What about now? It's time to rock with the Piccadilly Buck Bumble. What about now? It's time to rock with the picking them up from Welcome To Remember 64 where this week we saved the garden One mission at a time. Welcome to the show everyone. My name is David Petraeus, yellow. And if I ever have to defend my garden from an evil swarm of bugs and bees, I know they mean business or should I say Buzz -?
Well, that's just somewhat. Vague quip about the level 19 game this time around that is Buck. Bumble a new guest, will be joining the show momentarily, to talk about the game and I am. Oh, so excited to have them on. But before that just wanted to mention, as always, give us a rating on your podcast app of choice. Always much appreciated, let us know what you think of the show
as well. All those ratings, all those comments, help us climb the charts and have more people find us find this great console and these awesome games as well. If you have a buck or two, you can head on over to patreon. On.com slash remember 64 show where you can get all these episodes early here about what I and others have been playing outside of the N64 and help us pick what games and episodes will be coming up in the future as well.
But of course, as always, we're going to jump into the game. Let's bust out the history books. Everyone Buck Bumble is a 3D flying shooter. That could be compared to the likes of Star. Fox 64. I would say in many ways you don't move through levels in The same way you do in that game
from A to Z sort of speak. You are zooming through diving around and defeating enemies but what I found even more interesting or maybe it's just a coincidence but Buck Bumble was made by the same team who helped create the super FX chip for Nintendo's Super Nintendo Entertainment System. Yes, that is the very chip that made the original Star Fox possible on that console and a lot of Technology going forward
as you're about to hear. Argonaut Two games was founded in London England, in 1982 and if we skip ahead, a few years, do the late 80s and early 90s, they got there in with Nintendo, as they showed off, how they could defeat or essentially hack into the game, boys copyright protection mechanism. So yeah, cracking into the Game Boy in Preston tendo, Jeremy Elliott's or has, he was known as jezz, Sands founded the company, and a spearhead of the group to work with the big end.
For years. It was he and other chip designers who proposed the true 3D possibilities of the SNES antenna was so impressed through this process that they hire them to get that job done. They originally codenamed the chip mathematical Argonaut rotation IO or in short form Mario. Now, at the time, the Super FX was so Advanced and Powerful, they joked that the Super Nintendo was just a box that could hold the Chip. And that's all it needed to be funny enough.
I mean, that's what a lot of people say about consoles. These days is just a small version of a PC in a lot of ways. Well, why is all of this so important for buck Bumble itself? The chip was one of the biggest steps forward and Home console
technology. No matter how you look at it, Argonaut games may not be around anymore, but it may be one of the Forgotten Landmark companies in the history of console gaming, now fast forward to the development of the ultra or and 64 in the mid-90s and Argonaut games and Ubisoft began working on the idea. It was in the winter of 1996 when just three coders or visualizing, what a garden warfare and Bug battling game could look like in a 3D space.
Well instead of the conventional spacecraft and lasers and Rockets. Yes. Star. Fox the team wanted to have more fun with what it could be and place a buck in the quote-unquote real. Now Buck Bumble got pretty good reception out there, it's sold under a million copies in North America and a little bit less than that in Europe. But you know, it wasn't a landmark type of title or release for Nintendo. So it did fairly well for the company and did fairly well for its release.
But as you're about to hear around this time, when it came out at the end of 1998, it's had some stiff competition. It did get some pretty good ratings though, you'll see online. If you Look it up, a lot of reviews from the time and even people that are reviewing it, nowadays years and years later anywhere in the seventh and eighth set of tens, which is pretty damn good. I would say, now, I'm referring to the busy time of year in 1998. It's a perfect time to head into
then tendo, our time, it's issue. 114 some tough competition on the eyeballs of November 1998. Not only is Ocarina of Time on the cover. It takes up a dozen Pages. There's also Glover Banjo Kazooie and special features on Star Wars, Rogue Squadron and The Game Boy Color. I mean have any room for anything else? It seems. But the buck Bumble Pages do start with this Gem of an intro. The only thing standing between the evil heard and the rest of the insect. IND is a loan.
Cyborg be named Buck Bumble get ready to Lock and Load because it's time to buzz through the 19 stages of intense aerial combat. It's time to be all that you can be Yes, with two e's on both of those as the magnet. At this time, they also rated and reviewed games that were in the issue and buck Bumble received a pretty damn good 8.2 out of 10 in the satisfaction
section. It reads Ubisoft and Argonauts are to be congratulated on an excellent action game with fresh themes, luck and sound, as well as fun gameplay. And I think everyone that is a perfect chance for us to jump into talking about the game itself. I'm excited to bring in a guest. Let's talk about Buck bumble. All right, it is that time? Of course, once again on remember, For to bring in our special guest, I'm so excited.
We've been talking about this, getting this episode up and getting this meet together and chat together for the last couple of months. And finally, finally everybody. Finally, it's happening, podcast, extraordinaire, Matt AKA stormageddon is here to talk about the N64 and buck Bumble. Welcome to the show. Sir, thank you for having me. I'm really excited to be here. It's it's awesome.
It's awesome to have you on. I'm really, really loving all the stuff that you You, I've been very, very briefly than I want of your sort of sidequest episodes on fun and games. But before we dive into the 64, and the actual Buck Bumble itself. Let's chat a little bit about about yourself. Look where can I run find your stuff? I mean, we're can't they find it actually probably the easier question because you got so much awesome stuff going on. So thank you.
First of all, it it's run down the laundry list of all the stuff that we'd be here all day. So so, DJ storm again.com is where you can find all the shows that I work on. Of course, what? David was just referring to Fun. And Games, as my video game podcast, we were simply launched a patreon. Feel free to join. We'd love to have you, well, but it is a general video game discussion show that looks on the lighter and more positive
side of gaming. We do talk about some harder topics but for the most part we try and keep it light and positive Center know if you know this day of about the, you know, the video game Frontiers that it's kind of - vitriolic a little though I haven't. And and in movies I feel like There's some sense of that and just pop culture, it's weird strangely he say that. Yeah, I think you're onto
something. Yeah. It's so it's very important for Jeff and I to talk more about the positive stuff and we've had some different developers composers. We've had Brent, I almost said Brendon Urie, which is kind of the Disco different guys. We had, Yuri lowenthal twice, which is amazing. I can't add the second time. He asked to come back, which I will ride that until the day I die.
Because it do it do it. But we also, as you mentioned, Do side quest, which was a serious, I'd series that I come up with a launched because there's too much negativity about games. Most memorable was when the new Paper Mario is coming out for the switch. People saw a screenshot and said all this looks dumb and I went really, are you brain-dead? It's a picture. I'm just like you know what, I'm going to talk about a game. I love that I just finished and then now we are here we are over
200 episodes later. I launched the series with talk about control where I barely talked about the game actually is because control is better, the less, you know, But it is kind of snowballed from there. We've had some incredible developers creators podcasters of all walks. Do you did an episode? You are in the queue to do another? That will be out at some point
later this year. And so like those are like that's the if your listeners are really into video games which I would assume they are that would might be the first thing. They want to check out on the other video. Game related show I do is weeknight as of when we're talking, it is evolving from a mass effect podcast into a Dragon Age podcast. We nice did.
All three games of the original trilogy, before the legendary edition came out and then we did Andromeda which I had never played, but my co-host did, and it was my first time and I loved. It has its problems but I still enjoyed it and now we are taking it to the next obvious step, which is to go into the world of Dragon Age which will be a little more daunting those games as good as they are.
They also their moment, their worst moments are worse but ultimately I like all those games I'm excited. Driving those characters as well then who knows from there and yeah and then also I'm the freelance editor for Infomercial, which is like a dream come true. I love Alex Van Dyke and I love all the folks over Game Informer. I've been reading it since I was a kid and so, yeah, Sammy working as an editor for the
show, is great. I've been a guest on the show bunch of times two, which is a lot of fun, and yeah, so that's like the broad Strokes. If you want to find me while Twitter still alive, DJ underscore. Stormageddon is the best place to find me in most places. But, you know, otherwise, if you probably Google Matic, a stormageddon, something of mine will come up and you can go from there, right? Right, amazing. And your I would say an awesome follow as well.
It's not like it's not all about video games, it's not all about your dog but it's a mix of both. That's exactly what it should be and that's why we have platforms like that, right? That's what it's about. I love it. I absolutely love it. I've got to post more about my dog because it's just it's it's the best. It's the basis. And the dogs are the best.
I'm glad to have one of my own. I grew up with one and I've wanted a puppy since I was a kid, and since my dog passed it, so like I'm so excited to have Otis. He's He's the best amazing Otis aquel of Storm, hockey, Olive is Hebrew for the dog, my spouse. That would be very funny and it is, that's great. I love it. All right. Let's let's dive into the Nintendo 64. Before we hit record. You said this was a console when you were growing up.
That was on a wish list. That was something that you were just really, really wanting to get. Let's dive into it. What's your, what's your history with the Nintendo 64? So it's fun. Me, I've told the story many times on many podcasts, I did an episode on side-quests about Mario, 64 where I recanted this Tale. But so the N64 came out the year. I got bar mitzvahed and I remember asking my parents for it.
I was like, I really want this for my bar, mitzvah, they're like, it comes out after the party. And I was like, that's okay, I'll wait. It's worth the wait. I swear it's worth the wait and so you know, I was very excited but we didn't preorder it. This was in the early days of pre-ordering games, it wasn't a common thing. Yeah, in a Toys R Us They didn't even like now you're going to Toys R Us Game. Stop wherever the styles of games that's not how it was when
I was a kid. It was like this back room with a counter and you would go up to the counter and ask for the game the console or whatever. And I remember seeing it was sold out everywhere and I was really sad and upset and I said to my dad can we just try the local Toys R Us? We just give it a shot. I really want to see if they have one and he's like yeah sure of course he humored me a lot as a kid and so we go to Toys R Us and I'm going up to the guy
behind the counter. Sure. And I say hey do you have any in 64's? I really want to buy one. He's like you know I think they're sold out but I'll go check the back and sure enough he came out with an N64. I don't know if this guy sold me some poor Schmucks Reserve, copy or what. But I got one that's that's the problem that's their fright. And so I got that and Mario, 64 and amazing. And what I always say about our 64 and why did a side quest
episode on it? Is March 6. 2011, a lot of games before that crunching is one of my favorite games of is my favorite game of all time, you know? Nintendo and Super Nintendo in Genesis are there's a ton of stuff, I love. But with Mario 64 was the first time I played a game and felt like I got lost in a world besides some of the early RPGs like I looked at him when this is a world that I can move through, right? That yes we shall awareness and all of that and I spent so much
time with my staffers. Also one of those first games. I remember behaving like this this electrifying Buzz while playing the first couple times. I played it other games that gave me that were Metroid Fusion. Mass Effect like games that I was looking Arkham Asylum games.
I was looking forward to so much that like I could barely contain myself and the N64 quickly became a favorite console mostly because I had to justify the purchase in the four controllers but also because like I just I'm a Nintendo Fanboy and I yeah you know, and I had a lot of games for it. I know you often ask on the show, you know, did you have a couple games or did you buy a lot of games? It was a mix of both like most folks around.
Uh, I think we relied a lot of Blockbuster but I did buy a ton of games, you know, I had Mars 64, I had golden, I had Mario Kart. You know, I had a lot of the multiplayer games. Yeah, lot of the go to multiplayer. Is I thought I meant it? That's a very common thread, though. I think, you know, and that's okay. I mean that's what the console was for. I think know. And that's where it succeeded. So it was also the first console.
I really fell in love with Zelda, like I had loved link to a link to the past but that was the only Zelda had really played in beat because notoriously the First two were impossible and then when Zelda 64 came out, like, it was given to me as a gift. I got the gold cartridge with a t-shirt like it was a present from one of my best friends and so like it felt momentous in a way that previous Elder games. Haven't and that can that Trend continue.
Yeah, they'll the games being the most important. One of the most important things I look forward to on a new console besides Metroid, but those were rarely at home console games. Yeah. Yeah. The early days Beyond Super Nintendo, so yeah, I N64. I think, is one of the most important new game consoles for me, besides the Nintendo
GameCube probably. Okay. Yeah, I think, you know, again I've said it multiple times and stuff, but like, something about the 64, like, is it a perfect console knows it a perfect controller? No. Does it matter? No, it really doesn't know and there's something about that perfect age where you're just, you know, it's the mid to late 90s and it just is right at that time. And I know for sure this was marketed towards us.
But you know, they knew what they were doing at that time and I think they just knocked out of the park. Yes, there's a whole lot of technical things that we run into and all the game. Most of the games that we've played so far, at least as of this recording but like it's okay, like it's okay. It's okay, you know, and it's still fun and I think that multiplayer is what it is.
Especially from for this generation that 64 is Generation and the one after because of what this console was and what it was able to do and I think that it like it's You know, coop coop is not so much a thing anymore, and that's sad, but like, I think when we think of it for me, I think of this console when it comes to that, you know, coach Co-op and competitive stuff on the couch with friends and family is, is
the N64. It's not even necessarily the Xbox, or the 360, or the PS2, or any of that. It's this console. And, and it's just, that's why it's so special. I think, to me, that's the big, that's the big stuff. So, playing something like, Buck Bumble for example. Oh is not that, right? I mean it has it has a aspect of that in there, which I did not try, do not try the multiplayer, but the single player and and the 1 player mode and the story mode and all that stuff is not
what I was just talking about. So you were very excited and you suggested to play Buck Bumble. I want to know why this game is so special to you then and how you feel kind of going back to it now. So what Bumble is an interesting animal? He's not an animal, he's a Laughing a bit, very bad joke. Oh excellent.
I love that right up my alley. So I Buck Bumble was a rental game for me. I don't know that I ever owned it, but I was one of those repeated rental, so I could beat it and like you would praise, always a couple of, that's right. Yeah. And so I played it a lot and I really loved it. I don't know that I ever owned it and then I don't know. I think it was 7 years ago. I have the video here in a tab.
Yeah. Seven years years ago in February of 2015, I discovered a A little YouTube Creator who's now a big, YouTube Creator name and dude who done famously a video on Buck Bumble and I was like oh I remember that game I watch the video and like something know about me is I'm a music nerd. I used to host a music podcast that doesn't really exist anymore. And like, I've always been the thing.
I probably talked about as much as Video Games is music and pop music and nice like the big bit in that YouTube video. And what I remembered when watching it, that I'd forgotten from my childhood is the, it has one of the best opening theme songs in. History of video games and I'm not, this is not hyperbole. It's absolute really not, it's really not. You are 100%, correct? And still like, I felt a re fell in love with the seam seam song.
I found ways to play the game again and really loved it and then I like befriended some folks in a few different video. Game communities, who also were obsessed with that theme song and obsessed with this game and it became a medic, but I just I loved it and I still do and so when you were asking me for game but you're like hey probably not the higher. Profile stuff because we've covered a lot of that, like Crystal Shards, which is one of my favorite games on the, on the
N64. So, it's all right, let's think outside the box and then I remembered Buck Bumble and I was like, oh, we have to talk about this. Perfect, wanna see you look perfect, perfect pick, that's awesome. Oh my God. Like okay, so for me in comparison, I maybe touch this game once or twice previously, when I was a kid, like, because it really was just all about multiplayer, unless it was Zelda. Mario, you know, unless it was those very obvious single player games or Kirby.
For example, I love that game. Always I play through that so many times growing up and I owned it. I think, honestly, like, Buck Bumble. I knew what it was, but I never really had any attachment to it and I turned it on. And I was immediately like, what is this music? And why have I not heard this until now? Where is this been for the last 25 years? I I love this and I was just in right away just off of that. So I had a great time with this game. I had a really, really good time
with it, you know. I think it does a pretty good job of early 3D controls and flying just like anything else of this time. It's not perfect but I don't think that it necessarily like quote-unquote fails in any way either. Like I think it is very very good. I think the cameras at the Distance from your character, which always help. You know, I think early games that had 3D cameras.
Always a struggle and honestly was probably struggle for, like a decade, I would say and no, you're not necessarily moving the camera, but it it, you can see everything, you can feel where you're going. If a good sense of space and all that, that's important, especially in early days of 3D. So like I would say, like, thank God, that we played this because great, I had such a good time with it.
It did, is there something in particular that sort of stuck out this time around that you're like oh I didn't realize this or oh I remember loving this and you know thank God, it's still. There is is there anything like that that sticks out to you? I mean I think the big thing besides the theme music is the the weapons. I mean, I remember like I'm a shotgun lover in Shooters. Just nice flat out. If there is a shotgun that is my weapon of choice.
Mostly could shotguns require less aiming and more just a Direction. Spread Fire Hits, just somewhere in front of you. Right? My right direction. My aim is not my strength and shooting, but like I forgot how like, really interesting. Some of the weapons were like, yes. I mean Tesla laser and the stun gun and all that stuff. And so I love weapons and then I just, I love the story. It's so it's like it should be funnier than it is. I feel almost like it is not very much played straight.
I think that's what makes the kind of really entertaining is like Like you are just this super cyborg be and you have to stop these insects that acquired this technology which made them like super insects and you have to defeat them and it's just that's it. That's that's Go destroy things, that's it. Yeah, do this. Go to this, go to Mission 1234 to, you know, and and that's and that's it, simple? But in a good way, I would say,
yeah. And like, the the stages I they some of them were more annoying than I remember. But most of them were pretty straightforward. Like yeah, this game doesn't break any barriers that I didn't revolutionize anything, it's also now, I'm realizing the earliest Ubisoft game I've ever played because they published this, it was are going to stop when Ubisoft.
I always thought that Assassin's Creed was the first Ubisoft game I played or Prince of Persia, but no, it was actually this she, I would have thought that it was Prince of Persia as well. And then I saw this and I was like, oh, I guess it for me, this could be it too. It could, it could be it. Yeah. And so yeah, but I think that ultimately, I'm surprised how well it holds up. There are alot of N64 games. I've gone back to that, I love
Of that are harder to play. Like I was playing Banjo-Kazooie recently on the Xbox cloud gaming on my phone and it works well and it's pretty responsive but like I think there are just things. I expect I can do with the analog stick that it's just, you know, it's improved because it's been ported to other systems, but like it's still not as fluid as like, I expected to be, are even going back to Mars because you for one of my favorite games of all time.
Like I love playing it but like the switch Port which ideally isn't great to begin with doesn't like map. The C buttons as like the other analog stick it. Oh weird. Like it's sort of does and you can like, tap it to like, turn the camera but it's yeah. It's just doesn't like they could have easily added. I think an analog kind of look control to that. It would have been simple addition but they didn't do
that. And so like with buck Bumble replaying it in a completely and totally legal manner that I did. For this episode, the controls were okay, but they just Definitely like they're not as smooth as I remember. And so yeah. Well totally playable and a lot of fun and I think the absurdity of the game away is, what carries me through on this? Like, it's just a ra cyborg be what? What else do you want?
That's it. Go, you know, and you know what, honestly, like, I think, even if you weren't a cyborg be and you were just a bee or a wasp or a fly or whatever that just had guns and glasses and sneakers and like, you know, just sort of go for that like kids cartoon as That I can just make everything real. I mean, there's turrets and stuff. So I guess you have to have some sort of, you know, if that escape reality in some way.
And obviously you're carrying these weapons but you know like if it was just essentially a cartoon put onto the screen in 3D and you just can't. I thought that's all you need really right. But the fact that he's a cool cyborg wear glasses and and can zip around and all that kind of stuff I had. I thought that yeah, you mentioned actually the levels, some of them. I think most of them are totally fine.
They totally work. I think it took me a few tries every once in a while to be like, oh, this is where I have to go. And this is how I get there. You know, I do actually was actually quite impressed with quite a few of them were pretty big, the state. I was there a lot bigger than I thought, like there'd be one section where you'd start off and you have to take out a few turrets. And there's a couple of wasps kind of buzzing around you and stuff.
And if the pick up a key or, or Some other item and then a little, you know, hole opens up on the end which I don't know what that is if it's just like, I don't know. It's a door sometimes or sometimes just something else to have to go through and then you go in and then it's another area that's just as big or bigger and then you go to another one and then you have to backtrack and like all of that stuff is I did
not expect. I honestly expected this game to be a to be and you know take out enemies get to the end and on to the next mission but they they got a little bit more interesting with things and I think Think that that's like, that's tough to do when you have so limited, like, literally limited technical capacity on these cartridges. Yeah. And they mailed it off, and it
doesn't feel. It doesn't feel like it's less than, and they jammed a bunch of stuff in just because they thought they needed to. Yeah, that's how I felt. Yeah, for sure. I agree. And like it reminds me of like the all-range mode and Star Fox 64. Another favorite of? Yes. I'm like, but it's that all the time and like a lot of people say, oh, I Vishal of Star, Fox
like all-range mode. I like being able to all-range mode in flying the around the rinas, but I think being on the rails is the better part of Star Fox. I agree. I agree. Like the reason, I think a lot of more recent Star Fox games. Haven't worked is because they just, they're trying to be too experimental with it. I think the Star Fox like you can iterate me evolve but they also don't want to drift too far from what it was? They don't want them.
Yeah you have to go further. I think they're kind of in this liminal space but anyway like bumbled takes the kind of all-range mode thing and I don't actually remember remember which of these came first but it's that kind of gameplay but with bigger Arenas and more stuff going on and I think it's just it adds for a more fun and frenetic environment. Yeah. And like you said like it's not like the controls are fine. Therefore their N64 controls.
I think if this ever got real remake, first of all, I don't know that I'd want to remake, just so, I think the modern game Aesthetics, might hurt it, but I think the controls of the only thing. I think that as I paint, And they're not even a huge one there. Just like every are hot, they're fine, but they're not like, they're not as tight as some of the other first-party Nintendo stuff, but they're still pretty good.
Yeah, yeah. I think that I think really the only thing to me, the only thing that felt like sometimes a struggle is some of the enemies are so small just like you are because you are a fly or a wasp or whatever. The enemy is, it's hard sometimes to really perfectly aim at that enemy because they're moving pretty fast and so, are you like the game? Is not slow, it's not really holding your hand to be like okay slow down.
You have that option, you can sort of fly in one spot which I actually did a decent amount until they realized. Oh, I can just get hammered so fast and just get down. It's every once while the enemies, they're a little too hard to catch up to or low too small, and the joystick is only so accurate. You can only do so much with it because it moves the camera as well as the the so there's that. But, again, like you said, it doesn't, it doesn't break.
Your enjoyment of the game. I don't think every once in a while. I got frustrated, I guess the odd time but not enough that I was like, well, I'm not playing this game anymore. Like, forget it. Like why did not even recognize like recommend? This is cheese. I can't believe I'm going
through this. It was almost a complete opposite like I was determined to start again and do the mission again and, you know, and I also think that like as as frustrated as I could have been every once in a while. Even if I if I went to the next level with Next mission with like less health or whatever. I knew I was going to experience
something different. Yeah. And I think like every stage every Mission you have a different layout and you have different enemies too because like every few stages, you have a new enemy that you have to try and figure out how to defeat in a in a new way with a new weapon potentially like every every weapon is more effective against a certain type of enemy and I love that they did that like yeah there's just as many enemies variety as there are
weapons and that's II think that's like, kicked kicked. But with that part, I think yeah. I think the diversity of enemies was funny kept things, interesting. And ultimately, the, the game is not very long like it's not very narrative intensive. It's, you're on a mission to defeat these bugs and save the world. And that's kind of the gist beginning of each Mission. You get a little text at the bottom and you know, it's it's like go get em Buck you got this
this facility? We And and oh they're attacking us and oh now you're an enemy's territory. Okay, that's fine. But that's all you need really? Yeah this is the game. I'm going to back to all the time for its deep story. No no whenever I play it I do enjoy it. Yeah absolutely.
One of those games that is just kind of all funky fun and and and not so much on the like I love Banjo Kazooie, I love Donkey Kong 64. I love Conkers Bad, Fur Day, but all of those games are so much longer and requires so much more of you. I'm that I rarely returned to them except to like play around and mess around in the space or to hear the Great Mighty Poo spacing because that's one of the other best songs on the incident.
But like Buck Bumble is one of those games that I'm never disappointed when I return to it and play a bunch of stages and like often will find myself if I ever turn to it to see through to as close to the end as I can get because it's just the pace is really, really fast and really engaging. Yeah. And you know what like At first, I was I was like, okay, I get that I get the pace of the game, I get the gist of what, what I need to do here.
Okay, I have like, at this point, I maybe like three or four weapons at the most. This is early in the game, probably four or five levels in or four stages in. And then I realized, wow, this is not that easy, it's actually fairly difficult at times, you know? Yeah, heard of it might be the controls, you know, the odd time could be, could be because of that, but there's some enemies. I can't. I don't, I don't know. I didn't have like the manual in front of me or anything.
When I was playing it, but there's some enemies that are like diving at U, plus they have projectiles of the shooting at you but like, you know, it's not like they go and hit you and explode, they hit you, they move on and then they come back and try and eat your dodging around. You're moving around, you're trying to take them out and and it's it's not it's just not that easy sometimes I'm like, I feel like I'm like I feel like I'm being literally being swarmed by other bees, how about that?
Yeah, all right. And I thought that was great. I think Don't know if that that particular feeling is what they were going for, but but I think it has if you're, if you're a seasoned enough shooter player or have played Star Fox 64, a decent amount or have experience playing games like this with, you know, a 64 Controller or something similar.
Then I think you'll be okay, but I don't think it's any walk in the park, either, I found that the only like main sticking point that I was like, why didn't they do this more was, I don't think there's enough health. Cups in it and I found I found those are like hard to find. They're almost like like rare collectibles in other games like they should be a little bit more forgiving with that. But but otherwise I just had a good time. Take it down, all these different enemies.
I thought it was great. This is I'm so glad you enjoyed it. Yeah, I mean, did you have like a favorite? Do you have a favorite or, or most hated enemy? I mean, I like the queen fight at the very end of the game. I thought Yeah, I think it's a
lot of fun. And like you think, you think she's defeated and then has a second phase love a good second phase, especially when you're like, ah, finally done and then oh yeah, I mean, I hated the ladybugs, especially the armored ones, just allowing not hard, particularly just annoying, and the smaller the enemy of the more I hated them to like. Yeah, I think my, my aim was not great and so like the the heart like the smaller targets are much harder to hit and it's
yeah. Those kind of drove me. Crazy more than anything else. Yeah, I think I think there were I don't know if they're like supposed to be considered Yellowjackets or fireflies or something like that but they're really, really small, so similar thing. But they literally just Kamikaze into you and they just like fly in like five of them come at you at once.
I'm like go away. God I can't do this and like there's so hard to shoot that you almost like have to let them fly into each other or you have to get punched up and then like, use I can't remember the name of the weapon that has all the Urkel shocks around oh I know jr. Talking about. Yeah. It shoots out like like a essentially it's like it's like Thor throwing his hammer and then all this electrical currents come out from it and it just zaps everything around it.
And it takes out these like 12 enemies at once I'm like, oh, okay. Thank God. I have to deal with them anymore. Yeah, those were the ones that pissed me off the most. But again, all that happens but it's still satisfying when you defeat them, you know, whether you're cheesing the system or whether Doing it the quote-unquote, the way they want you to which I don't know that there is really a way they want you to do anything in this because they leave it kind of up
to you, which is which is fun. That's part of like the open-world, open arena aspect of it and I think that's, I think that's great for really early 3D flying shooting game. That was, that was awesome. I was quite impressed with that. Yeah, the it could have been much worse, especially since there are plenty of other games from this era and the gas station area that are have not aged as well.
Well yeah, I'm sure there's going to be more than a few haven't really gone back to a since I started the show and just before it I haven't gone back to whole lot of Shooters and I'm honestly, I'm scared too. I'm on a six-year. I'm scared too because I, you know, I played Turok back in the summer again for the first time in the way that controls is so odd, it's just nothing you're used to nowadays because you don't even use the joystick.
And I'm just like, what is, what is happening in this game right now? Like I get what they're going for because Only one joystick and they wanted to do the look and first person and stuff. And somehow this one still works and and I think, yeah, I think it's aged really well. And if anything has aged great about this game and I think it's the aesthetic, I think it looks great. Yeah. But it's that music, man.
I keep coming back to just the music in general, but especially that seen theme song, I can't understand, not understand. But I can, I don't know. Know how people don't like, appreciate this as much somehow like, how is this not talked about every day? It's so good. Yeah, I mean, it's just I believe the composer's name is Justin shove shove our own Verona. Yeah, that's something like that.
Yeah, I probably butchered the last name but yeah has done a ton of work and is like but like the whole and he did not only the theme song, but he did the score for the whole game in the whole thing. The soundtrack is really great like, yeah, nothing nothing. And out in the same way that like, you know, the grant kirkhope stuff and all of that.
But like that also Grant kirkhope I've been listening to for so long that like I think his tracks are just as memorable because I went out of my way to listen to them right. Going back into this game, like every stage actors are called. Yeah, I love this track. This thing rolls like the sound design also was incredible in but yeah, she's gone. The cup of yeah, the enemies. All of that. Like yeah, well when you shoot the enemies down and it sounds
like ships are coming down. Yeah I love that. Touch that. Touch its it makes it more satisfying you know it's just like it sounds like an old like World War One black and white video that you watched in school like that's what it sounds like. Or there are ones that they recreate and movies as like a, you know, there and it'll crash behind you. And I was playing this with headphones on and I could tell which way the the enemies were coming from and everything which I didn't expect.
I thought, you know, it's just I know it's stereo sound or whatever. I just selected. Okay, there's enemies around are going to hear some buzzing and get it but like I would shoot someone down and I got mirror and come across my headphones and down and it's just like, oh I'm like in this man, I am buck. But right now like it's great. So good, it's great. Yeah I love the effects in this definitely definitely shows. Love and care for like, not just the game, but like the genre Fiction.
It's imitating. Yeah. Which I really appreciate. Yeah. Yeah. And they really like, you know, there's again, there's only so much. They can, they can build within the limited capacity of these cartridges and the console and stuff, but for the most part, the levels have, you know, there's a couple shovels here and there they see some plants and Some water and all that kind of stuff. So like it still feels like you're kind of like in a backyard, you know.
I kept, I was trying to think of as I was playing it. I was trying to come up with like a sort of, I wouldn't, I want I don't want to go as far as funny but like a title for every episode that isn't just the title of the game and like, this feels like, it's Garden Warfare, that's what it feels like, it's great. And I just, and I'm just like, that's what this is, and they really try to make that true.
And I think it's great. They Like you said that, I think there's Loving Care in this, and, and I think they didn't chintz out on any of the details, and I think it they kicked butt. So I want to say, sir, thank you for suggesting this game. Honestly, my pleasure, I'm glad you enjoyed it so much. It's always fun when you recommend a thing or suggest that thing for a podcaster for just a friend to play, and they like it. So I'm happy that you enjoyed it.
Yeah, it's the most excited. I mean I have been and I'm going to be on, this is a game that I very little experience or no experience of weather. It ends up being right? A banger or not either way. That's what I'd look forward to the most. And this is under the, as the kids, say, the Banger category. Yeah. So this is good. This shooting up top of my list so far of these games that we've played this far. So, so thanks again for coming on the show.
Matt again, just briefly working everyone find your amazing stuff online and hard to keep track of all of it because there's so much. But but what do we got out there that we can listen to sure? It's Again, you can go to DJ storm, again.com to find everything that I'm working on. The big show that I want to plug is fun and games, which you can find on every podcast platform and reignite as well, because they are both video game related. But I do a TV movie podcast called screen snark.
I do a interview series called see POV autographs. All of these are shows that I host and how and or help produce and then I added a bunch of different shows as well. If you go to certain pov.com, it's a podcast Network that I'm a part of. That is a ton of different nerdy shows. That are all really great. And we're checking out on that. If you want to find me, I'm DJ underscore, stormageddon in like, 95% of the social media. So as long as Twitter still around tomorrow, you can find me
there. That's where I'm most at. Exactly. It's always, it's always a little, like, asterisks that we have to put beside it nowadays. So, yeah, we're currently in 2023. It just, it's just part of the discussion now, it's pretty much. Yeah, yeah, Matt I really really appreciate it down. The line, we will have you back on the show and we will play another Banger of a game, I'm sure. And until that time, thanks so much for For coming on and we'll talk to you soon. Yes. Thank you.
Once again for joining me on level 20 of. Remember 64. I can't believe you've made it this far in this amount of time. I'm really, really happy that we've explored this many games, this many opportunities and buck Bumble is now towards the top of the list at the games that we played at least, thus far and are recordings in the history of remember 64. Now, if you want to continue to follow us, you can always find Us online at remember 64 show.
We have ourselves on Twitter, Instagram, Tick-Tock. Those are the main places that you can find. Us as well. Give us a rating on your podcast app of choice. Of course, that always helps us be seen and heard by other. People also tell your friends and family why not? And of course as I mentioned on top of the show, remember 64 show on patreon as well where you can get all the episodes early and hear about other
things that we are playing. While also having some votes on what games we could be plain next and really should be playing. Next, I want you to let us know what you want to hear of coming down the pipe as well. So thank you very much again for Listening to the show. And we will see you next time on remember 64. And as always stay, pixelated, my friend.
