SDP-012. Stop Giving Coupons When You Failed - podcast episode cover

SDP-012. Stop Giving Coupons When You Failed

Dec 22, 202310 minSeason 1Ep. 12
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Episode description

We discuss the twelfth principle: the ineffectiveness of offering coupons as a remedy for service failures. We delve into why this common practice often feels insincere and can backfire.

Daniele explains that the repetitive use of coupons as a response to service failures diminishes their value and impact. He likens it to apologizing with flowers every time one is late – it loses its meaning and becomes predictable. We discuss how this approach can lead to negative associations, similar to how excessive swearing loses its emphasis.

We also explore the unintended consequences of such practices, drawing parallels with a story from “Freakonomics” about a kindergarten that introduced fines for late pickups, which inadvertently increased late pickups as it turned a moral obligation into a transaction.

“Freakonomics” by Steven D Levitt & Stephen J. Dubner, published by Penguin Books.

The conversation then shifts to the importance of knowing when to use different tools in service recovery. Daniele highlights the Swiss railway system, where discretion is given to frontline workers to handle mistakes, emphasizing the need for a varied toolbox in handling service errors.

We also touch on the issue of customers gaming the system, particularly in the context of hotel loyalty points, where complaints can be leveraged for rewards. This leads to a discussion on the importance of not normalizing coupons and understanding the customer’s perspective – a coupon requiring further engagement with the service may not be appealing to a dissatisfied customer.

Lastly, we discuss the broader implications of automating responses like coupons, urging businesses to consider the habits and expectations they are creating with such practices.

This episode offers a critical look at the overuse of coupons in service recovery and the need for more thoughtful, context-sensitive approaches to addressing service failures.

  • 00:00 Intro
  • 00:03 Welcome
  • 00:38 Creating Expectations
  • 03:06 Unintended Consequences
  • 04:03 Know when to use the right tool at the right time
  • 05:43 Hotel Loyalty (?) Points
  • 07:07 Coupons are just one tool
  • 09:19 Outro

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Daniele Catalanotto is a service design practitioner, the author of the Service Design Principles series of books, and the founder of the Swiss Innovation Academy

Guy Martin has worked with global companies and startups in a wide range of roles, including service delivery, corporate education, and leadership development.

Music by Mikhail Smusev from Pixabay

Thanks to Castopod, a Podcasting 2.0 and ActivityPub enabled host, for their support.

A production of Neolux Consulting

Transcript

Guy

12 stop giving coupons when you failed. Welcome to Service Design Principles. I'm Guy Martin joined by the author of the Service design Principles series of books. Founder of the Swiss Innovation Academy and Service Design Practitioner, The Enriching. Daniele Catalanotto.

Daniele

Hi Guy, it's such a pleasure.

Guy

Great to have you here again. So every episode we look at one of the principles from your book Service Design Principles. Today it's number 12. Stop giving coupons when you failed. Now people usually like getting a discount Daniele, so why do I feel cheated when I've had a bad experience from a company and to compensate, they give me a coupon on dealing with them again?

Daniele

Yes. So there are multiple elements here that I think the first one is, is the element of always, you know, which is important to me. It's if every time you do something where you suck, the only response that you have is here a gift here, a gift here, a gift. You know,

it starts to lose its power. You know, 2 to 2 stories to build on that If you know, I'm coming late at home and I know I've been way too late and so I'm going to buy some flowers to say sorry if I do that once, you know, my wife sees me arrive with flowers and she says, Hi, it's okay. You know, you're sweet. But if if I do that every time when she sees me arrive, arrive with flowers, you know, she's already ready to scream and shout

Guy

What did you do this time?

Daniele

Yeah, exactly. You know, you did something, you know, And so basically it's about this thing, or we can take it to another. And another level is you know, it's like swearing, you know, if when you swear, sometimes you if you swear every time, you know, it loses its power.

Guy

Mm.

Daniele

But if, if your dad never swore but one day he said one of the bad words, it will just stop everything

Guy

Right.

Daniele

And that's basically the same thing with coupons. It's it's meaning that there should they should be surprises. They should be moments where people say, oh, okay, this is nice. This is something I really receive something which is a gift. And it's not just it's just not just an automatism. And I think that's that that's a very important thing when it comes to

coupons is is learning that they shouldn't be the response to everything. And then when it comes to errors, sometimes, you know, just say, yes, we messed up

Guy

That's enough.

Daniele

is already way better than say we messed up, please get five bucks. And then it's like, no, your mistake is worth much more than the five bucks you could give me, you know? And if you stop that, I'm terribly sorry. This is on us. It's very different than. Oh, sorry. Here. Five bucks. Yeah. I just missed my grandmother's funeral. Your five bucks don't change anything.

Guy

It's an insult. Yeah.

Daniele

Yeah.

Guy

Yeah. There's a story that's told in Freakonomics by Stephen Levitt and Stephen Dubner, It talks about unintended consequences and about the kindergarten that was having trouble with parents picking their kids up on

Daniele

And

Guy

time. And so they said that they will get fined. And and if you don't pick your child up by 4:00 or whatever, then you'll be fined for, you know, $5 or whatever for every 5 minutes or something like this. I can't remember the details. The problem was, is that this then gave permission. It was like now it becomes a transaction and it says, okay, I can pick up my kid late because I can afford to pick up my kid, you know, 30 minutes late or something like this.

And so it became not something to reduce the number of like pick ups, but it actually increased the late pick ups because now it was a transaction. And sometimes these things shouldn't be transactional.

Daniele

Yeah, I think that that that that's definitely the point is that it's, again often the science of our work in services that is knowing when to use which tool you know is knowing when when to make it transactional, when to make it emotional and, and that's not

something that you can say every time we will do it like that, you know. And that's where I think I think that the power goes back to the frontline workers, you know, giving them the tools of saying, okay, here, when you feel it's it's necessary, you can give coupons up to that point. And when you don't feel it's necessary, don't do it. You know, and a good example of

that is the Swiss railway. They are they have this thing where the way the the the ticket guy, the guy will comes to check the your ticket handles mistakes is up to him. So it's not like if we are 10 minutes late you can get the refund

Guy

Right.

Daniele

then it's that doesn't exist

Guy

There's discretion

Daniele

Exactly. But what happens is that basically then they can do it in a very good way and they can and they can then choose what is the best moment to do it

Guy

Right. it. Going back to hotels. It's trains or hotels with us.

Daniele

Trains and hotels. I think that we we should not do a podcast about service design but about trains

Guy

Trains

Daniele

and hotels

Guy

in hotels

Daniele

or trains in hotels. That's just like the best one.

Guy

or hotel trains. The.

Daniele

Ooh, now you got me

Guy

Okay. I will put that aside for now and you'll hear the Train hotel podcast coming from us soon. So, yeah, in in hotels often points are given for for failures in service or something like this. But again, this unintended consequence is that people try and game the system and they say, okay, well, I'm going to complain about something because I want to get some more points. Right.

Daniele

Indeed.

Guy

And the complaints go up because there's an expectation. Then it's not a surprise anymore. Right. It's an expectation that they'll get some points back out of it, you know. Oh, I'll get 2000 points if I complain that my room wasn't serviced or something. And I'm like, if I shout and then I make a big scene, they'll give me 10,000 points to go away. So again, it's like, you know, the appropriate time to give it and not making it

normal, not normalizing these coupons. I think the other thing that that that annoys me when I get a coupon, for example, especially if it's a discount,

Daniele

Mm,

Guy

it's I had a bad experience with you and now you're saying, well, to compensate you for that, please have another experience with us, but at a lower cost. So when when my feeling is, well, I don't want to ever want to have an experience with you again, good or bad, right? I kind of want to punish you for making me hurt. Now, that might not be the right frame of mind from my perspective, but you give me a coupon to that that I can only get value out of if I come

back to you again and spend more money with you in future. That doesn't work for me.

Daniele

yeah. And that really shows that that the toolbox of handling errors and handling, you know, reactions should be wider than just coupons. Having coupons, refunds. Sorry. Would you like to talk with the manager, you know, having a bit of all of that? Uh, being able to

take the shame, you know, and say, yes, this is on us, I'm sorry. You know, all of that. And having kind of this toolbox where people just what frontline workers can then pick and choose based on the context, on what they feel is culturally appropriate with the person, feel based on what the emotion is. You know, And that's very different and that's very different. And, you know, there's this element of of gaming. The system, I think

is very true. Do you have ever seen this thing where you go on a website and the moment you start to leave, there comes a pop up that says, you know, which is the thing that is called exit intent pop ups. So it's a technical thing. And so now every time I go, I go on a website where I want to buy something, the first thing I do is like, try to fake me going out just to say maybe there is a coupon waiting for me.

Guy

Right

Daniele

So let me just check it, you know, which is so absurd, you know, And because they trained us to in that way, like living means coupon. So you're okay, I'm going to try to leave, which is so absurd

Guy

And then if the coupon doesn't appear, you've already left. So the momentum has gone right.

Daniele

exactly.

Guy

If they presented that coupon at the start and said Welcome as a new customer, you can get blah, blah, blah. 5% or something like this, he's a coupon that that might be more effective.

Daniele

And, and so in some way we could summarize this by saying if we want to go first and then just stop with the coupons, it's basically thinking whenever you automate something, also think about the unintended consequence of

Guy

Yes.

Daniele

the habit that you're creating. You know,

Guy

Yeah.

Daniele

what is the habit that you're creating with your automation?

Guy

Yeah, for sure. No. Let's leave it there. Thank you, Daniele.

Daniele

Thanks to you

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