to to go further and further as you see like oh look, I'm magically making money. Maybe I should put everything over here because my money in my actual. Savings account isn't

accumulating much interest. Do you, have you seen anything like that or do you feel like that might happen? I guess, I guess it's a potential risk. I haven't, I mean this is very anecdotal because I don't work in the financial services thing from the focus. I know who've kind of gone through those experiences. I haven't sort of seen like a sudden change.

But I think that's also why it's nice that they have those sort of assessments that help you understand your own risk preferences because there are sort of like quizzes or structured questions that help you think about what's important to you, like what's the time frame that's most important to you. So typically I think it won't let you change those preferences without taking that kind of like assessment quiz experience again.

Which would hopefully like jostle you out of any like short term lately less well thought out decision making. But yeah I could I could see that being a risk for sure. We can always refer to as well we had Dan Egan who is I think VP of Behavioral Science or Behavioral Finance that betterment on the podcast before and so we can maybe forward that question to him as well if you want, but that's a great example. Did you have another good or bad

example that you want to share? And I'm allowed to share too. I have one other good example, this one a little bit more drawn from my personal experience from CVS when we were rolling out the COVID vaccine sort of much earlier on in the pandemic's trajectory when it was still limited eligibility Phase one sort of just targeting. At risk folks and seniors.

But we were just doing a lot of thinking about like what is the messaging, what is the approach, sort of the program design intervention strategy that's going to drive the most uptake for the right populations given the limited supply and sort of all the different eligibility constraints that were in place at the time. And one of the cool things that we realized is that one way to help seniors access the vaccine was to actually target outreach and messaging.

To younger folks. So people who are likely to be grandkids neighbors to seniors have sort of seniors in their social network who are actually very very far from being eligible for the vaccine in the near term. But really just a call to action to help help your neighbors, help your grandparents like access the right websites, register and then potentially like help them get to the

appointment if needed and. It was cool because I think it really brought together understanding like what's that, what's the experience of the senior, what are their pain points. But then how do you like design a solution in a very, very constrained time frame that's going to actually be effective for some of their digital barriers, knowing we didn't have a ton of time to design like other ways to register and access and schedule.

So that's just like another cool example I think of like bringing together. They're sort of like delightful customer value driving experiences with sort of core underlying understanding of what's going to cause friction and a behavior. Yeah. And I like the combo of, you know, as you say it reduces friction and and helps overcome those barriers, but also increases probably motivation because you suddenly have some form of like social accountability or social support

in in doing that as well. So it's like a yeah, a really nice intervention, I think. I bet it even increased motivation among the younger folks who may have been on the fence. But after going through that process of, like waiting on the phone for hours and hours and seeing like, you know, how in demand the vaccine was in order to get one for grandma and grandpa, now they're they're more, they're more likely to get it themselves, too.

I love that. Yeah, that That's a really cool sort of. Example of an indirect application. I feel like like that sort of creativity is sometimes lacking in the world, but I love that. I love that you did that. Awesome, cool. So I I think we should go ahead and get to our our sort of key question of our podcast. A lot of what we talk about is sort of hinged on the the product and you know we're very much about, you know, how do we use behavioral science to

improve. Products in general and and for you we've chosen a a specific one and and we thought that your background and experience might might speak to having some some more creative solutions to to think about how you might design this thing how you would improve it using both you know methods and also findings from behavioral science and and of course your your product is the pill bottle so we'd love to hear how you might use use these behavioral design methods to

actually. Like, you know, if you could overhaul the pill bottle to make it, you know, more more likely for people to take their medication, for example, that's probably the one behavior that we're looking for with a pill bottle. What would you do? How would you think through this this whole thing? Yeah, I can add like that it's important to. I think if you're not in this conditional health realm, you might understand how low medical adherence or like medicine is.

And even for situations where people really, really need to take their pills, they still don't always do it. And so, So it's very important also like context and intervention, yeah. Yeah, absolutely. I'm probably butchering the stat, but I think it's something like 50% of people will not take a medication as prescribed and those are folks who have at least started medication.

There's a huge drop off between what's actually prescribed and what actually what actually gets picked up for the first time. It's a hugely important problem, very exciting question because I've spent way too many years of my life narrowly thinking about medication adherence. Good. I have a lot of ideas on how to strengthen the pill bottle. I will. I will caveat this in like a non. This is a no constraint answer, so assuming that there's ways to do all of this cost effectively

and scalably would. Love to really think about how do you introduce design choices in that model that get at sort of the many different fall off points when it comes to medication adherence. So there's things like the forgetfulness, reminders is kind of the most obvious chunk that people often think about, but there's a lot of other drivers.

So there's side effects and sort of saliency drug interactions just like making it. Available to you like How do you get supply in your hands at the right times? Really easily making things discreet and also finding ways to bundle medications, given that a lot of folks managing chronic disease have to take multiple medications together. And so I have ideas on all of those things I think remind. Let's do it. Again, I'm probably gonna end up with a $50 pill bottle at the end of.

We have all the money in the world. It doesn't matter. We don't have to worry about it. But I think so. Reminders is probably the most straightforward one, if there's some way. In the bottle designed to actually visually cue if you haven't taken a medication that or it's like pending. So it could be a color or sort of some other thing that changes on the bottle that gives you sort of that nudge, that reminder that you actually need to take the medication.

Can I can I think about in terms of that how do you think about overcoming this kind of reminder to feel not a nagging reminder but kind of a. Because obviously it can be perceived in as a nagging way of like, oh, it's kind of like I'm being reminded to do something but you might forget why they're supposed to do it and actually the reminders are helpful reminders, like actually they're to potentially save their life. Do you have any thoughts on how how that can be incorporated

someone? Definitely. I think one important thing with the reminders is to actually make it subtle. So more of something on the like a on the bottle that. So like, if you glance at it, if since let's say you have it in a prominent place, you sort of know like, oh, it's red. Like, I'm going to make that mental leap that I've forgotten to open it today. But one thing that's actually not super effective is texting someone like 3 * a day to tell them to take something.

Or like making it really in your face. That actually might be helpful for the first few days that someone's starting a medication just to, like, reset a routine. But you're quickly going to tune it out like very overbearing. And it's like who is this random, whether it's your pharmacy, your doctor, your Bell ball company, Like who is this random entity trying to harass you on a daily basis?

I do think sort of the the next bucket of impact on adherence is that building, understanding, making information salient and relevant to you. So to your point, like a lot of folks actually don't know why they're on a medication. Their doctor might have told them at one point, their pharmacist might have told them at one point. But if you think about the experience of a 15 minute doctor's appointment, like they tend to be pretty rash, like

information isn't sticking. If you're on multiple medications, it can easily get confusing, like they look identical. So what is this one doing versus that one? And so ways to make information about your medication salient in the right moment, I think will actually drive a significant amount of impact on behavior.

So if you can explain if you can scan AQR code on that model, or you know you could, you can make it very tech forward like launch an AR experience when you scan that model, but provide like 2 minutes worth of content that just reminds people. This is what this medication is like. This is what it's for. This is what it does in your body. And like, hey, these couple of side effects are expected. Here's some like OTC approaches or other approaches to address those side effects.

That's going to be really helpful because you want that information. In the moment that someone's thinking about their medication, they're not going to go back to a pamphlet they were handed. They're not going to call their pharmacist. They're not going to call their

doctor and ask those questions. But if you can make it really easy in the context of interacting with that bottle to see like a quick spiel about those questions, I do think like that would be that would be much more impactful than a reminder in isolation, Yeah. And it's kind of the idea of I guess nudging folks will call that like boosting in a way as well where you're kind of not only trying to, you know be fraternalistic in in, you know, you should do this thing, but

actually supporting people and better understanding why they should do it and have that information and turning that into knowledge and. And yeah. Definitely, and ideally that video or audio script or whatever it is pops up in your language that you're most comfortable with, because I think that's the other fall off. Point is, you're often having English mediated appointments, but that may or may not be your first.

Language. It made that be the language that it's easiest for you to consume health information in. I'm imagining now because we said, like, no budget for this, this kind of Blade Runner esque avatar that just comes up, you know, from your bottle and speaks to you. But yeah, Ali, what were you going to say? Yeah. Well I I think it it also should be the the information has to be specific to you.

So if you think about the same drug is prescribed for all different kinds of conditions sometimes it could, it could be very confusing to hear the general spiel of especially if you're kind of a a sort of off use indication that that could really throw you off. But since we have an unlimited budget that would be no problem to personalize it that specifically. OK, so we have. Reminders. We have personalized information that's very convenient about the medication.

What were What were our other categories? I think my next big one would be making it easy to help people avoid drug interactions. So that's another thing. Your doctor probably warned you about it. Your pharmacist probably warned you about it. If you're taking a medication over years, like hard to keep that information top of mind. So, you know, I think they're, again, expensive ways to to help make that experience easier.

If you could actually add some sort of functionality to a bottle where if you were to put it next to a bottle of an OTC medication or another prescription medication, where there would be an interaction and that could sort of give off some kind of cue. In this case, it might actually be appropriate to send a text message ping or an app nudge to a phone because it is a more sort of like urgent imminent risk that you want to make folks aware of.

And it's a one time not repetitive risk that could help people just manage those interactions better because again, it's not something that's top of mind to you and then in an everyday way. So if there, I think there are sort of tech based solutions to that that could just make it easier for folks who are managing a lot of different medications to to avoid those interactions stay safe.

And again, it could at least be a call or reminder for them to at least check in with their pharmacist or check in with their provider to see if they if they can make those choices. Would you extend this also to certain foods that have interactions? Like if someone is about to eat a grapefruit but we know that they like that interacts with their blood. I forget which one it is.

I think it's blood thinners like are not as yeah, great, like someone's about to eat a grapefruit and your like phone starts like jangling. Stop. Put the spoon down. Yeah, that's like the next level. Start with the meds. But yeah, if you can pull in those food interactions, then you get pulled in. Awesome.

And then I think there's sort of the, again just to make it easy, so having access to enough supply at the right time and not having to think about it has a pretty big impact on adherence. So the bottles like smart or connected device in some way and can just initiate a refill without you having to do anything and then that refill quantity shows up. You know, on your doorstep, in your mailbox at the right time,

in the right moment. That's sort of another way to keep people consistently on their therapy without having to worry about going to the pharmacy or getting online and initiating a refill in some time. Sarah Click shopping. Exactly, yeah. I mean there's there's a risk there, like that you end up with a stockpile of someone's non adherent and just take humiliating meds. But this bottle can tell if if that's what do you want to say? I promise these are my last two

features of this. Now I think it's wrapped like $100 pillow bottle and it's actually like physical packaging and form factor of of what what the container is itself. I think making it discreet could help a lot of people actually carry their medication around with them with a little bit less stigma, so you can sound, proof it or even just kind of disguise it in some way. So it's not obviously a pill

bottle. That's another way to just make it a little bit more likely that someone feels comfortable slipping into their purse, slipping into their briefcase so they have it accessible to them. If they're going to be out of their home or not in their normal place, particularly for conditions that might carry a little bit of stigma, I think anything we can do to just make it easy for people to manage those things discreetly will will help them.

And then the last again is thinking about people with many medications. So we know multi dose packaging and blister packaging have really positive impact on people's ability to take. Sort of many meds over time at the right, in the right way. So thinking about what is the particular sort of like dosage guidance for this patient for this set of medications, Is there a way to bundle the packaging making a little bit easier for them to manage and take? It could also be pretty

impactful, yeah. And I thought it was interesting. I don't know if there's a conclusive evidence on blister packaging here, but I remember seeing this correlation between introducing that and a reduction in harm from overdosing or risk of overdosing, and also related to children overdosing from parental medication, for example. So I don't know if that's maybe another another component of blister benefits.

That's a great point. Just add a little friction of popping the actual medication out slows people down. Yeah. Well this is a really amazing in $100 you know is relatively cheap comparing to having a full life and and being happy and so on. So we we maybe could add some more things even further to this and two things that I had in mind to hear what you think about is one is financial incentives. Have you any opinion on the idea of adding kind of some form of.

I know there's been some experiments where either people are kind of getting some maybe a dollar if they take their their medication or they're kind of like doing from a reverse version where they kind of have a certain amount of money that's kind of in their balance. And if they fail to take the medication, something is kind of withdrawn from that and and it's also financial symptoms. Yeah, I'm I'm very colored by the US landscape for this because it is actually.

From a regulatory perspective, like very challenging to test incentives for medication adherence in any way. So this is all conjecture, but I suspect that financial incentives would be best for short term acute medications or things where you're only on them, you know, like complete a course of antibiotics for example, or taking them for a time to find time sort of period. I think they would probably stop working for most chronic disease

medications over time. Like you might see a boost in the beginning and then it'll level out. Particularly for things that are have a lot of side effects or introduce any kind of discomfort or inconvenience in some other way, you probably need a pretty high incentive to to overcome that and have it stick over time. OK. So what would you suggest for those kinds of drugs and that people are actually in are incentivized not to take because of the side effects?

How might you encourage them? I think going back to the earlier part of our conversation like that, making information salient and relevant to the person and connecting it to their to their own goals and sense of well-being, I. I think we'll build more intrinsic motivation that will last over time than a financial incentive.

But again, unless you go really large, I'm sure if you were to pay like hundreds and hundreds of dollars for someone to adhere to something, you could probably get a pretty a pretty good lift. But then when those payments stop, like what happens, I suspect there'd be a pretty big fall off. I also have the feeling that even on in our world of infinite funding, that like like doesn't seem like the right approach, right? Yeah, exactly.

And I I think there's a lot to be said for positive reinforcement as well, not not from my CVS days, but from work I did in the global health space in Tanzania. One of the things we realized about HIV both treatment adherence and appointment attendance. Is that people in the health, in their healthcare experiences mostly get bad information, right, That you're told like you're doing really badly on the like these three like tests or hey, you're not taking this appropriately.

You're like, hey, you missed this last thing. There's lots of negative reinforcement. There's actually a very few moments in someone's healthcare experience where someone that you respect and trust or your provider says. You did a great job. Like you're actually getting better. You're making the right choices. Like I know this is hard.

So building in some of that positive reinforcement in addition to making sure someone understands sort of how how that medication fits into their life, I think there's there's value there and sort of a little bit more like a social incentive. But I again. So financial incentives will work if they're large and lasting, but I think some of these other tools could be useful assuming that that's not going to be available indefinitely.

Yeah, well that's interesting because I think also with with kind of this payment has become a little bit of in vogue in behavioral science to do like micro payments as a way of like getting people to go to the gym. I think in the big Katie Milkman ET al program that was kind of the at their twenty different variations that was the most effective. You could go like a dollar to go to the gym or something. At least for returning to the gym. Yeah. Yeah exactly.

But I I, I fully I'm I'm on your side here in terms of I also think there's yeah especially for as a chronic chronic medication it's tricky and to belong the social. Another thing I've seen is providers trying to have some form of solution that the patient kind of takes a photo of them taking the pill and send that's that's like I've taken it kind of thing and yeah what's your.

It's interesting. I mean, it reminds me a little bit of like dots, like TB therapy in the global health world of you have to like, directly observe the treatment happening. It's an interesting idea. I don't know like how scalable or practical it is. Again, I'm very colored by my U.S. healthcare variance. But just knowing how much providers have going on, like will they, will they view those images, will they respond in a way that going to actually Dr. motivation and reinforcement for

that person. I think there's a lot of potential. I don't think I'd respond very well. Yeah. And for the context, I'm taking this as an example from I think it's San Francisco based startup that's doing this and I think they're doing some form of I guess more machine learning algorithm to to to kind of check the photos and so on. But yeah, it's always, I'm very happy with what you said because I I I had a very similar kind of thought of like here are some

people that has taken an idea. From the sepia for science and then, you know, run a little bit too far with it in maybe a different context than it was kind of initially thought of. And I think this is it goes back to my I love things that work. They're delightful to the user, but also scalable and work in the context in which it'll be delivered.

Because that discussion about medications and adherence is going to be. One minor subtopic with their provider and they're going to have so many other things to triage with the providers. So like, is it practical that you would put all of the attention on that one behavior when you're also going to be talking about lab tests and sort of other lifestyle modifications and things you need to be doing to be successful managing a condition?

And sort of does that sort of patient experience make sense overall? Yeah. And by the way, I was going to move us to the next. Topic but first of all this is really fantastic. This is really great to kind of explore this product and who knows what it will cost but it seems like a good a good product that we have kind of you know with you kind of explored. So thank you for for sharing your thoughts on the pill bottle

and what you can reference now. I think would be interesting to explore in terms of designing for for equity and. I know with your New York it's it's been something that's been very important for you and I think it's interesting to to kind of you know beyond your thinking about we're talking about pill bottles but but in in brothers terms of designing for a let's say under resourced community that obviously requires good healthcare and good healthcare experiences.

What's your thoughts on how to? Kind of use payroll science to build trust in that context or or kind of support that happening in in good ways. Yeah, I think for me what's been most important in thinking about these sort of vulnerable communities or hard to reach communities is definitely pulling in some of the principles from like human Centered Design and Design Thinking and.

Investing in that sort of Co creation and understanding upfront versus jumping straight into a solution design or program design, assuming that there's sufficient evidence that already exists that you can just sort of build from. I think building that shared understanding and doing a little bit of prototyping and that Co creation together is incredibly

important. Before launching straight into the behavioral design of something, or even then turning that into an experiment, I haven't found a way to design solutions that are useful and compelling for folks without, without that stuff, and without doing that first and so often it leads you to. It's just like a different route, right? It might mean steering away from

a digital approach. If that's not going to make sense, it might mean focusing more on Alien to your point, like what are the drivers of trust and how do you address some of those drivers of trust in your solution design. So I think that investing in that stuff is really important for for any kind of audience that's. I would say vulnerable, but really just different than you like for any any user that's not you exactly. Or different from the research traditionally like in terms of

you know. Exactly we. Have a history of certain groups being kind of left out of certain research and and and so on as well. So we might just have limited, limited view on understanding because of that as well. Yeah. Trying to design a large scale health intervention.

And then you're kind of trying to target under resourced communities, for example, and understanding that in order for this to work, you don't only have to reach maybe kind of the end person, but also maybe the community leaders within the community. You might have to align with their kind of doctors, with the maybe some some like bigger system challenges. Maybe that is too big of a

question to get into now. But but I just found that as a challenging part sometimes of like how to get all of those different stakeholders from the individual to the doctor to the maybe community leader to whoever else is involved to to get this medication to be the whole health system, the government in the world. Yeah. I think there's a difference between taking the time to

understand the universe. So like which are those stakeholders that are going to really impact the behavior and decision making and what's their level of impact going to be on the outcome And then selectively deciding like which can you pull in in the context of which intervention versus? Assuming you can pull in all of them every time for every

design. So I think there's sometimes and I think COVID is a great example of this where a COVID vaccination is a great example of this where it really was worth it to invest in building relationships with community based organizations with faith-based leaders and they're going to have outsize impact on people's decision making.

And so that that was definitely. A stakeholder that you had to draw in in the moment to be successful, and you could probably even like model the business impact of not doing so or what would happen if you didn't do so. But that doesn't mean in that same moment you need to engage like every single stakeholder in the stakeholder networks. I don't know if it's being a little bit pragmatic about making choices, about when you invest where you have to be,

right. You can't do everything all the time. But yeah, I like and I I think that's a that's a good distinction. In the case of the COVID vaccine, it really felt like more of a community issue where like we need everyone to do this

thing together right now. Whereas sometimes with individual health issues like it's it's, it's challenging to think about how would that even, like how would you even operationalize that like this person needs to take their cancer medication and this person needs to like get to more exercise and so on. So yeah I think that's that's that seems like a good distinction. Cool. Well I think we're ready to move on to a fun game. This is called would it

replicate? And we're basically going to throw some some hypothetical sort of made-up research findings at you and we're going to ask you to tell us whether or not it would replicate. And you know, you can share like a couple sentences and and you know why you think that's the case or any of your own thoughts about the thing. So I will go 1st. And this is meant to be, you know, just kind of a thought experiment. You don't have to be we don't take it very seriously.

Great. So you're ready. Awesome healthcare professionals who regularly read fiction have more empathy for their patients. I think that would replicate. But I also am very biased because I wanted to be a novelist for a large part of my life. So I believe very strong motion of power. OK, we'll see if you're biased on this one. Rock climbers take more risks in their regular lives. Wouldn't. Wouldn't replicate.

Why not? Because the definition of like who's a rock climber has become so diluted recently that it's like basically analogous general population. I see. So it's like if you, if you belong to a rock climbing gym, you're now a rock climber. You you used to have to climb to Mount Everest, but now anyone? Exactly. Cool. OK? People who have lived in multiple countries report being more content with their current

living situation. I think that would replicate mostly because your your norms, you're like baseline norms change and you're no longer pegged to just what you've grown up around, so. Very interesting. Patients living with a partner are more adherent to their medication. Regimen that would replicate, mostly because we've seen a lot of the impacts of like social isolation on health outcomes and health behavior.

So I think just. Having that social support available, assuming that you'll have some baseline like respect and like of this partner, yeah, I would I would hope, yeah, I feel like maybe there is some research on this that that we can pull up if we really tried. OK. Dog owners are better prepared for the challenges of having a child, I guess like more than non dog owners. Would not replicate. I say that from my own experience, having owned a dog and being very ill prepared.

I love it. Nice. OK. Innovation teams that pair design thinking with behavioral science methods have better outcomes than teams who use either approach on its own. I mean I I don't know what are the outcomes, like what are the outcomes that? We're holding these teams too. Is that profitability, let's say actual health outcomes of their their community of of interest? Health outcomes, I think that

would that would replicate. Assuming you could like do these like organizational design studies in some kind of controlled way, on this podcast we can do anything. Great. Yeah, all right. When it comes to the relative importance of different social determinants of health in the results of a marshmallow test, economic stability has a greater effect than community context.

So essentially having more money that matters more or the amount of money that you have matters more than where you live in determining your your marshmallow test or self-control, your quote UN quote self-control results. I think that wouldn't replicate, because what if some communities just, like, really hate marshmallows? Or like have a strong, strong averse. Yeah, you you took that to a very different place. We know that in in. In Tennessee, people hate

marshmallows for sure. Yeah, the anti Smore community. Awesome. Yeah. OK. Final one. In responding to online patient questions, AI language models are more likely to be rated as showing more empathy than healthcare professionals. I don't think that would replicate. I think it's probably, I saw that headline recently, but I think there's something about if people become aware of that providers are likely to invest

more like in their own empathy. Or at least the perception of their own apathy maybe just providing longer, longer responses, right? Yeah. It's a very interesting one, yeah. We're using AI to write the first draft of their yeah, that's funny. Yeah, I guess, I guess there's

there. Well in this case I think the the responses were generated by real real doctors at least Reddit doctors pre ChatGPT. But that is an interesting sort of future case of like doctors, Doctors just put their answer translated into longer form using, using AI and then that's the that's the better version of it. OK, we have one final question for you. This is a really big one. So get ready, put your seat belt on. What is your most controversial

opinion in behavioral science? My most controversial opinion? I think probably that sometimes in behavioral science we oversell what we're doing or the novelty of what we're doing and

sometimes don't acknowledge. How common some of the approaches are in other fields that might just not have the same language for it or same ways to like disseminate and share the approaches for it. I think there's just been so much done in the global health space and implementation science base, even just in marketing and sort of more standard business disciplines and sometimes the way we frame or sell things like

won't acknowledge the. The contributions or like baseline purchase and some of those other spaces, Yeah, that that that's very I I definitely have that same reaction sometimes where I'm like, this isn't special. We've been doing this for thousands of years. Yeah. Like what are you talking, what are you bragging about at the same time?

Like I feel that drive or or or push to to kind of sell behavioral science so that people will adopt it so that we can run experiments so that you know like the the ultimate sort of it's almost like the the ends justify the means of overselling is is sort of how it feels sometimes but yeah. Yeah. And I guess it also just feels good to think that you've come up with something unique and

it's probably you know. We have silos in many ways in in research and in application, but but even even with that, like the incentives for going outside of your silo, it's often times in that case maybe bad because you can end up finding out that something that you think you're very original around or thinking about is actually being done by someone else in other fields or you know, has been around before. And I think that's the same issue. You just invented the not invented here bias.

Like, it's like so meta. Awesome, cool. This has been really fun. Thank you so much for joining us. And yeah, we'll we'll talk to you later. Yeah. Thank you so much, Arthy. We really appreciate it. Thank you guys. This is awesome. Time to wrap up another episode of the Behavioral Design Podcast. We hope you enjoyed the show. Oh, and I am an AI. Yeah, welcome to Uncanny Valley. Sam and Elaine told me. This is going to be an awesome season, so make sure to subscribe and help spread the

word. Maybe share the podcast with a colleague or friend. And if you want to show us some extra love, head over to Habit Weekly. Come and join our community. Pro members get access to a wealth of resources and the chance to interact with leading practitioners. It's a great way to support the podcast and deepen your understanding of behavioral

design. Our fantastic show music is Murgatroyd by the wonderful Dave Pizarro, and thanks to the team at Orange Wall Media for the production of this episode. For questions or ideas for future episodes, e-mail Podcast at Habit weekly.com We'd love to hear from you. Thanks again for listening. See you next time.

Transcript source: Provided by creator in RSS feed: download file
For the best experience, listen in Metacast app for iOS or Android