In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Russ Frushtick joins host Charlie Hall to discuss his review of Metroid: Samus Returns. https://www.polygon.com/2017/9/12/16288926/metroid-samus...
Sep 12, 2017•15 min•Ep. 132
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Samit Sarkar joins editor-at-large Justin McElroy to discuss his review of Destiny 2. Learn more about your ad choices. Visit podcastchoices.com...
Sep 05, 2017•25 min•Ep. 131
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Russ Frushtick joins co-host Charlie Hall to discuss his review of Mario + Rabbids Kingdom Battle. www.polygon.com/2017/8/28/16213294/mario-rabb...
Aug 29, 2017•18 min•Ep. 130
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Jeff Ramos joins editor-at-large Justin McElroy to discuss his review of LawBreakers. Learn more about your ad choices. Visit podcastchoices.com...
Aug 24, 2017•24 min•Ep. 129
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Phil Kollar joins editor-at-large Justin McElroy to discuss his review of Uncharted: The Lost Legacy. Learn more about your ad choices. Visit po...
Aug 17, 2017•20 min•Ep. 128
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Charlie Hall joins editor-at-large Justin McElroy to discuss his review of Fortnite. Learn more about your ad choices. Visit podcastchoices.com/...
Aug 10, 2017•23 min•Ep. 127
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Allegra Frank joins editor-at-large Justin McElroy to discuss her review of Tacoma. Learn more about your ad choices. Visit podcastchoices.com/a...
Aug 03, 2017•21 min•Ep. 126
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Chelsea Stark joins editor-at-large Justin McElroy to discuss her review of Splatoon 2. Learn more about your ad choices. Visit podcastchoices.c...
Jul 20, 2017•17 min•Ep. 125
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, guest host Charlie Hall talks to Ashley Oh about her review of Crash Bandicoot N. Sane Trilogy. Learn more about your ad choices. Visit podcastchoices.com...
Jul 11, 2017•16 min•Ep. 124
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Chelsea Stark joins guest host Charlie Hall to discuss her review of Tekken 7: https://www.polygon.com/2017/6/20/15834002/tekken-7-review-pc-ps4...
Jun 29, 2017•20 min•Ep. 123
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Mike McWhertor joins editor-at-large Justin McElroy to discuss his review of Arms. Learn more about your ad choices. Visit podcastchoices.com/ad...
Jun 22, 2017•18 min•Ep. 122
Welcome to a very special episode of Polygon's Quality Control recorded on location in Los Angeles where team Polygon is covering this E3. Guest host Charlie Hall is joined by Polygon's Simone de Rochefort and Allegra Frank to talk about three of the most excited being shown at this year's E3 including Super Mario Odyssey, Assassin's Creed: Origins and Wolfenstein 2: The New Colossus. You can find all our coverage from E3 2017 right here: https://www.polygon.com/e3 Learn more about your ad choic...
Jun 15, 2017•17 min•Ep. 121
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s reviews editor Arthur Gies and managing editor Michael McWhertor join guest host Charlie Hall to discuss Ultra Street Fighter 2 for the Nintendo...
Jun 07, 2017•19 min•Ep. 120
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s managing editor Michael McWhertor joins guest host Charlie Hall to discuss his review of Injustice 2: https://www.polygon.com/2017/5/17/15656220...
May 24, 2017•23 min•Ep. 119
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Phil Kollar joins editor-at-large Justin McElroy to discuss his review of The Surge. Learn more about your ad choices. Visit podcastchoices.com/...
May 18, 2017•20 min•Ep. 118
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Arthur Gies joins editor-at-large Justin McElroy to discuss his review of Prey. Learn more about your ad choices. Visit podcastchoices.com/adcho...
May 11, 2017•23 min•Ep. 117
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, senior editor Phil Kollar joins guest host Charlie Hall to discuss his review of Outlast 2: https://www.polygon.com/2017/4/24/15405708/outlast-2-review Le...
May 03, 2017•21 min•Ep. 116
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Susana Polo joins editor-at-large Justin McElroy to discuss her review of Guardians of the Galaxy Vol. 2. Learn more about your ad choices. Visi...
Apr 28, 2017•17 min•Ep. 115
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Owen Good joins guest host Charlie Hall to discuss his review of Drawn to Death: http://www.polygon.com/ps4/2017/4/19/15347868/drawn-to-death-re...
Apr 19, 2017•25 min•Ep. 114
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Chelsea Stark joins guest host Charlie Hall to discuss her review of Yooka-Laylee: https://www.polygon.com/2017/4/4/15171316/yooka-laylee-review...
Apr 11, 2017•20 min•Ep. 113
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Phil Kollar joins editor-at-large Justin McElroy to discuss his review of Persona 5. Learn more about your ad choices. Visit podcastchoices.com/...
Apr 06, 2017•20 min•Ep. 112
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, senior reporter Charlie Hall asks reviews editor Arthur Gies about his review of The Legend of Zelda: Breath of the Wild: http://www.polygon.com/2017/3/2/...
Mar 28, 2017•23 min•Ep. 111
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Arthur Gies joins editor-at-large Justin McElroy to discuss his review of Mass Effect Andromeda Learn more about your ad choices. Visit podcastc...
Mar 22, 2017•25 min•Ep. 110
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Charlie Hall talks with Carli Velocci about her time with Torment: Tides of Numenera, a review which you can find right here: http://www....
Mar 14, 2017•19 min•Ep. 109
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Phil Kollar joins editor-at-large Justin McElroy to discuss his review of Horizon: Zero Dawn. Learn more about your ad choices. Visit podcastcho...
Mar 01, 2017•27 min•Ep. 108
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Charlie Hall talks with Phil Kollar about his take on Nioh, which you can find right here: http://www.polygon.com/2017/2/8/14445452/nioh-...
Feb 15, 2017•16 min•Ep. 107
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon entertainment editor Susana Polo joins editor-at-large Justin McElroy to discuss her review of The Lego Batman Movie Learn more about your ad choi...
Feb 08, 2017•21 min•Ep. 106
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Charlie hall talks with Michael McWhertor about his pre-review of Horizon Zero Dawn, and about the concept of a pre-review to begin with....
Jan 31, 2017•19 min•Ep. 105
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Polygon editor-at-large talks with Phil Kollar about his review of Resident Evil 7, which you can find right here: http://www.polygon.com/2017/1/23/...
Jan 26, 2017•15 min•Ep. 104
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Polygon editor-at-large Justin McElroy talks with Christopher Grant and Ashley Oh about their takes on Polygon's top games of 2016. Learn more about...
Jan 24, 2017•32 min•Ep. 103