So Very Wrong About Games - podcast cover

So Very Wrong About Games

Mike Walker & Mark Bigneyredcircle.com
A podcast about all manner of hobby games by Mike Walker and Mark Bigney. Bad games don't go easy on you, so we don't go easy on them. Thorough analysis via reviews, news, and discussion of topics in gaming. We take context seriously, we value your time, and we're not into hype. Just because games are fun doesn't mean we can't take them seriously, and just because we take them seriously doesn't mean we can't have fun.

Episodes

#5: Year in Review 2017

Mark and Walker engage in furious duel, where Mantis Style triumphs over Crane Style. Music is impugned. Characters disparaged. Time itself is on trial! This is getting metaphysical, people. Games are also discussed. The highs and lows of 2017 are discussed, and each host lists their personal Top 10 before jointly declaring So Very Wrong About Games' 2017 Game of the Year. Games played last week: 2:23 -Flip Ships (Kane Klenko, Renegade, 2017) 4:33 -Gaia Project (Jens Drögemüller & Helge ...

Dec 19, 20171 hr 12 min

#4: Spirit Island and Rulebooks

Mark (alias Flavor Flav) and Walker (alias Chuck D) disagree about many things, among them Twilight Imperium 4th ed., Spirit Island, GMT Games, and rulebooks. Fight the power, by which we mean listen to this podcast of a couple of white dudes talking about games. Games played last week: 1:37 -Pericles: The Peloponnesian Wars (Mark Herman, GMT Games, 2017) 4:42 -Great Western Trail (Alexander Pfister, eggertspiele, 2016) 6:32 -Sid Meier's Civilization: A New Dawn (James Kniffen, Fantasy Fligh...

Dec 12, 20171 hr 19 min

#3: Hansa Teutonica and Theme

Mark and Walker praise the themeless Hansa Teutonica and proceed to break down what makes for successful themes in games, leading to unexpected agreement on many things Star Wars. Games played last week: 1:18 -Castles of Burgundy (Stefan Feld, alea, 2011) 2:46 -The Expanse (Geoffrey Engelstein, Wizkids, 2017) 5:27-Die Fiesen 7 (Jacques Zeimet, 999 Games 2015) 6:54 -Tribune: Primes Inter Pares (Karl-Heinz Schmiel, Heidelberger, 2007) 8:19 -Imperial Assault, especially Legends of the Alliance (Jus...

Dec 05, 20171 hr 8 min

#2: Terraforming Mars and Dexterity Games

Mark and Walker have some civil disagreements concerning Terraforming Mars (Jacob Fryxelius, Stronghold, 2016) and cannibalism before enthusing about playing with toys. As a note, whips are not considered toys in this context. Games Played Last Week: 1:27 -Empires (David and Daniel Stephenson, WizKids, 2017) 5:03 -Clank! In! Space! (Paul Dennen, Renegade Game Studios, 2017) 6:23 -Pandemic Legacy: Season 2 (Matt Leacock & Rob Daviau, Z-Man, 2017) 8:47 -Orleans: Trade & Intrigue (Reiner St...

Nov 28, 20171 hr 8 min

#1: Kingdom Death and Randomness

Mark and Walker talk about how Kingdom Death: Monster (Adam Poots, 2015) is an unrelenting nightmare, and why that's (mostly) a good thing. The featured topic is randomness and how to deal with it, both from a game design and a player's perspective. Games played last week: 1:00 Champions of Midgard and its expansions (Ole Steiness, Grey Fox Games, 2015) 2:15 Sidereal Confluence (TauCeti Deichmann, Wizkids, 2017) 4:17 Orléans: Invasion (Inka Brand, Markus Brand, Reiner Stockhausen, dlp Ga...

Nov 23, 20171 hr 8 min
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