Design Episode 42 :: Flame War
Feb 17, 2020•48 min
Episode description
Liam and Josh dig into the value of names in Game Design. We also discuss problems caused by Cookie Cutter Builds in RPG systems and try to build our own optimized 2 and 3-man parties to see if we always come to the same conclusions. Flame Orbs gets a total overhaul. Is it too good now? Let us know!
Show Notes:
https://nerdyshow.com/2020/02/rpg-from-scratch-design-episode-42-flame-war
Hosted on Acast. See acast.com/privacy for more information.
For the best experience, listen in Metacast app for iOS or Android
