How many phobias but one of them is listening to other people's phone conversations being trapped in a room with someone else. Speaking on the phone, just terrible. I don't know why. I just make it like, inside, scroll. It can you understand that or is that just completely baffling to you? It's a sense of you don't want to intrude and maybe over here, someone else's conversation. Even if it is the most mundane called customer service, I can't bear to listen to that conversation.
Is it? Because you, I'm looks like hate talking on the phone, but I just project that hatred and the person you're talking, it could be it. Yeah, it sucks to be you. Every day is a struggle, welcome to seven days to play your Weekly. Mobile game review program. I'm Edwin, and I'm Sam, and for the past seven days, I had. What was that? And for the past that little bit too curvy, and for the past seven days, I have challenged Edwin to play Kingdom, Rush
vengeance. It is a tower defense game from the good people at Ironhide Studios. Now, I really thought the logo was a flaming turd. Turtle turtle turtle upon S View. It is a turtle, not a turtle. It's like a robotic Armored Turtle. Well, those Impressions right, very good. Yeah, it's a great impression, right? It's little block of flaming something for you to start your adventures, but before we get to Second Impressions, mmm, hey guys, T is Gigi.
Oh my favorite segments, it is awesome. Some things I should just Google. Okay. This means you have to do research. All right? Yeah. Hopefully, I'm just so well, oh yeah, you ingrained. Yeah. I'm plugged in plugged into the world of gaming and games Sam. Why a game is mad at Battlefield 5. Ah, and also, what is Battlefield 5? That'll feel 5 is the latest of the battlefield series which usually consists of really massive multiplayer battles.
So really massive, meaning like up to 32 players can play in one game This is obviously before Pub G became a thing and where you had 100 people, right? So the biggest crowds you're able to get in like a single match was about 32 people. I think, at one point they went up to 64. I'm not sure. I'm not sure, but it was a pretty good number. So the thing about Battlefield is that you have different classes.
So it would range from most of the UK, it's like class to pay Society, you have your peasants and you have your Royals and you have your Untouchable snow. It was like, you'd be a medic. You'd be a sniper, you'd be a ranger. You'd be a bum Madea this. The demolitions guy, right? And I'm just a man, if you will. Yeah, and they ranged from, you know, different versions of one with them. One of the most like, suppose it Sylvester Stallone always it was the Snipes. Who's the Demolition Man?
Wesley Snipes is a Demolition, Man, but he wasn't away Sylvester. Stallone is the Demolition Man. But Wesley Snipes was also in the movie, right? Simon Phoenix. Yeah, my oh, he was. Realize that no idea with the good guy or the bad guy was the titular, Demolition Man. I believe how much demolish the city is in order to get the person. You got to demolish a city. That's what I call Superman. It's true anyway. So I'm so sorry. Carry on do Battlefield previously?
Had different versions. There was Battlefield. I think 1942, which was like a World War one style. So at all was like the classes World War Two but of Cold War to write whatever date. So what happened and then there was Battlefield 2142, where was the future? Where you had like feature weapons? So people really like that version as well. So Battlefield like it. There's like think there's like 16 games of them in total or something that crank them out,
right? And they've, you know, they've done the part where like, okay, let's start over. It's a battlefield one now right after 16 different versions of it. So now they're on the fifth iteration, Battlefield 5, I believe they return to World War Two. That might be the thing. Don't quote me. It might be World War one and world. I think it's World War Two. And the reason why people are so angry is because the main trailer for this thing featured a woman.
Oh what? Yeah, Boy And she was, you know, being a bad ass kicking ass taking names shooting guns. And, you know, there were comments like oh looks like EA finally got rid of factual accuracy in order to make a Top-selling game. And that's my that's my the prettiest stupid gamer voice. And yeah it's absolutely ridiculous right? It's just an absolutely ridiculous claim to a fictional game that's based on fictional accounts in history. Well, the war actually did
happen but come on in a way. I'm sad. I asked week, right? Anyway, I'm sad that I know this. Yeah, no one comes out. Well, in this situation, tracking game exists. People are angry. What else is new? Yeah, well, it covers pretty much every single new News segment we ever had on the show. A game just came out. Are people angry check. Check, let's move on.
Back to Kingdom Rush Vengeance. It is the fourth, I believe it is. The fourth Kingdom Rush games from Ironhide. Barely played the others. I've played too, because maybe two of the others, I think I played Origins. Kingdom Rush Origins and the original Kingdom Rush, okay. So I'm coming brand-new of course this because I don't know what game Saw. So it'll be interesting to see our respective experiences with this because I felt suddenly me coming to it.
There was a lot of expect the expectation was you kind of knew what was going on. There wasn't much hand holding. Yeah it's it's strange because in this version of the game the you are now playing as the bad guys. You are getting Vengeance on the other three games, right? So in that aspect I feel maybe it could be confusing. I'm Vis Nam. You are? There's not, it's not on. I think everything else is
pretty similar though. Like it is a pretty straightforward tower defense game where you have to set up these little posts of things that kill people as they walk along a path. Yeah, I guess I was surprised because there is no. Tower to defend this merely a Gateway where the enemies go and it's the towers. You put up that actually did defeat the enemy.
It's like there's a Finish Line. You need to just don't let the enemies get to the finish line but no Tower but you can place towers of your own and I guess that is what they mean by Tower Defense. Like you are making a defense with Towers rather than Oahu defending the tower rather than defending the tower. Yeah defend with Towers. So I can see Is he not even? I can see how that, that term
was a little confusing. Yeah, and having played Clash Royale, we all literally defending a tower, right? So if you played Clash Royale first, yeah, which I did, and when you understand that, that is a tower defense game, but it's not really a tower defense game, you're defending your Tower game, you're defending your bases game. I think our defense is more more along the lines of this game which is okay, there's a set path, you can set up Towers within that. That path.
And each tower has a certain range that can affect the people that are walking by. Right. And you have to Choose Wisely on the combination of things, use your talents to defend. Yeah, hmm, okay. However, what were your thoughts of this game Edwin? This is your first tower defense game. Yeah, coming from Clash Royale. I felt pretty much at home. Has a similar visual style that you're instantly. Oh, I see. Is one of those games. It's got some elements of chance where you?
Get power-ups. You have some strategy about what's called you have in your deck or what towers you have in your circle of tower. Selectors circle of fire Circle fire, its lyrical of towers. That's the hidden the George Michael track, Alton Jumpin as you also have at like the big Heavyweights defense, which they call a hero and you can and they
also have different abilities. So the whole thing is just balancing out your You are me as Moses all your defenses like oh well make sure there's enough air coverage. Make sure there's enough ground coverage, make sure that it can deal with magic. Make sure they can deal with something smells just like really heavy, slow moving targets and stuff like that. So right and so it comes down to like the tactics of like kind of knowing what your enemies are
right. It's usually a safe bet to try and have a variety of different defenses because you know like one defense will just focus on your all. Pound attack, which is good. But it's not going to be strong enough to get either the really fast moving guys or the really heavily. Armored guys having said that I would not g just like food for funsies, just try and playing level. Just just using arches, right? Have like a bazillion are three towers set up can and people do
it's just that. Yeah, it's not going to be that effective in. You're gonna have to spend a lot more money. Oh I want to try that but like I think for me what really sets this series off differently. From other series that do tower defense is the hero system which is kind of cool. It gives you like this nice little ability to actually move around a character and and kick
ass. Right? Yeah. So that was something I quite like because I think with we Clash Royale, you get your three towers and they're just there and that's it. And that's all you can pretty much do. But there is an element of Mobility with your hero and in Vengeance, you then, by default they are Near the Finish Line. Yes. But you can move them around. Yes. Can you move them anywhere? Or they've been anywhere on the map? Yeah, it's interesting. Yeah I think I didn't use that
tactic much. I kind of used it or when there was two exits, a little bad things like an exit from the map. Don't let them get to the exit. Yeah. That's pretty much it. They come in waves. So when they go on the left make sure you're here is on the left of the riot here was on the right but otherwise in really experiment with moving my hero around that much. Yeah, I kept them in action at
all times and it feels good. Getting a little bit too high for him, I'd move them away before he died, but the cool thing is like he levels up, right? You can add different items to him, you can buy different stuff for him which kind of plays and along the lines of like, what modern MOBA games. Do you kind of level up to character, you buy better items for them and they perform better. So I thought that was a really good touch. What was your favorite hero?
I think my favorite was varrick. The Good Old Reliable. First hero that Up. Yeah, mainly because I could just like throw him into the mix into anything and he kind of survives that but he's quite slow to move those easy to plan ahead when you need them to be somewhere else, right? What was yours. So I managed to unlock two additional Heroes. Got a search for the hero when Stardust herself immense, unlock azra, who's trained in the dark arts is a rogue ninja regular Center?
Is that a game studio and Then I also unlocked. Oh, lock the dark horse trainers. Demon sounds like a Swedish developer and has a lock. Now Sam did. Because something I was confused about is in addition to selecting which Towers you the five four or five towers and selecting a hero. You also have three like in-game spells yes or actions. You can take that. We'll ask for a set amount of time and I was very confused as to how they got set, right?
But now that I'm looking a little closer, this Heroes page. They also have little cards along the right-hand side. Yep. I don't understand. I don't understand. Oh, so along the right hand side, those are kind of like passive skills that your Heroes will have your here is I think by default usually has like one active spells that they can activate right for us. Era as like that shadow dance right? They can teleport and you can like enable that.
Hmm during the game. But along the side you'll have about five passive abilities. That the heroes will use. Oh, I see. And then one of them is a thing. You can actually play in game. No one. Highlighted at the end in purple. Yeah. This is becomes something you can play in game, right? Because we got the ruk, you can have little spear throwing goblins. That is confused your azra, you get and I yeah, right.
Okay, A good authorial gist. Because my experience is, you always have the shootie, big green goo from the sky. Yep. You always have the little spear throwing horny horny, boys, horny boys. And then you get a third one which now I see is associated with your hero. Yeah. And it's the one, the last ability they have that has little purple frame around it. There are different innate abilities that you can use outside of the heroes.
Right that you can swap out. So there's lots going on here. There's a lot going on. And you get little swirly coins, which I have no idea how you get a parent. I have to slowly coins. I can spend right now, by Thunder where they come from, I think that you get, as you level up, there is a lot going on. There is a lot going on, there are, but I feel like they've organized it pretty well. It's not a mishmash of buttons all up in your face even as
someone completely new to this. It didn't ever feel too. Two bunkers, right? And even though there is no gems and stars and swirly coins. Other first first play they do a good job of hiding that complexity from you. And then as you become more experienced You can then go deeper and kind of truly understand the game a little bit more. The presentation is really well
done. Like it's they did that they did a really good job of not only Introducing new players to what tower defenses, but also like the skills and the level ups and yeah, that must be. All right. Yeah, let's be a hard thing to balance of, especially if they have three games in their pocket already, right?
No, no. They gonna be appealing to existing audience but also trying to pull in new people and getting that balance between, and I think that was the thing with this one, with the previous game, I think it was Kingdom Rush Frontiers. I didn't really feel that I was playing something different verses Kingdom. Rush, Frontiers versus Kingdom Rush. Oh, wow. Yeah, Jackie Chan, Jackie And so like you be good hero would be except he'd be such a passive
fighter. You get rated on each of your performances out of three stars and I know you. So did you have to get three stars every level? Yeah. Which I know sometimes can frustrate you because you have this feeling of you must be perfect at everything. I don't know where you get that from. Yeah. Did that detract from your joint?
I think in the earlier levels and what I've played so far not really because I would just do more 110% and it would usually just get three stars in the first try. And how many levels or which level are you on? They don't actually number them for you. Yeah, you're gonna have to count them but I'm on. Dragons Boneyard, I am on. I'm I'm still very early on. Okay. I am in corridors of the old city which is the third part of the map. So you want to third? I'm on the eleventh, 11th
battle, very nice. Mmm, the ball over here in ice world or the the north, I've id'd the King of the North. I'm expecting Jon Snow to Canada and turns out. He knows nothing Jon Snow. Hmm. I was just gonna give away a spoiler but then I decided Not too. Okay, let's get to the fewer trees. Let's get to the three by threes. First good point Edwin. This is a fun game. Well, that's how you finally chosen the game. I enjoyed.
Wow, I'm surprised not that. It's a contest but you know, it definitely reminded me of clash Royale which I played a bunch and then it kind of burnt out on didn't this style. Also, kind of remind you of steam World heist in a way. The the art style Yeah, I suppose so yeah, you're right. I think I mean not the Gameplay at all. Yeah. So I started my that's why my mind didn't make that connection. But yeah, it has kind of cartoony. Little nice chunkiness about it. Yeah.
But nice fit and finish. Yes, you can definitely tell this is like a very well polished game. I can't quite describe how or why but just from the beginning you know these people know what they're doing. Yeah this is not their first rodeo yeah. All the transitions are really Booth. I think the art style fits it really well.
Like, this is the first company that I saw that does tower defense in this art style, meaning, like everything is kind of nicely outlined and has like a three-point shading on it. Heats two-point shading, this one's nice three points. Nice because it gets the highlights but like other companies try to emulate this and it just ends up looking either too cartoony or like, really gel. Like, and it doesn't really work. And I think these guys definitely know the balance of
it and it just works for them. It's kind of messy and neat at the same time. Yes you had as a really good description of it is messy and neat. I can get point. I really like the little interstitials and between the levels where it gives you a little bit of the story I fell. Of course. Yeah. Not like there was just enough
to get you going right. Like in the beginning its you can just skip through all of it really quickly or you can take your time and actually see each panel as why did you skip through? But yeah, I think having those little things really makes it because in the beginning, like I was, why is this called Vengeance? And then it tells you your control of the bad guy, right? Yes. You're like a hot tamale. You defeated in the previous game. Right. So now you understand his
motivation. Yeah. Mmm. What about well, why am I doing this? Oh, I see another good point. I think the, the animations in the sound effects are just well done. Like I can have a podcast playing in the background or music playing and still play this and it really wouldn't interrupt it like the sound effects weren't obnoxiously loud or clanky or disturbing. It was actually just nice and pleasant, right? And so they definitely kept a really good balance in terms of
keeping things. Interesting, fun and playable at the same time. Another good point. Ed one, I like that. You get the option of different difficulty levels. Which I think works really well in the steamworld heist and it, of course, it works really well. Here, I had the Cojones to choose normal or boys. I'm Who I'm a professional games. Reviewer got to level 3, but couldn't get past level 3, which I think is the one you're on. I see normal with normal and
then feeling suitably chastened. I took it down to casual and cause you Wallace. So that was a learning experience for me. No, I'm I'm as early as casual level think that's is, is my level 4 right now, right? But, I like the tyke now can go back in Future. Ms. Yeah, play it on the more difficult levels. Yeah, you just too smart. This model Choice. Yeah, you do have to keep your fingers busy.
That would be. My my tip is whenever you get a chance to upgrade or add a new tower, do it whenever you get to use, the spell just do it, you know, just, you know, use all the Spells. All the time because it has actually a fairly short cooldown, just keep mashing. Those buttons in that likes, a like And subscribe button. Smash that notification Bell, the would cool down going to be warm up. Let's not get into that. Yeah, three some background reading on this.
They were talking about, oh, you can this cool queer little quick and your cooldown period? Mmm, that's really what, that's true. You warm up because you're getting ready to getting ready to do something. Yeah, rather than stopping doing something anyway. No, no, no. You know, that just tripped me up as a not professional gamer. But yes, the basic the amount of time it takes before you can use that thing again, right? It should be a warm. But yeah, it's now you got me
all thinking about this. So with that onto the bad points enemies come in waves, which I think is pretty much standard for these Tower Defense games. Yes. And the first level I got five hordes you. Okay. Cool. That's fun. You know, you can get through that in about five minutes second level. Oh, that's 10. Okay. So you know a little bit longer, okay? All right. All right, I can deal with this next level, 12 level at 15 and now Every single level I play.
There's 15 waves of enemies. Mmm which is a long time. It is a light. Yeah. Which it took me more than one commutes to finish a game. Oh boy because I got on the train and get a seat. Some like her are this is perfect Kingdom. Rush Vengeance opportunity Kingdom Rush hour. Then try this. Yeah it's about a 20. 25 minutes Abreu subway ride. Didn't finish it, huh? And so now, the other thing is, there's no explicit save button. Yeah, which makes me nervous. I don't think I ever lost a
game. But I would always, you know, just just out of sheer habit, just like, put on the options menu because that felt like, if I had the options menu open, that would save it. Rather than just quitting out or shouting down the phone or popped right now. But it just just go putting the phone in my pocket. So yeah, they look he's like a long time.
I wish there was a speed fire round or as you know you can make it say hey I just want to play a super quick round in a way that you know Clash Royale is that perfect like three minutes. The like buzz of dopamine to play a 3 Min. Imagine you're done. Yeah, you're like oh boy I've got like 20 minutes and I'm just noticing this and there isn't a way to speed things up. No, you can summon the next wave, early right? Previous weight was finished and that will only some gold coins
but they don't walk any faster. Normally, in a lot of these games these days, they do have a speed-up option, meaning like yeah because everything is being done mathematically, right? It's not actually happening so that when this particle hits, this particle desk one, the other day got hurts, right? It's all being done with the maths. So technically, you can speed it up and you can just see how it
stimulates out, right? But this doesn't seem to have it for some reason and and other and other things like, that's where I found that really useful. We're like, okay, I have everything set up. Yeah, let's just see how it plays. Come on, bro. Yeah, but I guess not, I guess. The other part of that is, like, if that doesn't happen, then it kind of misses the point, right? It kind of misses the point of
view having Playing it, right? Like you're all you have to do then is just like, set it up. Yeah, yeah. I think that was as a first-timer to this, whereas, with Clash Royale, you're just playing cards all the time,
right here. There's a little bit of construction and set up and then there's a little bit of playing and then a little bit of construction and set up, and then there's a little bit of playing, which I mean it's fun, but I just hadn't quite realized that was like the nature of the thing. And Yeah, there's the levels is take too long. Yeah, I definitely share that sentiment like It took me one day to play one level and after that, I was kind of spent, right?
Not that I took me an entire day to play. It's like this one session a day and then I'd be spent. And on top of that, like, sometimes you play things over because you didn't get the three stars, you get the three stars or like, oh, I didn't realize the enemies were coming from that direction as well. Right? And so all my defenses were set up on this side. They're pretty pretty dang, sneaky. These enemies. Yeah.
Come from all angles. But yeah, so it did take a long time and I wish there was some way it was shorter but I think I don't think you get the full gaming feel of a tower defense game if it was short. Yeah yeah. Is that just the nature of it? Yeah. Could you have difficult? Yeah. Like what would the but how would you change? How do you make it quicker? You would have to have fewer enemies but they deal more damage so you would have to have Of more power. Yeah.
Yes it's weird. Yeah, that's how I feel like you know a speed-up session like a boost maybe my work. I'm feeling good about it. Yeah another bad point Sam it did feel repetitive. Yeah after you played a couple of levels it did feel especially for me like I'm coming to this game the third time now. Yeah.
And while they made some improvements like you know the heroes have Have a different skill tree or like you actually have a skill tree to like update like these different things, more variations in Towers, it's still sort of the same tower defense game and to play that level by level, by level it does feel. It can get a bit repetitive if you like the genre. Then this is a great one to play it on. But even then it can still be repetitive. Yeah, I felt the same.
It was fun, but I can't play this too much and especially with The weight of knowing oh, it's going to be a 25-minute game hoo boy. Oh boy, I think one way they tried to keep it interesting. Was to have a whole bunch of different kind of enemies, it felt like every level you would have another four or five enemies introduced and I'm, you know, on level 11 and there are still more new enemies coming
along. Which I think would be done to make it feel fresh and new and we're going to keep learning but Ashley is kind of overwhelming and you I still don't really know the difference or have a deep understanding of what these enemies are and how to counteract them. Hmm, I feel like oh well I'll just put some more towels up. Yeah I wish they did something else with the map instead of
just having more enemy types. Like if they did something creative of the map where You know, something we're actually changes their like shifts around, mmm, right? Like will do is like puzzle games to introduce elements, right? It gets you used to them and then they stop continuing to introduce elements but they change the setting. Right?
So that you use the same elements in like different ways and likewise a sense the like I think on a couple levels and tries to do that like a ship turns up in one of them so they tried to mix up a little bit but just a lot of enemies. Yeah and it's still need to learn them. I don't really understand the I still don't quite understand what? My towers are good at verses, all these on like more deeper level. Yeah, one goes up. Yeah, one goes on the land.
So, a way that certain games tend to fix this is, by introducing the old paper rock scissor model, right? Like water will be fire and then fire will be Earth and Earth will be water, right? And sort of like sets up those elements. So you can kind of gauge on like, okay, if this is going to be a water enemy, I need to set a fire Towers or something like that. Right? Yeah. And I don't think they kind of did this with with this are the
fence. Usually you get a sense of like what those things are like if it's a fast creature like I need to use slow right but then that's color coordinate in some way. Yeah and I don't think they've done enough of that. I don't know if it needs it but like I think I think I know what you're saying is like it just seems like an endless iteration of enemies if it doesn't have some sort. System to base it off, right? And how to counteract them. Yeah.
And you don't feel smart as the Emperor of War there were no. Oh, who I see as none? All right. I'm literally fast, man. With my Cape. Yeah, you don't feel like a super smart Evil Genius to go to say, oh, I see, you are mad polar bears. I must use magic against you, right? I've almost nitpick. Okay, DUI to move the hero you
need to tap tap the hero. You then, whenever you tap an end, Me, you get it'll pop up on the bottom of the screen telling you some steps about them, forcing the map, extends under the UI, and so often, I wanted to move my character to the edge of that map yet I couldn't. Because now that'll pop up, window covers the bottom area. Your bottom area. Yeah. Did you know that you can zoom in? I thought I could zoom in a
little bit. I don't know how much you've assumed I could do, but that's usually that could cover. Yeah maybe I didn't zoom in enough. I mean, it does the tap does go through. Yeah. But it in the, in the heat of battle, it'll be pesky. Yeah, I can see that. The other thing is you can tap on the guy by clicking his portrait. That is also nice. Yeah, that's also helpful. Yeah. And definitely more trickier when you have an iPhone x, Or an
excess or 10s? Sorry, because you've got no borders because you have the little, you know, dismiss or quit or home bar at the bottom. And sometimes if you if you tap it and your hand slips a little bit, then it closes out. The game entirely touch Rift. Yeah. I have a lot of touch drift on my thumb. Final 7 Day ratings. Am I really liked this game? But even if I really liked it, I just didn't get it. A lot of opportunities to play with it mainly because the levels took too long. Yep.
And me revisiting this game. For the third time in a row, gave me a little bit of fatigue. Mmm, I still like it, though. I'm going to continue on, but my final day rating is four days well like Kingdom walk Vincent's Kingdom. Ian? No, it's not a yacht. Mine was the six days. Oh nice. Yeah, yep. I liked it. And it's very surprising. Really, really? Really? Yeah, I thought you would not
like this game. No, I'm down reminds me of clash Royale but because he's not against another person, I don't feel as stressed per share about about paying it. Well that was Kingdom Rush Vengeance Kingdom, Russia Vengeance Edwin. What game should I play for? The next seven days? We have mentioned this game in passing before but I've been playing it a little bit more recently. So surprise Sam, you have seven days to play wall kickers walk, kicker wall kickers.
Two words, wall kickers wall base kickers. Oh, they've been a nice little poem for us. Starting from the bottom then jumping to the wall. Definitely dodging. Swiftly scaling, trying not to fall back, flipping will launch you back and spin you round and round, but don't miss time. Because if you drop You'll plummet to the ground. Oh no. Why does that? Why does that make me?
Not feel good about this game? I have seen screenshots of this game because you have mentioned it before, it's one of those games that I would immediately dismiss. I'm gonna look forward to playing this game. Before we go, Sam was something of the week. So I recently finished up a game that I mentioned previously on the show. Marvel Spiderman on the PS4. Hmm. Mmm. Okay, so I have Platinum the game. That means I got all the trophies stankin game, not just
one of the trophies. That's just one of the trophies, but all the trophies Oldham trophies. Yeah. It's a very good game. I really, really enjoyed it. Great story, good acting. And the campaign length, I feel was like, just right, but it got into some really crazy stuff through to Spider-Man nature. Yeah. And a bit of fan service. And as well, not that kind of fan service. I don't even know what that means. Don't look it up. Okay, so you know how in like
those Marvel movies? They have post-credits. Oh yeah like that. Yeah, here's a couple of ones there and the game that I really liked. Yeah, if you can check it out, I would highly recommend it but you're not going to check it out. I mean I would happily take a PS4 for my holiday gift sure. They have plenty of them lying around in the office. I could just wrap one up for you. Will you be revisiting? The game? Is there like a second mode to play through one?
Or there are DLCs that are available. So they have a side story where Catwoman you have a liaison with Catwoman. Hmm there's also another one with think his name is Like a really weird forehead. I forget what it is. Yeah. Blockhead. I don't know. Yeah, but to DLCs are now out, I think three are slated. Okay, I don't think I'll revisit though, I'm moving on to a new game, What's Next? I'm debating between Red Dead. Redemption to, hmm. And God of War because I haven't
played got a for you. Yeah, I don't know. What is your thing of the week? Shower heads have been a source of much content strangely on this show in the past shower, heads and pillow talk. Yep. That's really sweet home. The podcast. But I have a new faucet, not for the shower, but for my kitchen sink. Oh yeah, I've got the ultra Euro jet kittens, Brea black, hmm from Amazon. And it is a revolution who knew. Did you know that you could change the little sprayers on your think?
Of course you can you're a homeowner. That's what they teach you as soon as I give you keys to your house, you learn, or you learn about how to clear. Snow from your driveway. Yes. And how to change for sits on the manual? Yeah, this isn't one of the You ones where you pluck out the front head and it turns into a shower. This is for, like, more a fixed fixed units. That you can just screw a new shower head. Oh, I guess it kitchen shower head.
I call it, which is, is it like a little swivel tap? Oh, yeah. Okay, yeah, yeah, I can't quite describe it, but I'll be leaving the show notes for $12. It is revolutionized, washing up time, really? Yeah, isn't it? Splatter everywhere if you get the angle wrong, I mean, yeah. Yeah, but that's what you want. You want that dexterity to be able to smooth around the think they would all out. You can change between spray and straight in just a single flip. It's pretty great.
So it's awesome. In fact, it's so powerful beer, too. We tried, we had to actually turn down the water pressure and I think. Oh, wow! So it's pretty great, too strong. Turn it back. It's too late. So that's a little insight into the wonderful domestic life that I lead change. Hangzhou heads. And why is this section more exciting than when we talk about? Ames. I'm just endlessly surprised that like, the little things you can do in life that don't recall
anything. Do you never really think about and suddenly you are, oh wow, this really makes a difference in my life. I feel like this is stuff you figure out unlike year to of living in New York. Not year 7. Ouch, Sam. You have seven days to play getting my revenge Walkers. Mmm, kicking them walls. No story for you. Condemn walls. Follow us on Instagram at seven days to play. We just some game suggestions. Some respite don't email us, 10 days.
