Pretentious Game Ideas - podcast cover

Pretentious Game Ideas

The monthly game design podcast that you haven't been waiting for! Join us as we discuss, explore, and get out of our depths in a new game design topic every episode.
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Episodes

Quick Time Events

It's the first episode we're willing to assign a positive number to! This time the gang dissects Quick Time Events, the cutscene-interrupting bane of players everywhere. But are there more to these simple button press challenges than meets the eye?

Jan 08, 20161 hr 13 min

Episode 0 - Waiting in Games

We're joined for our debut episode by Ryan Anderson and Rob Giusti as we discuss games that use real-time waiting mechanics to excite, entrance, and occasionally infuriate.

Jan 08, 20161 hr 13 min
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