Episode 16: Bioshock Infinite - podcast episode cover

Episode 16: Bioshock Infinite

Aug 25, 20211 hrSeason 2Ep. 16
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Episode description

This week Eric and Nicky discuss Bioshock Infinite in a Steampunk episode of Press any Button. BioShock Infinite is a first-person shooter developed by Irrational Games.  It takes place in the steampunk style floating city state of Columbia where you are tasked with rescuing/kidnapping a girl with mysterious powers from a tower to clear your gambling debts.

About us:

Press Any Button hosts Nicky (a new gamer) and Eric (a lifetime  gamer) are a married couple who both love video games. For every video  game they will discuss its past (history of the game, developers story,  and fun facts), present (game play, game review and strategy), and  future (will there be a sequel?? A movie?)  BUT WAIT THERE’S MORE… Every  game also comes with a challenge presented by the host that chose the  game. If the challenge is not completed then whoever failed has to do a  video game rap! So if you want to learn more about video games, hear  some nerdy video game raps, or just have a good time this is the podcast  for you.

We try to cover all types of video games including:

Retro and New video games - PlayStation, Nintendo, Xbox, Sega, and PC games - Any and all genres including RPG, Simulation, Beat em up, platforming,  mystery, first person shooter, sandbox, puzzle, action adventure, etc.

Follow us on  Instagram:   https://www.instagram.com/pressanybutton_podcast/

Credits:

Nicky Smith

Eric Luedtke

Music by Mark Spurlock

References:

https://bioshock.fandom.com/wiki/BioShock_Infinite

https://www.forbes.com/sites/insertcoin/2013/03/29/the-one-twist-in-bioshock-infinite-you-might-have-missed-completely/?sh=2df339a37e6e

https://en.wikipedia.org/wiki/BioShock_Infinite#:~:text=BioShock%20Infinite%20is%20set%20in,%2C%20and%20%22quantum%20levitation%22.

https://bioshock.fandom.com/wiki/Columbia_Timeline

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Episode 16: Bioshock Infinite | Press any Button: A Video Game Podcast - Listen or read transcript on Metacast