Sirlin on Game Design, Ep 11: Game Balancing Techniques
Jul 21, 2015•51 min
Episode description
We discuss techniques I use to balance games. The point more about HOW we talk about such things and the general approach rather than any specific example, but we cover many specific examples to illustrate the points. Includes examples from Street Fighter and Codex as well as an amusing anecdote from the history of mathematics.
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