RPG Design Panelcast - podcast cover

RPG Design Panelcast

The best panels and seminars about analog game design & publishing.
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Episodes

Epsiode 172 - Structure Matters: Layout for Writers and Editors

Recorded at Metatopia 2017 Presented by Jason Pitre, Matthias Bonnici and Will Hindmarch . Producing a book involves communication and negotiation between the layout professional, writers, editors, and art-directors. In this panel, we will talk about how to establish structures that work for everyone, and point out some ways to keep your layout gal happy. The presentation used for this panel is here: https://drive.google.com/file/d/1GE7skzfOoRBUIDmw5hRZMvIApl6CguCO/view?usp=sharing...

Sep 22, 201854 minEp. 297

Episode 171 - RPG Design and Publishing for Newcomers Q&A

Special Episode Presented by Jason Pitre, Anna Meade , Sarah 'Doombringer' Richardson , and Eloy Lasanta . In this special episode, most the panelists from the previous gencon panel get together to answer questions posed by attendees. The questions on offer are... Q1: I've got a game, it's playtested: how do I get to market? Q2: Outside of the mechanical or thematic design of the game, which part of development and release is the most challenging for you, and in what way? Q3: What is the best va...

Sep 15, 20181 hr 24 minEp. 296

Episode 170 - RPG Design and Publishing for Newcomers

Recorded at GenCon 2018 Presented by Jason Pitre , Anna Meade , Jerry Grayson , Eloy Lasanta , and Sarah "Doombringer" Richardson. This panel serves as a welcome introduction to the twin fields of roleplaying game design, and publishing. It features a long discussion on how and why we design games, how games have to be about something, and how we can practically turn our ideas into products. This was a two hour panel full of brilliant insights from the panel speakers and has some fun banter to b...

Sep 08, 20181 hr 53 minEp. 295

Episode 169 - Positive Aesthetic Sexytimes

Recorded at Metaopia 2017 Presented by Whitney Delaglio , Brand Robins Sexy Times in-game can be serious business, but it doesn't have to be! Join us for a discussion about using artwork and tone to encourage fun and playful exploration of intimacy in games. This episode coincides with the release of the kickstarter for Prism! Check it out here: https://www.kickstarter.com/projects/2026929256/prism-1...

Sep 01, 201847 minEp. 294

Episode 168 - Boardgame Themes vs Mechanisms

Recorded at Metatopia 2017 Presented by Gil Hova . "Player in Three Persons - Studying the Theme/Mechanism Join of Board Games". "This game is so immersive!" "This theme is pasted on!" "Should designers start with theme or mechanism?" Lots of board game fans like to debate theme and mechanism. This panel is a technical deep-dive into the fascinating join of theme and mechanism of a commercial board game, and why the two don't always get along....

Aug 25, 201848 minEp. 293

Episode 167 - The Artist's Process

Recorded at Metatopia 2017 Presented by Jack Parra , Leslie Casilli , Lissanne Lake "The Artist's Process: Game Illustration From Start To Finish." presented by Jack Parra, Leslie Casilli, Lissanne Lake. Our panelists go over the process they go through when creating a finished illustration, and the different approaches they take. This panel is about helping artists of all levels improve....

Aug 18, 201854 minEp. 292

Episode 166 - Literary Criticism and Feedback

Recorded at Metatopia 2017 Presented by Tim Hutchings and Evan Torner. Criticism and Feedback: How to Talk about that Game You Just Played. How do we talk about games in a productive, useful way? The panel will discuss methods and tools for giving useful, critical feedback for the game play experience. We will introduce critical methods from the creative arts and inclusivity-promoting discussion tools pioneered by Games to Gather in Portland, Oregon.

Aug 11, 201852 minEp. 291

Episode 165 - Developing a Marketing Plan

Recorded at Metatopia 2017 Presented by Steve Radabaugh , Beth Rimmels , Jason Pitre Developing A Marketing Plan For Your Game. We will be taking what Marketing Genius Seth Godin teaches about Marketing and helping you apply it to your game/brand. You will work in a small group to discuss how the information applies to you, and you will fill out a marketing plan template. Note: This is a shorter panel as the second half was dedicated to filling in the template. Marketing Plan Questions What Chan...

Aug 04, 201833 minEp. 290

Episode 164 - Pitching Positively

Recorded at Metatopia 2017 Presented by John Adamus , Jacqueline Bryk. Sales Pitches That Set A Positive Tone.. Building a pitch that captures the atmosphere of the game in a positive, rather than exclusionary way is a huge part of growing an audience and a community around your work. It sets a tone and conveys a lot of info. Let's give you a roadmap for success!...

Jul 28, 20181 hr 2 minEp. 289

Episode 163 - Writing Rulebooks

Recorded at Metatopia 2017 Presented by Joshua Yearsley . Writing Rulebooks: An Introduction and Workshop. Trying to write your first (or seventh) rulebook? Want to build a solid foundation on rules writing fundamentals? Ready to get your hands dirty with real rules revisions? This is for you. We'll first explore why rulebooks are so difficult to get right, discuss the goals of the rulebook itself, and then jump into the fundamentals. You'll learn a new language for describing rules, the theory ...

Jul 21, 20181 hrEp. 288

Episode 162 - Art on a Budget

Recorded at Metatopia 2017 Presented by Jack Parra , Scott Bowmanchester , Lissanne Lake Get art for your game without breaking the bank. Getting high-quality art is key to making a product look professional. How do publishers do it without breaking the bank? Our panel makes with the tips and tricks.

Jul 14, 201859 minEp. 287

Episode 161 - From Imposter Syndrome to Arrogance

Recorded at Metatopia 2017 Presented by Kiva Fecteau , Beth Rimmels , Doug Levandowski , James Dagg , Nicole Perry . From Imposter Syndrome to Arrogance - Knowing When To Step Back. How do you measure your success in a field where most people don't have salaries or corporate titles to compare, "bad" games can be hugely popular, and the timeline of creative spark to marketable product can often be years? In other words, when are you an "Industry Pro?" No matter how much they've done, some people ...

Jul 07, 201858 minEp. 286

Episode 160 - How to Pitch your Game

Recorded at Metatopia 2017 Presented by Jennifer Gutterman, Joshua Yearsley , Melissa Lewis-Gentry , Zev Shlasinger . You made a game! Congratulations! Now explain your incredible game in one sentence. That isn't as easy as it sounds. You want people to buy into your game as players, as investors, or as retailers. You will only have one chance to make that first impression. It needs to have impact. If you want to see your game successful on a crowdfunding site, or sold by your local game store, ...

Jun 30, 201854 minEp. 285

Episode 159 - Anatomy of a Fight

Recorded at Metatopia 2017 Presented by Michael Malecki, Elsa Henry , Shervyn von Hoerl, Monica Speca . Join us for a workshop to create a combat system that could possibly allow for the fluid and chaotic nature of combat but not be overwhelmingly disruptive to play style. The first half of the panel will cover offensive and defensive theories. We will go over the positives and negatives of things such as Narrative play, Slow-Fu, and Physical Combat. After a brief Q&A, those who building a s...

Jun 23, 20181 hrEp. 284

Episode 158 - How to Work with Artists

Recorded at Metatopia 2017 Presented by Jack Parra , Scott Bowmanchester , Chris Kreuter. The panelists will touch on the process of how to find and approach artists, negotiate the contract, and then successfully work together. It's important that publishers get an artist's-eye-view of things so they can better understand what we do, the process, and the time involved and plan projects accordingly....

Jun 16, 201856 minEp. 283

Episode 157 - Writing Religions Respectfully

Recorded at Metatopia 2017 Presented by Julia Ellingboe , Jess Banks and Laiel. Our panelists will talk about about incorporating actual real life systems of faith into settings, themes, and conflicts, rather than to making up a religion for a game. Let's talk about about writing about faith, particularly when it's different from our own.

Jun 09, 201857 minEp. 282

Episode 156 - Running Successful Playtests

Recorded at Metatopia 2017 Presented by Ann Stolinsky , Darren Watts , Tim Rodriguez , Justin Rogers. Running a successful playtest when it's your creation on the table is hard work. It goes beyond putting your game on the table and hoping for the best. Join our panelists for tips and tricks on how to get benefit from every session, including those that don't go according to script....

Jun 02, 201857 minEp. 281

Episode 155 - Killing your Darlings

Recorded at Metatopia 2017 Presented by John Adamus and Ann Stolinsky . Editing is the crucible through which your idea passes in order to emerge as the game and experience you intended. Find out what works, what doesn't, and how to navigate the red flags and feelings around them.

May 26, 201855 minEp. 280

Episode 154 - What Games Attract Retailers and Distributors

Recorded at Metatopia 2017 Presented by Brian Dalrymple , Jason Walters , Melissa Lewis-Gentry. Getting your game(s) into stores usually means dealing with distributors. How do you get their attention? What do they expect from you? If you're planning on going direct to retailers, what's the best way to do that? If you're planning on operating outside of traditional distribution, are you leaving money on the table? This is panel gives an overview of the 3-tier distribution system, including its s...

May 19, 201858 minEp. 279

Episode 153 - From Idea to Product

Recorded at Metatopia 2017 Presented by John Adamus , Bryan Shipp , Laura Simpson , Tim Rodriguez Games are a hydra on a roller coaster on fire. There's so much to do, so much to avoid doing, so much to plan for, and so much to hope works out. We'd like to talk about the process.

May 12, 201857 minEp. 278

Episode 152 - Creating Compelling Adventures

Recorded at BreakoutCon 2018 Presented by: Robin Laws , Rachel Kahn , Jax Bryk , and Cindy Moore Moderator: Pieter van Hiel From fascinating NPCs to deadly dragons, each adventure the heroes brave must be memorable. Join our incredible panelists to discuss how to keep your adventures interesting and keep your players coming back for more!...

May 05, 201855 minEp. 277

Episode 151 - Crafting the Experience at the Table

Recorded at BreakoutCon 2018 Presented by: Rachel Kahn , Mark Richardson , Daniel Kwan , Alex Roberts Moderator: Philip Vecchione How do maps, minis, props, tools and other tactile elements enhance or affect our tabletop RPG games? Ways to add a tempting, touchable layer to your gaming experience, whether for your home group or as a designer....

Apr 28, 201855 minEp. 276

Episode 150 - Breaking Into Boardgames

Recorded at BreakoutCon 2018 Presented by: Sen-Foong Lim , Rob Daviau , Allysha Tulk , Nicole Hoye Moderator: Daryl Andrews Have you ever wanted to be a boardgame designer? Join our wonderful panel of guests to discuss what it takes to get started down this path!

Apr 21, 201855 minEp. 275

Episode 149 - GM Masterclass

Recorded at BreakoutCon 2018 Presented by: Robin Laws , Daniel Kwan , Emily Care Boss , and Michelle Lyons-McFarland Moderator: Corey Reid Learn how the best GMs run the best games. No matter what system or play style you love, this panel will have tips and tricks to help you level up your game....

Apr 14, 201857 minEp. 274

Episode 148 - Making your First RPG

Recorded at BreakoutCon 2018 Presented by: Mark Richardson , Anna Kreider , Emily Griggs , Misha Bushyagar Moderator: Jonathan Lavallee The wondrous journey from beginning to end of working on your first game. It's a highlight reel of the big process parts and what to keep track of to make your first game as successful as possible....

Apr 07, 201855 minEp. 273

Episode 147 - Blood on the Table: Horror in RPGs

Recorded at BreakoutCon 2018 Presented by Sarah Richardson , Michelle Lyons-McFarland , Jaym Gates Moderator: Brand Robbins Jaym Gates (BLUE ROSE 2nd Ed., TIANXIA: Blood, Silk, and Jade,), Michelle Lyons-McFarland (Chill, A Tragedy in Five Acts), and Sarah Richardson (Bluebeard’s Bride, Velvet Glove) as they discuss how diverse viewpoints bring new life to tired horror tropes. Topics may include feminine horror, setting the right tone, disrupting player assumptions, plus tips and tricks for runn...

Mar 31, 201855 minEp. 272

Episode 146 - My Games are Unapologetically Political

Recorded at Metatopia 2017 Presented by Shoshana Kessock , Neall Price , Susanne Vejdemo , Joshua A. C. Newman . Art is and has always been political, and game design is no different. In this panel, we'll talk about developing games with political agendas not only wholly in mind, but front and center. We'll tackle discussions about the hard topics that come up in political games, whether or not you design for unity or for controversy, how to use game design to create the political message of you...

Mar 24, 201858 minEp. 271

Episode 145 - Narrative Arcs in Boardgames

Recorded at Metatopia 2017 Presented by Roberta Taylor , Curt Covert . Everyone loves a good story, whether it's in a book or on a screen, but what about memorable story in boardgames. What does story look like in a boardgame? How is story different from theme? How does the designer partner with players to tell a story? What are the limitations and where is the creative space wide open?...

Mar 17, 201853 minEp. 270

Episode 144 - Hierarchical Thinking in Games

Recorded at Metatopia 2017 Presented by Gil Hova , Jonathan Gilmour . From Jones Theory to "this game fired that game", hierarchical thinking - comparing one thing to another in a way that ranks one as better than the other - is very popular in the gaming world. How useful is it? Are there situations where it hurts us? We will talk about the pros and cons of hierarchical thinking, and dive into why it's so appealing to us game fans....

Mar 10, 201847 minEp. 269

Episode 143 - The Forge Retrospective

Recorded at Metatopia 2017 Presented by Bill White , Brennan Taylor , Lisa Padol, Evan Torner, and more. Everything You Ever Wanted To Know About The Forge (But Were Afraid To Ask). The Forge (www.indie-rpgs.com) was an online discussion site for indie TRPG design, publication, and play that was active from 2001 to 2012. Across tens of thousands of discussion threads, Forge participants hashed out new ways of understanding the dynamics of tabletop RPG play, and developed a new conceptual languag...

Mar 03, 201859 minEp. 268
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