Tetracast Extra: Pre-E3 2016 Discussion - Bethesda & EA
Zack, Andrea, Kyle and Josh discuss what Bethesda and EA might show at E3 2016, with plenty of Mass Effect discussion.

Zack, Andrea, Kyle and Josh discuss what Bethesda and EA might show at E3 2016, with plenty of Mass Effect discussion.
We discuss everything Nintendo is bringing to E3, along with the latest FFXIV patch and the announcement of Atelier Firis.
Atlus spoiled us with news about their highly-anticipated JRPG coming this September. That and a lot of other big news in our latest podcast!
Nintendo made waves this past week as they announced their Wii U successor. That and more in our latest podcast!
The group covers the important localization announcements made recently, along with Dark Souls III, NieR Automata, and more!
We discuss the recent events at Square Enix's Uncovered: FFXV event, while also spending probably too much time on anime.
We discuss Legend of Heroes: Trails in the Sky the 3rd, Etrian Odyssey V, and more!
Fire Emblem Fates, Pokemon Sun and Moon, Tales of Berseria - we have a lot to talk about.
We have decided to change things up a little bit.
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The excitement level has reached a fever pitch as we discuss the important news embodying the last four weeks.
Sometimes you just have to vent your frustration.
July proved to be one of the biggest months in terms of RPG news. Let's chat.
E3 2015 was one of the most exciting it has been in years, especially for RPG fans. Let's have a chat.
We discuss our early predictions and Bethesda's conference.
March was big in the world of RPGs. We focus on Bloodborne and Final Fantasy 15.
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We go over the past month in news and get into some heated debates, as we tend to do.
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We look at the important topics of the day, like seeing Cid as a gas station attendant.
We discuss big new releases and the recent Sony and Nintendo events.
July was dry, so we focus on our backlog. And what's wrong with FFXIV.
Sure, there was E3 in June, but lets dial the clock back over a decade, shall we?
The crew looks at the upcoming week during the biggest event in the industry.
The group discusses the finer points of student bonding in the latest episode.
Sometimes all you need is a good battle system to make up for other issues.
The team focuses the conversation on two games in February that featured conventional design.