The Arcology Shadowrun Community Podcast - podcast cover

The Arcology Shadowrun Community Podcast

The Arcology Shadowrun Community Podcastarcologypodcast.shadowcasters.network
The Arcology Podcast - A Shadowrun Community Podcast
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Episodes

Episode 034 - Origins Recap

In which Vox and Mr. Johnson recount their Origins 2014 experience and present you with a new Storytime. Run & Gun coverage continues next week.

Jun 22, 201442 min

Episode 032 – Combat Maneuvers: Run & Gun #4

In which Mr. Johnson and Vox discuss the combat maneuvers introduced in Run & Gun. Also included is a new segment, Extraterritoriality, which covers house rules.

Jun 01, 201426 min

Episode 031 - Armor: Run & Gun #3

In which Mr. Johnson and Vox examine the threads that will keep you from getting geeked. Or at least make you look better falling down. Also, our first impressions of Stolen Souls, and a special announcement.

May 25, 201442 min

Episode 030 - Hero Lab and Earthdawn: Interview Double Feature

In which your hosts take a brief break from Run & Gun. Mr. Johnson interviews Colen McAlister of Lone Wolf Development briefly about the Shadowrun 5 Herolab update, then moves from the Sixth World to the Fourth World to discuss Earthdawn 4th edition with Josh Harrison, the line developer for Earthdawn.

May 18, 20141 hr 29 min

Episode 029 - Weapon Accessories: Run & Gun #2

In which Vox and Mr. Johnson discuss the weapon accessories and modifications found in Run & Gun. In the second half of the show, Mr. Johnson sits down to talk about Realm Works campaign management software with Colen McAlister of Lone Wolf Development.

May 11, 201448 min

Episode 028 - Arsenal: Run & Gun #1

In which Vox and Mr. Johnson go through all the goodies in the Arsenal section of Run & Gun. In the news, some podcast love abounds, and we have a new story!

May 03, 201453 min

Episode 025 – Harebrained Schemes Interview

In which Vox and Mr. Johnson briefly discuss the release of Run & Gun, and Mr. Johnson interviews Mitch Gitelman and Jordan Weisman of Harebrained Schemes, and tries not to panic.

Apr 12, 201445 min

Episode 020 - Music in the Sixth World

In which Vox and Mr. Johnson cover the subject of music in the Sixth World: how GM's and players can use music to add depth to their campaigns/characters and some house-rule crunch on moonlighting as a musician. Plus: listener questions, a new listener story, and two bonus songs!

Mar 01, 20141 hr 9 min

Episode 019 - Vice in the Sixth World

In which Vox and Mr. Johnson discuss vice in the sixth world. We will cover the addiction rules to the best of our ability, and we have a new listener story!

Feb 22, 20141 hr 5 min

Episode 018 - Religion in the Sixth World

For episode 18, Vox and Mr. Johnson are joined by a guest host. We cover the topic of the role of religion in Shadowrun; what religions exist in the sixth world, tips for playing a character with religious beliefs, and how religions might result in shadowruns. For this week's critter corner, we explore the dark and mysterious Shedim.

Feb 15, 20141 hr 38 min

Bonus Episode 003 - Characters

In which Vox and Mr. Johnson, due to some schedule restrictions, throw any semblance of a script right out the window and devote an hour to talking about their own Shadowrun characters. Per listener request, of course!

Feb 01, 20141 hr 3 min
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