#38: Too Many Bones and Difficulty in Co-ops - podcast episode cover

#38: Too Many Bones and Difficulty in Co-ops

Sep 18, 20181 hr 12 min
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Episode description

Sometimes, dear listeners, the news does matter, and in such instances our hosts feel under-equipped to address them properly. Such is the nature of crippling incompetence. I mean, they could have devoted their time to worthwhile pursuits (like playing games) but instead they shout into a can to strangers (about playing games). But sometimes circumstances demand a brief segue into matters of consequence, and so we here at SVWAG swear by the majestic mountains of Manitoba to do our best.


Games Played Last Week: -Ethnos 1m54s (Paolo Mori, CMON, 2017)
-El Grande 2m52s (Wolfgang Kramer & Richard Ulrich, Hans im Gluck, 1995)
-Who Goes There? 4m34s (Anthony Coffey & Jesse Labbe, Certifiable Games, 2018)
-Street Masters: Twin Tiger 8m51s (Brady Sadler & Adam Sadler, Blacklist Games, 2018)
-Level 7 [Invasion] 10m49s (Will Schoonover, Privateer Press, 2014)
-Grand Austria Hotel 13m19s (Virginio Gigli & Simone Luciani, Lookout Games, 2015)
-Mecanisburgo 15m43s (Servando Cavallar, Gen-X Games, 2008)


News (and why it doesn't matter)
-Walker discovers Norwegia 20m05s
-BattleCON big (huge) box 20m45s
-El Dorado gets hexed 21m05s
-dlp Games' callous disregard and intellectual laziness re: Manitoba 21m29s

Feature Game: Too Many Bones: Undertow 29m19s (Adam Carlson & Josh J. Carlson, Chip Theory Games, 2018)

Topic: Difficulty in Co-ops 52m01s

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#38: Too Many Bones and Difficulty in Co-ops | So Very Wrong About Games podcast - Listen or read transcript on Metacast