Quickplay - Bloodborne
Apr 30, 2019•22 min
Episode description
Continuing on from last week's discussion of non-standard RPG stats in games, we dig into the confusingly named stats that make up Bloodborne's progression system. Designs will be analyzed, honor will be challenged, and in true From Software fashion, one of our hosts will die.
For the best experience, listen in Metacast app for iOS or Android
Open in Metacast