The 1099 - podcast cover

The 1099

The 1099 is an interview-based podcast that highlights the best writers, YouTubers, developers, publishers, and people in video games and beyond. Founded by Josiah Renaudin and hosted by Joseph Knoop, the duo brings on guests from all over the industry to talk about what they do, current trends, and methods for breaking into games. Big thanks to Simon Viklund for writing the original theme music (you can check out his work at www.simonviklund.com) and Zach Buckley for the remix(find his work at www.zwbuckley.com). Also, thanks to the talented Aaron Sanfillippo for the logo design. Find him at www.ajscreative.com.
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Episodes

Episode 136: Jeff Cannata on Podcasting, Hosting, and Being Politically Active on Twitter

On this week's episode, Jeff Cannata, an actor, show host, and podcaster for shows like DLC, We Have Concerns, and The /Filmcast, joins host Josiah Renaudin to discuss games media and podcasting. Jeff explains how he got his start, balancing creative passions, how to create a successful podcast in 2018, being outspoken on Twitter, personality-based games coverage, and why it's OK to have conversations with people who you disagree with.

Mar 05, 20181 hr 3 min

Episode 135: Cellar Door Games' Teddy Lee on Full Metal Furies and the Possibility of Rogue Legacy 2

On this week's episode, co-founder and game designer for Cellar Door Games, Teddy Lee, joins host Josiah Renaudin to discuss indie games, how to gauge success, and balancing difficulty. Teddy details the development of Full Metal Furies, how the success of Rogue Legacy changed expectations for the studio, the longer sales tail of modern indie games, understanding when to put your game on sale, and what Rogue Legacy 2 would look like.

Feb 26, 201857 min

Episode 134: ID@Xbox Director Chris Charla on the State of Xbox One Indie Games

On this week's episode, the director of ID@Xbox at Microsoft and the former executive producer at Backbone Entertainment, Chris Charla, joins host Josiah Renaudin to discuss the current state of indie games on Xbox One. They cover the initial narrative surrounding Microsoft's console, competing with Sony and Nintendo, how the indie release calendar is set, what the success of something like Cuphead does for the program, the most common genres he sees, and what to expect on Xbox One in 2018.

Feb 19, 201855 min

Episode 133: Abubakar Salim on Voicing Bayek of Siwa from Assassin’s Creed Origins

On this week's episode, an actor seen on such shows as Black Mirror, Jamestown, and Strike, as well as the voice of Bayek of Siwa from Assassin’s Creed Origins, Abubakar Salim, joins host Josiah Renaudin to discuss voice acting in AAA video games. Abu explains how he got the role of Bayek, the process of voicing and motion capturing a character, behind-the-scenes development stories, how he created his unique accent for the game, and his dream role.

Feb 12, 20181 hr 1 min

Episode 132: Greg Miller on Kinda Funny, IGN, Games Media, and Avoiding Burnout

On this week's episode, CEO and cofounder of Kinda Funny and the former face of IGN, Greg Miller, joins host Josiah Renaudin to discuss starting your own business and how games media has changed over the years. Greg explains what he's learned since founding Kinda Funny, what it felt like to leave IGN, what you need to do to land a games media job today, how to avoid burning out when pouring your time into a passion, dream guests, and what you can expect from Kinda Funny in 2018.

Feb 05, 20181 hr

Episode 131: Chuck Mindenhall on Sports Media, The Ringer, and the UFC's Polarizing Politics

On this week's episode, senior writer at MMAFighting, columnist for The Ringer, and a panelist on The MMA Beat, Chuck Mindenhall, joins host Josiah Renaudin to discuss sports media in relation to games media and the insanity of covering MMA. They discuss why UFC fighter pay should be an even bigger story, how Dana White mirrors Donald Trump, how the UFC battles media, writing for hardcore fans vs. more casual observers, and the human side of cage fighting.

Jan 29, 201856 min

Episode 130: Top 10 Most Anticipated Games of 2018

On this week's episode, host Josiah Renaudin and freelancer Joseph Knoop list the games they're most excited to play in 2018. They give thoughts, predictions, and analysis on upcoming releases such as Darksiders 3, Red Dead Redemption 2, Ori and the Will of the Wisps, Valkyria Chronicles 4, and much more.

Jan 22, 20181 hr 13 min

Episode 129: Jan Ochoa on Giant Bomb, MythBusters, and Personality-Based Media

On this week's episode, Jan Ochoa, the brand new associate video producer at Giant Bomb and former cameraman for MythBusters, joins host Josiah Renaudin to discuss the interview process for Giant Bomb and adjusting to the new games media landscape. Jan explains his Giant Bomb fandom, the surreal nature of meeting your heroes and getting your dream job, what it's been like suddenly having a Twitter following, how he got to work for MythBusters, his Giant Bomb goals for 2018, and his surprise answ...

Jan 15, 201852 min

Episode 128: Mailbag Special with Former Dragon Age Creative Director Mike Laidlaw

On this week's episode, former creative director for the Dragon Age series and a long-time BioWare staple, Mike Laidlaw, joins host Josiah Renaudin to answer your Tweets and emails. Mike details the lessons he learned from working on Dragon Age, story regrets, the importance of strong characters, his team's response to certain memes and fan discussions, the state of AAA development, other RPGs that inspire him, and much more.

Jan 12, 20181 hr 21 min

Episode 127: Brian Crecente on Glixel, Rolling Stone, and How to Build Successful Games Media Sites

On this week's episode, the editorial director at Glixel, a founding editor and former executive editor for Polygon, and the founding editor-in-chief of Kotaku, Brian Crecente, joins host Josiah Renaudin to discuss how Rolling Stone covers video games. Brian details how he got his current editorial role, what he looks for in freelancers, how he determines what the site should cover, how to create a successful website in a video-driven era, and what you can expect from Glixel in 2018.

Jan 08, 201855 min

Episode 126: Mailbag Special on Microsoft's Future, AAA Dev Costs, and More with Shinobi602

On this week's episode, video game enthusiast, game industry insider, and the host of Shinobi Speaks, Shinobi602, joins host Josiah Renaudin to answer your Tweets and emails! The duo tackles the Xbox One X and how games media talks about Microsoft, the unsustainable state of AAA game development, the most interesting games of 2018, hopeful gaming trends for the coming months, why there hasn't been any new Halo updates, and much more.

Jan 01, 20181 hr 37 min

Episode 125: The 2017 Game of the Year Awards Spectacular

On this week's episode, host Josiah Renaudin is joined by a familiar cast to determine the top 10 games of 2017. The crew includes podcaster, past GameSpotter, and current freelancer, Tom Mc Shea; the managing editor at Feminist Frequency, podcaster, streamer, and writer, Carolyn Petit; and game designer and writer for Divinity Original Sin 2 and former GameSpot reviews editor, Kevin VanOrd. They discuss games such as Universal Paperclips, Hellblade, The Legend of Zelda: Breath of the Wild, Resi...

Dec 22, 20172 hr 29 min

Episode 124: Andrea Rene on What's Good Games, Kinda Funny, and the State of Games Media

On this week's episode, Andrea Rene, a co-host for Kinda Funny Games Daily, the COO of What’s Good Games, and a prolific host/presenter, joins host Josiah Renaudin to discuss personality-based games coverage and the future of media. Andrea details how What's Good Games came together, the struggles of crowdfunding, still getting starstruck by developers, why it's OK for people at major sites to parlay their popularity into new opportunities, and her future goals as a host.

Dec 18, 201751 min

Episode 123: Alysia Judge on Hosting for IGN and How Women in Games Media are Viewed

On this week's episode, video host for IGN, a Games Jury Member for the BAFTAs, and a former freelancer for Sky News, BBC Radio, and more, Alysia Judge, joins host Josiah Renaudin to discuss what it's like hosting and doing videos for IGN. Alysia explains her strange journey to IGN, what it's like always being on camera, how women in games media are currently viewed, misconceptions about IGN, and the state of games criticism.

Dec 11, 201755 min

Episode 122: Jessica Saunders on Crafting Sound Design for Rocksteady, Rare, and Lionhead Studios

On this week's episode, director at Salix Games and former sound designer at Rocksteady, Splash Damage, Rare, and Lionhead, Jessica Saunders, joins host Josiah Renaudin to discuss the process of creating sound in video games. Jessica details how sound is designed in games like Arkham Knight and Fable Heroes, what her time at Rare was like, how to find sound design jobs after college, why you need to be established before delving into a Kickstarter, and the differences between working on known fr...

Dec 04, 201754 min

Episode 121: Giant Bomb's Jason Oestreicher on Games Media's Shift to Video and Ignoring SEO

On this week's episode, video maverick for Giant Bomb, fighting game guru, and former Game Informer video editor, Jason Oestreicher, joins host Josiah Renaudin to discuss creating videos on the internet. Jason explains his journey to Giant Bomb, what it's like training new hires, the growth of crowdfunding, the struggles of doing live shows, showing your personality online, and how important the community really is.

Nov 27, 20171 hr 2 min

Episode 120: Tamoor Hussain on Video Game Violence, Tackling Sensitive Issues, and Games Criticism

On this week's episode, UK Editor for GameSpot and a former freelancer, Tamoor Hussain, joins host Josiah Renaudin to discuss how to handle sensitive topics in video games. The two tackle the times and places for extreme violence, what should and shouldn't be shown at a press conference, how difficult it can be to ask direct, critical questions to a developer, how we can improve as an industry, and whether review scores even make sense for a game like Detriot: Become Human.

Nov 20, 20171 hr 5 min

Episode 119: Halo Co-Creator Marcus Lehto on Bungie, How to Fix Crunch, and Loot Boxes

On this week's episode, former creative director at Bungie, a co-creator of the Halo franchise, and the president and creative director for V1 Interactive, Marcus Lehto, joins host Josiah Renaudin to talk about AAA development. Marcus details his time at Bungie, the evolution of Halo throughout the years, early Destiny dev stories, what he's learned about development crunch (and how to improve working conditions), the problems with modern microtransactions, and what he's currently working on at ...

Nov 13, 20171 hr

Episode 118: Jeff Bakalar on the Growth of Game Reviews, Being on Camera, and the Beastcast

On this week's episode, podcaster, video game critic, and tech guru seen on CNET and the Giant Beastcast, Jeff Bakalar, joins host Josiah Renaudin to talk about games and tech coverage. Jeff details how games criticism has evolved over the years and where it can still improve, the process of feeling comfortable on podcasts/videos, the value of the Xbox One X, and what it's been like getting to know the Giant Bomb community.

Nov 06, 201757 min

Episode 117: Nick Scarpino on Kinda Funny, Leaving IGN, and Overcoming Personal Barriers

On this week's episode, co-founder/host for Kinda Funny and former IGN head of production, Nick Scarpino, joins host Josiah Renaudin to discuss starting Kinda Funny and overcoming personal barriers. Nick details why he left IGN, how expectations have changed for Kinda Funny over time, dealing with different fears, what it's like doing open mic appearances, and how to become comfortable being on camera.

Oct 30, 201758 min

Episode 116: Bonus Q&A Show on the State of Games Media, Pitching Features, and Dream Guests

On this bonus episode of The 1099, host Josiah Renaudin and freelancer Joseph Knoop answer all the burning listener questions you can handle. Topics include the future of games media, how to interview your heroes, YouTube vs. traditional games coverage, how to pitch to big outlets, making money writing about games, dream guests, and tips for podcasting that people don't talk about.

Oct 26, 20171 hr 12 min

Episode 115: Lucy James on GameSpot, YouTube, and Being Transparent with Your Audience

On this week's episode, Lucy James, a video producer at GameSpot and former freelance writer/presenter at VideoGamer and GameReactor, joins host Josiah Renaudin to discuss the pros and cons of video game media on YouTube. Lucy explains how she became one of the faces of GameSpot, how the different GameSpot teams work together, the benefits of learning how to write video scripts, why disclosure matters for sponsored content, and why personalities at websites are becoming so important.

Oct 23, 201758 min

Episode 114: Eric Pope on For Honor, Building a Community, and Taking Risks

On this week's episode, community developer at Ubisoft Montreal, a former product manager at Harmonix, and the color commentator for the League of Heels video game wrestling league, Eric Pope, joins host Josiah Renaudin to discuss building a community for a new IP like For Honor. They tackle how to run alphas/betas, what community feedback you should actually listen to, how difficult it can be to break into someone's multiplayer rotation, how the different Ubisoft Studios work together, the wond...

Oct 16, 20171 hr 3 min

Episode 113: GameSpot's Peter Brown on Games Criticism and if We Need Review Scores

On this week's episode, GameSpot senior reviews editor, Peter Brown, joins host Josiah Renaudin to discuss how GameSpot does reviews. Peter details how GameSpot has changed since he first took the job, what belongs in a review and should be separated into its own feature, why scores can confuse things more than anything else, the health of games criticism as a whole, and how freelancers can write for GameSpot.

Oct 09, 20171 hr 3 min

Episode 112: Mark Brown on Game Maker's Toolkit and Teaching Players Game Design

On this week's episode, the host of Game Maker's Toolkit as well as a writer seen on Edge, Wired, Eurogamer, VideoGamer, and Pocket Gamer, Mark Brown, joins host Josiah Renaudin to discuss smart, analytical YouTube gaming videos. Mark details the research that goes into his projects, how an understanding of game design can lessen the toxicity of the community, what developers have to say about his videos, the risks of turning to Patreon, and the biggest lessons learned from creating this style o...

Oct 02, 20171 hr 5 min

Episode 111: Danika Harrod on Waypoint, Social Media, and Why Games Culture Matters

On this week's episode, social editor and regular presence on all Waypoint content, Danika Harrod, joins host Josiah Renaudin to discuss social media and games culture. Danika details what it's like running Waypoint's social media accounts, how to balance comical, silly posts with more serious issues, the struggles of moderation in the age of Trump, how to establish a consistent social media voice, and what she's learned about game development over the last year.

Sep 25, 201753 min

Episode 110: Greg Kasavin on Pyre's Development, Reviews, and Supergiant Sequels

On this week's episode, writer and designer at Supergiant Games and former editor-in-chief at GameSpot, Greg Kasavin, joins host Josiah Renaudin to discuss the development of Pyre. Greg details how the game changed over time, the writing process, how to develop games with so many different narrative variables, the critical and community reaction to the game, why Supergiant hasn't done sequels up to this point, and the importance of sound design.

Sep 18, 20171 hr 4 min

Episode 109: VideoGamer's Alice Bell on UK Games Media and What Game Reviews Get Right

On this week's episode, leading editor at VideoGamer.com and a UK games industry 30 under 30 recipient, Alice Bell, joins host Josiah Renaudin to discuss the UK games media scene and what it's like running a major website. Alice details how she became the leading editor at VideoGamer, how to determine which games are worth covering, how following traffic trends isn't always the answer, the ups and downs of modern games criticism, and why UK and US games media feel so separated at times.

Sep 11, 201755 min

Episode 108: Michael Pachter on Xbox One X Sales, the Switch's Future, and Console Exclusives

On this week's episode, research analyst at Wedbush Securities, the host of the Pachter Factor, and a returning guest, Michael Pachter, joins host Josiah Renaudin to cover the business side of video games. They cover the sales projections and possible struggles of the Xbox One X, the surprising success of the Nintendo Switch, why Nintendo isn't selling many SNES Classics, whether or not console exclusives still matter, and what we can expect from the next PlayStation.

Sep 04, 201754 min

Episode 107: Todd Schlickbernd on YouTube Economics and Working for PeanutButterGamer

On this week's episode, video producer for PeanutButterGamer and a co-host for the Stuck Together Podcast, Todd Schlickbernd, joins host Josiah Renaudin to talk about how successful YouTubers make money. Todd explains the benefits of long vs. short videos, how sponsored content works, why you need to be honest with your audience, the responsibilities YouTubers when controversial topics arise, and the value of creating secondary channels.

Aug 28, 20171 hr 16 min
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