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Quality Control

Polygonwww.polygon.com
Senior reporter Charlie Hall and guides editor Dave Tach host in-depth conversations each week about the latest games, movies, comics, and gear reviewed and recommended by the Polygon team. Produced by Polygon and the Vox Media Podcast Network.
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Episodes

The Witcher 3: Wild Hunt

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of The Witcher 3: The Wild Hunt which you can find right here: http://www.polygon.com/2015/5/13/8533059/the-...

May 27, 201523 minEp. 42

Wolfenstein: The Old Blood

In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Griffin McElroy talks with Justin McElroy about his review of Wolfenstein: The Old Blood. Learn more about your ad choices. Visit podcastch...

May 08, 201520 minEp. 41

Bloodborne

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Mike McWhertor about his review of Bloodborne. Learn more about your ad choices. Visit podcastchoices.com/adchoices...

Apr 24, 201523 minEp. 40

Mortal Kombat X

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Mike McWhertor about his review of Mortal Kombat X. Learn more about your ad choices. Visit podcastchoices.com/adchoices...

Apr 20, 201522 minEp. 39

Battlefield Hardline

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Battlefield Hardline. Learn more about your ad choices. Visit podcastchoices.com/adchoices...

Mar 24, 201525 minEp. 38

Code Name: S.T.E.A.M.

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode Griffin McElroy takes over hosting, as he talks with Justin about his review of Code Name: S.T.E.A.M. Learn more about your ad choices. Visit podcastch...

Mar 16, 201532 minEp. 37

Hotline Miami 2: Wrong Number

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of Hotline Miami 2: Wrong Number. Learn more about your ad choices. Visit podcastchoices.com/adchoices...

Mar 10, 201525 minEp. 36

H1Z1

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Charlie Hall about his review of H1Z1 Learn more about your ad choices. Visit podcastchoices.com/adchoices...

Feb 25, 201517 minEp. 35

Kirby and the Rainbow Curse

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Megan Farokhmanesh about her review of Kirby and the Rainbow Curse. Learn more about your ad choices. Visit podcastchoices.com/adchoices...

Feb 19, 201513 minEp. 34

The Order: 1886

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Polygon editor-in-chief Christopher Grant takes over hosting to talk with Justin about his review of The Order: 1886. Learn more about your ad choices...

Feb 19, 201529 minEp. 33

New Nintendo 3DS XL

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar and Griffin McElroy about their review of the New Nintendo 3DS XL. Learn more about your ad choices. Visit podcastchoices.com...

Feb 18, 201540 minEp. 32

The Legend of Zelda: Majora's Mask 3D

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of The Legend of Zelda: Majora's Mask 3D. Learn more about your ad choices. Visit podcastchoices.com/adc...

Feb 04, 201524 minEp. 31

Dying Light

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Dying Light. Learn more about your ad choices. Visit podcastchoices.com/adchoices...

Feb 03, 201522 minEp. 30

Saints Row: Gat Out of Hell

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Griffin McElroy talks with Justin about his review of Saint's Row IV: Gat Out of Hell. Learn more about your ad choices. Visit podcastchoices.com/adch...

Jan 22, 201521 minEp. 29

The Crew

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of The Crew. Learn more about your ad choices. Visit podcastchoices.com/adchoices...

Dec 10, 201418 minEp. 28

Captain Toad: Treasure Tracker

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Captain Toad: Treasure Tracker. Learn more about your ad choices. Visit podcastchoices.com/adchoices...

Dec 04, 201413 minEp. 27

Super Smash Bros. Brawl for Wii U

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of Super Smash Bros. for Wii U. Learn more about your ad choices. Visit podcastchoices.com/adchoices...

Nov 26, 201422 minEp. 26

Tales from the Borderlands: Episode 1

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Ben Kuchera about his review of Tales from the Borderlands which you can find right here. Learn more about your ad choices. Visit podcast...

Nov 25, 201415 minEp. 25

Far Cry 4

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Griffin McElroy talks with Justin about his review of Far Cry 4. Learn more about your ad choices. Visit podcastchoices.com/adchoices...

Nov 24, 201422 minEp. 24

Pokemon Omega Ruby and Alpha Sapphire

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of Pokemon Omega Ruby and Alpha Sapphire. Learn more about your ad choices. Visit podcastchoices.com/adc...

Nov 20, 201424 minEp. 23

Escape Dead Island

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Dave Tach takes over as host to ask Justin about his review of Escape Dead Island. Learn more about your ad choices. Visit podcastchoices.com/adchoice...

Nov 18, 201416 minEp. 22

Assassin's Creed Unity

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Assassin's Creed Unity. Learn more about your ad choices. Visit podcastchoices.com/adchoices...

Nov 11, 201422 minEp. 21

Dragon Age: Inquisition

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of Dragon Age: Inquisition. Learn more about your ad choices. Visit podcastchoices.com/adchoices...

Nov 11, 201419 minEp. 20

Halo: The Master Chief Collection

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Halo: The Master Chief Collection. Learn more about your ad choices. Visit podcastchoices.com/adchoices...

Nov 07, 201419 minEp. 19

Call of Duty: Advanced Warfare

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Call of Duty: Advanced Warfare. Learn more about your ad choices. Visit podcastchoices.com/adchoices...

Nov 03, 201421 minEp. 18

Lords of the Fallen

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of Lords of the Fallen. Learn more about your ad choices. Visit podcastchoices.com/adchoices...

Oct 28, 201418 minEp. 17

Sunset Overdrive

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Sunset Overdrive. Learn more about your ad choices. Visit podcastchoices.com/adchoices...

Oct 27, 201420 minEp. 16

Civilization: Beyond Earth

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Colin Campbell about his review of Civilization: Beyond Earth. Learn more about your ad choices. Visit podcastchoices.com/adchoices...

Oct 23, 201416 minEp. 15

The Legend of Korra

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of The Legend of Korra. Learn more about your ad choices. Visit podcastchoices.com/adchoices...

Oct 23, 201413 minEp. 14

NBA 2K15

In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Owen Good about his review of NBA 2K15. Learn more about your ad choices. Visit podcastchoices.com/adchoices...

Oct 21, 201422 minEp. 13
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