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Stardew Valley

Nov 05, 201837 min
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Episode description

This week, we cultivate turnips and friendships in the dating/farming sim Stardew Valley from Concerned Ape.

Transcript

Sunday Sunday welcome to seven days to play your Weekly mobile game review program I am Sam and I'm Edwin each week we challenged one another to play a new mobile game and this week it was my turn and of course it had to be we played stardew Valley iOS from your developer concerned monkey concerned Ape from the publisher chuckle Fish Little Fish concern deep it's a whole Menagerie they're going on name name your indie game development yeah it's adjectives animal yeah mine would be 40

Panda grimacing Eagle mmm the tell me about stardew Valley what do you know about stardew Valley stardew Valley is a RPG Farming Simulator smash dual into one famously made by a single person and was kind of a Smash Hit Steer when he came out on PC, maybe earlier this year two years ago, I would say, okay. Well, yeah oof time moves pretty fast when you're not playing PC games.

You're not harvesting parsnips. Oh my God, so he's made a big splash and then he came out on the switch made an even bigger Splash, right it previous to that. It actually came out on the PlayStation Vita that's little baby one, which is the handheld devices. I see. Yeah and then last week it came out iOS I assume by now. Now he's managed to have a whole zoo of concerned Apes to help him build out this game.

Hmm, but yes, you are a newcomer to a town Pelican town and he handles this game was suddenly realize yeah and hilarity ensues along with lots of farming and walking around this game takes a lot from another game called Harvest Moon. Where you land on the moon? It's you have to harvest all the cheese on it. I feel like they have a similar Vibe. It came out about three years

ago. It started coming out as Early Access game where people can actually keep talking about no, this is stardew Valley back to the store. Yeah, and it was it was it was filling a need because there hasn't been a new Harvest Moon game in recent years.

And so you had me saying this whatever is the new Harvest Moon game and I think The concern a by forget what his name is Eric Brown Eric Barone. Yeah, he really liked the game Harvest Moon. And so he started creating a game of his own which sort of had a good mix of casual farming style and kind of a mix of dating simulator like a relationship building game where you know, it's kind of like a slice-of-life game you're going around doing your thing making

money upgrading your farm. Has like a lot of elements that this Harvest Moon game has but at the same time it also adds like a nice little relationship thing at the yeah. Were you a harvest Munna? I was not a harvest moon her I couldn't get into it for some reason mainly because I thought like the farming and the game was a little bit boring and I start filming is quite boring. It is very tedious and manual just what he we first want to move to the cities from homs.

So the opposing game from the Harvest Moon would be something like Animal Crossing which has a very similar Vibe where so recently came out for iOS. Yeah, but it's a different game on the iOS. Yeah. It's kind of like boiled down to Q much of its Essentials. But the normal Animal Crossing game is something similar you have a house right that you can that you can modify by decorating with different stuff, but you go around collecting stuff like brutes. Entries you go fishing, right?

You meet people you give them presents. So a lot of these elements are also available and starting Valley so you can see like it's trying to go for that Vibe and to let go now and I'll back catalog this felt very similar to model Scourge Shenanigans. Well game crayons. Yeah, so crash-lands also has that you go exploring sort of your new surroundings building things collecting things. Things writing things. Yeah meeting people doing the

little quests. Yeah, which I believe is actually coming out for switch in a couple of weeks time grasslands. Yeah, I thought is already out for a switch. Hmm. Oh someone from concerned a pinoke someone from butterscotch emailed me emailed you. Yeah, ha ha ha welcome a fancy back professional games journalistic and you don't even know the switch. Wow. I'm offended that they didn't reach out to me. Yeah, since you're You're actually a has a switch and be

liked current fashion. I did I quite liked it Nintendo switch November 8 the crash land. So the debut of its local co-op mode as well. How interesting Co-op should be fun. Don't forget switch for that. I think well, hopefully I'll be cross cross play co-op. Yeah. I haven't deleted crashed answer my phone it so I might have because I've gotten a new phone right study Valley. Where do we start with this? We started beginning? Yeah wasn't evil character was named your farm.

And what is your favorite? Food. Yeah, I went. I went very sort of. Normal with this game. Very basic course you did. Yeah. I took it. I took it like a normal like a serious game play and you know not mucking about so let me see. Yeah, I need my character Sam Lea switch is what I mean good. Yep. Most of my characters. My farm is called seven days Farm seven days to farm. We good and I believe I mentioned my favorite food is pizza.

So Basic like as generic as you can go but I do love pizza. Well, I also took it very seriously. I'm Panda queef of wafting farm and my favorite food is 40 bamboo is the Mantra and monster Factory the Character Creator as well. I mean you can you can barely get it to really really see much. Yeah eight bits to Lively big graphics and and the variations are so my note. Oh, wow. Yeah, so it's very different from my person. I have purple hair and maybe a pink face with face.

This is what my person looks very normal. I'm here to take my relationship. Seriously. You've got to build this dang bomb. Yeah, let's get right to it. Because when you load the savegame you tells you how long you played it? Oh, yeah. And also how many days in game in game days more in-game days. Yeah. Okay. Well, I think you'll have me beat so I'm just going to jump in sure one hour 49 minutes. I'm on day 11. Okay Offspring here one. Not bad.

Okay. Yeah. Thanks. I'd say if you even that out throughout the week, that's a pretty good number per day especially for a mobile game. Yeah, right. Let's yeah, okay. Alright, I feel like yeah, my license was I was little bit behind on my duties and obligations to play this game more. That's what you get. When you when you start playing a rigorous game dedicated to farming. Yeah and hoeing mine. I'm on day 19 of the first season, essentially I played for four Hours and 21 minutes.

Okay. See ya ways ahead of me there. I think it's also because I've played this game previously and so I kind of have a sense on what to do. Yeah, let's talk about that. Let's talk about that. Yeah. How was your how was your your nux your new user experience it started.

You know what it started off pretty well didn't did the initial story grip you I know I know it meant to but I totally forgot about that beginning Montage where it's a scene of your grandfather dying and there's any letter even if old eyes out. You're in a in an office grinding up your days, you know, that's that's yeah immediately

after your grandfather dies. It's like oh, it's you just you see how how so crushing your actual life is in the cubicle setting which I mean I get it a little heavy-handed. Hmm. The only cure for your George of your life is to go out to the fields. And the countryside and start a farm which is kind of a Trope weights like our escape the monotony of your big-city life and went away to the country. But you know, that's all quite good like for a what I thought was a farming simulator.

Oh, okay. Yeah. There's a strong start my choices in game sort of ruined the poignant letter from my grandfather dearest Panda queef. And broke the illusion, right? You know, you know me I'm a sucker for story and I like that even if it was really short it does set the stage a little bit. It allows you to be like, okay, he's discovering this new land and sets the sets to scene where you're actually there with the main character. Discovering your surroundings and figuring out what to do.

It kind of takes it. I mean a lot of these games takes it for granted that you have no idea how to farm are like what to do and I think that kind of leaving you at a blank State kind of works in this particular instance of the game. Yeah. And for the first few days it did quite a good job of holding your hand. Oh here the tasks you need to do here is some parsnips here go meet these people do something else that I've forgotten about

come day. I mean, I'm day 11 Which became it doesn't sound like that much but you know, I've spent nearly two hours in this game. I still don't know how to farm. I've made some parsnips put them in a box and magically got money for them. The magic money-making box. I found a mix seeds from somewhere once I've planted them. But now I'm like, well, you didn't buy more seeds. I can buy seeds you can buy sit.

Yeah, so that's the kind of thing like, yeah, it doesn't really walk you or give you enough tutorial. They actually say go to would would make sense. Yeah. I perfect go. Stumble around town for hours trying to find the right stupid store that sell seats. Yeah, so you have to go to Pier store to buy seeds. The beginning Quest is like, oh yeah plant these parsnips need seeds and then sell them pretty good. Right?

I think it takes like four days for your parsnips to actually grow out and then you sell it and then the next goal is like build a coupe. Yes, right. What like hey how what's right and you need 4000 gold. To build a coupe. Yeah. Well, even before that see upgrade your backpack. I found you can upgrade a backpack. I need 2,000 gold, right? What kind of hipster ass Backpackers? Well, you should know if y'all

robbing. It's a limited edition stardew Valley fjällräven, but even in peers and I don't know how to buy seeds. So here is where I come at the first issue. Everything is done through touching small little square grids. On the interface. Oh, I see popcorn flower seed potato seeds and I finally found out of Pisces I got right and there's a difference between talking to a person in a shop versus buying something from the shop, right Jesus stand in one

place to talk. Yeah, there's another to buy right and it's rigid life. I would approve of yeah, I mean, do you barely do you really go up really close to a personal attack to them? I suddenly pixel mix of them and say hello. Hello, Sam I have We do now you are person 23 on my list of 28 people in the street. Hello. How are you? I really wondered what you felt about that. I don't think I've actually done it.

Yes, 26 out of 28 because navigating around is I mean, I want to have words with the city planners of Pelican town because they've made the most batsh crazy layout for this town I've ever seen in my life. I mean like a well let's talk about moving around in general. Yes. This should have been called stardew Valley the walking around game the clumsily walking around getting yeah, you walk around an awful lot, which I was reminded of my game of the year from last year simple. Be Park.

Where do you start off? You walk around a lot? Yeah, but then when you find a map, you can just tap on the place and you matter to go to that place. I believe it can be nice. Yeah, I believe in thimble we'd Park as well. If you double tap the person will either run or like teleport there right like yeah. So once you have the map moving around is so much easier.

Yeah not in this game. If you need to get somewhere you've a also the map is really tiny and difficult to find and use right and we're on the plus size mobile the right. Oh my gosh on a regular sized phone must be nigh on Impossible. Yeah, and then even as moving around is tedious and slow and clumsy. Yeah two ways. You can move around you can either tap a square and you eventually walk that square or

you do the tap and hold right? Tap and hold your dumb ass and you just walk at you if there's a tree in the way you just stand at that walking's that tree. Yeah and say I don't know how to get around this tree. What am I going to do? Then tap, you will figure out how to walk around the tree with some rudimentary and a path solving logic. So the pathfinding Israel is really bad.

It's a trick right if you need to gather a maze you just stick out your left hand and keep that attach to the wall and keep on going and you'll eventually find into the maze. Oh really? Is that the trick? Yes, so it's a nice good if you're ever find yourself lost in the garden maze. Just pick a wall either size and then just follow it because that will eventually get you to the end of the maze. Oh boy.

Hmm we go it's life hints here on seventies and play and I'm pretty sure that's the same logic used here normally would like pathfinding like implementations and games. It takes a look at all your surroundings and then determines the path for you to actually get there and then moves their right for this it just runs you to the wall and then you just stopped and they're just they're like looking at the tray or the wall. For the flower plant or the Little Rock that's in front of

you. And so yeah, I hardly use the tap to hold because it almost never worked and I ended up clicking everywhere, but it's kind of tiring because in order for you to get to the next page of the map essentially you have to tap the very edge where the very last Square. Yeah, right, which is also very annoying because especially on the new iPhone excess Max. Oh, but you may have just acquired somehow the bottom if you want to go to the bottom of

the map. He has to click on the bottom Square grid and that is usually where the home little slider thing is. And so there would be a lot of times where it wouldn't recognize it because it thought I was trying to swipe up to close the app another problem of losing the home button. Right? And another thing is like the notch actually got in the way of me moving to the next screen. So I had to make sure to start my game at a certain orientation so that all of my tools are in

the notch side. Oh, no the other side not the other side. Yeah just doing so if you was on the other side to notch would cover like the last grid of the map. Oh so you can get out. I can't get out also traversing around is actually a lot easier on other consoles. Yeah, it's going away. If you experience around getting around is I do believe there is a run function you can run quickly and the other versions

of the game. I think it expends some of your energy which is important, but it's still available it because you just wanna you just you don't want to like but that's not the fun part of the game. Yeah. You want to get to the Places on the mouse and keyboard or even like consoles like it's just easier because it's a lot easier for you to move around like you tend to remember the places a

lot quicker. Whereas here because everything is like a tap and touch and move you tend to forget where everything is there's like this weird mentality shift of like because it's on a mobile device. I don't really picture the larger map. Right and the map is hard to get to so what to get you for something using all the time they buried that how is he on this which I haven't played it on this switch. Oh, yeah. I did I did. Yeah, it's perfectly playable on

the switch. Oh I see but you have direct d-pad controls. Yeah, but for moving around because it's accurate thing, right? Yeah, right having said all that. Let's get to the 3 by 3 S. We were threes. Sometimes you plant parsnips. Sometimes you plant peas. Sam give me three parsnips. I think it is a really faithful port to the iOS. Yeah. I think I might be too faithful in a somewhat which I can imagine people get to talking about later.

But yes, it does seem like they've made a lot of concessions to playing it on an iOS touch device, like one of the things that I really enjoyed about. This is that you really didn't have to switch your tools around too much. So if you went and if you want to a tree and you tap down a tree it would automatically use the axe to chop it down. If you tapped on the weeds or the grass, it would automatically change it over to your site write these kind of things.

I think there's those are like really good touches so that you're not fiddling around with changing your tools and that's different on switch will be C. Right you have to make sure your selected on the right tool and then use it the Radix what the right tools the right place? Yeah. It looks great, which is what we say about everyday. Hey, but this is actually a very gorgeous game on the switch. It looks really good. Can I just be a default good

point now and forever. Yeah. It's Well, some games don't look gray. Yeah, that's right, but dude, but don't they have you ever said it came doesn't look great. Hmm. It's up to think about but I think bars bars was it bars Rush balls with a z Rush? Yeah, that game does not look great. Yeah. But it also great the 8-Bit Graphics nicely done 16 bit or whatever some retro retro Graphics.

Let's say yeah my second good point and this is this is like an addition to the first point where it's a faithful Port like you can play the entire game. I think pretty effectively on the iOS. Like I don't think anything is really stopping you if you didn't have any previous knowledge of this game being on other devices. I feel like you can play it through if you're willing all the a through without any major issues. Yeah, you definitely feel like it is very Broad in scope.

What starts off what you thinking is? Oh, this is the Farming Simulator it quickly becomes apparent that actually wait. No, this is quite a large scale world. And also amount of time you can have to sink into this to fully play the game. Hmm. Which I think is it's probably a good thing. It's probably a good thing.

Yeah, I thought I would love I would love this like a simple Farming Simulator game like somewhere between a clicker and an RPG like if this was a little bit more touch oriented. Yeah, I think about aging and how I mean how I kind of got sucked into that and play that a lot and it burned up pretty quick. But if there was a little bit more management bombing management, but then you also combined with Maybe some of the clicking.

I don't know that could be quite that could be quite a good game. I can see that I feel like there's something there right? Like I think there's something about like seeing your plants

grow. I really enjoyed I can't even like daily watering and then like, yeah, I think I think there is like a nice formula just it was too it felt too tedious being on an iOS device we're patient for what's this was and and just the size of the Grid's was just too small for me to completely enjoy it I even switched over. To a little stylus. Oh, yeah being that it'll help me but I did that work out. No, you just don't want to be that dude with the stylus. It seems like we've accidentally

move into the battery. Sorry the peas if you will get your parsnips now you hang with peas how many more positives before we no? No, that was it. But yeah, the biggest concern for me the biggest really drawback was like the tap to move was just so annoying like I almost I almost wish there was an on-screen d-pad definitely don't quote me on that. But I really wanted an on-screen d-pad. I think one way to do it would be to have the main navigation happening on the map.

Just like hey, yeah, let me tap on this place and I'll go and then I'll see you on the screen and then I can move around and do what I want right but don't make me walk through 5 screens just to get to the library, which I think I vaguely remember where it is, right and that's just becomes so much friction just to do that that I don't even care if you take away.

Time away like just take the appropriate time away from my time and just teleport me there right so I can do my thing that I need to do sell these damn things talk to the person that I need to talk to give him a freaking present and let me be on my way. How many presents do you have? I gave it to all the people that were on their birthdays. Wow, my completeness that as you know, you don't get anything from your birthday. Did you did you look at the

calendar with the birthdays? I didn't know that was a thing. Okay. So yeah, the hell is what far as I'm concerned. Those are those are like the little interesting points where like, you know, you have to start building relationships with people around town you do that, but I have to really kind of it's good be a recluse on my farm. Well you can but you're not gonna have a good time because they're just about the side goal of this game is To is to romance someone.

My parsnips with your part you got insert that parsnip somewhere. Okay, let's talk about to the saving. This is this was a real bummer. That was a conqueror, huh? They messed up on the saves for a mobile game the expectation now is that when you close the app, it saves your state, right? And that's it. Like I think that kind of has to be happy how games work because it's mobile device because this can be played Super casually when people have fear five minutes on a Subway or whatever.

You got to be able to get in and out quick. And that is not the case Sam. How do you save a game? You have to go to sleep and only I love naps. Don't get me wrong. Yeah that combined with you having to do a certain number of things that you want to get accomplished before makes those saving spots. a little too rigidly right like I do something and then if I want to save like I'm not going to sleep because I still have a lot more stuff to do like I got to go collect wood.

I want to level up on my fishing so I go fishing. But if I'm in the middle of the subway, and I need to step out. I'm at the risk of losing the progress that I've done for that day, which I don't want to redo. Yeah, which I've had done because like it didn't keep him safe. Yeah the first few times right? Yeah. I got bitten in the butt by that as well. Yeah greeted at least 14 people. So yeah, you find you have to navigate your way back to the farm go to bed and that triggers

another day. Yeah, and if it's 10 o'clock in the morning, which I've done in the past, right? I got one of my partner's. Oh wait, here's my station back to sleep I go. I apparently slept for 22 hours, but that is not a good game play experience. No on mobile at all. If they were to work on one thing, you know for improvements of this game. It would be that saving thing. Yeah, it'd be saving anywhere or just like saving your state or even just give me a button to

say go home and sleep. I think I think the reason why they do this is because there are some moments where they're cutscenes. Hmm. So as you're walking back at night, did you get to the the person rummaging? The trash cans. Okay, so they're really nice touching scenes that happens as you go through it's just yeah the saving thing really bugged me unfortunately. So next piece. I'm two hours into the game. I haven't quite found out where the fun is. Don't forget.

Well, okay, I'm done with this is cute and fun, but the farming isn't Fun navigating around isn't Fun the community center exploring the rats and the community center. Someone had told me. Leo that's quite a good part of the game so I kind of did that and then someone gets in touch with you and then you go see them about the thing. Yeah. Okay the kind of interesting. Yeah, that's what of reveals a more mystical side of the game. That wasn't there before ha ha ha.

Yeah, that's okay. But after two hours, I still haven't found a thing. That's Gonna Keep Me coming back and I think that's the nature of games like this. It isn't like a bang with moment of like, oh my God, this is so much fun. Right. It's more like a yeah. It's a slow burn. It's an underrated like not under it. But like it's low-key constantly you do things and you see the progress of it, right? Like it's more like it fills your H for a long-term goal. Yeah.

I've had the argument that you know, it's quite like a the idea of this is like a meditation, you know, you're tilling the land you're growing the plants. But as a newcomer that wasn't easy enough to find that relaxing like even even after two hours you had to tell me had to go buy seed from somewhere else. Yeah, we know that's what I suppose to be doing. Like, okay, I think they could've done a better job in revealing the vastness of the

game more slowly, right? But even that would have been quite awesome like the first two hours you think you're just in a farming simulator and oh, I'm off making Abby's making my parsnips and then suddenly our he comes a moment where you realize that there's Actually the whole other thing going on right? That would have been quite

awesome. Yeah, but to dump everything on you at the beginning without much Guidance just meant that up. I kind of didn't really find fun in any of it, you know, definitely for this even if it breaks a little bit much even if it breaks the the game itself in ways that it's going to be different from like the console and PC version of stardew Valley. I do feel like they need to either make more checkpoints are like more little quests that gets people.

Used to this concept of oh, I'm going to do something for just a little bit and then see how it happens. Right like yeah because with the PC like you can sit there and play for like an hour. Yeah. I write thinking about this would be pretty awesome on the PC just because the environment and expectation is completely different when you're sitting down in front of your PC versus whipping out your phone on your way home.

Yeah, and a lot of times like I was kind of hesitant to whip it up because like when you should always because I went to a special public transit, but why it's a You're like, oh well, I could start a new day. But well, let's see. I'm three stops from work. So I got any 10 minutes like I might be able to get to the library.

Yeah, and then after rush back again and go to sleep and then the other thing is like I was as soon as I took asleep like I was hesitant to do things on the next day because I might not be able to save it. I might not be able to go back to sleep before the day ended right or like before my trip or whatever I was doing. Yeah, right, so I'd be in bed and be like, okay, I'll do one. I'll do one day maybe two and then after the first day was over it's like oh, I'm actually

getting a little tired. I don't think I'll start the second day because I know whatever I do and and not finish off by sleeping. It's gonna be ruined my final bad point things are just too damn small to touch. Like I always miss touched a lot of the I don't know if it's just my fat finger. I don't I don't think it's that you have a little problem with the touch the touch drift. Yeah the touch draft and I swear my fingers. That that big even with a stylus.

Oh, yeah, even with a stylus like it was just really tedious because one of the things that you have to do is you have to watch the TV every day because you got to you got to check out the the forecast the weather forecast for tomorrow. You want to check out that fortune and you want to check out that the third show that usually tells you where the things are growing around your land right on the PC.

I believe it's like okay you can just do that and then do all three things one after the other for this you had to tap the TV again. N but even tapping the TV when you're close to it didn't reactivate it like you have to go away from it. Oh no way and then come back to the TV and do it again. So it was like these multiple Taps just to do for something that you have to do every day.

It was just super tedious. I remember when we played crash-lands you mentioned how the inventory management was actually quite nice. Mmm. And now I know what you mean because your knapsack will get full pretty damn quick. Yeah, and then you have a chest. So then you're like ferrying stuff between your back. Can the chest as we've been saying for a mobile game? You just need to make a few more concessions right through the your lot more Nimble on a PC and console and you don't have that

affordance on mobile. I'll final seven a rating for stardew Valley Oh, I thought you were saying that's for for you night. My seven-day rating is a six on each say that minds are for I really wanted to like it. Yeah, me too and I'm going to keep it around. I think I say that about every game now. Oh, I'm gonna keep it around some play it again.

Yeah, and I never do. Yeah, we wanted to like it but I didn't grab me. I think if they make the changes of making the tapping a little bit better and the path finding a little bit better you'd say they'd be a successful game company. I do think it's still going to be successful because I feel like these aren't these aren't going to be big Roblox for people that don't have consoles and PC. But for me, it just made me really want to get back to it on either the PC or the console.

I don't think I'll be playing it on the iOS unless it makes some of these changes because it's just too tedious. Yeah, did it make you want to go back though and play it again on the switch. The only the only great part about it is that I can really play it on the on the bus without any issues like the switch is just a little bit too big for me to whip out. Huh with the mobile device super easy to just get into and start playing.

So yeah. Shame, I really wanted to like it though Edwin. Hello. I feel like we've been playing a lot of gamy type games like we have yeah games that actual games the games like groom Valor actual game games like stardew Valley actual game. So I'm gonna I'm gonna be like, I'm gonna simplify it up a little bit with a game call with a game called chump. Shu MP shooting jump jump already.

I like it jump is a platformer about agile armed animals ascending against a barrage of bullets bosses and bombs the universal iteration in their copy. Well done a shoot-'em-up blended with a platformer jump platformer. That's what it sounds. Okay? Yeah a little bit. I've been blast your way through six levels of 20 enemies and 14 boss. Six levels on some of that much there, but okay. Mmm play it safe and slurp up coins or Rush ahead to unleash Cascades of bullets.

So I think this is like a combination of two types of games, which is called bullet. Hell, I've heard that phrase. Mmm and a platformer also. It's in portrait mode was pushing my buttons. So you have seven days to play Jump before we go some do but think of the week I do have a thing of the week. I Recently, this is neither a plus or minus, but I recently upgraded my phone. There's nothing to than you. It was deliberately. That's what we call it a thing right?

Then we Compass all perspectives I have now in possession of a is going to say right and I phone tennis Max aha, I like comparing tennis' Also the stupid name. Yeah, because that the 10 and the S are written in the same capitalization, but the x is pronounced the 10 and then the S is pronounced as a letter. Yes, you get the max out to get the max which has never been used before and the realm of Apple devices little Dimension. They also make computers callbacks stupid.

Anyway, I would love it if they made a Max Max. This is my Max Max. It's my Mac Mac's we called it the book. Max yeah, so a good point is that I love the camera. I think the cameras amazing then your portrait mode is stunning. I've seen the pictures. Yeah. Yeah. I'm making change the aperture on the Fly because I love that bouquet. Yeah the bouquet but uh, that's why I say when I sleep wind. Laughs, okay, they call it

right? Hahaha, right because it is a simulated in fake and then the an emojis are fun to play with hmm a year ago. They were fun to play with now that know it's new to me. Yeah, so I did enjoy a little time with it. Did you make your me Moji? I did. Does that look like you as much as I can what are the things that it does is as soon as the Moji activates with my face. It's sort of closes. Its eyes the thinks I'm closing my eyes.

Yeah, awkward awkward like the chicken as soon as it hits soon as it recognizes my face CP chicken. It's like oh sleepy chicken and then the robot sleepy robot. But yeah, I'm know. Real positive or big positives or negatives? But yeah having big screen getting used to it this the largest green is nicer and pop G play on it as it would on a mobile device. I'm starting to see this is slowing down a little bit like, oh really is a rendering slower. Is it because of the 17 other

buttons? They have added to the game on the main menu screen. Well, that's a whole other thing but it is in terms of the actual gameplay performance and like rendering out I'm starting to see a little bit laggy on this so I'm to upgrade I've got great. What is your thing at the weekend when I think of the week is actually a link you sent me mmm tasty which we've talked about before. Yeah, my favorite apps and apps appetizer apps apps apps they are a recipe for homemade

cinnamon rolls. Mmm, yummy, which I hate and it was amazing. I would highly recommend this for anyone was it nice and gooey. Ah, yes delicious delicious gooey buttery cinnamon, Amanda me. Oh love it who doesn't love cinnamon rolls. You will super easy to follow, you know, give it you know, you are making the dough from scratch. So, you know set aside a rainy or tumble Saturday. Mmm, make these anymore. Great. We just finished eating them

yesterday. How do I feel like a fatty but all they've got I do have one more thing of the week. Yeah. I recently bought a solo stove on solo stove. I've been saying so lot recently. It was out. There was nothing to talk about because solo lame joke last week as well. It was so loud the movie. A solo the Han Solo start on the Solo cups.

Yeah solar stove is a standalone sort of fire pit that you can buy they make different size stoves, but actually bought their bonfire Edition, which is their largest one fire addition. You can put in like six logs in there and actually creates a nice little fire that you can then enjoy your outdoor activities with how is this different from a regular fire pit or just a big Camp? Well oil barrel as I'm used to creating my fires in So a regular Fire tail maybe is

really large. He usually made with like metal and stone right or some combination of like bricks and boys gonna built into yeah out right? This is like some I think it's like aluminum, but it has holes in the right places that allows for air intake to really be effective for the the woods to burn in a blaze of fire. And it's portable or its portable in a sense that it's pretty light. It's like 20 pounds, right? But yeah, it's the the it's pretty amazing like it works

really well. Better than just hacks or in a trash can in half and punching some holes in it. You couldn't do that. But that's a lot of work. That's our show for this week. How would you find us follow us on Twitter at seven days to play portal Spotify add seven days to play photos on Instagram at seven days to play email us at

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