24. Developing GB Games + Kickstarter Tips With Studio Loading [Guest Episode] - podcast episode cover

24. Developing GB Games + Kickstarter Tips With Studio Loading [Guest Episode]

Feb 20, 202352 minSeason 1Ep. 24
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Episode description

In this episode I sit down with Francesco Bacchelli from Studio Loading to discuss programming Game Boy games in ZGB, and how to run a successful kickstarter! Also a sneak peak at his upcoming game, Flying Arrows 2! Enjoy!

Links:

Books:

Pixel Art for Game Developers - https://amzn.to/3lBZ741

2D Graphics Programming for Games - https://amzn.to/3lpPBkw

Don't Make Me Think: A Common Sense Approach To The Web Usability - https://www.amazon.it/Dont-Make-Me-Think-Usability/dp/0321344758


Studio Loading:

Kickstarter: https://www.kickstarter.com/projects/studioloading/flying-arrows-gameboy-cartridge-videogame?ref=android_project_share

Itch: https://studioloading.itch.io

Support Bologna Nerd: https://ko-fi.com/D1D281I5P

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