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Tabletop Games Blog

Tabletop Games Blogtabletopgamesblog.com
This podcast is the audio version of Tabletop Games Blog's written articles. Every week there is a new review and a topic discussion piece about all things board, card, dexterity and other modern games. You can also find here the Let me illustrate podcast series where board game artists answer a catalogue of 17 questions about themselves.
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Episodes

Graphic games (Topic Discussion)

In the next article in my series about how board games go from an idea to a product, I want to talk about the creative people who are responsible for the graphics and other visual bits that we see when we play games. Very often their work is what we see first and remember vividly afterwards, but very rarely do we remember their names. If done well, the visual elements of a game blend seamlessly and add to the experience but don't detract from the gameplay. Read the full article here: https://tab...

Jun 02, 20206 min

Doughnut Dash (Saturday Review)

"Silence!" you shout at the two imps sitting opposite you in the surveillance van. "It's time you two pilferers sneak into the factory and steal some tasty doughnuts. It'll be absolutely pitch black in there, so I'll be watching you from here and tell you which direction to go. Remember: north, east, south or west. Just make sure you keep going until you grab a doughnut or hit a wall. Oh, and if you come across anyone from a rival gang, just grab one of their doughnuts as you bump into them. All...

May 30, 20205 min

Distant friends (Topic Discussion)

I previously shared my experiences of games nights with friends who are all in different places, briefly touching on the different platforms available, but focussing more on the experience and what to do to make it feel as close to being together as possible. Now I want to look at the different ways I have played games remotely with others in more detail. I hope it will help you find a solution to your situation. Read the full article here: https://tabletopgamesblog.com/2020/05/26/distant-friend...

May 26, 202014 min

Kingdomino (Saturday Review)

Four mighty rulers compete to create the most wonderful dominion of them all. They stand proud at the top of their keep and survey the blank canvas of their lands below them. They want to create beautiful lakes full of fish to cater for many fishermen, large forests with mighty trees that will keep their many woodcutters supplied all year round, expansive meadows full of content sheep and happy farmers, giant fields bursting with healthy grain that hard-working millers will turn into flour in th...

May 23, 20205 min

Interesting developments (Topic Discussion)

In last week's article, I talked about what is involved in designing a game. Now I want to continue the story of how a board game is made with the development stage, where a working game is polished to make it sparkle and shine. This step in the process can be informal and something a game designer does themselves as part of making their passion project a reality, or it can be handed over to a dedicated person, which is usually the case if a game is handed over to a publisher. Read the full arti...

May 19, 20205 min

Prisma Arena (Saturday Review)

Everything felt new and awkward. You had practiced for this as much as you could. Yet, you didn't feel confident. "You can do it," Dawna whispered into your ear piece, as if she knew what you were thinking. "Let's get 'em," came the roar from Farg over the comms, bringing you right back down to earth and giving you the extra nudge you needed to do this. With these two Mo'kons by your side, you stood a good chance. You might not win this time, but you would learn and grow in experience. You would...

May 16, 20208 min

Glowing designs (Topic Discussion)

Making a new game is a very long process that can take anything from a few months to many years. It usually starts with a spark of an idea, that slowly glows in the mind of a designer, getting bigger over time until eventually becoming a flame that burns for many months before finally lighting the fire. However, a new game can also come in a flash of inspiration that rapidly spreads and lights up every synapse and brain cell, forcing itself into life. I want to look at these initial, sometimes l...

May 12, 20209 min

Forbidden Sky (Saturday Review)

Lightning strikes around you every few seconds, a hurricane is howling around you and visibility is almost zero. Add to that the fact that you're on a rickety platform 7,000 feet in the air, barely tethered to the barrier rail by rope in an almost vain attempt to stop you from being blown off and plummeting to your death, and it's obvious why the situation is so precarious. You are desperately trying to get to the launch pad, get into the rocket and get away and to safety - but you are still exp...

May 09, 20205 min

Such fun (Topic Discussion)

There are many reasons why people play board games. I have written about this before, but in this article I want to dive into it a bit deeper. Like with any activity, and apologies if I upset anyone when I call playing board games an activity, people do them for varying reasons. Just think of physical exercise. For many, it will be for health reasons, but it's more faceted than that. Some people might need to lose weight to improve their blood pressure or they exercise just generally to improve ...

May 05, 202010 min

Forbidden Island (Saturday Review)

You and your fellow experts had been dropped off by helicopter on the island. It was going to be a rush job, but you were used to it by now. You had to work together to explore the area, find the artifacts and get them and yourself back to the helicopter. The problem was, the water level was rising all the time and this small island was disappearing fast. You did have a diver amongst the group, which would come in useful, but all of you had to shore things up as much as possible to buy yourself ...

May 02, 20205 min

Board Game Player Profile – Updated (Topic Discussion)

The last time I checked my board game player profile on Quantic Foundry was back in October 2019, so just over six months ago. I must say, I knew there would be some changes, because I was playing more types of games and with different groups of people, but I didn't quite expect the types of changes there were. So let's delve into the results from my most recent survey. Read the full article here: https://tabletopgamesblog.com/2020/04/28/board-game-player-profile-updated-topic-discussion/ Links ...

Apr 28, 20205 min

King of New York (Saturday Review)

The monsters are on the rampage. Military jets fill the skies while tanks rumble through the gridlocked streets. There is the endless noise of sirens and people screaming. It's absolute chaos on the ground, but to you, it's more of a minor irritation than anything much to worry about. The jets are like wasps with a painful sting and the tanks like cockroaches trying to bite you. Your real worry are the other monsters, whose attacks could kill you. You're desperately trying to get to Manhatten an...

Apr 25, 20205 min

Isolated games night (Topic Discussion)

Games nights are about social interactions, catching up with friends, maybe some ribbing, eating snacks, enjoying a drink, holding cards or moving pieces, maybe rolling dice and enjoying how a game unfolds, its twists and turns. It's about a shared experience and coming together. Yet, at the moment we have to stay apart, which changes how we interact and how we behave at games nights. It also changes how games nights feel. There are things we can do to try and make things feel as normal as possi...

Apr 21, 20207 min

5 Small Box Games (Saturday Review)

If you don't have much room for games in your house, like me, then small box games are ideal. Of course, what one person considers a small box might be a medium-sized box for someone else, but I will go with what I consider small boxes, which is really small, and list five great small box games that will cover a wide range of tastes and experiences. They're listed in alphabetical order, so there is no favouritism here. Read the full article here: https://tabletopgamesblog.com/2020/04/18/5-small-...

Apr 18, 202010 min

Open information (Topic Discussion)

In open, or perfect, information games, everything is there for everyone to see. Nothing is hidden. The whole state of the game is right there in front of you. Chess is probably the most famous perfect information game - and the most classic one. However, just because all the information about the game state is available to you, doesn't mean you actually know everything. In this article, I want to look at what information you need to work out for yourself in these games and what game experience ...

Apr 14, 20206 min

Deep Sea Adventure (Saturday Review)

The dive team was getting ready to leave the submarine. The oxygen tank was full, but it was limited. Everyone's lines were connected to it, so everyone had to be frugal and be aware that the air was shared among the team. It was going to be risky, but nobody was under any illusions. After a few last checks, it was time to leave the vessel and hunt for treasure - and make it back alive. It was going to be a Deep Sea Adventure by Oink Games. Read the full article here: https://tabletopgamesblog.c...

Apr 11, 20206 min

High spirits (Topic Discussion)

There are many things that affect our mental health in some way. It could be a life-changing or otherwise significant event. It could be certain habits we have or things we do - or don't do. Our physical health can also affect it, as well as the health of someone close to us. Our relationships also have an influence on our mental health. These are all very broad stroke headlines and there are many things that fit into each of those categories. Of course, different events affect each of us differ...

Apr 07, 20206 min

AireCon 2020 (Saturday Review)

It feels like a long time ago now, but thinking back to AireCon, which took place last month, still puts a smile on my face. It meant a long car journey for me, travelling over five hours from the South Coast all the way up to Harrogate in deepest Yorkshire. I started early, around 6am, on the Friday, because I was aiming to get there by lunchtime. I wanted to see a few people who were going to be there - one of my wonderful Patreon supporters, a game designer who I got chatting to on Twitter an...

Apr 04, 20207 min

Pulling together (Topic Discussion)

I have always hoped that our community would work together to help each other through tough times, and it seems that my hopes have been answered. I don't think I need to describe the recent, global events, but when many of us had to stay at home and our social bonds were put under pressure, a lot of people did what they could to bring people together again and create a fresh sense of community. Read the full article here: https://tabletopgamesblog.com/2020/03/31/pulling-together-topic-discussion...

Mar 31, 20204 min

Curators: Collection Conundrum (Saturday Review)

Ensuring you can continue to stock the display cases with new exhibits, while also being able to pay your loyal and hard-working staff, is very hard. It is all about getting as many people through the door to raise income, as well as have a better chance of attracting funding to see you through another month. However, at the moment your museum isn't in great shape and you need to expand to make room for more exhibits, which in turn should attract more visitors. Well, nobody said it would be easy...

Mar 28, 20206 min

Heavy Times (Topic Discussion)

Text and board games are inextricably linked. You find text in various places in every board game to a greater or lesser extent. I can't think of any game that doesn't have some text somewhere, but feel free to prove me wrong in the comments below. At the very least, there will be text on the box, stating where the game was made or what its player count is. At the other end of the spectrum, you'll find games that are text-heavy. I want to look at the varying levels of use of text in modern board...

Mar 24, 20207 min

The Game Designers (Saturday Review)

We all love to play board games. We each have our favourite genres, themes and mechanisms, and ultimately our favourite games. Over time our favourites change of course, as new games come out and we get a chance to play them. Yet, when we play a board game, we don't usually think about how this game came into being in the first place. Chances are we know the designer of the game. In fact, we might have chosen the game because we like other games by the same designer. Yet, very few will have any ...

Mar 21, 20207 min

Design challenges (Topic Discussion)

The list of tasks a game designer has open at any one point in time can be very long and it is constantly evolving. Designing a game is a long journey, even for the simplest of games. It can be a battle between what's good for the game and what the game designer wants the game to be. It comes with a lot of changes, some of them very painful, some of them creating the long-needed breakthrough that breaks an impasse. Elements get added, others get taken out until eventually, the final product bear...

Mar 17, 20207 min

Kodama: The Tree Spirits (Takebacks)

The air is still and the sky is mostly clear. There are only a couple of fluffy clouds and sparkly stars fill the firmament. The forest is flourishing, stocked with many great, big trees with long branches colonized by many fragrant flowers, marvellous mushrooms, wriggly worms and fantastic fireflies. You are proud of what you have achieved in the three preceding growing seasons. It wasn't easy to decide how to grow each tree so that it would be in harmony with nature and be inviting to a varied...

Mar 14, 20205 min

Leading role (Topic Discussion)

We all love high quality, gorgeous game components. Chunky dice, metal coins, thick cardboard, linen finished cards, detailed miniatures or custom meeples. However, what we often forget is how components are used in games. We all know about rolling dice, playing cards and placing workers, but there are other, much more inventive ways of using components in games that can make playing them more memorable and exciting for us and it is one of the things that I am always keeping an eye out for. Read...

Mar 10, 20208 min

Underleague (Saturday Review)

Your stable is ready. You’ve chosen three creatures from your selection of 30. There are the Chill Wraith, the Stasis Golem and the Skinling. You know that some of them will lose and some will win, which is fine. In fact, it’s what you’re betting on happening, because if you win your bet, irrespective of whether the creature wins or loses, it will give you a strategic advantage in the next round of combat. You also have a few trumps up your sleeves. The Iron Tusks, which you have kept back for n...

Mar 07, 20206 min

Great expectations (Topic Discussion)

Of course it is important to make sure everyone knows about the game you’re planning to release very soon or the campaign that’s going to launch on Kickstarter shortly. You want people to be excited, so they share it with their friends. You want people to think your game is the best fit for them, so it can compete with the myriad of other games vying for people’s attention all the time. In fact, you want your game to be amazing – the best it can be. You want others to love it as much as you do. ...

Mar 03, 20207 min

Jaipur (Saturday Review)

"Diamonds, gold, silver, cloth, spices, leather," you shout from your stall into the hustle and bustle of the market. You are not the only trader vying for the many people wandering around the square, most of whom are tourists looking for a bargain. In fact, there is one other trader selling the same wares as you, and both of you pride yourselves on selling the finest goods. Neither of you wants to sell cheap, but if you're not quick enough, prices will drop and you will end up with a stall full...

Feb 29, 20205 min

Faking it (Topic Discussion)

We all have heard of knock-off copies of designer bags or clothing, illegal copying of DVDs and CDs, as well as cheap versions of toys that are basically replicas of products sold by big brands. After all, there is good money to be had by the makers of these fakes, as well as a good chunk of money to be saved by people who buy the copies instead of the much more expensive originals. However, what is probably less well known is that modern board games have also become a target of unscrupulous peo...

Feb 25, 20206 min

Tapestry (Takebacks)

Your tribe is sitting around the fire - a new invention that will prove to be the spark of great things to come, things that nobody can yet predict or even dream of. It feels like you have been here before though. The scene seems very familiar. The faces may be different and so is the location, but the warmth of the flames and the crackling of the embers trigger memories in you - memories of a bright future, memories of generations to come, of a civilization rising out of the plains and large st...

Feb 22, 20206 min
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