The Subscription Value Loop: A Formula for Growth – Phil Carter, Elemental Growth - podcast episode cover

The Subscription Value Loop: A Formula for Growth – Phil Carter, Elemental Growth

Dec 13, 20231 hr 28 minEp. 79
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Episode description

On the podcast: Phil's Subscription Value Loop framework, what it means to create robust value for customers, and why A/B testing shouldn't be your first step in price optimization.

Top Takeaways:

📈Quantitative growth models can help inform your growth strategy. These models are built around key user actions and growth loops incorporating variables like acquisition, retention, and monetization. They serve not just to align the company around common growth objectives but also as a tool to identify strategic leverage points for driving user and revenue growth.


📲The subscription value loop can model successful consumer subscription apps. This loop, devised by Phil Carter, is a framework for consumer subscription apps that focuses on value creation, delivery, and capture. It identifies the most impactful areas to allocate resources, aiding in decision-making for product development and marketing strategies. It emphasizes the importance of balancing value creation for the user with the business's need to capture value, ensuring a sustainable and efficient growth model.


🔁The 4Rs of value creation — robust, rapid, repeatable, remarkable — emphasize creating a product that solves real customer problems with strong product market fit, delivering value quickly, ensuring long-term engagement and value through repeatable benefits, and being compelling enough to spark word-of-mouth promotion. This framework guides in developing products that not only meet immediate user needs but also maintain their relevance and appeal over time.


💲Value delivery is efficiently connecting users to your valuable product. The playbook of relying on paid marketing to acquire users no longer works, due to increased app store competition and reduced efficiencies caused by ATT. The healthiest subscription app businesses are built on a robust organic acquisition strategy as a foundation, where paid ads are supplementary.


🎯The 5Ps of value capture — paywall, pricing & packaging, payments, promotions — focus on the strategic elements crucial for monetizing a subscription app. Paywall strategies should, as well as adopt general best practices, be tightly aligned with the nature of the app; pricing & packaging perhaps offer the greatest leverage for later-stage apps; payments is about an awareness of alternative payment methods and ensuring you have a clear and transparent payment flow; and promotions should be thoughtful and targeted.



About Guest:


👨‍💻Founder and CEO of Elemental Growth, an advising consultancy focused on helping app businesses unlock their potential.


🔁 Phil developed the Subscription Value Loop, a framework for understanding how to maximize growth in consumer app businesses.


💡
“If you don't have a repeatable value prop that can sustain long-term retention, and your primary growth loop is paid ads, that's where you see a graveyard of companies that have just completely failed.”

👋  LinkedIn


Links & Resources:

Companies Phil has helped:


Episode Highlights:


[0:44] From consultant to growth guru: Phil’s journey into the subscription growth world began with mission-driven app businesses like Quizlet.

[5:25] What you need to know to grow: Any quantitative growth model will be “wrong”… but you’ll learn so much building one, you should still do it.

[8:30] The Subscription Value Loop: A framework for identifying product-market fit, building a remarkable solution, and investing profits into shoring up your competitive advantage.

[13:48] The 40% rule: Determine product-market fit by how disappointed customers would be if they could no longer use your app.

[23:05] Perfecting the elevator pitch: A great app onboarding experience is snappy, immersive, and packs a punch.

[33:32] Avoid churn: Build repeatable experiences designed to bring users back again and again.

[38:24] Go viral: Find out how to get and keep your users talking.

[45:37] Organic is healthier: In today’s crowded (and post-ATT) app stores, paid ads can’t realistically be your primary growth lever.

[50:22] Keep the engine running: Balancing how much value you capture versus provide can be a challenge — especially when it comes to free users.

[1:11:12] The price is right: How to determine the optimal packaging and pricing for your app.

Transcript

Welcome to the Sub Club podcast. A show dedicated to the best practices for building and growing app businesses. We sit down with the entrepreneurs, investors and builders behind the most successful apps in the world to learn from their successes and failures. Sub Club is brought to you by RevenueCat. Thousands of the world's best apps trust RevenueCat to power in app purchases, manage customers and grow revenue across iOS, Android and the web. You can learn more at RevenueCat.com.

Let's get into the show. Hello, I'm your host David Barnard and with me today RevenueCat CEO Jacob Eiting. Our guest today is Phil Carter, an independent growth advisor and angel investor helping consumer subscription companies. Phil spent the last decade as a VC and product leader at companies like Fair, Quizlet and Ibada. On the podcast, we talk with Phil about his subscription Value Loop framework. What it means to create robust value for customers and why A-B testing

shouldn't be your first step in price optimization. Phil, thanks so much for joining us on the podcast today. It's good to be here. Thanks for having me. And Jacob, always nice to chat with you. I'm extremely excited to be here with you today, David. So Phil, you have a ton of experience working with subscription apps. You've been doing consulting for a while now, working with a bunch of great apps. As we dive into some of your frameworks and other things, I know a lot of

those were developed in your time in Quizlet. So let's kick it off talking about Quizlet and how you ended up working there. Yeah, sure. So I found my way to Quizlet through a bit of a circuit as a route. I started my career out of college as a consultant as many of us do, but then pretty quickly discovered tech in the Bay Area. And was the first employee at a car sharing app called

Wheels. It was a pretty cool product. We had the first in-car device where you could sound the horn locking unlock the vehicle, find it on your iPhone and Android if you were under reservation. And so that was a cool product. And then ended up going to business school, spend a few years in venture capital doing early stage consumer mobile investing. And so that's how

I found my way to consumer tech specifically, which you know, it goes in ebbs and flows. There are a lot of people out there spend their whole careers in V2B, but I was attracted to technology for the impact it can have on everyday people's lives. And so spend a few years in venture capital. And then I'd met my wife Ashley in business school and we wanted to be closer to family in the great outdoors. So we packed all of our belongings up into our Subaru in 2015, drove across country

to Colorado. And I've been here ever since as a product and growth leader for a few companies out here. Cool. So then what attracted you to working at Quizlet? I know there were some like specific aspects of the product that seemed to gel with you. So why Quizlet? Yeah. So the funny story about Quizlet is I had actually never heard of the company at the time. And I was briefly embarrassed

about that until I found out that a lot of other people hadn't heard of it either. It was like one of these really well kept secrets where high school and college students in the US have been using Quizlet for over a decade. I wasn't quite in the age demographic to where it was an instrumental tool for me personally. So I had a recruiter reach out in 2018 and mentioned this company Quizlet that was starting a Denver office. And at the time I had been working at I bought I'd been leading

core product team there. But I found that I really loved growth and specifically product driven growth, things like onboarding SEO, conversion optimization, conversion. And so when I heard about Quizlet, it just felt like the perfect alignment of a really interesting product, a great mission

that was really making people's lives better. And then a great business model. Like when I looked at the Unitechonautics as part of my interview process there, the combination of really low cost organic user acquisition through word of mouth and SEO combined with the recurring revenue that you get from a subscription business was really compelling to me. So I ended up taking the job to go start Quizlet's growth team. And I went home for the holidays that year and told my cousins I was

joining this startup called Quizlet. And they were like, yeah, of course we know Quizlet we've been using it for years. Yeah, I'm sure this is something you've seen in patterns now, but this low cost to that acquisition, there's always like something with the great subscription apps like Doolingo, I think it was the same way. There's something about them that makes their car really low. And Quizlet, if you like students in that community, they have high needs like specific needs and they're

very viral. Right. So they're like communicated ton and that changes everything. But it struck me the, I don't know if it's irony or whatever this is, but that's when you hire the growth team, right? It's like bringing the growth team when you have the good economics. That's the company you want to come into. It's like the company doesn't need a growth team. Then bring in the growth team, right? And that's exactly what I was going to say. So it's like they were already growing. They had a lot of

word of mouth. What are they? How are you to do then? And what did you do at Quizlet? Quizlet already had a few people who were working on growth. And so they had been doing some sign up optimization work, things like news or onboarding flows, sign up walls. And the company was growing very nicely. And so

it didn't just make it a really compelling opportunity. It also made my job much easier getting things to the next level where I really added value was getting into the nuts and bolts of how Quizlet had gotten to where it was. And then how we were going to replicate that growth going forward. And more and more so replicate that growth in international markets where 95% of the global student population

lives outside the US. And so that was a huge challenge for us. So one of the first things I did in my first few months there was I talked to a lot of customers. Obviously I spent a lot of time in the weeds with the analytics team and basically distilled down. Okay, Quizlet's been around for almost 15 years at that point. A lot of different product features, lots of different user segments. But like

at the end of the day, what's really driving growth for this business? And it turned out that there were six key actions and four court growth loops SEO being the most important one that was driving a lot of the growth. And so then based on that information, we built a quantitative growth model around it. We were able to more systematically drive user and revenue growth from that point. The quantitative growth model. This was a thing I remember hearing about. It was kind of the holy

grail of how to build a growth system, right? It's like you've got to have a model. What does that practically mean? What is that? Is that some machine learning thing? Like what is that? I mean, the short answer is it looks very different at every company for good reason because you can't just

take one template and sort of copy paste and have a work for your business. But what you're looking for is the simplest possible model you can get away with called the minimum viable model that really gets at the variables that are most leveraged for driving your business that are tied to those key user actions. And so for Quizlet, we had acquisition retention and monetization assumptions built into the model was about 100 variables. And we broke it down by students versus teachers and a

couple of other key variables. I won't go into too much detail. It was simple enough that it could be communicated across the company and used to align people around common ways of thinking about growth, but complex enough that it could help inform strategy and identify where the biggest leverage points were. I remember being in this position at Elevate and being like, what is like a model? Like how do I make this? Like what? I need to hire like somebody fancy to do some

fan and stuff is like, no literally just write the equation that equals money, right? But money on one side and then figure out the multiplication problem and addition problem. Usually it's linear algebra that goes in and generates that money and that's your model. And it's different. Like you said, it's like, okay, well, we have teachers generate some amount of some things, students generate another amount of something multiplied by our conversion rate multiplied by this. I mean, I have one

for every cat as well. Then you just take partial derivatives, right? And you'd be like, okay, what's the most effective variable to move today? What are some strategies I can employ? And it just helps you to like hold the business in your head in terms of like the mechanics of it. And like,

I don't know if you found this, but they're always wrong. They're always wrong. So, so Reforge actually has a really provocative statement, which are models are useless, but the exercise of modeling is absolutely necessary because it forces you to really think through the hardest questions.

And then the other thing is, so there's two components, right? There's the more complex quantitative version of the model, but the blueprint of the model is basically just one image of the various actions users are taking in the compounding loops that forms that drives user revenue growth. And in a lot of cases, that ends up being equally valuable because it just gets everybody on the same page using the same language and operating off of the same assumption. You're just

schematic for the business and you were talking about alignment, right? You can start to like be like, all right, team X, this is the part of the aciclet graph you're going to be working on, right? Or I guess it is a aciclet graph in this case. This is the like little loop you're going to be working on. This is a loop you're going to be working on stuff like that. So yeah, it's super useful. Yeah, one other thing we did is we built the most basic version of the model for the US only,

but then we replicated for other international markets. So you could literally put a country code into a Python script and replicate the whole thing for a target market in Europe or South America or Asia. And that was cool because it just let us look at how the business was growing differently across different regions. So that was not a use. Yeah, you basically can slice it, right? I'm sure you didn't have that on day one. No, right? No, we did not. We did not.

So in building this very quizlit specific model, and you came up with kind of like a broader framework to think about subscription app growth. So I'd love to dive into that now. The subscription value loop. Tell me how that work at Quizlit informed what you now developed as this subscription value loop and what it is. And then we'll dive into all the specifics of the subscription value loop. Yeah, sure. Well, like so many of these stories, I'd love to say that I had this all

in my head at the time. That absolutely did not. So this was a framework I actually developed more recently as I've been starting this growth advising business. But at the time, the way it manifested was there were two problems. One was coming out of the model work. Where are the biggest bottlenecks in the business? And then based on that, where are the biggest strategic opportunities we should be focused on? Because as a product or growth leader, you're always constrained by people

and by time. Right? And so you've got to find the highest leverage initiative to be working on any given time. And that's always a challenge. You all have a lot of founders on your podcast who are working at smaller apps. But as you get to this sort of awkward adolescent phase of a series B, series C company, you're kind of figuring out, okay, where does growth product fit in versus core product versus growth marketing? And this was a challenge I heard come up over and over again.

Because I would talk to my peers at other companies. I'm like, I'm figuring this out for the first on I haven't let a growth product team prior to this. I was working on core product that I bought a so how are you thinking about this? And I just kept hearing the same challenges of like we're stepping on marketing's toes because life cycle marketing really needs to work with onboarding. So how do we coordinate on that? And we don't know when core product should be taken to lead versus growth

product. And so I started talking about this idea of value creation versus value capture. And working with the VP of product at Quizlet around, okay, how can we have core product teams really focus on creating core value for the users with the primary metric being retention? And then free up growth product to focus on value capture as well as new user onboarding and various things that sort of connect users to that core value. So this idea of value creation versus value capture is

where it all started. And it seemed to really resonate with my team and with the executives at Quizlet. And then as we started to adopt this framework more and more, we also talked to marketing about how can we best coordinate on bringing more people into Quizlet, whether that be free users or ultimately subscribers. And so that's where the interim step of value delivery came in.

So this subscription value loop value creation value delivery value capture. I think it is a really great way to think about this kind of like high level model like we've been talking about on all businesses, right? Yeah, like creation and capture. Yeah, that's the thing. Delivery is part of that as well like distribution, but creation and capture is somewhat universal. Do you have any concrete examples of how this plays out? This has come up on a number of your other

podcasts episodes. This idea of, you know, in the early days of the app stores, there were no subscription apps. It was all just paid a download, paid a use. And then subscription apps started to come along, but it took a little while for the best companies to really figure out how to create this compounding value engine. And the best businesses ended up leapfrogging their competitors in many cases because they found a really important need that was going unmet or not sufficiently met.

They really invested a lot of their resources in making that solution to that need as good as it possibly could be. But then importantly, they were able to capture enough of that value on the backend to reinvest into the business and build that mode around their core product advantage. And so one of the examples that has come up on a previous subclub episode is the example of Spotify versus Pandora, where Pandora was the first mover in that space, but was more of an ad-driven

model. And that was suboptimal for two reasons. One, it wasn't the best user experience because you would get interrupted all the time while you were listening to your music. And then two, they didn't have as much profit density in their business model. They're LTVCAC ratio. I would guess, I don't know, I never worked at Pandora, but I would guess it wasn't as strong as it could have been had they had Spotify's model. And so along comes Spotify, they really go all in on the subscription business

model. And they find a way to really efficiently reinvest that revenue back into the core product experience. And then you can look at the charts out there. I mean, they just closed the gap very quickly in the rest of history. And then what aspects of working day-to-day in a subscription app? Do

you feel like can be best informed at a high level from this subscription value loop? Yeah, well, I think where it gets interesting because your point earlier Jacob, if you zoom out enough, this framework applies to almost any business, certainly any consumer subscription. Capitalism. Really? Yeah, it's capitalism. Free enterprise. I think what's different though about consumer subscriptions, even relative to prosumer apps, is they really have to sell themselves because the LTVs on consumer

subscriptions are much lower than enterprise apps or prosumer, right? And so you need a really, really efficient machine for this to work. And you need everybody at the company to understand what their roles and responsibilities are and how they fit into the framework. I think where the rubber hits the road is on the specific prerequisites within each step that need to be true for it to really be firing and all cylinders. And then what that means in terms of initiatives that the team

works on and how they approach solving problems. Let's dive in. I'm excited to go through the nuts and bolts and like details of each of these points in the subscription value loop. So the first one is value creation. We've kind of talked at a very high level, but what is in this framework? What is value creation? So value creation is likely the most important step, right? Because if you don't have a product that people really want, then nothing else matters. And so it really comes

down to what I'm calling the four R's within the framework. So is it robust? Are you delivering value rapidly? Is it repeatable value? And then is it remarkable enough that people are going to talk about it and ultimately build a community route? And so we can go through those one by one, but the first is robust, which is really a measure of do you have a value promise that is solving a

real pain point for customers? And do you have strong product market fit? And so one of the things that I look at when I'm thinking about this part of value creation is there's a 40% test that Sean Ellis developed. He was the first marketer at Dropbox. And it's a very simple test. You just ask your customers if you were no longer able to use this product today, how disappointed would you be? Very disappointed. Someone disappointed or not disappointed. He realized over time after working

with enough companies and talking to enough customers that the golden benchmark was 40%. You needed 40% of your customers to say that they would be very disappointed if they can no longer use your product to really say you had strong product market fit. And you can also sub-segment that. So you can look at it globally across all of your users, but you can also peel the onion back and look at smaller segments.

And so one of the things that I think superhuman actually pioneered this idea, but a lot of other companies have followed it is product market fit can be very binary. You hear people talk about, well, you know product market fit and you see it because everything just gets easier. But that's not very actionable. And it can feel very lonely as a founder of a new company who's like trying to figure out, well, how far away are we from product market fit? It's like a combustion process that

is like exothermic versus endothermic. If your process takes energy, you just you push it, it stops, you push it, it stops, you push it, it stops. I always think about it and that's why it's binary, is like eventually the combustion, the reaction, whatever chemistry magic you're making becomes exothermic, it can actually like release energy and that's you come above this line somewhere. And then that's why you get that perception, I believe. Then everything just starts to run away.

It has enough fuel. It can potentially go forever, right? Then you start feeding the fuel, not pushing it yourself. Yeah, yeah, exactly. The problem is I think you're about to highlight is that you don't know if you're one iteration or a thousand iterations away from tripping into that boundary. Unfortunately, it's not as predictive as say like chemistry is, right? Yeah, no, that's right. And I love the car analogy. I know Lenny has used it and it's one that I often think about

as a growth leader. But that's right. You want to know, are we even building the right car? So where the 40% test is so helpful is you can say, okay, are we at 20% of our customers are very disappointed? Are we at 30% or are we at 40%? And then not many companies do this, but if you're really systematic about it, you can actually create an objective function and sort of work your way over the line. And so we're whole of aura, who's the founder and CEO at superhuman has this great blog

post where he talks about how superhuman did this in the early days. They were looking for a way to measure product market fit. He found Sean Ellis, they did the 40% test and they found out that they were below the line, but maybe not as below the line as they would have thought. And then they went through this iterative process where they basically looked at which segments of their users had the

highest propensity to say they would be very disappointed. And they resegmented the data and that got them a little bit closer. And then they went and talked to those users and they said, well, what would it take for you to be more delighted by this product, more willing to pay for it? And by doing that, they were able to really hone around the nucleus of their highest intent users and develop a product

roadmap that filled those gaps. And very quickly, he goes into detail in the blog post, but very quickly that allowed them to get past that 40% threshold and learn a lot along the way that helped them later on as they were scaling the business. Would you do that 40% test at a feature level too to like understand which features specifically are driving that delight versus like at a higher level

overall product level? It's an interesting question. And I don't want to say you couldn't do that, but I don't think it's the right approach because the best products have a OnePlus 1 equals 3 effect, right? The whole is greater than the sum of its parts. And so I think what you want to segment on is the user persona and not the feature. There are other tools that can allow you to isolate the

value of individual features, which is really important. Yeah, it doesn't think you probably run into statistical issues, but depending on your user base size, I think that's one thing that is fraught a little bit in these surveys is like depending on who you're sampling, it can really bear the same segmentation question. But generally like, who are you asking? Is it everybody who ever signed up? Is it everybody who ever hit your web page? Is it everybody who ever like actually

uses the product, right? I think it's some arguments. Everybody who uses the product is pretty good because if anybody's using the product, you've got part market fit for somebody. How deep is it and stuff like that? I think you need to also use these in conjunctions with some of the other classic product market fit usage statistics like retention, whatever makes sense for your product, if it's a consumer product day one day seven, if that's a SaaS product, it's probably something

a little bit different because it's like Earsand Sean said 40%. What's the science behind it? Kind of works. And I do agree. I have seen people who use it. It gives you a good directionality, but that's a lot of this stuff. It's all very directional. Well, none of these are silver bullets. It's using them in tandem where I think you get the magic. Yeah. And before we move on from robust, it was a perfect thing to kick off the whole subscription value loop on robustness

because I do think that's missing from so many apps who think it's a growth problem. It's a marketing problem. It's every tension problem. It's a whatever problem they think it is at the core. It's just so easy to build an app. You said this. It's easy to build an app, but it's hard to stand out. And robustness is where it just has to be a good product. People actually have to care. People actually have to get value from it. It has to be something real to build a good

business on top of. And I do see a lot of apps. And I mean, there's different niches, like a knitting app is a great example of that. I don't care about knitting, but for some segment of the population, a knitting app is amazing and valuable. But whatever it is, it's like you just have to actually create value. And so robust, while I know you use that word to fit into the four RAs of value creation, just a little bit awkward. I'm a former consultant. I've got to make it pitch.

But that foundation of just value creation, I think this is so important. Anything else you wanted to talk about on the value creation, robustness side of things before we move on to the other RAs in value creation. Completely agree with what you just said. This is the first step for a reason.

If you don't have a robust value promise, nothing else matters. The only other thing I would say is we talked about finding initial product market fit, but this can also be really important for companies that have already found product market fit that are trying to expand that product market fit. And so a couple of examples of this that come to mind. I was at Quizlet during the

time when they acquired Slater, which ended up becoming their textbook explanations tool. And so that's a great example of Quizlet up until that point had historically been focused on repetition based learning and preparing for exams. The acquisition of Slater and standing up Quizlet explanations really helped them move into the homework help and getting unstuck problem space. And so that's a perfect example of if you had looked at a segment of users, they would have

probably told you like this is a need we wish Quizlet had and that filled the gap. And then I've been working with a number of subscription companies more recently as part of my advising work. And one of the companies is called Matter. It's kind of a next generation reading and listening apps, as similar to what pocket was a decade ago, but with a lot of more advanced features. They started with a focus on reading, but recently they launched a feature called Readable

Podcasts that allowed you to convert a podcast into a text transcription. It did other things like you could double tap your AirPods to pause and create a highlight out of the audio transcription. And so this is really innovative feature that sort of expanded the value prop of Matter to a segment of its users. And that alone ended up almost doubling subscriber conversion for the

business. And so it's a great example of even if you already have product market fit, you should always be on the lookout for those clusters of users that want more. There's two parts of it, right? There's market in the product. And both of those are this nebulous problem space. People have like distributions of needs and use cases, but there's adjacencies and things. And you're moving two sorts of equilibrium. You're finding folks that

are adjacent to what you know how to do, but have like you're saying some adjacent need. And then you can take your product and you can also serve them. And that's actually why companies can scale. So that's more efficient than finding that very first breaking into a market. Also, you're running up against like no brand, no mechanisms of business. You have nothing. You're

starting very scratch. Yeah, they're saying it's like why we have such power law outcomes often in business is because you just can draft off of these things like repeatedly, but it still does play into that robustness argument. And the fact that it's never probably market fit, even though it is binary, it's binary for your first one. Yeah. Everything else, you know, it's like a repeated process of incremental expansion and yeah, exactly.

Rebus rapid, repeatable, remarkable. Let's move on to rapid. What do you mean by rapid in the context of value creation? Yeah, I think this one may be the most obvious, which is there are more apps than ever out there. It's really hard to get someone's attention and it's really easy to lose it very quickly. I think there was a study done by Microsoft a number of years ago that showed that the average human attention span had dropped by like 50 percent between 2000 and 2015. I'm sure

there were flaws with that study, but directionally, people's attention spans are getting shorter. I think that's pretty hard to argue with. Yeah, and this day with TikTok, it's evolving even more quickly. Hopefully we've hit bedrock with that assumption, but I hope so. I hope so. Nurtlink might change everything. So the idea here is it's not enough anymore to create a really compelling product.

You need to make sure people understand why it matters for them really, really quickly. And so the companies that do this really well, they take a problem space that in general is somewhat complex because if it wasn't, then somebody probably would have already solved it. And they really distill it down to like, what is the most important point for me to get across to new users in their

first session, ideally in the first 30 seconds of them using the app? Reforge has this framework that talks about sign up and then moving into the setup moment, the aha moment, and the habit moment. Ultimately, you want to build a sustainable habit with users, but you're never going to get

there if you can't tell them why they should be using your app in their first session. And so, I like to think about this one in terms of like, how do we remove all of the noise from those first few onboarding screens as possible, front load is much delight and back load is much work, so that we get the user to the aha moment as quickly as we can. I was just talking to Ryan Jones, the founder of Flighty. He's in Austin, so we went and had coffee and he was talking through his

onboarding and we're just talking through like, what he could potentially do. He's like, my onboarding sucks, it's just a single page, like I know I need to do more and I was like, I don't know that you do because his product really does a great job of once you get into the product, he has a lot of

little setup your first flight or like if you don't have a flight, like do a sample flight. And so, that one page of onboarding for Flighty because the product itself gets people to that aha moment might not need this massive onboarding to actually get to that moment, but then there's so many apps where maybe you do need that. Are there some examples you wanted to share around this getting to the aha moment? I think that's really well said. I mean, less is more in general when it

comes to onboarding. And so if you can get away with one or two screens, great by all means do it, but that's not always practical. And so I think one canonical example of a product that's been really successful with a longer onboarding flow is NUM, the Weight Loss and Fitness app. And one of their big insights was that by asking users more questions, they were actually building more and more intent because users felt like, okay, I have an acute problem that I want solved. I'm here

for a reason and I need your help. And the more you ask me questions, the more I feel listened to, and the more I feel like this product is actually going to succeed where many other products I've tried in the past have failed. And so there are just like with all of these and with any framework, right? There's always going to be exceptions. But I would start from the point of what's the minimum viable onboarding experience? Like how quickly can we explain to a user why this matters?

So a couple other examples are giving you the other in the spectrum. Reflectly is an app I really love. I think reflectly is largely growing through paid ads and word of mouth. They have a fairly simple product. It's a journaling app. There are lots of journaling apps out there. And so their onboarding is very short and very delightful. It's really, really well designed. It gets to the point

quickly and there's a hard paywall pretty quickly. Or at least there was the last time I looked at the app. That's an example of like all the way on the other end of the spectrum versus NUM. And in the middle, you have rises is another app that I've been using a lot this year around sleep and energy management. To me, they're one of the best examples of onboarding I've seen in recent memory. Because they take this really complex problem around sleep, right? Like everybody sleeps differently.

You've got genetics, you've been environmental factors. And it's a really cool challenge. They're solving. It's not a simple one. But you've got to be able to explain to the user in a minute or less, right? Why this is going to work for them? And so in a few screens, they basically say, imagine there was a drug out there that could solve all of these problems for you. Make you happier, healthier, more energetic. That drug is sleep. Now, based on the scientific evidence, there's really

only one variable that matters most. And that's sleep debt. And then they say, answer a few questions. And we will help calculate your sleep debt score and immediately tell you changes you can make to improve your energy levels. And so within two minutes, you understand the value prop. You understand the metric that matters most, which is sleep debt. You provided them with the

minimum amount of information they need to provide you with the best possible experience. And then there's an optional flow where you can connect your wearable device, which many people using rise are likely going to be doing. And then you get this magic output of like, here's your sleep debt based on the last 30, 60, 90 days of your sleep. And here's what that means in terms of when you should be going to bed, when you should be waking up, when you should stop drinking caffeine in the

morning. And that's just such a powerful experience. It takes this really complex problem and it simplifies it and helps the user believe that this is going to help. I don't know if we talked about this on that podcast or not. But I have since used that as an example that the onboarding of rise is a great example that the value prop of rise is sleep coaching. And the onboarding is delivering that coaching value. Like what's a good coach? They're going to ask you some questions. They're going to

inform you of things you didn't know. They're going to. And it's like the onboarding is actually demonstrating the value of rise as a coach. And maybe new is a similar thing of like a good weight loss plan is not going to be the same for every person. And by asking those questions, it's like demonstrating that they're going to be a good coach because they're going to take all these

different factors into account when they're building this custom plan for you. So it's interesting how onboarding can actually demonstrate the product value through asking questions and like delivering some of that value along the way versus like leading up to the value or trying to tell people about the value, but actually helping them experience the value in the onboarding. I think is part of the key of why that ends up working as well as it does. It's sales, right? Yeah, this is

a sales pitch. This is the, we got two minutes to sell somebody a time share or whatever. That's right. It's just that you're doing it in the form of an app. So you have multimedia and experience and stuff like this. And maybe that's where some developer struggle is that maybe they're like trying to, oh, it's got to fit in the interface. It doesn't have to be what are they? There are no rules. I think you just highlight a field with these three wildly different examples of onboarding,

right? There's really no rules. It's like what is the best way to make the most compelling human pitch for what value you're providing? And I would say it's different because it's consumer, but honestly, be to be like every sales pitch, you got to hook somebody in the first 30 seconds, right? Or they're just like, it's not for me. You think about it. Somebody saw something, they tracked it. They went through the beginning of the funnel. They downloaded your app. And here

they are. Like, don't blow it. You've come a long way to get them here. If you're an early stage version of like thinking about how do I think about onboarding, I think you can evaluate product market fit before you have a good onboarding, right? Like if you're onboarding, you can be kind of crappy. And in fact, I think that can help reduce the like noise. Because if you have a really good onboarding, but a crappy product, it might like, it's a bridge to nowhere.

Yeah, exactly. If you're asking these surveys, it's like people might give you like weird answers. Like, oh, it's really beautiful because you did a really good onboarding, but the app sucks. But I'm going to tell you the onboarding was good. But if the onboarding is absolutely garbage, and like people are still saying, I love this app, then you really know you've cracked it. Then yeah, the onboarding to that. And then it's just pure rocket fuel, right?

Yeah, no, I think that's exactly right. They definitely go in that order and onboarding is becoming more and more than ever. Because even if you do have a really good product, your early adopters will stay with you no matter what. And you guys have made the point that it's actually a positive signal in some ways when you have a really crappy product and people still want to use

it. But eventually you'll move past those early adopters. And especially if you start relying on paid advertising, then you better be able to tell someone quickly why this matters for them. And one last point before we move on, David, you brought up this idea of helping the user to understand why the product is valuable as they're going through the onboarding flow. So, Quizlet, we actually called this immersive onboarding. The idea was how can we steep the user in the

product as they are going through this setup and aha moments? Not every product can do that. It depends a little bit on the nature of your product and your target customer. But there are plenty of good examples out there of apps who do. And RISE is one example. I think do a LINGO is another great example, right? The onboarding is you do a round of language learning. You answer a few questions on what language you're studying on what your proficiency level is. And then

you drop them immediately into this gamified learning experience. And by the end of it, if you were ever going to sign up for do a LINGO, now's the time because you're really excited about what it can do for you. When piece of context, I think a lot of people leave out in thinking through onboarding is like what the experience was before getting to onboarding. So, if you're just repeating your top three screenshots from the app store, like people probably have seen that. What ad did they

see? What value prop were you selling that brought them into the app? And how much awareness do they already have of that? And then the onboarding shouldn't just be a repeat of the first three screenshots in the app store because they've already seen those. And that's where that term the immersive, what did you call immersive onboarding? Immersive onboarding. Yeah, that's really cool. Just thinking through like you actually at that point, they downloaded it because they had a sense

that it was going to be valuable. If it's flighty, it's a flight tracking app, it's going to track flights. You don't need to tell them in five screenshots that you're going to track the flights. If they're downloading do a LINGO, you don't need to tell them in six pages that you're going to teach them how

to learn a language. It's like that's the value they're expecting to get. You want to demonstrate how you're going to do that and demonstrate how you're actually going to deliver that value for them. And immersive onboarding, that's a great way to think about helping people get to that value as quickly as possible. Yeah, that's the whole idea of show don't tell because you've already told in the app store and in your advertising. And so once they get to the app, you should be showing

them, not telling them. That's a great way to think about it. Okay, so robust, rapid, repeatable, remarkable. What is repeatable in the context of value creation? Repeatable is one of those that, while the overall framework might be universal, I think this one is especially important for subscription products, right? Because there are plenty of apps out there. I'm sure both of you have used some of them where the first month, you're like, man, this is incredible. How did I never

know about this before? And then you get like 60 or 90 days in and you're like, I've kind of gotten the value I wanted out of this and I'm not sure I needed anymore. And actually, I think early generations of fitness trackers, Fitbit being one example, ran into this challenge a lot. And some ways it was why they were a hardware model, right? Because they're getting paid up front.

Obviously, I have to cover their hardware costs. But another problem was if all you're really doing is telling somebody how many steps they walked every day and then a few cool analytics around that, there's sort of a decay curve to the marginal value that a user is getting from that experience. And so you need to make sure that the value promise that sits at the center of your subscription value loop is repeatable and that there's sort of like a new chapter every so often that's

going to bring the user back in. And this also gets into different types of subscription products, right? So with content products, you just need more content. Like with Netflix, with Spotify, with even meditation apps like Headspace and Calm, a lot of it is just new content that will

bring people back. In other cases, like for tools products or is a good example of this, whoop is a good example of this, it's how can we build more functionality and how can as a user is using us for a longer and longer duration of time as they're using the product and looking at it more frequently, how can we uncover new insights? I think Or is a great example of a product

that's done a really nice job of that? Because if you don't do that, eventually your subscribers are going to turn and ultimately consumer subscription businesses only really work if they have really high long term retention rates. Because that's what builds the compounding layer cake of net revenue retention. Yeah, I think about this a lot with, I mean, things like a document scanner, where that really works is a subscription app, is the people who are regularly scanning documents.

But if you like, oh, I just need to quickly scan something because I'm buying a house and you do that once a decade or whatever, that's not a repeatable experience. And so that's not the core market for a scanner app. I do feel like there's a lot of subscription apps out there now that offer a very, especially for a broader market, do offer kind of a more time encapsulated value prop. It's like, I'm going to do things once or twice and I'm going to get the value out of it. And you don't build a

great subscription app on that. Now, a document scanner is a good example that there are a ton of people. I use a scanner app. It's just a product market thing. You're just in the market for which it is not a great subscription business, but there may be a market for which it is a good, I think. But you need to figure that out, right? Yeah. Because I was going to say I use this app scanner product by Reedle and I use it multiple times a month. And I actually bought it as a paid app years

ago. So I'm not even paying a subscription for it. But that's an example where I am part of their target market as a subscription app because I am going to keep scanning multiple documents a month indefinitely. But then for other people who do it once, that's just not the market that's going to work for that app. So yeah, you got to figure out like, is there a core demographic who is going to get repeatable value out of it? Or is this more kind of a one-off value profit? If it's a one-off

value profit, it's going to be really hard to build a good business around that. Yeah. If that's your product, you better either be monetizing heavily upfront either with a lifetime or ankland. But even then, you're kind of like building a castle on sand, right? Because the value of delivering is and commensurate with what you're charging. There's just high turnover. There's not super durable businesses, right? With a handful of exceptions. There was this error. I think this was pre-ATT

and the Uniteconomic Changes on acquisition on the app store. But there were just so many of these like shuffleware subscription apps. They were just trying to extract as much money before they got caught by the user kind of situation. And high turnover. Let's put it that way. Like they did not survive the ATT apocalypse. They were subscription businesses in name only in the sense, right? That they were, yeah, they technically set up a recurring thing. But in terms of having any sort of durable

repeatable value delivery and capture, like it wasn't really there. And time eventually shook those out. Well, and you mentioned, so the second exception I was going to make is if you can manage to find an organic acquisition model that is so strong that you're spending very little money

to acquire users, then maybe, maybe it still works. But those are hard to come by. If you don't have a repeatable value prop that can sustain long-term retention and your primary growth loop is paid ads, that's where you see a graveyard of companies that have just completely failed. Okay, because you eventually run out. Your cat goes up as you expend your users. And actually, I think that is kind of the jump to the next R. This is remarkable. And like efficiency and

virality, right? It's part of that capture. So what do you mean by remarkable? Sorry, David, I still have your job. Yeah, so remarkable is the idea that there are standout companies like Tender, Strava that have built these explosive experiences, right? And with Tender, it was the swipe mechanic, among other things, with Strava, it was this highly engaged community of athletes,

if it didn't happen on Strava, it didn't happen. But those are the exceptions. Even if you're not a product that depends primarily on virality in order to grow your user base, ideally, you want a product that is unique and compelling enough that people want to talk about it. And you may not have a k-factor over one, but people are going to tell their friends and family members about it. And that does two things that are important. One, it helps drive more organic

acquisition, which brings down blended cat and gives you a more sustainable business model. But the other thing it does is it creates this installed community of users who are really loyal and talking to each other. And again, Strava is like a standout example of this. But when you have that, it also really helps with long-term retention. And that's equally if not more important at the end of the day than having a viral product that has a k-factor over the one, because that's really

really hard to come by. I think this is something people assume, oh, if I just build a great product, people will talk about it or whatever. And to a certain extent, that's true. But the remarkable part is really interesting. And again, just being fresh on my mind, having talked of Ryan recently, the most remarkable part about flighty and the stories that get told is when flighty tells people six hours ahead of time that their flight's going to be delayed or two hours ahead of time.

And they can actually see that the plane that's supposed to take him wherever they're going is not even landed at the airport or whatever. And they get to spend three more hours at home with their family instead of sitting at the airport for three hours. That's what people remark when they talk about flighty. It's like, yeah, it's a great flight tracker. And yes, it has all these other great features. It's probably a good exercise for founders and growth teams to think like,

what is remarkable about our product? And in that word, it's like, what will people actually say? What are people actually saying about our product when they share? Is there something that people care enough about that they're actually going to talk about it? And can we make it easy? Right. Yeah. There's something to facilitate that. Yeah. One, two other things that I think a lot of companies don't think about when it comes to having a remarkable product that drives word of

mouth. So one is there are different types of word of mouth loops. There's the like Facebook example of it just went viral like wildfire at Harvard and everywhere else. But that's not the only type of reality. So you have personal viral loop, which is people are inviting people to the product because it makes the product more valuable for them. You have a social viral loop, which is where people are telling other people about the product because they want to be one of the cool kids who

knew about it early on and sort of spread the word. You've got a financial viral loop, which is you're actually getting a monetary or non-monetary reward for inviting other people. And so there's subscription apps like an after class, for example, has done a really good job with that type of growth strategy. And then there are casual contact viral loops where people at a party see someone

swiping on Tinder and they're like, oh, that's interesting. Maybe I should download Tinder. Or people are at a marathon and they see people recording their run on Strava and they think, oh, maybe I should record my run on Strava. So you have to think about what your product is naturally suited for when it comes to how it's going to drive word of mouth and how you design it to match that flavor of word of mouth. And then I think the other thing that people miss is the fact that so

much word of mouth happens offline and you can't measure it easily. And so there are exceptions where you can just track directly in the app like somebody sent a referral code or they shared an invite through this channel and there's a unique parameter. And so we know how many people invited, how many friends they invited and how many of those friends converted. But most of the

activities happening offline. And so there's a tool called the word of mouth coefficient that allows you to quantify the offline word of mouth by looking at how many new users are you getting through channels like direct branded search or social in any given period. So look at it over the course of a week a month over your returning users plus any new users getting through non-organic channels. And that coefficient is telling you how efficiently you're getting new users through word of mouth

from your existing user base. And so that's nice because it goes beyond tools like NPS that aren't really telling you anything actionable about what you can do to a tool that quantifies it in more detail. The word of mouth cuff, I found out I googled it because I need to google things but there's an article in reforge about this. It's a really interesting concept of using basically subtracting out all of your knowns and then assuming that that's the remainder of your word of mouth. Is that

the basic concept? Yeah, that's the idea. You're basically backing into what can we directionally estimate we're getting in terms of word of mouth new user acquisition through returning users and new users who aren't coming in through organic channels. So that could be paid ads. It could be non-branded search traffic. And the reason it's powerful is it helps you understand one like overall similar to KFactor, roughly how many new word of mouth users are we getting for an existing

active user. The second reason it's important is because depending on the nature of your product, you can actually see word of mouth coefficient fluctuate quite a bit for various reasons. And so I spend time at Quizlet looking at this but I've also worked with several EdTech companies as part of my advising business. And one of the things you often see in EdTech is your word of mouth coefficient goes way down over the summer and during holidays, which makes sense because nobody's

in school. Then there are these critical back to school periods around August, September, in North America as well as after the holidays where your word mouth coefficient spikes way up. And then there are also a few periods in the middle of the school you're around exams where you have these windows of opportunity to really take advantage of a much higher word of mouth coefficient.

And then the last piece that was even more interesting was during the pandemic, you saw word of mouth coefficient fall off a cliff when the pandemic first hit for a lot of EdTech companies. But then what happened after that really varied by country. And so you had countries that kicked into gear with remote learning really quickly. And in those countries, word of mouth coefficients actually ended up higher than they were before the pandemic in some cases. And then you had other

countries that took much longer to recover. And you could see all this in the word of mouth data. And so it's a pretty actionable metric in terms of identifying when you have these pockets of opportunity to capture more virality. And then when you pair that with the type of virality that your product drives, you can think more tactically around, okay, what does that mean in terms of what do you do on the product? Well, I think it's a great place to wrap up the four R's of value creation,

robust, rapid, repeatable, and remarkable. The alliteration is amusing. I love your consultant background in alliterating these. But it is actually helpful. Like I'm going to remember that robust, rapid, repeatable, remarkable. That's the idea. If somebody doesn't remember it, then it never happened. All right, so let's move on to value delivery. What do you mean by value delivery in the context of this subscription value loop? Yeah, so value delivery is the idea of, okay,

you have a product that people care about and want to use. How do you as cost efficiently as possible? Get it into the hands of as many users as possible and connect them to that value.

And the reason this is so important for consumer subscription apps, especially now, is because the playbook for much of the last decade has been find a product that people are interested in and then go spend a bunch of money on Google and Meta to acquire users and make sure LTVKAC is high enough for the business to work and keep your fingers crossed that that will last over simplifying it. But that playbook no longer works for a variety of reasons. One, the app stores have just

got much more crowded. So there's a lot more competition. Two, there's all of the challenges presented by ATT and iOS 14 where paid marketing is a lot less efficient than it used to be. And then the third, which is not the most important, but it's a factor is venture capital funding is

harder to come by now. And so if your plan was, well, we're going to scale until we hit a tipping point where the economics work and we can do that because we're going to go raise a large seed and series A round, that doesn't work anymore, at least not in this market environment. Totally not in consumer, right? And not when interest rates are non-zero, that capital needs a faster return on investment and a more sure return on investment.

Yes, I was going to say I'm not going to go into as much detail on value delivery as I do on value creation of value capture. But the number one point I want to make on value delivery is that the best consumer subscription companies, almost without exception and the ones that have really stood the test of time, have really robust organic acquisition strategies that are their primary growth lever and they only use paid ads as a supplement. What are some examples of that?

So I think you can divide them into two categories. You've got companies that have really been able to grow through word of mouth. The other big one is content. So there are a few different flavors of this. Quizlet's an example of a company that has done a really nice job growing through Longtail SEO, right? There's so much flashcards content created on Quizlet by students, by teachers. And so even though there are plenty of other EdTech companies out there competing for head terms,

Quizlet has a really strong advantage in Longtail search queries. So that's one good example of a company that has been able to find this kind of unique way of scaling without having spent a lot of

money. Another good example is all trails, which I know has been on the podcast. And for them, Longtail search, I'm sure was relevant as well, but hyper local search, I'm sure was a big advantage for them, because if I'm looking for where I want to go on a hike or a trail run, I'm probably by and large looking within five, 10 miles of my home. And so, you know, as this case with all of these things,

you sort of got a double click and triple click before you get to the real insights. But I think companies that can generate user-generated content that's organic to the product experience, and ideally pair that user-generated content with a unique and differentiated SEO strategy can

really be successful with a long run. There's probably like 10 other ways that that works. We could probably do a whole podcast and all the different kind of organic loops that work for different apps for different reasons, for different contexts, for different markets, for different whatever. But yeah, I think that's a good summary. We do talk a ton on the podcast about value delivery and about getting attention for your app, about getting people to the app store,

about marketing and everything else. One point that Go has in the notes here, and we talked about earlier, there's always this wall eventually, that LTV and CAC sort of normalize, because you push beyond your product market fit. You've pushed into like a less spending market. Like eventually, it loses steam. It might be at scale A, scale B, scale C, right? You know, some order of magnitude difference between those two, but it will die out. All of the things we talked about before,

make that number a little bit further in the future. Better word of mouth, all these things, like better product, make that all a little bit more efficient. But at the end of the day, you're only going to be able to scale it so far. And so, I mean, I think that just supports your point, in which is a benefit for the world. Like I think we've entered an even better era. I was not super thrilled with the syrup era of apps, as we mentioned before. And I think we've entered a better

world where, as you said, talking about value capture, right? Like value creation value capture, delivery and all that stuff. That's what the app store handle that. That's always been there. You know, kind of a nice great thing. Yeah, there's this idea of pain killers versus vitamins. And I think Zurp allowed a lot of vitamins to hang around. But at the end of the day,

if your product isn't solving a real need, then it's probably not going to last. And so, I think, as Zurp has subsided, there's just been a lot of companies left holding the bag who don't really have an answer for it. So the last part of the subscription value loop is value capture. And this is one I do want to deep dive into. And we do talk about this a lot on the podcast. But it's

just such a fundamental part that's hard. You know, you create value, but capturing the value and finding the right balance of how much value you give to the users and how much value you take and finding that right balance is really tricky. So tell me about value capture. Yeah, so value capture is this idea that to go back to the car analogy, your subscription revenue is your fuel. And so even if you build a really nice car, if it doesn't have enough fuel to run,

it's ultimately going to sputter out and fail. And so I think what's interesting about this step is you can almost think of different categories of companies in terms of where they are strong versus weak in the subscription value loop. And so the companies that are really, really strong at value creation, they have a great product. They're going to get past that initial product market fit phase.

They're at least going to get to the point where they're scaling the business, but they may run into a wall if they can't be efficient about one or both of value delivery and value capture. On the other end of the spectrum, you have the companies that are really good at value capture, but they're not good at value creation. Well, they're probably never really going to get much past the starting day, right? And so what's interesting about value capture and a lot of my advising

work centers around this step is you really want these companies to succeed. I've done a great job building a great product, but they just haven't quite figured out how to get enough value back out of

the system to keep the car running. And I even run sometimes into, we ran into this a little bit at Quizlet where Quizlet is such a mission driven company and it's done so much good in the world for teachers and students, but there were times where I was like, well, should we be monetizing this product less than we are? Like ultimately, this is an education app. We want to do everything we can to

advance education, but it doesn't have to be a zero sum game. And the more resources that you can invest back into your product, the better you're going to be able to deliver value to customers, the longer your business is going to last. And the more flexible you can be in terms of deciding, okay, maybe we have tiered subscription plans or maybe we have a freemium model and that way we can subsidize users that don't have the resources to pay for the product while still having a sustainable

business. And so value capture is all about making sure the car keeps running. You want to leave surplus, right? There's a way you say this debate on how much to capture. You can capture none, you'll go out of business. But at the end of the day, you should be allowed to capture enough that you're still delivering a net value. You know, if you put dollars on it, you create a hundred dollars of value for your customer and you charge them 50. Like, there's still a head. Nobody should

be mad about that, right? People get real icky about monetization, but like, with the energy analogies, again, I know, but it's the car analogy. Same thing. It's you've created a little engine and extracting the fuel from the engine is why these things grow, which is actually different than the car analogy where you bring the fuel in from somewhere else. It's actually a perpetual motion machine, more so. The point you make about, and it's maybe a bit hand wavy if you're having that

conversation with yourself about like, you know, are we capturing too much value? Are we like off of our mission? But if you like actually are investing that capture back into the product, it's not right? Like, and I guess that depends on what you do with the profits of a business. It just goes into like, so fundamentals of capitalism, right? Are you reinvesting that in growth?

Are you reinvesting that in product? Are you reinvesting that in both? You're not only leaving a value surplus and depending on how much you capture, but you're also leveraging that investment into, hopefully, even more value creation for the customer. Lots of hands getting waived in like the accounting on that. It's really hard. Well, and I think there are exogenous forces that dictate in most cases, at least with consumer subscription apps, that a lot of the value will be reinvested

into the business for two reasons. One is because the companies that make it far enough to where they're really honing their value capture engine that have grow to your point early, right? You probably haven't hired a large growth team until you've gotten to the point where you've a really compelling product and a large user base. So the companies that have made it this far have made it this far for a reason. And they have a compelling product and they're not mercenaries or they probably

wouldn't have made it this far. The second and probably more important reason is the competitive forces around consumer subscription unless you have a really, really strong network effect, which most consumers of trip and apps don't. You can't afford not to reinvest a lot of that value in the product because if you don't, somebody will come along and they will and eventually

they'll leapfrog you. You talked about a freemium strategy as the paid users subsidizing the value that you're giving away for free to the free users, but you can and do actually capture some amount of value from the free users. And if you're using a freemium model, you should be thinking about what value you're capturing from those free users. And a good example is all trails, which we've talked about a lot, but part of the reason their freemium strategy works is that those

free users are helping update the data and adding new trails. And it's like they're actually contributing value back into the loop. And all trails has, I think, they have some minimal ads and some sponsorships and things like that. And they have merch and they have other things. And so when thinking about value capture, we're mostly going to talk about value capture in relation to capture through subscription. But when you have a freemium model, you should still also be

thinking about what value those free users are adding to the equation. So before we move on to the subscription value capture, what are your thoughts on that value capture from the free users? I think that's spot on. And as with so many things, you need to tailor your strategy around the fundamental constraints of your business. So in this case, your growth loops that drive your business will dictate things like what is our trial strategy, how aggressive or conservative are

we going to be with our paywall placement? And for a product like all trails or quizzlet for that matter, where so much of the growth is being driven organically, you're getting a ton of value out of those free users. In fact, I would argue you're getting value that the business would struggle to exist without or at least it would be much less valuable, right? Because they are the engine

that is driving compounding growth. On the other end of that spectrum, though, there are cases where you have a product that free users might hang around and dabble and they might write into customer support every once in a while. And they're not adding zero value, but the amount of value they're adding is so in commensurate with the amount of time and maintenance and energy that a company can be spending to support them. That it's not always the case that you want to cater to

that free user segment. It just really depends on your product and your business model. And to your point with quizzlet, I mean, it's perfectly acceptable as a business to say part of our mission as a company is to deliver excess value. And part of how we're going to do that is to give way more away to these free users and let the paid users subsidize it. But you need to think about, is that what we're doing or do we need to capture more value from the free users or how do

we capture more value from the free users? So I think it's kind of an interesting thought exercise on the premium side of the equation. I think that's right. And I think part of the reason that quizzlet is now one of the most valuable tech companies in the world is because they've given away so much value for so long. In their case, it really does make sense for their model.

It's built this really compelling community, not just among students, but there's this cross-site network effect between teachers and students that creates this really virtuous cycle and proves retention and proves by a word of mouth. And it's because quizzlet had no subscription for the first many years of his existence, didn't even have ads for a long time. And even after it introduced a subscription, kept its prices quite low, that allowed the company to build this really strong

mode. And it's brand around, we're going to do good. We're going to put our students and teachers first. And there are a lot of companies that try to sort of take the shortcut and monetize more rapidly than ultimately ended up failing because quizzlet just had such an advantage when it came to acquisition. So let's move on to the five P's of value capture. Paywall, pricing and packaging, payments and promotions. So it's four categories, five P's. I bundled pricing and packaging

together. How can you not? It makes a classic pair. So let's talk about paywall. In the context of the value capture, how should you be thinking about paywalls? Well, sort of break this one into two parts. There's standard stuff that you can and should do with your paywall that kind of applies to just about any consumer or pro-sumer subscription app. And I know you've had Jake more from

Superwall on the podcast a couple of times. I think he's talked through a lot of these. So things like when you're first getting started, air on the side of being aggressive with your paywall because one, it will help you start to make revenue. But two, it will really filter out the users who are your early adopters, who value your premium product the most. So that makes a lot of sense. And then there's tactics around use visuals, the pictures worth a thousand words, a video is

better than an image. Make your paywall as compelling as possible, keep your feature list short, lead with an emotional appeal. A lot of this just goes back to front load delight, make things as easy as possible for the user. Like a lot of users don't even read all the text on the paywall, right? And so

it's got to be quick and easy to consume. I think where things get really interesting is when you start to move one layer deeper than the sort of general best practices around paywall and get into the specifics around what makes sense for your business depending on factors like the nature of your product. So if you have a simpler product, you're probably going to afford to be more aggressive

with your paywall. If you have more complex product, you're likely going to need to give a user a little bit more time to experience it before you ask them to put their credit card down. Pricing similar, like if you have a really high price, you're going to need to be more conservative. If you have a lower price, you can probably be more aggressive. Growth loops we already covered.

So if user generated content or by a word of mouth or quarter your growth strategy, probably want to have a premium app experience and create a great experience for free users. But if you're a paid-a-play subscription where it's all about just fun-ling revenue back into paid ads, then you can be more aggressive. And then there are a few other factors like so target users, adults and prosumers are probably going to be a little bit more patient and have a little

bit more money to spend versus students or teenagers. So you have to keep that in mind. Competition is an obvious one. So like the more viable substitutes there are for your product, the more you're probably going to need to be generous with your paywall. And then the last one is trial strategy. So where you place the paywall, how aggressively you place the paywall needs to be compatible with how you've structured your free trial. If you're giving away a month free,

then paywall away because it's a very soft paywall, right? People are still going to get a lot of time to experience the core value prop. But if it's a three-day free trial or if there's no trial at all, then you probably want to be a little bit more thoughtful about where you put that experience. What are some good examples that you've seen of effective paywall strategies? I'll give a couple of outside in examples that I've just observed

companies doing what I would consider to be a really good job with this. And then I have one example of a company that I'm working with directly now that I mentioned before matter that actually stop pretty significant improvements from some of these changes. To start with, calm, I think, is a company that gets referenced a lot in terms of their paywall design. There's the obvious stuff. They lead with an emotional appeal. They have this nice calming imagery

of people resting and meditating. Their feature list is short and pithy. It doesn't take a lot of time to read or digest. They use the standard Amazon yellow, best deal recommended tags to highlight the annual plan. They break down the effective monthly rate of the annual plan versus the monthly

plan. They're all the blocking and tackling stuff that they do really well. I think the more subtle thing that is easy to miss with calm's paywall is one, it's very much built for mobile because most of calm's consumers are purchasing on mobile and using the app on mobile as opposed to desktop. They do have a desktop paywall, but I would guess it's not what most people are going to.

And then the second piece is the secret to calm success in leapfrogging headspace in many ways was stumbling across this idea of sleep stories and really solving the most acute pain point people have in this mindfulness space, which is sleeping better. And so if you look at their paywall, imagine it's midnight or one in the morning and you can't sleep. You've got racing thoughts. You open your call map. Maybe you heard about it from a friend or you've been considering paying

for it. And it's like this nice soft blue palette. It uses a lot of calming language. It's just very tailored for their customer and the mind space that their customer is going to be in when they're getting to that purchase decision. And so I think that's an example going beyond the generic advice, going beyond the frameworks and actually applying judgment around what's going to work for their consumer. I noticed calm has also experimented a lot now and is leaning in toward customizing the

paywall experience for different entry points. So like if you enter, I was playing with the app recently and I'm not currently a subscriber. So when you enter from like whatever famous person, Matthew McConaughey reads me to sleep, I think they have like sleep stories from him. It's like you tap on that button and then it follows through with Matthew McConaughey. But if you hit the paywall without that context, you're not seeing celebrities, you're seeing different

sets of value prop. And so, you know, I know it's a big team and they're able to do this. It's harder as a small app to figure out every different entry point and all that. But over time, figuring out those entry points and even potentially customizing the paywall to the entry points can be a very effective way to do it. I think calm is really killing it on that front.

Yeah, I think that's something where you've seen a lot more innovation recently is personalizing the paywall or customizing it based on the channel the user came in through or even based on in app signals that you've gotten about the user depending on where the paywall is placed. Yeah, any other examples top of mind on great paywall strategies?

I think one other example that a lot of people point to is do a lingo. I talked about their immersive onboarding experience and getting the user to the point where they're really excited about the product before they get to the paywall above and beyond all of the standard advice. I think one thing do a lingo really differentiates itself on is this personification of the app through Duo, their owl mascot. When you convert into a trial with Duo Lingo, which is now super

Duo Lingo is what they're calling it used to be Duo Lingo plus now super Duo Lingo. Duo turns into an astronaut. The whole chrome of the app experience changes the color, the look, the feel, there's more animation. That's a missed opportunity that I think a lot of obviously you're not going to do an optimization like this is a smaller company. But when you get to the point where there's a lot of leverage in optimizing trial start and trial conversion, doing something like that

that really celebrates that purchase moment I think can be really powerful. Then the last example I was going to give is this company that I've been working with matter that I mentioned previously, the reading app. We followed a lot of the standard advice that Jake provided in terms of just making the paywall more prominent, looking at paywall view rate. What percentage of all users who install the app are actually viewing the paywall at least once in their first session and their first

week and the first month. By being a little bit more aggressive about where we place the paywall, but then also by optimizing copy visuals and a number of other things matter ended up more than doubling the paywall view rate. Then that translated into about a 30% increase in subscriber conversion. And so these things like a lot of them seem small, but in the aggregate they can actually do some pretty significant improvements. Yeah, 30%. Doubling the paywall view rate, which we hear

that a lot. We talked to a lot of folks in the podcast like people who didn't have the paywall and onboarding, they move it to onboarding, which for them sometimes it's like 100x because the paywall was so deeply buried in the app experience that they're showing the paywall way more than double. And then it's like 5xing revenue, not even just a 30% increase. But if you're already fairly

optimized, there's still opportunities to increase by 30% which is crazy. I remember doing optimization stuff around elevating it back in the day and like everything is just how close it is to the starting point. There's things you can do, you can shuffle things around, but there's kind of an exponential decay curve and like who sees what in an app. And then also you have your home screen in the app, that's where 90% of the eyeball minutes are going to be 95% of the eyeball minutes. That's not

even a paywall hack. It's a strategy, but it's just like make sure every and this is something I learned from a Zingaperson. Zingap people are really good at my mission, but like yeah, the user should always be one click away from buying. You know, you tell your store the same way. Like you don't go into a store and there's like massive parts of the store where you can't buy things, right? Like the whole

purpose of it is to buy stuff and you have to think about your app in the same way. If you're monetizing, you don't have to be go-sh about it. Like you can do it tastefully, but you should always be subtly reminding your customers like, hey, and that's why I like to do a lingua example. I didn't know they changed the Chrome because like I think that's a really easy way to remind users, you don't have pro. Just so you know, you're not paying, right? Even if they don't get any features,

right? It's just kind of a subtle psychology thing. We still love you, but you're not quite as special as you could be. Yeah, I mean, I think you can make the argument that a lot of subscription apps in some degree are luxury products. You don't need to a lingua to survive. It shouldn't really don't need to a lingua pro to survive, right? You don't need the same thing. So you can take some pages out of what the automotive industry does and like the luxury goods industry and think

about it in some ways as a display of status, right? I guess that's more about what's behind the paywall, but as you're leading somebody through that paywall as well, you sound them on what life's going to be like on the other side for them. You know what I mean? Like, oh, come on. You've got, oh,

sir, $8 a month. Wow, big spender. Come on in, right? Well, into that point, I've found this isn't always the right answer, but in a lot of cases, there's this one, two punch of trigger, a paywall in a user's first session, whether that's immediately after sign up or at the end of an onboarding flow depends on the product, but make sure that a user sees the paywall in their first session because you'd be shocked how many users of consumer subscription apps don't even know there

is a premium version of the product. But then pair that with a set of more customized paywalls that are tied to your best premium value props and meter them. So you have a free number of uses, but once you get to the end of that free usage quota, then you get a customized paywall that's really honed around that feature. And I think what's nice about that is you saw the paywall view rate problem that Jake talks about, which is you got to first just make sure people know your

premium product exists. But then instead of like tapping on the shoulder every single time they open the app, which gets really annoying really quickly, and it's going to turn out a lot of your free users. Instead, like, align the ask around purchasing the product with when the user's actually experiencing the value. Yeah. And then being thought about where those limitations to free usage are. I think a lot of, I'm sure you've talked to plenty of Indies. This is like classic Indie mistake

is like, well, I'm going to bury the purchasing like in the settings, whatever. And like, you actually have quite a compelling pro offering. So in case you just embarrassed to like pull it forward, this is some advice I had from a mentor, but just being like, these people are getting an app for free. They can look at an app. They can look at the price tag. They're not going to die. We use of it like don't be annoying about it. Like be thoughtful. You don't want to degrade your

free user experience completely. But it's okay for free users to give something up. If that's just a little bit of degradation and user experience, that's okay. If you do it right, the paywall moment in and of itself can be delightful. I think dual lingo is a great example of that. Like even if you

decide not to pay, like, oh, dual lingo in an astronaut suit, that's it. I mean, that's a great guiding principle for like product design and business design in general is like even bad moments in a business they're in support, like something's bad, you know, whatever, even incident, like whatever it is, there's always ways to think about how you can take that moment and turn it into a net positive experience. And sometimes it's just little things, right? It's like

framings and copy and offering to like make it right. Apply some monetization as well. The walls and like where you hit stuff. Yeah. And I think you have a little more flexibility to your point fill about turning out free users by annoying them. It's like the more value you're creating for those users, the more leeway you have to demand something of them. So like my fitness pal, I'm not currently subscribed. But I still check calories every once in a while, check my macros or

whatever. Every single time you open the app, they show up paywall. I'm not as annoyed anymore because it's like I'm getting so much value when I use it. It's a fair trade, right? Yeah. Yeah. I've talked about it a lot today that that kind of balance of how much value you're creating and how much value you're capturing that paywall moment, you just have so much more leeway with those free users if you're giving them so much value. But moving on from paywall pricing and packaging

or the next two P's of value capture, let's talk pricing and packaging. When you look at each of the steps in the subscription value loop and then you look at the individual levers within each step, this is one of those along with onboarding and a couple others that has the most leverage. Getting pricing and packaging right, I think there have been a few episodes you all have had guests on that said, well pricing in the early days doesn't really matter. And I agree with that.

Like in early days, just fine product market fit. But once you get to the world, I've spent most of my career in series B series C trying to get to the point where you can go public pricing really, really matters. And it's really hard to do well. And so one of the things that I try to help clients with in my advising businesses, using some pretty standard tools out there like the West Endorp and Conjoit analysis to really get to at least a more accurate view of what the optimal price is

for your product. So to just briefly break those two down, Van West Endorp analysis, I actually was listening to the latest podcast I've said on my run this morning. And so I know the CEO at

latter mentioned Van West Endorp last week. So I won't go into too much detail. But the idea is basically you can't ask a user directly how much would you pay for this product because research has shown they're going to generally give you a lower price than is actually what they be willing to pay because they know that any answer they give you could impact what you end up

charging. So instead you ask a range, you ask at what price would this product feel like it was really expensive at what price would it feel like it's starting to become more of a bargain at what price would it feel inexpensive like a really good deal and what price would it feel too inexpensive meaning you'd actually question the quality of the product. And then by doing that you can generate what's called the Van West Endorp. It's basically a price sensitivity meter. And so it shows you

these intersection points between those four curves. And it gives you an optimal price range and also an optimal price point somewhere within that range. This tool is really good when you're just looking at what is the overall willingness to pay for my product in the aggregate or as was mentioned on the latter episode you can cut it by segments of users. So if I want to know for students versus teachers or for college students versus high school students what willingness to pay

looks like you can do that segmentation. It's not as good at pinpointing willingness to pay for individual features. And so that's where conjoined analysis can be a helpful supplementary tool because what conjoined does is it presents the users with a set of alternatives. It could be two packages. It could be three packages. Usually it's no more than two to four. And each package has a list of attributes. So this could be price. It could be number of super likes per month in the case

of a dating app like tender or bumble. So it could be a range or it could be binary. So it could be a feature that either get or you don't get. And then every user is asked to go through anywhere from like five to 10 of these conjoined tasks where they pick whichever package they like the most. And by doing enough of these again there's a formula that will sort of spit out okay what is the relative importance of each of these attributes. What is the marginal willingness to pay for each

level within each attribute. So how much more am I willing to pay for five super likes versus 10 super likes versus 20 super likes. And when you do all that you can really hone in on not just how much are people willing to pay overall. But what are the premium features that are driving

most of the monetization for a business. And again how does that vary by user segment. Where does price testing fit into this is this kind of like hypothesis validation start with then west end or pincon joint analysis and then start testing whether your hypothesis formed by this analysis is actually correct. Yeah that's right. And I view them as tools in the same toolkit. And I've even had a healthy debate with a couple of my clients around like why don't we just do an

AB test like why do we even need to run a survey. And sometimes that's the right answer like in general the ultimate survey. Yeah exactly. I mean that's the real asset test right. I'll give you an example I work with a EdTech company down South America called UDocks and they had two tiers so they had UDocks light and UDocks probe. And then they had monthly and annual subscriptions. And one thing I'll say right up front is when you're an early stage consumer company ideally you

want one plan. You want one plan that is either annual only or that is monthly and annual because any more complexity than that and you're going to lose conversion on the margin simply because people don't have the attention span to make a decision that's that complex. If they're a pro-sumer or it's B2B SaaS different story but for consumer you want to keep it as simple as possible. So we could have run an AB test and if we'd run an AB test we would have figured out what is the optimal annual

and monthly price for the light and pro tiers respectively. But what happened is we ran the Van West Indoor and we looked at the light versus pro plans with the Van West Indoor analysis and we saw that the marginal willingness to pay for the pro plan was very very small relative to the light plan. And we also found that the marginal willingness to pay for annual relative to monthly was fairly low. And in some cases this just comes down to you're talking about college students in South

America they don't have a ton of disposable income in a lot of cases. So some of it just comes down to the ability to pay for the product. But then we did the conduit and in the conduit we actually found that student interest in ebook content generated by publishers that was like the big incremental value prop for the pro plan was you don't just get access to user-generated content, you get professional publisher content was actually in many cases the lowest marginal to pay premium

feature. And so as a result what the company ended up doing was streamlining down to a single tier just getting rid of the pro tier and only having what they now call UDUX plus and then lowering their annual price. And so they had a much simpler set of plans. They had a lower annual price

that was more aligned with willingness to pay of their target user base. And then also importantly because they got rid of the ebook content which had a pretty significant cost component to it because they had licensing deals with these publishers they actually improved their margins and as a result their LTVK ratio. And so in the aggregate and I've talked to the founder about sharing this information and the aggregate this ended up driving a 12% increase in subscriber conversion and a 10%

increase in net subscription revenue. So this is a case where AB testing's fast and it's effective but it's kind of a blunt instrument and surveys can sort of give you some deeper insights when you do them the right way. Yeah. And then doing the Venn West Endorp and the Conjure analysis helps you create a thesis for why the prices you're going to test should be tested versus just throwing crap against the wall. That's my favorite method. It works. It works until it does. Hold your finger in

the wind. Be like, 49. That's the right answer for the early days. Yeah. So the next P is payments what do you mean by payments in this context? Yeah. So payments I break down into a few things. One is I think a lot of people don't realize the degree to which alternative payment methods or APMs are surpassing in many cases. Credit cards. The biggest ones being obviously V. S. A. Mastercard American Express as the primary form of e-commerce. Right. Like that's happening

in a lot of international markets and it's even starting to happen in the US. And so one is just making sure you're aware of the alternative payment methods that really matter in your geography and for your user base. The second is your purchase flow and just making sure that you're being as clear and transparent as possible as user around how your trial works. And so the canonical example here is the blincus ethical subscription design pattern which I think JC Day was on your

podcast and talked about how effective that was. Quizlet ended up adopting that pattern a lot of other consumer apps have as well. It's one of these rare win wins where it drives a huge amount of incremental upside in terms of subscriber conversion revenue. But it's also just the right thing to do like it. It really builds trust with your users. And then the last one is cancellation flows. And this is one that I think is tricky, right? Because you want to remind the user of what

they're losing if they give up the premium plan. But you don't want to be a jerk, right? You don't want to adopt these black cat patterns that a lot of companies end up doing. In some cases just because they see all the other companies doing it. And so you need to make sure that your cancellation flow is easy to find. You need to make sure that you're not preventing users from canceling the subscription if that's what they want to do. But it's okay to remind them along the way like,

hey, why are you leaving? Can we fix it? Is the price too high? Okay, we can offer you a discount. Is it something else? Like is there anything we can do to ameliorate this? And if the answer is no, then fine, they cancel. And I think this is going to become more and more important because there's legislation that is working its way through at both the federal and state level now in the US that is actually going to mandate that more and more subscription apps basically make it

as easy to cancel as it was to sign up. And so you're not going to be able to get away with some of the stuff that some companies have been doing for a while where you sort of make cancellation.

Really difficult to find. Yeah. And the app source to make that really easy. But I did want to highlight when you were talking about alternative payment methods, but I've been hearing this from revenue cat customers that when they are offering web payments, it's not enough to just offer like credit card and Apple Pay and Apple Pay is kind of the happy easy path for a lot of folks. But like pay with Venmo, pay with PayPal, all those. It's like if somebody's potentially going

to give you money, make it as easy as possible for them to give you that money. And some of those alternative payment methods, even in the US actually can drive incremental revenue just by making it that much easier for people to pay outside of the app store. Well, I mentioned so there's the US, which is the primary market for a lot of consumer subscription apps. But this is even more

important a lot of international markets. And when we looked at this at Quizlet, we didn't do a ton of this while I was at the company, but we started to look at it because we wanted to make sure that we weren't just bringing in more users in international markets. We were actually monetizing as many of them as we could. It's a shockingly high percentage of users in certain countries. Like Germany is a great example. You've got SEPA in other markets like in the Netherlands, it's ideal. You've

got so for South America, there's Baleto in Brazil, there's Oxo in Mexico. So you kind of got it no. If you're a US company expanding into some of these countries or if you're an international company, just make sure you know what the numbers are in terms of how many of your potential subscribers are going to pay with these feature requests, Jacob. Remember, you can't need to make this easy for developers. We didn't accept like thousands of different payment, but I can confirm or deny anything

about our roadmap. So all right. The last key for us to touch on today as we wrap up is promotions. And I do think this is a really important one. So I'm curious to hear exactly how you think about the usefulness of promotions in this value capture set. Well, this one feels timely because we've all just been through Black Friday and Cyber Monday. And so I'm sure like me, you've just been inundated with deal after deal after deal and act now and don't miss out best deal of the year.

And I think this gets up the key point I want to make with promotions because you know, promotions are not rocket science, right? It's a tool just like a lot of these things are. It's a tool to better align the value of your product with the willingness to pay of an individual customer. And by doing so to capture more consumer surplus for your business, the key that was you got to be targeted and thoughtful about it. And so I actually think we've seen a little bit of an

over rotation on the amount of act now Black Friday deals. I mean, that certainly has its place. I actually think the companies that are doing this best are for holiday deals and other sort of seasonal promotions. They're really injecting their own personality and brand into it so that it stands out. And then there are these more sophisticated techniques. So one of them is activity-based discounts. So if a user comes in and they don't subscribe within their first 24 hours,

look at the point where 90% of your subscribers typically convert. And then whatever that time period is at that point, if a user hasn't converted, offer them a discount. I think that's a really effective method because the user is giving you a direct signal on their level of intent, willing to pay based off of their activity in the app. So that's a good one. And then I think the

last one is geography-based. Or there are many cases where you can't segment based on demographic, but where you can use demographic or psychographic information to just better align the price of your product with the customer. I think that's where the most of the value is. I've been talking a lot

about tiering as a way to expand the number of points along that price value curve. But in prepping for this podcast and talking to you, it kind of dawns on me that promotions are another very effective way to do that is that if you would potentially consider doing a premium tier, that's a lot of bandwidth on separating out the features and a lot of cognitive load. Like you said, with the UDocs example of having multiple tiers. So the first step before you go to tiering your

subscription is start experimenting with promotions. See if you can meet more people on that value demand curve by offering them discounts. And yeah, I mean, more and more apps are using it. It's not like this is rocket science or some like amazing revelation, but it is something that I think is a great way to meet more customers where they're at. It's labor intensive too. I think is one of

these things that why it's attacked a key layer and a little bit later. When you're spending more of your time on value capture, you have extra lanes for like a growth team or somebody to focus on this. It was a huge unlock almost 10 years. Now I guess I got elevated huge unlock for us to run stuff. And I think we also just have the cover in our society that like people don't get that mad when things go on sale. Like it's an expectation that if I buy in normal time or I will wait.

This year there's kind of an interesting backlash from Black Friday specifically. I feel like maybe you're right. So maybe this is over. Maybe we're on the way out. But we make a product with essentially zero marginal cost, right? It would be very silly for us to only sell at one price point. So finding good ways to do that to like unlock more of that demand that you're just leaving on the table is smart, right? I think that's right. And I also think sometimes people look at price

discrimination, even the word price discrimination sounds nice. We need rebranding there. Yeah, they do need that. That's why I say capturing consumer surplus. But in all seriousness, you have to look at it both ways. Like one way to look at it is well, they're discounting so that they can bring more users into the product that otherwise wouldn't pay and isn't that unfair to the users who are

willing to pay a higher price. But the other way to look at it is if a company isn't able to monetize those lower willingness to pay users or the users that simply don't have the resources to be able to pay but really want the product, then they are actually forced in many cases to set their price higher to make the economics work, which ends up hurting everyone. And so there is an argument to be made that done thoughtfully, this is actually better, it's certainly better for the business. And

it can go way too far. But done thoughtfully, it can actually benefit the consumer as well. Well, I think that's a great place to wrap up. Phil, it was really fun talking to you. And I don't feel like we could have done this justice. I specifically decided to make this the first long podcast because there was just so much to go through in this loop, this framework that you developed. But as we wrap up, anything else you wanted to share? Well, first of all, I just wanted to thank

you all. As you know, David, and as you found out earlier, Jacob, I've been a fan of your podcast for about a year now. I hadn't stumbled across it until this spring, but I've caught up. I've now listened to every episode and really love what you guys are doing. Not only because the content is great, but it's really built a nice community around people who are living and breathing this stuff every day. As far as things gone my end, so you can reach me at Phil G Carter on X.

You can also check out my website at www.philgycarter.com. And then I'm launching a course with ReForage in January actually on consumer subscription growth. So as you said, David, there was a lot to cover in this podcast and even with the time we had, we only really scratched the surface. And so if you feel like some of these frameworks and tools we talked about would be beneficial for your business, reach out to me through the channels that I mentioned or you can go to

reforge.com and you should be able to find the course there as well. Awesome. Phil, thanks so much. This was a blast. And certainly in this hour and a half already influenced my thinking a lot. So I think it's going to be super valuable for the audience. So thank you for sharing today. Likewise, it was my pleasure. Thanks so much for listening. If you have a minute, please leave a review in your favorite podcast player. You can also stop by chat.subplub.com to join our private community.

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