A Technical Director handles the technical side, builds scripts, automates tasks or supports their team. Sometimes, they’re the ones handling tricky shots. Sometimes their job is about problem solving. Other times, a TD comes up with a solution when production hits a wall. At the same time, a TD is also an artist. There’s a huge demand for TD’s because they’re the ones building solutions for projects. A programmer will build a tool thinking about how it should work. But a TD will be a tool knowi...
Sep 07, 2021•42 min•Ep. 315
Wren Weichman is a VFX Artist and a YouTube Host at Corridor Digital. Corridor Digital is a Visual Effects Studio based in Los Angeles. They’re best known for creative short-form viral videos, as well as producing and directing the web Series Rush and YouTube Red’s Lifeline . They company has also created tv commercials for companies like Google and Machine Zone. Founded in 2009 by Sam Gorski and Niko Pueringer, the company now produces five YouTube Channels, including VFX Artists React and the ...
Aug 31, 2021•1 hr 33 min•Ep. 314
In the beginning of our career, we just want traction: those quick wins that will validate us. When we get to that elite level, there are tidbits of advice from everyone else that sound stupid. But most of the things we think are stupid -- at the elite level -- are the biggest breakthrough of all. At the beginning of a VFX career, we all get technical. Instead, we should put our attention on that one thing that’s getting traction. Everything else is a distraction. Technical skills can only get y...
Aug 24, 2021•24 min•Ep. 313
Dottie Starling is a Visual Effects Supervisor, CGI artist and digital modeler. Through both her freelance VFX career and her work with production houses such as Cinesite, Asylum, and Wildfire VFX, Dottie has worked on countless blockbuster motion pictures including Titanic, Lara Croft: Tomb Raider, 007's Die Another Day, Charlie and the Chocolate Factory, Pirates of the Caribbean: At World’s End, Ocean’s Thirteen and Tropic Thunder . Dottie has also worked with digital effects on the Academy Aw...
Aug 17, 2021•29 min•Ep. 312
As artists, we all have a fear that if we do too much of the same thing, we’re going to be known as a one-trick pony and get pigeonholed. But the big mistake we make when we let our careers run its own course. Successful artists have their hands on that wheel so that they don’t fall into that trap because they choose how they want to position themselves and their messaging. The idea is not to tie ourselves to one niche. The idea is to eliminate competition. By niching down, we can attract client...
Aug 10, 2021•14 min•Ep. 311
Sam Wickert is a director and VFX supervisor who has worked closely with many clients such as Epic Games, Google Daydream, AMD, BlackMagic Design, Universal Orlando Resorts, Redbull, and Discover. The most exciting projects he has enjoyed working on is the content featured on his YouTube Channel, SOKRISPYMEDIA, which has accumulated over 1.6 Million subscribers and 400+ million views - most notably recognized from its web series, Chalk Warfare. In this Episode, Allan interviews Sam about his cre...
Aug 03, 2021•1 hr 11 min•Ep. 310
A lot of the time, we don’t care about building relationships. We just want instant results. We just want to get a response from the first person to whom we reach out. We don’t want to introduce ourselves to a client and make us the priority. We don’t even want to concern ourselves with the value we can give to them. This is called a transactional relationship. We don’t even realize how many people are doing the same thing: They fire out result oriented emails. There is that naivete about the jo...
Jul 27, 2021•21 min•Ep. 309
Stuart Lippincott is a motion graphics designer and NFT artist. He is known as @Stuz0r on social media. In this Podcast, Allan McKay interviews motion graphics designer Stuart Lippincott about NFT’s as a side hustle, establishing the rates you’re worth, attracting better clients, working remotely and how your brand determines your prices. For more show notes, visit www.allanmckay.com/308/.
Jul 20, 2021•1 hr 26 min•Ep. 308
Clinton Jones is a Director, Content Creator, VFX Artist and Photographer. He has worked at Rocket Jump and at Corridor Digital. On his YouTube Channel, where he is known as Pwnisher, he launches challenges for his community, as well as creates tutorials. His YouTube Channel has a massive following of over 557K subscribers, while his Instagram has 110K followers. Currently, Clinton is working on co-writing his first feature film, creating content and making art. In this Podcast, Allan and Clinto...
Jul 13, 2021•48 min•Ep. 307
Taking pride in your work and in your process is so critical! You want to have people want to work with you again. If you don’t get it -- if you still don’t care -- that is an issue for any Supervisor. This seems like simple stuff. It goes back to the idea of self-management. You have to anticipate the notes. You have to know how to evaluate if the shot is good enough before you show it to the rest of the team. The more you take pride in your work, the more you’re able to take an initiative, the...
Jul 06, 2021•28 min•Ep. 306
Tarsier is an independent game studio situated in Malmö, Sweden. They are the developers of Statik and the award winning Little Nightmares franchise. Founded in 2004 as Team Tarsier, the team eventually changed their name to Tarsier Studios when they released their first two projects involving SCE properties in 2009. They’ve shipped the following games: Little Big Planet (1, 2 and 3), Rag Doll Kung Fu, Tearaway Unfolded, Little Nightmares (1 and 2), Statik, The Stretchers. In this Podcast, Tarsi...
Jun 29, 2021•1 hr 1 min•Ep. 305
Wes Ball is a Director, VFX and graphic artist. He’s directed The Maze Runner trilogy and currently has several projects in development, including the next installment of the Planet of the Apes franchise. Wes graduated from the Florida State University College of Motion Picture Arts. In 2003, his short film A Work in Progress won a Student Academy Award from the Academy of Motion Picture Arts and Sciences. His animated short Ruin got the attention of executives at 20th Century Fox and earned him...
Jun 22, 2021•1 hr 16 min•Ep. 304
Dottie Starling is a Visual Effects Supervisor, CGI artist and digital modeler. Through both her freelance VFX career and her work with production houses such as Cinesite, Asylum, and Wildfire VFX, Dottie has worked on countless blockbuster motion pictures including Titanic, Lara Croft: Tomb Raider, 007's Die Another Day, Charlie and the Chocolate Factory, Pirates of the Caribbean: At World’s End, Ocean’s Thirteen and Tropic Thunder . Dottie has also worked with digital effects on the Academy Aw...
Jun 17, 2021•28 min
Kode Abdo -- AKA BossLogic -- is a graphic artist from Melbourne, Australia. He first started drawing when he was 6 years old. After transferring his skills to a digital platform, BossLogic was able to expose his work to a wider audience, a move that came with great success. As an artist, he has his own style of visual stories. His thirst for knowledge is something that never goes away, so he keeps challenging himself and building the building blocks to get to where he needs to be. He loves doin...
Jun 15, 2021•1 hr 13 min•Ep. 303
Matthew Encina is a content creator, educator and creative director with over 15 years of experience of directing, designing and animating. He previously served as the Chief Content Officer at The Futur and a Creative Director at Blind. He has taught through video content, articles interactive workshops, and as well as speaking engagements, helping grow The Futur YouTube channel to over 1 million subscribers. He focuses on the subjects of creativity, organization and process. Matthew studied Gra...
Jun 08, 2021•1 hr 2 min•Ep. 302
How do you land your dream job at your dream studio? You start by having a killer reel. The more you look at the history of the studio, the more you can understand who they’re looking to hire. If you look at what this studio does a lot of, that’s going to dictate what their needs may be. Your reel needs to reflect that. Be the one person that’s 100% aligned with the type of work that your dream studio does, so you can stand out. When you put yourself in the shoes of the person hiring, you make y...
Jun 01, 2021•27 min
Michael Janda is an executive level creative leader with more than 20 years of experience in both in-house creative departments and agencies working with some of the greatest brands in the world. In 2002, he founded the creative agency Riser, a nationally recognized agency creating high-profile work for clients including Disney, Google, ABC, Fox, Warner Bros., NBC, TV Guide and numerous other notable companies. The company’s 3 year growth rate of 235% in 2013 resulted in a ranking on Inc. 5000 (...
May 25, 2021•1 hr 18 min•Ep. 300
Glenn Stearns was born to alcoholic parents, diagnosed dyslexic, and failed 4th grade. He fathered a child at the age of 14 and graduated high school in the bottom ten-percent of his class. While some of his friends lost their lives to drugs and alcohol, and others spent time in prison, Glenn's path intersected with mentors who gave him motivating examples of how to not meet the fate of his friends and instead take control of his destiny. He took that life-changing encouragement and ran with it....
May 18, 2021•53 min•Ep. 299
When it comes to VFX Work, Bryan Hirota has seen a lot in his career, from his first VFX job at Visual Image to currently being a VFX Supervisor at Scanline VFX. He’s worked at studios like Pixomondo, Prime Focus VFX, CIS Hollywood, Blue Sky - VIFX. His projects include The Zack Snyder’s Justice League, Godzilla vs Kong, The Suicide Squad, Aquaman, Batman v Superman: Dawn of Justice, The Green Lantern, Tree of Life, Watchmen, Tropic Thunder, Pirates of the Caribbean, X-Men, Armageddon, The Relic...
May 11, 2021•47 min•Ep. 298
Platige Image S.A. is a Polish VFX company that specializes in computer graphics, 3D animation and digital special effects. It was founded in Warsaw in 1997, by Jarosław Sawko and Piotr Sikora. The studio employs a staff of over 150 artists, including directors, art directors, graphic designers and producers. Over its 20-year history, Platige has built an impressive portfolio of short animations, cinematics, commercials and feature films with titles like Netflix’s Love, Death + Robots and The Wi...
May 04, 2021•32 min•Ep. 297
We have these barriers that we put on ourselves because we set our reality to be around these limitations. We tell ourselves we can’t do something. Or that art doesn’t pay. Or that the industry sucks. These are the constraints -- or excuses -- we put on ourselves to dismiss the possibility of what could be real. That becomes our reality. So how many things like this are you telling yourself? Most of you don’t want to step out of your comfort zone. But if you do get triggered, it might be good to...
Apr 27, 2021•25 min•Ep. 296
In this Podcast, Allan McKay talks about the key takeaways from his interview with Hugo Martin, the Creative Director of DOOM and DOOM Eternal , about the benefit of getting out of your comfort zone, how to be a creative leader, and how to rise above the chaos -- and to succeed. For more show notes, visit www.allanmckay.com/295/.
Apr 20, 2021•33 min•Ep. 295
Lotta (aka Charlotta) Forssman is a VFX supervisor based out of NYC. For nearly a decade, she has been part of Molecule VFX and has worked on shows like Ballers (HBO), The Good Cop , Unbreakable Kimmy Schmidt , Master of None (Netflix). She has been a Supervisor for Apple TV’s Dickinson since Season 1. In this Podcast, Allan and Lotta talk about the path to becoming a VFX Supervisor, how to communicate with other creatives about visual effects; her experience as a woman artist in the industry an...
Apr 13, 2021•1 hr 15 min•Ep. 294
The Unreal Fellowship is a 30-day intensive blended learning experience designed to help experienced industry professionals in film, animation, and VFX learn Unreal Engine, develop a strong command of state-of-the-art virtual production tools, and foster the next generation of teams in the emerging field of real-time production. During the program, Fellows learn Unreal Engine fundamentals, model ingestion, animation and mocap integration, lookdev, lighting setups, and cinematic storytelling. Bri...
Apr 06, 2021•1 hr 29 min•Ep. 293
Marty Neumeier is a best-selling author and speaker who writes on topics of brand and design. Today Marty spends most of his time lecturing all over the globe about the role of creativity and innovation in the creation of relevant and meaningful brand experiences. Marty has written several best-selling books including The Brand Gap which outlines how to bridge the distance between business strategy and design; ZAG which introduces “onliness” as the true test of a brand strategy; and The Designfu...
Mar 30, 2021•1 hr 4 min•Ep. 292
Rhett Dashwood (aka Mankind) is an award winning Creative Director with experience in a broad range of creative media, including digital, animation, branding, print, film making and concept art. He has worked with the following studios and agencies during his 15+ years in the industry: Emery / Frost, Tribal, AKQA, Exit Films, DDB and many more. He is currently Creative Director of Dashwood. As a Digital Artist, Rhett creates work under the name of Mankind. On his Instagram page (@Mankind), Rhett...
Mar 23, 2021•1 hr 24 min•Ep. 291
Doug Roble is the Senior Director of Software R&D at Digital Domain and leads a world-class team of software developers. An original member of Digital Domain, Doug has been writing software and conducting research to advance the artistry and technology for feature films since the studio’s inception. Doug was awarded two Academy Sci-Tech Awards: one for “Track”, an integrated software program that extracts critical 2D and 3D information about a scene and the camera used to film it; and the se...
Mar 16, 2021•1 hr 3 min•Ep. 290
JangaFX was founded in 2016 by Nick Seavert, an entrepreneur who is well versed in both startups and real-time VFX. JangaFX was initially bootstrapped with credit cards, software sales, and many thousands of man hours instead of outside investments. The company’s core motive is to provide real-time VFX tools to artists and designers who work in video game or film industries. The first tool by JangaFX called VectorayGen was released in 2017. EmberGen is a standalone real-time volumetric fluid sim...
Mar 09, 2021•30 min•Ep. 289
Lux Machina Consulting is a design, management and technical consulting firm focused on complex, large scale live shows, film production and installations. Lux Machina uses innovative techniques and technologies from various markets to connect artists with their audiences like never before. The company prides itself on the balance between technical and artistic decisions, and works to maximize their clients’ resources to build their visions effectively and efficiently. Since its inception, Lux M...
Mar 02, 2021•1 hr 20 min•Ep. 288
A lot of us quit doing what we love for the wrong reasons, because other people poison our minds by telling us we have to go get “a real career”. When we aren’t getting that traction in the beginning (which is normal in our career), we start feeding off these doubts instilled in our minds and we give up too soon. But we are all on our own journey. If others are projecting their fears or failures onto us, -- instead of supporting us -- why would we want that around? You’re the average of five peo...
Feb 23, 2021•27 min•Ep. 287