Rivals of Aether with Dan Fornace - podcast episode cover

Rivals of Aether with Dan Fornace

Dec 16, 202545 min
--:--
--:--
Download Metacast podcast app
Listen to this episode in Metacast mobile app
Don't just listen to podcasts. Learn from them with transcripts, summaries, and chapters for every episode. Skim, search, and bookmark insights. Learn more

Episode description

Rivals of Aether and Rivals of Aether II are indie fighting games that combine fast-paced platform combat with elemental-themed characters. The game takes inspiration from Super Smash Bros. and emphasizes skillful movement, tight controls, and competitive balance, making it popular in the fighting game community.

Dan Fornace is a game director and designer at Aether Studios, the developer of Rivals of Aether. He joins the show with Joe Nash to talk about developing platform fighting games.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Please click here to see the transcript of this episode.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post Rivals of Aether with Dan Fornace appeared first on Software Engineering Daily.

For the best experience, listen in Metacast app for iOS or Android