Episode description
How many times have you been galavanting about on a world map only to be
jumped by 3 over-leveled dragons that make chopsticks out of your
bones? Or have you been in a cave where every 10 steps you run into the
exact same group of monsters you just fought? Encounters come in many
shapes and sizes, but true game design only happens when they’re curated
by game developers to give an appropriate challenge that tests a
variety of skills.
Jason, Casey, and Patrick weren’t ready to
encounter this episode, so they had to bring along a 4th party member!
Author of Fight, Magic, Items: The History of Final Fantasy, Dragon
Quest, and the Rise of Japanese RPGs in the West, Aidan Moher is here to
help our trio take down this behemoth-ridden encounter!
Purchase 'Fight, Magic, Items': https://fightmagicitems.rocks/