Season of the Construct – Episode 442 - podcast episode cover

Season of the Construct – Episode 442

Jan 20, 202437 min
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Episode description

In this episode, I read you articles from Windows Central and Polygon about Diablo IV; also talked about Diablo Immortal Season 22

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Transcript

- It is time for Shattered Soul Stone featuring the latest news from Sanctuary and beyond. Each episode a heroic party of Nephilim Band together to help keep you informed on everything in the Diablo universe. And now your Diablo Community podcast - Coming to you from somewhere in sanctuary. This is episode 4 4 2 of Shattered Soul Stone, your Diablo Community podcast. This episode is called Season of the Construct. It is January 19th, 2024. And this is Jen.

I'm gonna start off with an article on windows central.com titled Y Xbox Customers are Right to be Angry about Microsoft putting more exclusive end games on Nintendo or PlayStation. This is written by Jez Corden, uh, published a few days ago. So here's a little piece from this. It is a long article so I will not be reading all of it word for word, but at least give you an idea of what the article's about.

In mid-November, I started sending out feelers to contacts and sources within Microsoft to inquire about a tip I'd received that Sea of Thieves was potentially exploring a PlayStation or Nintendo Switch version. I was unable to confirm nor refute those rumors, but it wouldn't be the last time I'd hear similar.

A few weeks later, Microsoft Gaming and Xbox Chief Financial Officer Tim Stewart, caused controversy by saying it wants to bring its first party games to every screen possible, including Nintendo and PlayStation devices. Later rumors began to emerge that indeed games like Hi-Fi, rush and Sea if Thieves may be slated to lose their console exclusivity status heading to PlayStation or Nintendo Switch or both.

Naturally, all of this caused uproar within the Xbox community Faithful for a variety of reasons. Besides the most aggressive console fanboys, nobody is necessarily against more people getting to play more games. Gatekeeping sucks in general, whether it's Apple, Google, Microsoft, or whoever else. It would be ideal if we could get all of our content on whatever platform we feel like getting it on. And it would be ideal if artists and creators could hit the biggest audiences possible.

It would be ideal if corporations would still keep prices low for consumers even if there was reduced competition. However, we don't live in an ideal corporate world. Microsoft CEO, Satya Nadella, I hope I'm pronouncing that at least close to right, remarked during the Activision Blizzard acquisition hearings last year that the only reason they do exclusive games is because the competition does it. And that's exactly the reason why most people are quite rightly irked by these rumors.

However, it goes beyond mere quote, jealousy, end quote or cons tribalism. Despite some suggestions I've seen on social media as the customers investing in the Xbox ecosystem, which by the way locks you in by preventing the resale of digital purchases, we deserve to know about things that can affect the future viability of the Xbox platform. Eroding the consistency of xbox's first party, in my view, does exactly that.

Here are some thoughts on why Microsoft would consider doing this in the first place and some thoughts on why I think if true those plans would be incredibly shortsighted. So here's a little bit about Microsoft's business logic. I'll give you a few paragraphs of that and then it'll just kind of go from there. Um, it is long. I'm not gonna read the whole thing, but I will read you a little bit more. So the first part here that's, you know, right here on my screen is Microsoft's Business Logic.

There's a graph here of different things that I'm not gonna go into. First and foremost, you have to understand that the cold hard reality is that supporting other platforms makes total and complete sense. The business of gaming is software and services more than ever. Despite the emphasis from the games media about hardware sales, this and NPD rankings that none of it truly matters.

The only few, only a few of the biggest players in the gaming industry actually even make hardware with the biggest 10 cent is shooing it all together. Consoles, as we all know and should appreciate by now are sold at cost. Much like inkjet printers, you sell the printers cheap and you make money on the ink. Ink being games, microtransactions and subscription services.

In this case, every games company takes a slightly different approach for sure owing to regional factors, legacy platforms, and so on each place to their unique strengths. Nintendo is finding room for expansion by building theme parks and listening more deeply in their into their beloved Disney grade recognizable franchises. PlayStation builds industry leading single player experiences and cinematic masterpieces.

While Microsoft has leaned into its cloud, might building potent multi-player service games despite Sony's massive three to one hardware lead. By some estimates Microsoft maintains pace in gaming revenue and part of that is down to strong service type games. Some of it is a lead in subscription services and some of it is also a day one support on Steam for Windows PCs. Indeed Microsoft is prolifically good at monetizing its vast audience.

Even without counting Activision Blizzards, maus or as part of that whole, when you factor in massive games like Minecraft, which are on every platform on earth, it becomes easy to understand why When it comes to pure cold math games like Sea of Thieves, halo Infinite or Starfield would also perform far, far better if they were available across every platform out there. And the margins are far, far better on paper than a raw council sale.

In fact, if someone picked up an Xbox just to play Starfield and nothing else, it could account for a net loss versus if they'd just picked it up on Steam. Instead, that Xbox Console is barely a profitable sale in its own right, if at all. And Microsoft will indeed bank on the idea that those users will go on to subscribe to Xbox Game Pass, maybe by some Diablo four microtransactions or potentially explore other games in the ecosystem. And it goes on from there.

Everything I talk about on the show will be in the show [email protected] comes out every Saturday. Moving on to Diablo Immortal, I've got a couple things here. There is a thing titled Diablo Immortal Bug Fixes and patch notes for all platforms. This was from Blizzard Entertainment on January 16th, 2024. So just recently. So here's what you need to know.

The Diablo I Mortal team has been diligently monitoring your feedback and working to introduce bug fixes and patches to further improve your playing experience. As we implemented these types of changes for the iOS, Android, and PC versions of Immortal, we will update this list. If you are looking for PC specific updates, please visit our PC known issues blog. There's a link there if you wanna check that out. Bug fixes are typically applied at a higher frequency addressing smaller related issues.

They don't require a large download to be applied to the game. Patches are larger client side updates that require a download for players to obtain new patches will require players to update before they can continue playing. January 16th, 2024. Bug fixes gameplay fixed an issue where certain set items couldn't be found in the menu to craft unless the player filtered for that specific set.

Fixed minor visual issues with the familiar system fixed an issue with the Survivor's Bane event that prevented players from interacting with its entry point in West March and has a UI fixed, fixed a visual issue with the ultimate skill button. Uh, before that it goes back to January nine, uh, which has a lot of stuff going on here. And after that it's December. So I'll give you a bit about January nine.

Bug fixes for Diablo Mortal, uh, gameplay optimized visuals of the Wizards Sprite spark legendary effects by removing its blue frame effect. Fixed minor issue interface issues with the Familiars feature fixed an issue where interrupting the familiars of system melding process would obscure the results in confirmation screen until the melding process was run again, fixed An issue with Hero's journey where some of its objectives couldn't be completed, fixed.

An issue where skill cool downs weren't triggered. Fixed an issue with Darkling plane where it unintentionally linked out to a region specific survey. , oh no . So what's Survivor's Bain? I don't actually know right now, but they did a lot of things to fix it. Um, fixed an issue where the milestone rewards wouldn't grant Battle Points fixed an issue where the events task to defeat bosses wouldn't.

Grant Battle Points fixed an issue that depicted the incorrect amount of battle points for completing 15 and 20 games. And also reaching Level 20 fixed an issue where players players didn't receive equipment enhancements after leveling all their skills to the maximum level, fixed an issue where enemies would stop spawning in endless mode. That seems like a big problem, doesn't it?

fixed an issue where endless modes timer would unintentionally reset at the 60 minute mark fixed an issue with onscreen visuals being overly stretched in vertical mode on mobile devices. Fixed an issue where the portal which advances players to the next level appeared at inaccessible locations. Well, that's just not good at all. Glad they fixed that. One. Fixed an issue where the, I just read that.

Fixed an issue where they splash screens, uh, with these splash screens dimensions and fixed an issue which prevented some players from interacting with the events entry point. In addition, we have a full Diablo immortal thing for the upcoming, uh, season 22. So it's titled Save Sanctuary from Pestilence with the Season 22 Battle Pass. That's from January 15th from Blizzard Entertainment. Here's a little bit to know about.

Sanctuary is oozing with maladies to be eradicated, wanderer, go forth and defend your home. Since our last content update players rung in the new year with adjustments to a variety of features and returning events, this content update introduces the plague Reaper Battle Pass balance changes for battleground right of exile in all classes, plus feature updates and more.

As with previous content updates, there will be server maintenance starting on January 16, which is already done apparently for servers. You know, here, there and everywhere. There is a video you can watch on YouTube embedded within this news article and it's, it's titled Season 22, battle Pass Plague Creeper the afflicted infect sanctuary with their malicious presence track down and stamp out the source of disease as a plague.

Creeper season the season 22 Battle pass ushers in a period of remediation for sanctuaries wounds on January 18, which was yesterday. 3:00 AM server time. There's some things in here you can pick up. This Battle Pass hosts 40 ranks worth of challenges and rewards such as crests, hilts and more. Starting with this battle pass, players will have the option to choose between receiving two toric pearls fervent fang, two star legendary gem or the new grim rhythm, two star legendary gem.

The new gem can be acquired from rank 40 of the battle pass and ranks one 20 and 40 of the Empowered Battle Pass. The grim rhythm legendary gem can also be acquired from the boon of plenty. Here's what the gem does. Description at Rank 10, dealing damage increases your tax speed by 2.4% for three seconds stacking up to 10 times while at full stacks your movement speed is increased by 12%.

Remember, new rank rewards are available in the Empowered Battle Pass, such as a familiar contact at Rank one and rotating cosmetics can be obtained from the Battle archive Shop for owners of the collector's empowered battle pass, such an infectious scourge can't be left to fester. This battle pass ends on February 15, 3:00 AM server time begin slaying demons and climbing your way through the ranks today. And then there's returning events. The fractured plane is coming back. There's shady stock.

Yakin has once again come into possession of some liberated merchandise, likely plucked from a far away excavation. His state shady stock is in demand and will be able to peruse from January 23:00 AM to January 27, 3:00 AM server time or until West March, guards raid his supply alley of blood. I don't know what that is exactly.

Quarreling forces threatened to desecrate hallowed grounds making a point in the conflict between the forces of shadows and immortals demolish opposing century Toler towers. And to dismantle the enemy's team base team space of operations by shattering their crystal heart, imbue your adventurer with specialist skills for a tactical advantage and guard and bolster your champion's.

Marks to claim the day from January 26th, which is already passed through February 2nd, 3:00 AM server time fight alongside Sacred guardians in the alley of blood. Here are the rules of engagement. All characters will be set to level 60. The rank of all legendary gear and set gear will be set to one. The rank for all legendary gems on your character will be set to 10 bonuses from the following.

Our disabled as well, residents, clans and war bands, normal gems and charms, heli query, bonuses, stances and paragon specialization. There's an infernal knowledge thing going on. Um, let's see what this wants to do. It's already started on January 27. No, it's ahead of us. January 27 through February 3rd and it's uh, okay, here's the little storyline with this one. In sanctuary few are capable to stand against the darkness and wager their life for the defenseless.

But you adventurer have consigned your days to thinning out the ranks of the burning Hells ushering in safety where all hope was once lost your quest to serve. The downtrodden grows in complexity. Equip yourself with the infertile knowledge to prevail and then you can get these things. If you complete three tasks, you get one random legendary item. Five tasks gives you three rare crests. Eight tasks gives you one Toric pearl and 10 tasks gives you one legendary crest.

There's also balance changes going on and I'll leave you to read those. I dunno what class you're playing, I haven't played in a while. . Um, there's some feature updates with the Heli Query matchmaking. In addition to existing Raid Finder feature, we have added the ability for players to automatically match, make into heli query raids. Clicking or tapping the quick matching button, we'll have the system locate seven other players for you to topple Hell's Staunchest champions alongside.

To use this feature, players must have unlocked the appropriate hell difficulty for the boss they wish to fight and have the appropriate combat rating. The cre the create raid feature remains unchanged. There's um, Hali query exit portals that have some blacksmiths in them. Maybe I'm not sure about that. Uh, battleground matchmaking players are no longer able to allocate Paragon points during a battleground match. Here's a developer's note.

We have seen players fully revert their paragon points prior to entering a battleground match. And once the match began, they would spend those paragon points on abilities that would turn the match in their team's favor. Then after the match was completed, players would restore their paragon points to what they originally were prior to the match. We want to ensure that battleground remains fun for everyone and have observed how this strategy interferes with that desire.

There's also Familiars and this is an article from December of 2022, titled How to Complete the Season Journey in Diablo Four, season Two. This is from Blizzard watch written by Elizabeth Harper. And um, I personally need this one because I've kind of lost track of where I'm supposed to go to complete the season journey. , I know where I can find it within the game. I am playing on an Xbox 'cause it doesn't play on a Mac, um, in Diablo four.

So yeah, so it's, what it's got in here is step by step chapter one all the way through, uh, let's see, destroyer, which I don't think I'll get to in the next couple days, but it's possible that I missed some stuff along the way. And you don't have to do all of them specifically. Like chapter one says complete six of eight objectives to to earn all rewards and unlock chapter two and it kind of goes on from there. So this is something I'm gonna be looking at very, very closely.

The next time I try streaming Diablo four and see how many of these I can get done or that I've already got done, it seems like a lot. I know I got into chapter four of that where you need nine out of 11 objectives to earn all the rewards and unlock slayer. I just got to the part where I was trying to find, um, maybe this, I think it was act, uh, chapter four.

And there's a thing in there that I've read from somewhere that um, will tell you how to get these like pieces of body parts to go into a thing under the tree, I think. And I don't know, I'm still working on that. There's a lot more to go. So if this is you, this'll be in the show [email protected] and I'll let you know if I get through more of this, I don't know how that's gonna go.

I've got an article here from Polygon titled Diablo Four's New season is full of infertile machines with Scorpion Max from hell. But don't worry, you have a magical machine, insect of your own in season of the construct written by Michael Ward. And so here's a little bit about that.

Diablo four, season three starts January 23rd, sending players deep beneath the desert sands of Stan where they'll face new mechanized menace, including scorpion like constructs, deadly traps and the demon malus who is malus. I've never heard of this demon. I think he was created out of whole cloth just to make this season fun, which is good. To balance the odds, players will get a mechanized ally of their own known as a chaw as part of season of the construct.

Blizzard Entertainment revealed the details on Diablo four season of the construct on Tuesday, including a new seasonal quest line centered on a corrupted ancient device known as the loom created by Zoltan. Cool the power hungry Harri also responsible for creating the black soul stone. The loom has been taken over by demonic forces, which have in turn released a swarm of constructs into sanctuary. Also resting in the bowels of that loom, the demon malice.

A servant of Diablo who has created quote his own private hell Blizzard says Malus is Diablo four's first stationary boss and he uses a series of traps against players as they try to destroy him. Malus is also responsible for corrupting the constructs elemental powered devices that players will battle through the season for the construct specific items, there is a YouTube video embedded in this article if you wanna check that out. It's the announced trailer of season of the construct.

Players will battle constructs as they explore the loom. Dive into seasonal dungeons called vaults and adventure in the overworld above ground constructs will appear in areas called arcane tremors. Season of the construct will give players their own construct. A al this autonomous companion will have its own UI and players will be able to customize its abilities using items called governing stones and tuning stones.

Their al could tank monsters to help break up mobs and heal the player among other talents. Season three's dungeons Vaults are built around the concept of traps and hazards, spikes, swirling flame columns and machines that spew poison gases. These traps are quote, much deadlier and require far more complex skills to avoid. Blizzard says Vaults will offer coveted legendary loot, however, which can only be earned by maintaining a new stacking buff called Zoltan's wording.

There's some pictures of this in here as well and it just goes on from there for a little bit. I think my highest level character in Diablo four is around 62 or something like that. And I figure I'd have to be bigger to get into that thing, but we'll see what it can do with it once this thing is live. Diablo four also posted on, you know, blizzard, um, support a streamer earn the, uh, ORIC or curriculum mount. I'm probably massacring the pronunciation, but this is what it is.

Um, on January 23rd, Wanderers will combat a new threat under the endless sand dunes of Keison in the season of the construct. Forging an opportunity for exploration and acquiring a new support. A streamer reward from January 23, 4:00 PM PST February 26th, 1150 9:00 PM PST giving or buying to Twitch. Subscriptions of any tier to any streamer in the Diablo four category will earn you the Raum speckled marere Mount. I've got a picture of it in this article. It is a brown mare.

It's got black, uh, Maine and it's, you know, just looks kind of standard. It's got some rope around it that you could use to I guess guide the horse and it's got some markings on its face that much I know. So here's some questions if you don't know how to do this, support a streamer thing, which I honestly don't know. So let's find out. How do I purchase a subscription on Twitch? Oh, that's how that's gonna go, huh? Real world money kind of stuff. Hmm, maybe.

So the answer is users must first log into Twitch either using a PC or mobile device. Purchases may be made on either a mobile device or your PC detailed information on purchasing subscriptions can be found here. There's a link to that. And information on purchasing subscriptions can be found in another place with another link. Where can I find my campaign rewards once I've earned them? Answer the campaign reward code will be delivered to the user's Twitch notification inbox.

Once they have been earned, the notification inbox can be found to the right of the top navigation bar on Twitch. The codes will remain there until the user deletes the message. Question, once I have claimed my code from Twitch for the Arak speckled Mayor Mount, how do I redeem it in battle net battle.net. Log into battle.net and visit the account overview menu. Enter the code in the redeem a code box and click redeem code. What should I do if I'm having a problem receiving my code on Twitch?

Answer is campaign reward. Code delivery can take up to 24 hours to be sent once earned, the code will remain there until the user deletes the message after completion of a qualifying purchase. If after waiting 24 hours and verifying that your purchases were made to an toward an eligible streamer that was live streaming, please contact Twitch support while logged in. Okay, so here's the thing.

This is talking about, you gotta go to the battle net thing while I'm playing Diablo four on an Xbox that doesn't have the battle net thing in there. So I don't really know that I can do this, but probably most of you can. So if you wanna get a new little horsey to run around and season of the construct, it's, it's an option. And speaking of that, um, max Roll has a article written by Dred Sy who does such amazing work with making me understand what's going on in the seasons .

Uh, so this is season of the Construct Season three preview. This is posted on January 16th and I'll, it's got the big video in there. It's a long video. You know, you wanna get yourself a drink and be comfy 'cause it's a pretty long video if you're gonna watch that, maybe you already have. So this is what he wrote. The Diablo team just dropped a major news blog about season three, season of the construct. A good guy, salt and cool still has some toys.

Toys is in italics for us to play around with. The season theme involves us going to a new hub, the gate hall located in Keston to access new deadly vaults. The vaults as well as elsewhere can drop two different types of new stones governing stone and two tuning stones. These stones determine the abilities of your al companion obtained during the seasonal quest line.

Governing stones determine the attack of your companion and you can have up to two of 12 possible stones selected tuning stones, augment the governing stones and your companion. You can have three govern, three per governing stone for a total of six. There are 27 types of these stones defeating constructs within vaults can drop a shattered stone. A um, that can be crafted at the jeweler into either stone, uh, crafting or obtaining duplicates and fussing them with the stones.

You have equipped levels them, you, you have equipped levels them up to increase their power. On top of this several known and unknown quality of life improvements are coming with season three held, tied uptime changes. WSAD movement being added. Uh, that's on your keyboard, which of course I'm not doing 'cause I'm playing on an Xbox, but that's gonna help a lot of people to just to move around. I mean that's WASD is a very old way of moving characters around on the screen from way back when.

Um, some of us have used it before in the past. Some of us probably are like, what is that? Why is, why are they calling it that? You know? But yeah, it'll help you move your character around. Um, an extra step stash tab, which we all need because I have filled mine, you know, um, in season two, a draft mode for skill point allocation.

Parentheses, paragon two, three question marks end of parentheses along with others are coming, the gauntlet with leaderboards appears to be slightly delayed from the launch of season three. And here's stuff from the blog post that is probably from Blizzard and there's a lot of stuff in here and it explains what all the governing stones do, what all the tuning stone abilities are.

I highly recommend you check this out because Dread site does very detailed in depth stuff about video games, especially Diablo stuff. So yeah, you should check that out. I think it's gonna be an interesting season. I just don't know if my character's ever gonna get strong enough to do it, but we'll see. I haven't decided what class I'm gonna play yet. Over on Wow Head from three days ago posted by oxide.

We have extra stash tab added in Dia in season three, Diablo four and that's really, there's a piece in here somewhere that says an extra stash tab is now available for your adventuring needs. Proceed to the stash in any capital city to purchase an additional stash tab. Um, shortly after the launch of Diablo four sanctuary goers ran into an issue. They ran out of space for all their items.

Blizzard has taken small measures to remedy this over the last two seasons and the journey into the season of the construct is no different. This time around Blizzard is giving players what they've been asking for more stash tabs. Well one at least with season of the construct become comes an extra stash tab that player can buy outright like they purchased previous dash tabs.

While this is a step in the right direction and further emphasizes Blizzard's dedication to listening to the community, the floodgates have opened, players have been clamoring for more storage for several season cycles now and several season cycles. There's been what two? We're in the second one now. Okay. Um, anyway, and many have wondered why Blizzard had not added an extra stash tab as a seasonal reward. As is the case with Diablo three.

We may very well still end up with that in the future, but unfortunately it's just too soon to tell. The good news is the blizzard is listening to the players and that sentiment seems to be continuing into the future. We've also got from Diablo four, uh, it's talking about the construct thing. So it's titled Unearth a Looming Threat in season of the Construct posted on January 16. I'm not sure how much of this is things that I haven't already said, but I'll read you some stuff from it.

Ancient forces threatened sanctuary aided by your Sal companion hazard. The many traps and devastating constructs beneath the deserts of kastan. Deep beneath the swirling sands elemental forces are amassing for malicious whims of the demon malus. Only by descending far below the surface will you be able to cu this cursed threat from its root season of the construct is going to start on January 23rd.

Of course, prepare to uncover the powerful secrets of Zoltan KO's loom with a new Dun dungeon type called vaults, a seasonal robotic al companion and weekly leaderboards in the gauntlet. Several key of key quality of life features including almost constant held tide events. Oh neat. Um, arrive to help aid your conquest while visiting in the for while fighting in the vaults.

So here's some stuff. Unearth Zoltan KO's legacy in a new quest line, a new threat lurks bene deep beneath the sands of Stan where the loom and ancient technology designed by Zoltan Kool and Ahan of Kal have been usurped by the forces of evil. The demon Malus is responsible for twisting the loom for his cruel whims. Zoltan Kools former companion Ayan, leads you through the treacherous vaults, desperate to stop the formidable malus and his deadly constructs from overtaking sanctuary.

There's a lovely photo of that in here or a screenshot I guess. Travel to the gate hall, a town center underneath Keison that serves as your base of operations in the fight against the constructs. The gate hall is your conduit to access the deadly vaults riddled with elemental hazards and constructs. These vaults are the key to harnessing the true potential of the loom. Travel to the loom to stop the threat at its source and defeat malice in a new boss.

Fight To play the season of construct seasonal quest line, you must create a new character on the seasonal realm and have completed the main campaign. Take advantage of the Skip main campaign feature once you've completed the prologue. If you want to jump right in battle side by side with your al companion, weld the power of the loom by acquiring your very own al companion which becomes available during the seasonal quest line.

In Zoltan's vision, thesal compliments your adventurers by engaging directly in the fight or aiding you dutifully on the sidelines. Using magical governing and tuning stones recovered from the vaults and elsewhere in sanctuary, augment your sal to best suit your targeted build. For season of the construct governing stones determine which attacks your sal can perform while tuning stones will augment those skills and provide greater utility. This is gonna drive me crazy, I'm sure of it.

, you know you can equip your al with two governing stones and six tuning stones. One governing stone for each attack and three tuning stones to augment the ability. There are 12 governing stones and 27 different tuning stones of different uh, rarities to seek out in the vaults to unlock the full power of the chaw construct. It goes on from here for quite a bit. There's a lot of details in here. I'm not gonna read them all 'cause it will take forever.

It's also talking about test yourself in deadly new dungeons vaults. While I use unle malus screw and strength harnessing the awesome power of the loom and corrupting the vast network of vaults lying dormant originally armed to keep out any demonic influence, the various hazards implemented now protect the forces of evil they once kept at bay. The vaults are specialized dungeons that house elemental hazards divide, devised by Zoltan Kool and ayush themselves amongst the hazard.

Delayed the constructs an entirely new monster family. Several elemental variants of these monsters lurk and wait for any unsuspecting wanderers to fall into their mechanical clutches. Upon entering the vault. After converting the required pearls of wording, you can be blessed by zoltan's wording a special layered blessing which grants access to riches within the vaults. Zoltan's wording diminishes stack by stack if you manage to fall prey to the various hazards scattered throughout the vaults.

If you manage to keep zoltan's wording intact after defeating the vault boss, you'll unlock a hard woven chest which has a higher chance of granting legendary items. Using pearls of warding can increase the risk by exchanging them for extra stacks of sultan's warding at the vault entrance succeed and your reward will increase as well at world tier three nightmare vaults Unlock.

That's not too bad, I got to world tier three before, but this seems like it's gonna be a lot tougher, you know, season two, I'm kind of doing this one I think is gonna be a struggle at first and then people will figure it out right away. These vaults function similar to nightmare dungeons, however, they will have deadly constructs and hazards scattered throughout and the heart ward woven chests for these savvy wanderer. And then there's a bunch of other stuff going on.

There's a leaderboard coming up. There's quality of life updates in the season of the construct and you know how you can put in different skills and things and, and that's kind of how that one goes. I think it's gonna be fun. It might be really frustrating for me at first because I don't think I'm gonna figure it out right away, but you know, it can be done.

We've got another article here from Blizzard Watch by uh, Liz Pat Diablo four, season three Conquer the Creations of Zol and Cool in season of the Construct with exactly a week before launch, we have the first details of Diablo four, season three season of the construct, AKA the season of the orange text. Oh God, yeah I bet it is . Deep beneath the swirling sands of the deserts, the demon Malus is amassing an elementally powered army to conquer sanctuary and of course it's up to us to stop him.

So join us as we explore the first details of our upcoming of our coming adventures Deep under the sands of Stan. This is what we know about Diablo four, season three so far. There is a video in that one as well. So here's some stuff, here are the major features, I'll give you those. Here are the major features in Diablo four, season three. Customize your robotic Chel companion. Acquire a Al Companion during the seasonal quest line by unlocking the power of the loom.

Thesal is a unique construct. Companion comp customize your AL'S powers with a system similar to season two's. Vampiric powers by using governing and tuning stones in the run panel. Level up your existing stones and in some XP by fussing duplicate stones together gain a new base of operations in Gate Hall.

The starting point for season three, the gate hall is a town center situated underneath Keun functioning as both our base of operations for this season and our entry to access the vaults which hold the key to conquering the power of Zol Zoltan KO's Loom Explore Zoltan KO's vaults where the al is the helper of the season. The vaults are the challenge. There're specialized dungeons holding a variety of traps, elemental hazards and constructs. A new monster family four D four.

These zoltan's warding blessing and pearls of waring improved the rewards granted from the vaults, but also increase the risks you can fall prey to at World's tier three. The nightmare dungeon form of vaults on locks with their own vault sigils to craft at the occultist. Also using pearls of waring. And of course what would make Diablo four a major Diablo four patch be without the quality of life improvements we know and love some change.

And we'll also be coming to the base game with season three. Hell Tides will be persistently active with a five minute rest once per hour. An additional stash tab is joining the mix for us. Gear hoarders WASD movement is available finally, without having to apply custom mappings and a new Respec mode makes build updates incredibly easier without having to do a full refund and starting from scratch goes on from there.

And lastly, from six days ago, wow head has posted the Art of Diablo volume two release date revealed Hint at expansion release date. Question mark. This is written by ARC T and um, yeah, there's a picture of the book that's here. You can pre-order it if you want to. Let's see what happens if I click on that button, it takes you to Amazon. I don't know if I have this or not, I might, I'm not sure. Uh, it looks like it's, no, I don't have it because it is going to be released on July 2nd, 2024.

So none of you have it either, you know, um, it looks kind of interesting. I'm always interested in like the Diablo books and the art and the lore and all of that kind of stuff. I think it's cool a small portion of sales from the Amazon link. If I click that and then buy it through the Amazon link from the Wow Head article. If I go through there, wow. Head gets some support to, uh, keep their, you know, their website going. Um, so here's a little bit about that.

Volume two of the art book series will contain over 500 works of art and concepts from Diablo three, resurrected Diablo Immortal and Diablo four expect some gloriously gory and beautiful art from the second volume when it is released as the first volume of the Art of Diablo did not disappoint.

And there's some pictures in here from the Art of Diablo, like the first one, uh, something to consider is that the release date for volume two of the Art of Diablo might give a hint towards a possible release date for Diablo four vessel of hatred. The expansion for Diablo four is officially slated to be released sometime in late 2024, but there is a possibility that some of the images inside the book might contain information about or insight into the vessel of hatred.

The book of Laura released April 18th, 2023 and Diablo four released just two months. A just two months after Blizzard is planning for a huge reveal about the vessel of hatred in early summer, which is expected to be around May or June. The book will release one to two months after, and if the previous release schedule holds true, it's possible, albeit unlikely, we can expect a vessel of hatred to release in August or September of 2024.

Only time will tell, but we're all excited to see what is in store for Sanctuary. And that's all I have for you today. You're probably tired of hearing my voice at this point and I really wanna go jump back into Diablo four. So this is where I'm going to end the show. You have been been listening to episode 4, 4 2 of the Shattered Soul Stone. Your Diablo community podcast missed an episode. You could find the show blog and listen to the show archives at www shattered soul stone.com.

Come join us in game our in-game, community and clan, both named Shattered Soul Stone are open to anyone who would like to join. You can also join us on Discord. For the ultimate team and community-based experience, find the Discord invitation link on our Twitter at shattered stone as well as the Shattered Soul Stone website. Thank you for listening.

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