Episode 339: Designing Rewarding Game Experiences - podcast episode cover

Episode 339: Designing Rewarding Game Experiences

Oct 22, 20221 hr 2 minEp. 464
--:--
--:--
Download Metacast podcast app
Listen to this episode in Metacast mobile app
Don't just listen to podcasts. Learn from them with transcripts, summaries, and chapters for every episode. Skim, search, and bookmark insights. Learn more

Episode description

Recorded at Metatopia Online 2021

Presented by Beth Rimmels, Sen-Foong Lim, Gwendolyn Marshall.

As a GM or game designer, you can produce a rewarding or disappointing experience for players. Regardless of genre, game or goals, what your design focuses on and how it conveys that determines how it will be received. We'll discuss how to create satisfying experiences whether you're trying to scare players, create thought-provoking frustration, or make players feel like heroes

For the best experience, listen in Metacast app for iOS or Android