Game Emulation on the Carbon Engine with Dimitris “MVG” Giannakis - podcast episode cover

Game Emulation on the Carbon Engine with Dimitris “MVG” Giannakis

Jan 08, 202545 min
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Episode description

Video game emulation is the process of using software to replicate the functionality of gaming hardware. It’s a fundamental approach to making older games accessible on modern devices. The Carbon Engine is a tool developed internally at video game publisher and distributor Limited Run Games. It allows a variety of emulators to interface with modern

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Game Emulation on the Carbon Engine with Dimitris “MVG” Giannakis | Software Engineering Daily podcast - Listen or read transcript on Metacast